Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2960400 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Wolfe Games |
| Publisher | Wolfe Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Star Ronin is a top-down ARPG game set in the far future. Your family, indebted to a massive megacorporation, must use all of its skills to survive.
About this game
The corporation saved your family. For a price. Now it's collection time, and they don't take checks. There's one way to pay it off - dangerous work, no questions asked, and a body count that keeps climbing. Star Ronin is a top-down ARPG built for players who think difficulty is a feature, not a bug. Go loud, go quiet, craft something ridiculous, and try not to die too many times before you get good. NO HAND-HOLDING. NO MERCY. Multiple difficulty levels exist. One of them lets you enjoy the story. The rest exist to test your roguelike skills, and they don't grade on a curve. Full tutorial included, plus an Arena mode to test your build before a real job kills you for being unprepared. GO LOUD, OR GO HOME Sneak past enemies with thermoptic camouflage, or get in close and backstab them like you mean it. Rush a room with your jetpack, call in drones, or just go loud with the biggest gun you own. Sightlines are real and enemies are smart, so spray and pray only gets you so far. THINGS THAT WILL KILL YOU Corporate goons are the tutorial. After that: kamikaze bomb swarms, robot dogs with flamethrower heads, and bosses with abilities designed to ruin your day. Everything reacts to how you fight, so whatever worked last time probably won't work again. BUILD SOMETHING OVERPOWERED Buy gear on the open market, or spend that money crafting your own weapons, exo-suits, and upgrades instead. Go full tank, go stupid fast, or dump everything into a power pool for weapons that eat energy like it's free. No wrong build, just builds that haven't gotten you killed yet. SAME DEBT, DIFFERENT WAYS TO DIE Every mission and map is procedurally generated, objectives, enemies, traps, bosses, all of it. Fight through corporate offices, desert moons, wherever the job takes you, and blow up, burn, or wreck anything in the way. One job pays out. The next might be the last thing you do. FEATURES No easy way out. Survive under the Charter that keeps the megacorps from wiping each other out, and pay off your debt one job at a time.. Go loud, or go quiet. Thermoptic camouflage, jetpack traversal, and drone support, because there's more than one way to ruin someone's day. Procedu…
Supported languages
English
