SPSTEAMPULSELIVE ANALYTICS
Age of Enchantment

Age of Enchantment Steam news

Psychic Monkey Studio | Mar 16, 2026 | game

Released

0players observed · 24 September 2026 - 18:50:28 UTC

IndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak18
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

Age of Enchantment news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak18
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews36
  • Release dateMar 16, 2026
  • DeveloperPsychic Monkey Studio
  • PublisherPsychic Monkey Studio

Genres: Indie, Strategy

Company pages: Developer: Psychic Monkey StudioPublisher: Psychic Monkey Studio

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Age of Enchantment Steam news

Age of Enchantment news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Warlock + Gamespeed keybinds - 20 March 2026

    Fixed an issue with the Warlock tower getting stuck in a state where it would not attack enemies. You can now change the game speed using the 1/2/3 number keys on the keyboard to set the speed to 1x/2x/3x.

  • V1.1 Cleric fixes - 18 March 2026

    Fixed Cleric - War Domain stacks going past the cap of 25. Cleric - Domain of Light was not properly refreshing the Divine Blessing buff after being upgraded from a Tier 2 -> Tier 3 Cleric. You should now properly see the increased Radiance / Attack Speed on an adjacent tower that has the buff.

  • Demo Update - Tower Defense Fest - 8 March 2026

    Hey folks! This is the last major update planned for the demo prior to game launch on March 16th. This update includes a lot of goodies, so I'll jump right in:A long requested feature was a range preview indicator when a tower's range would be updated, such as for the Fighter - Polearm Master or Wizard - Pyromancer upgrades. You'll now see this displayed as a slightly orange/reddish circle when hovering over the applicable path upgrade icon. Card updatesBulwark mana cost increased from 1 -> 2Icy Weapon is no longer melee only.NEW BLESSING - Lone Serpent - adds attack speed to a tower with no adjacent towersNEW BLESSING - Fiery Weapon - target tower deals bonus Burn damage on critical hitsNEW SPELL - 1 cost spell card that adds supplyNEW - Clone card - this card can be used with any other card to be sacrificed and guarantees that card if available in the next tierMisc. Cleric - War Domai…

  • Demo 3.0 - Meta-progression update - 24 January 2026

    Major Update: Meta Progression Overhaul & New TowersThis is one of the biggest updates to the game in a long time! Alongside the official introduction of the Paladin and Cleric towers, the game’s meta progression system has been completely reworked. As part of the rework, all progress and unlocks so far have been reset. Thank you for your patience 🙈Let’s break it down 👇New Towers: Paladin & ClericTwo new towers have officially joined the roster - both geared towards crowd control and support.Paladin ClericThese towers are unlocked through the new account-level progression system.Meta Progression OverhaulFactions are no longer unlockable. Instead, progression is now tied to a single account-wide level system.As you level up, you’ll unlock:New TowersArtifactsAdditional Artifact SlotsBefore starting a map, you’ll now configure a Loadout, allowing you to:Select your starting towersEquip a…

  • Demo 2.6 Update - 9 January 2026

    Greetings!Quality of Life updates & bug fixes:Added Damage Type stat to the Stats panel when selecting a tower.Adjusted some additional info pop-ups that are displayed for the keywords of a card or artifact.Hell Fiend was not having the Radiance DOT applied correctly - fixed.Some enemies were getting stuck on Rusty Road map - fixed.The range indicator on towers was incorrectly being centered on the tower sprite / image rather than the tile it was placed on - this had resulted in towers having extra range towards the top. It is now correctly centered and even.The Polearm Master Fighter specialization has been a bit too strong for awhile when it comes to AoE - that is his primary role, but he is outpacing out AoE type towers by a wide margin when it comes to total damage output. Hits ALL enemies near his target -> Hits up to 5 enemies near his target.Expect new blessings and/or artifacts…

  • Demo 2.4 - Enemy Artwork Update - 12 December 2025

    New enemy art + currency system Demo 2.4 includes a major rework to all of the enemy artwork in the game! Skeletons, wraiths, and all of the other enemies are back with a new and improved style and look. In addition to the enemy art overhaul, I've introduced a currency system using "Essence" that you will use to purchase new Commanders, as well as unlock starting Artifacts for your Commanders. You'll earn Essence for each enemy you kill - the longer you survive, the more enemies you'll be able to slay. I'd like to add a difficulty system later on that will allow you to increase the amount of Essence you receive as compensation for taking on more difficult enemies.Some of the other updates included are:Death sound effects for enemy unitsCorrectly adjusted enemy movement speed animations based on how much Slow they are affected bySlightly nerfed the Fighter - Polearm Master base damage fr…

  • Demo 2.0 - Major Art Update - 10 November 2025

    🎨 Art & Visual UpdatesMajor artwork updates for towers and all of their upgrade paths.Added rainbow highlight effects when hovering over or upgrading towers to make the process more clear and visually distinct.Various other visual polish and UI enhancements throughout the game.⚔️ Enemy & Balance UpdatesDreadplate Brute: This tanky, physically armored enemy didn’t feel slow enough — his movement speed has been reduced by 30%, and to compensate, his HP has been increased. (80% movement speed -> 50%, 700 -> 900 HP)Demonic Shaman: Increased overall health (450 → 650 HP) and healing power (+50 → +200 heal) to make them a more significant support threat.Wave Balance: Enemy waves have been rebalanced to account for the Shaman and Brute changes, maintaining fair difficulty scaling.Gameplay Mechanics & Quality of LifeCard Sacrifice System: You can now send the card reward obtained from sacrific…

  • Demo Update - 1.3 - 25 September 2025

    Patch NotesTier 1 Card Buffs ✨ Tier 1 (white) cards used to feel a bit useless—you could only sacrifice them. Now they grant a small attack speed, damage, and crit buff, giving them more purpose when they show up in your hand.Bug Fixes 🐛Fixed an issue where sacrificing two of the same cards sometimes only gave 2 rewards instead of 3.Other minor fixes and polish.Thanks for playing, and happy enchanting! 🔮

  • Demo Update - 1.2 - 17 September 2025

    🎯 Added new tower targeting options! These include:📈 Progress / First⏪ Last🛡️ Most Armor🔮 Most Magic Armor❤️ Highest HP🩹 Least HP🐢 Slowest⚡ Fastest🖥️ Some minor UI/UX enhancements throughout the game✨ Fixed overlay and VFX issues when playing multiple enchant cards in succession

  • Demo 1.1 Update - 11 September 2025

    Fixed a bug where the card unlock system was not working properly, preventing players from correctly unlocking new cards.

Patch notes and updates

S.noRelease datePatch nameGID number
120 March 2026Warlock + Gamespeed keybinds1827626365757326
218 March 2026V1.1 Cleric fixes1827626365750200
39 January 2026Demo 2.6 Update1821288646580536
425 September 2025Demo Update - 1.31811772772241943
517 September 2025Demo Update - 1.21811138915355938
611 September 2025Demo 1.1 Update1810503566414917

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