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Magicland

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Grant Ross | To be announced | game

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AdventureIndieRPG

  • Steam app typegame
  • Steam App ID3137050
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperGrant Ross

Magicland news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3137050
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperGrant Ross
  • PublisherGrant Ross
  • Parent gameNot available

Genres: Adventure, Indie, RPG

Company pages: Developer: Grant RossPublisher: Grant Ross

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Magicland Steam news

Magicland news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Magicland Year in Review 2025 - 2 January 2026

    Magicland Year in Review 2025In many ways, 2025 did not go as planned, but I still hit the majority of my goals for this year and made great progress. Rather than spending all my time building content like I had hoped, I took a lot of time to refine the systems and design of the game in ways I cannot even BEGIN to fully express the importance of. But I guess I should start somewhere, so here goes.January-March: New Worlds and Budding IdeasI had a pretty blank canvas going into the new year, so I decided to use the opportunity to pepper in smaller ideas I had been sitting on. In some ways, it was kind of an extension of what I was doing in 2024 - not very focused and kind of just working on it for fun. I also still had a job at this time, so progress was slow and steady. Though, things were about to change in my life that would change the trajectory of the project...April-June: The Great…

  • Magicland Demo Anniversary Update - 13 September 2025

    After another year of working on this fabulous project, I have something very exciting to share today!Magic-lovers, I present to you... behold:It's the demo again, but better50% MORE music!100% MORE gameplay!!200% MORE cutscenes!!!So, why did I do this? Isn't this slowing things down? No, in fact I probably just saved myself an enormous amount of time in the future. When I refactored the game's dialogue system to use Yarn Spinner instead of... string Lists... I left a lot of lose threads unwound. Sure, it kind of worked for basic dialogue, but cutscenes? Complex events? Multi-NPC conversations? No, it was all still pretty dysfunctional and broken. So I figured before I made 4 more entire areas using a half-functional dialogue engine, I should make sure everything is good-to-go in the areas I already made. And BOY am I glad I did.So what is this other stuff you added then huhFirst and fo…

  • Magicland: 2025 Mid-Year Progress Update - 2 July 2025

    2025 Progress Update!Hello my beautiful followers. This year so far has been very exciting and encouraging for Magicland. Without further ado, I present to you: CONTENT (also peep those image carousels for more)Magic City: 70% complete (!!!)Farm Town: 60% completeEnchanted Forest: 40% completeDesert: 1% complete (barely started)Swamp: No change from last update (30% complete)Other Areas: ???% completeWow! Look at that progress. I really focused in on the areas that I was the most excited about and had ideas for, like Magic City. That area is definitely the most ambitious so now that it's the most "complete-feeling" one it's definitely a huge weight off my shoulders. Every major area got at least some attention... except the swamp. Sorry swamp! You'll definitely be on the docket in the later half of this year.The really good news is now I have a loose vision of what the goals in each are…

  • Demo Patch 0.1.1 - 22 February 2025

    Fixed a bug where the game would not work for some players if opened the game a second time. Sorry guys!

  • Magicland 2024 Year in Review - 1 January 2025

    Hello! Welcome to the very first... 2024 Year in Review 2024 was an important year for the project. I had my first ever playtests. Scope creep was nipped in the bud, establishing a more attainable vision. The demo was released! There are so many things to cover, but I'll start from the beginning First, things got off to a rocky start when I spent 4 months implementing a game feature that I ultimately had to cut. I tried to make a full-on first-person dungeon crawler section that would have been accessed after you go down the dark staircase. It was a cool idea and all, but as I would have wanted to make multiple of these "alternate game modes" for the full game, ~5 months of dev time (I started working on it before the new year) just for this one isolated experience did not seem like a good investment of time. So ultimately I scaled back, saving at least another 1-2 years of dev after wa…

Patch notes and updates

S.noRelease datePatch nameGID number
122 February 2025Demo Patch 0.1.11792116353250115

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