- 1.0 Launches Sept 25th! - 9 September 2026
We're back! And getting super close to the finish line. 1.0 is coming on September 25th!We do have a pretty big pre-1.0 update for you right now too. *PLEASE NOTE: This update will erase all current save data. We needed to do a full wipe to prep for 1.0 and prevent any future bugs with the new content/changes. This should (hopefully) be the last time we have to do this. Here are some of the new features...MENU GLOWUPSince we polished up all the biome art, we realized we needed to give our menus a nice shiny glow up too! We've also fixed up the Gun Index menu to be much more user-friendly and now even have a comparison feature - for all you gun nuts out there! :) CHOOSE YOUR CHARACTER!We've made the decision to reduce the number of possible players from 4 to 2. This helps with balance, as well as toning down the chaos of 4 UIs on screen at once. Plus, it gave us room to really give our C…
- Hotfix 26.06.08.1 - 8 June 2026
Fixed a bug that would crash the game when blade trap projectiles would collide with player
- For Paws, Claws & GLORY! - 8 June 2026
We're super excited to bring you our coolest update yet (at least in my opinion! :P ) Been waiting for this moment for so long!! Hostile Lands finally has some bright, shiny new Steam Achievements!!! ːsteamhappyː (84 to be exact... and we'll be adding more once we hit 1.0! XD) But that's not all! Not only do you get the achievement on Steam, but there are in-game rewards as well! See Connor at the Mission Log station for details. Which leads to our next exciting announcement! 20 more characters are ready to join the crew! ːsteamhappyːCan you unlock them all?The crew isn't just expanding characters... For all the lone wolves out there, you can now unlock a cute companion that never gets hungry, never gets tired, and may even help you on your quest to escape! :)All of our biomes have also received a bit of a glowup, but we'll let you discover that for yourself! ;)Thanks to everyone who's…
- Elite Hostiles Update - 28 April 2026
Elite Enemies have entered the Hostile LandsThe Dry Lands now have a chance to spawn Elite enemy types (based on the Hostility Meter level)Elites have stronger attacks and armor (double hp bar)Changes & Fixesa few enemy sprites have been adjusted/fixednew sounds added to some enemy attacksSave Filessaving has been reworked to allow future updates that no longer require data wipesMore elites and mini-bosses coming in the next update!
- Skill Balances & Ammo Fixes - 18 April 2026
This update mainly focuses on Character Skills, as well as some fixes to ammo drops. Skill Changes - balanced Character skill times, damage numbers, etc. - limited the "Kill Streak" upgrade to once per area - added a sound effect (with an option slider) for the HUD skill icon - added a warning icon when the skill timer is low Ammo Changes - increased range of ice weapon projectiles - increased the base drop chance for ammo We understand that these fixes/changes may cause issues with current saves and may cause bugs/crashes. We apologize in advance for this and thank you for being patient with us as we move Hostile Lands to a more finished and well-balanced state. Please let us know about any issues you encounter.
