Star Ronin news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2960400
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperWolfe Games
- PublisherWolfe Games
- Parent gameNot available
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Wolfe GamesPublisher: Wolfe Games
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Star Ronin Steam news
Star Ronin news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Star Ronin Demo Update! - 10 August 2026
Hi everybody! We're just now reaching the end of the Cyberpunk Fest, and I've updated the Demo to reflect where the game is now. The list of things that have changed in the last 8 months is really extensive, but here's the short version:Revamped systems for world destruction. Destroy pretty much anything at all!Many changes to how world lighting and other major systems work, to provide a much more immersive experience, better performance, and ways to tune the game to your liking.Lots of little work on UI / UX to improve how the menus feel, etc.Tons of new weapons and content.Overall, I feel like the main game is getting very close to the finish line. I'm very excited to release this thing that I've been working on for so long, and I hope that if you've tried any of the Demo builds before, you'll consider giving this build a go and letting me know how you feel about it.
- Christmas! - 26 December 2025
Hi everybody! This game's very much still alive, and, since it's Christmas, I'm putting out an update to the Demo, to let everybody play with the new toys!The Demo is currently set up to allow players to build any of the new weapons for super-duper cheap. There are nearly 70 weapons to unlock, currently, and this list just keeps getting longer!Other features of note:Various optimizations and minor bug-fixes galore.A lot of little changes to the UIs (for example, you can sort your Inventory to find a Dual-Wield Weapon that uses Power).Arena can now access all of the new weapons.Arena now has access to most of the new enemy types. Lots of changes to sub-systems and gameplay. For example, setting things on fire is much prettier, and you can freeze objects and creatures in the world.Overall, the game's starting to look nearly Done. I have to review the existing difficulty ramps a bit more,…
- Major Upgrade + Debut Festival! - 7 August 2025
Hi everybody. Star Ronin is developing rapidly, and I barely had time to get this version cleaned up in time for the Debut Festival, hosted by the lovely people at Gamedev.ist!This is a major update of Star Ronin's core systems, and I hope that people will give it a go. But first! I want to give a major shoutout to Debut Festival for giving this little game a chance. Thanks so much! If anybody out there knows of other game-related festivals or shows I should consider participating in, please let me know.ChangelogFull SavesThe biggest single change to the game is what I'm calling "full saves". Basically, saving and loading a game (including this Demo) works like you'd expect in most video games. You can save during a level, and everything will be exactly the same as when you left things when you reload!You're probably thinking, "well, gosh, that's kind of standard behavior, what's the bi…
- Demo Update 3 - 27 June 2025
Hi everybody. I've updated the Demo one last time, before it's time to lock things down for a while. This version of the Demo has a number of changes:It's now a lot faster to get into the gameplay. One quick (skippable) cutscene. Apparently, the previous version might have taken too long for the players who just wanted to get straight into the action, so I've made this change to see if that can entice more of you to give this a go long enough to play it a bit!There are a bunch of new weapons and other things. I'm not going to spoil all of that here, but several of them can be crafted during the Demo. Have fun!Minor tweaks to a few features. The Demo's pretty stable at this point, but there is always room for improvement.This will probably be the last Demo update. I wish it wasn't so, but I'm on the downward slope to complete the game, and I probably can't spare more time to tweak the De…
- Steam Next Fest! - 9 June 2025
Hi everybody. The Demo's now available via Next Fest! It's starting to come together here. It's still at the "ugly duckling" stage, where I've finally gotten all of the major parts done, but have a million little things to polish and debug. In theory, by July 15th, I'm at Internal Beta, and then somewhere in August, the game will come out.There are now 17 playable, procedural missions, with four different game objectives / styles, including a Horde Mode, Hostage Rescue, Boss Kill and my all-time favorite, "go blow up all the bad guys", heh. If I have time, I'm strongly considering adding in a few others, like an extraction mode, etc.If you've given the Demo a whirl and think it'll be fun, please consider leaving comments in the Demo Feedback thread, that will really help the game achieve some visibility on Steam. Meanwhile... a video about guns!
- Demo 1.1 - 30 May 2025
Hi everybody. The Demo's been out for a week now, looks like a fair number of folks have put it into their Library, and I've gotten a couple of comments thus far, both super-helpful! The Demo's codebase was nearly a month behind the full game, so I've taken the time to update it and release a new build to try. Features: 1. Better UI explanations of weapons, with some in-depth information about how they work. Better UI support for "which key do I hit to select my weapon", etc.; it should be a lot more intuitive to understand Dual-Wielding. 2. The Flashlight is standard gear (again). This is a starting item that I've gone back and forth about, largely because internal playtesters didn't appear to be using it. Also, don't forget that you can use Nightvision at the same time you're using 3. There are a few new weapons and Gadgets to play with, including the ability to build a Tachyon Inject…
- January Blues Meets Rotary Cannons - 27 January 2025
Hi everybody. Don't mind me, I'm just blowing up a mini-boss here. I'm working on some of the last bits of a level here, full of all sorts of lethal hardware. This guy's just the tip of a titanium iceberg.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 30 May 2025 | Demo 1.1 | 1800991756353741 |
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