Rebel Fury news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players3 · 26 September 2026 - 03:10:17 UTC
- SteamPulse tracked peak16
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews36
- Release dateFeb 26, 2025
- DeveloperHexes of War
- PublisherGMT Games, Hexes of War
Company pages: Developer: Hexes of WarPublisher: GMT Games, Hexes of War
Rebel Fury Steam news
Rebel Fury news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch for Entrenchment rule - 17 September 2026
This patch fixes a rule that was previously mis-interpreted. If a defender is in an entrenchment and is attacked from one of the two rear hexes, the defender should receive *no* terrain defense bonus, even if the entrenchment is in a woods hex. Previously, the defender would receive a bonus for being in the woods.
- Sept. 9, 2026 Patch - 9 September 2026
Fixes an incorrect Corps assignment for Ricketts and Getty units in the Spotsylvania scenario. They were assigned to the V Corps, and should have been the VI corps.
- Patch for Disaster bug - 23 August 2026
This patch fixes a bug in which a Disaster result during Last Chance Attacks would ignore the number of mandatory attacks if the number of attacks remaining was 1, even though the rules require all mandatory attacks to be resolved regardless of attacks remaining. This patch also fixes a bug in the Fredericksburg solo scenario that allowed off-map units to enter the map in locations other than "K".
- Patch for multi-game bug - 22 June 2026
This patch fixes a bug in which units from one game might be displayed on another map after starting a different scenario without closing the game.
- Wilderness bug fix and update of rules to latest Civil War Heritage Series - 7 June 2026
This patch fixes a bug in the Wilderness scenario that would cause the 2nd player to move first in the movement phase and would mis-identify the active player on one prompt. Also updates the rules to the latest version of the Civil War Heritage Series. 1. Cavalry Divisions cannot move into a hex that would force them to make a mandatory attack. Their opponent's moves, however, can create a mandatory attack situation for them. If this happens, the cavalry unit will be allowed to attack infantry to resolve the mandatory attack. 2. The exploding caissons result occurs even if the player did not use artillery for this combat. 3. Geographic victory may not be blocked by enemy units within 4 hexes of an entry hex. Previously, the rule was 5 hexes, but the game had a bug that extended it to 6.
- Fix for missing switchbacks in Chattanooga/Chickamauga maps - 1 June 2026
This update fixes missing switchbacks between hexes 2027, 1926, 1826, 1725 and 1625 in the Chattanooga and Chickamauga. This patch should add the switchbacks in even for previously saved games.
- March 2026 Update - 17 March 2026
This update fixes the camera zoom so that it doesn't zoom in excessively and reduces the size of the "Units are hidden" message. It also adds a UI feature that will show the border of an HQ's command range as it is being placed.
- Fixed Humphreys missing star in Chancellorsville - 11 September 2025
Thanks for dhalect, a missing star for Humphreys was found in the Chancellorsville scenario. This patch should correct that mistake.
- Fix for Fredericksburg solitaire scenario AI bug - 27 June 2025
This patch fixes an issue in the Fredericksburg solitaire AI bot that causes it to fail to recognize when returning blown units don't have any valid destination hexes.
- Typo correction and fix for possible detachment lockup - 24 May 2025
This patch fixes a typo in the scenario instructions, and fixes an issue where a detachment could be legally placed next to an empty fort, but if your opponent moved a unit into the fort, the detachment would be required to conduct a mandatory attack. Detachments cannot attack, however, and the game would be stuck at that point. The fix checks at the start of each attack phase to see if there are any detachments with mandatory attacks, and if there are, they are recalled and a message explaining why is displayed to the player(s).
- Fix missing road connection - 16 May 2025
This small patch fixes a missing road connection on the Chickamauga/Chattanooga maps
- AI patch for CSA Wilderness - 6 May 2025
This patch fixes an issue where the Confederate AI could freeze in the Wilderness scenario if reinforcements had limited paths out of their entry hex.
- Patch for AI bug after removing pontoon bridge - 22 March 2025
This patch fixes an issue in which the AI could get stuck after successfully removing a pontoon bridge in the Wilderness scenario.
- Fix for Tutorial 3 on some Macs - 12 March 2025
This update fixes a potential issue with running the third tutorial on some Macs.
- Addition of hotkeys to gameplay - 5 March 2025
This update adds 2 hotkeys to gameplay: spacebar will now click the "End Move", "Done", or similar confirmation button in the game prompt area, and pressing "V" will toggle units visibility on/off as if the button near the minimap was pressed.
- Fix for missing opponent move highlight if playing as Confederates - 1 March 2025
This update fixes a bug wherein a player playing as the Confederates would only briefly see the highlighted hexes of the AI's moves.
- Bug fix for achievements - 1 March 2025
Fixes an issue wherein a user might receive an achievement they hadn't actually completed.
Patch notes and updates
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