- Hotfix 26.04.13 - 13 April 2026
Some Additions & Tweaks - all weapon types now have a higher ammo capacity - some weapon types now have a higher magazine capacity - the Drop Chance upgrade is now unlocked by finding Rebecca (Bone Fields - Area 2) - Ice Sniper, Shotgun & Pistol have new projectile images/effects
- Hotfix 26.04.11.3 - 12 April 2026
- fixed collision issues with some projectiles
- Hotfix 26.04.11.2 - 11 April 2026
- fixed a bug with gun damage - new art for higher tier blade weapons - adjusted character buffs/debuffs
- Hotfix 26.04.11.1 - 11 April 2026
- buffed melee damage - buffed damage of a few specific weapons - fixed some issues with character skills
- Locked, Loaded, & Exploded! - 10 April 2026
After almost a year, Hostile Lands is back with a fresh new approach. Our biggest change of all has been how the core gameplay loop works. We’ve replaced “Normal” and “Hard” mode with a new “Lite” mode.In Lite mode, permanent upgrades can be unlocked, and each run will get progressively harder as you escape with the original 12 crew members.The Crash Site has been completely redesigned. Each original crew member now has their own "station" which will allow you to access interactive menus (some still under construction). We also have areas set up for all of our "secret" characters (coming soon). There's plenty more... see our list below for details... in the meantime, what could this be? :)CHANGE LOG:Interactive crash site “HUB”New Lite game modeNew Hostility feature (Lite Mode only)New upgrade systemNew gore system (can be toggled off)Complete biome overhaul (level designs, décor, enemi…
- Update Coming Soon! - 5 November 2025
Our next major update (Locked, Loaded, and Exploded) is coming very soon! We've been hard at work rebuilding how the game works, including the three game modes, upgrade systems and character unlocks.We haven't set a specific date yet, due to the amount of playtesting still needed to ensure the update has as few bugs as possible, but we hope the wait won't be too much longer!What to expect:improved graphicsimproved tutorialinteractive crash-site HUBmany more characters to unlocknew gun designs & elemental effectsnew enemies & bossesnew biomesupdated game modes (Lite, Rogue & Survive)updated upgrade systems for each game modeSteam Achievements (with their own in-game menu)more menu optionsnew blood/gore option*** All these features are in the game, but we may withhold some from the update (if they feel buggy or broken) and add them shortly after in future updates.Thanks to everyone who ha…
- HOTFIX 5.26.25 - 26 May 2025
- increased time between wave spawns in final battle
- Hotfix 5.25.25 - 25 May 2025
NEW added musical sting when defeating a boss added new start screen logo BUG FIXES fixed (hopefully) a bug that spawned the player in a vulnerable position in the mountain levels (so they'd be eviscerated before they had time to react) fixed a bug where quitting to the main menu wiped revive count fixed a bug that would crash the game when a quake bullet would hit Anna's shield fixed a bug where chests would spawn 2 of the same weapon fixed a bug where blade traps weren't actually doing any damage
- Hotfix 5.23.25.3 - 23 May 2025
Fixed an issue with quick keys showing when Gamepad was being used Fixed a bug when players restarted on death, the run order would be offset, so they were ending up in higher level areas without appropriately scaled weapons
- Hotfix 5.23.25.2 - 23 May 2025
Game now pauses and mutes sound if the window is out of focus (the game has been tabbed out of) Shortened pickup delay time of drops after they spawn Quick keys have been added to the Upgrade menu's Continue button and the Gameover menu's Restart, Revive, and Quit buttons Thanks again for all the feedback and suggestions! More requested features coming soon!
- Hotfix 5.23.25.1 - 23 May 2025
- fixed an issue where Gamepad users would throw guns after exiting a menu - fixed an issue where rebinding a Gamepad Input with X would set all bindings back to Default - added an Exit Game button from the Pause Menu (sorry about that! lol) - added current Character Skills/Buffs in the Crew Status window of the Pause Menu - added feedback for when no skill points are available in the upgrade menu
- Sand Devil & Hive Queen Balances, Bug Fixes - 22 May 2025
Balanced the attacks of the Sand Devil & Hive Queen to be a little more forgiving. Balanced gunman in the alternate desert biome Fixed a bug where the Pathfinder would spawn on a chest
- Early Access Release!! - 22 May 2025
Hostile Lands is now officially in Early Access! Grab the game now with a 15% launch discount! We look forward to your reviews! Please leave any suggestions, comments, or bug reports in our discussion boards. Thanks in advance and good luck in the Hostile Lands!
- Watch our Broadcast during NextFest! - 26 February 2025
We're celebrating #SteamNextFest with "Dev Plays" videos all week long. Tune in for some behind the scenes and sneak peeks of what lies ahead! Also don't forget to Wishlist Hostile Lands!
- More Performance Options, Bug Fixes - 13 February 2025
Some older machines were struggling to run the game. We've added a render scale option that should help with that. We've also fixed a bug where unlocked starter weapons would not spawn correctly when beginning a new run.