SPSTEAMPULSELIVE ANALYTICS
Catacomb Kids

Catacomb Kids Steam metadata

FourbitFriday | Feb 20, 2015 | game

Released

0players observed · 22 September 2026 - 21:13:56 UTC

ActionIndieRPGEarly AccessAction RoguelikeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)32,079
  • Revenue (VGI)$406,000
  • Review score87% positive

Catacomb Kids metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)32,079
  • Revenue (VGI)$406,000
  • Review score87% positive
  • Total reviews628
  • Release dateFeb 20, 2015
  • DeveloperFourbitFriday
  • PublisherFourbitFriday

Genres: Action, Indie, RPG, Early Access

Company pages: Developer: FourbitFridayPublisher: FourbitFriday

Top Steam chartsTop 100 gamesGame directorySteam Store page

Catacomb Kids Steam metadata

Catacomb Kids metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/315840/metadata
Steam Storehttps://store.steampowered.com/app/315840/
Steam Communityhttps://steamcommunity.com/app/315840
PCGamingWiki search
IGDB searchSearch IGDB for Catacomb Kids

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 546 positive, 82 negative

Price and discount

$15.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Co-op, Shared/Split Screen Co-op

Achievements

Not available

Platform releases
  • Steam 20 February 2015

Latest Steam announcements

  • Scrubbin' Trubble is OUT NOW! - 31 March 2026

    HEY! Remember a little over a year ago when I said that I started a company and we were working on a different game for a minute?Well, that game is Scrubbin' Trubble, and its out TODAY!Sometimes to get clean, you have to be willing to get dirty. Grab your sponge and your fists — and anywhere from zero to three friends — and fight your way through levels chock full of Nasties to ultimately take down one of the Four Filths of the Apocalypse!We designed Scrubbin' Trubble to be an approachable roguelike set up for quick gameplay sessions, while still delivering on challenge. Beat, splash, and blast your way through enemies like the Dust Devil and Refusphynx, and level up your chosen cleaning agent from a scrub to a power-washer to write your name on the walls of history (in washable ink, of course)!In addition to the friends by your side, wield an arsenal of weapons, armor, and cleaning pro…

  • 0.2.4b - 12 March 2025

    Don't mind me, just a few more bugfixes. Fixes Crash: Upon eating food after drinking water to clear your food queue Crash: A couple crashes relating to a few shopkeeper interactions in Co-op* Bug: Charged Magic 101 book does not work Bug: Chain lightning fails to cast at odd MAG values of 7 and above Bug: Game softlocks if one player descends the stairs in Co-op while the other player's controller is disconnected Bug: Only one player can control the quit game dialog box Bug: Portal only works when placed on floors and ceilings Bug: Enter/Return key doesn't work as a fallback default to confirm in textbox pop-ups *Multiple players talking to the shopkeep at once may still act strangely but it at least shouldn't crash any more.

  • Bugfixes and Big News - 1 March 2025

    Ahoy, you! It's been a while (as ever) since last we spoke, but I have news aplenty. Firstly: Many of you may know that I've spent a decent chunk of the past few years working on UFO 50. Which is finished now! Hooray! You should definitely go play it if you haven't yet: It's a wonderful game and I'm very proud of the work that I and the rest of the UFO 50 Recovery Team did on it. So, now that I'm finished with my work on UFO 50, what does the future hold for Catacomb Kids? Well that brings me to the second and more relevant bit of news: I started a game company! Catacomb Kids composer Stevie and I have teamed up to form Odd Object. I'm super stoked! But more than just stoked, this move opens up a number of opportunities for me to grow and evolve as a game dev. This has a couple implications for the future of Catacomb Kids: We're working on our studio's first game, which will result in a…

  • 0.2.4 - 1 March 2025

    Changes Blood crystals are now worth more based on their quality. Fixes Crash: Crash upon dying while the corpse loot menu is open Crash: "obj_passage_barrier .loops" crash Crash: When eating or tracking gorhound or burrah-boi corpses Crash: Crash upon non-player characters getting "lucky!" Crash: Crash when melting a bottled ice bolt Crash: "Unable to find instance for object index -4 at gml_Object_sys_view_Step_0" while playing co-op¹ Bug: Frozen allies reanimated with Raise Dead still follow the player while frozen as though they were walking normally Bug: Examining undead warriors focuses on their boots instead Bug: Exiting the floor while carrying another player in co-op softlocks the game Bug: Cannot quit game without saving, when presented with the option Bug: Cannot charge tomes when using gamepad Bug: Rapidly using booksmack on keyboard causes the attack to self-interrupt Bug:…

  • 0.2.3b - 6 August 2024

    Just a quick fix! Fixes Crash: Loading a game or retrying a floor in the Continues or Generous modes.

  • 0.2.3 Patch Notes - 5 August 2024

    Changes Can now enter previous dates as seeds with the format DD-MM-YYYY Fixes Crash: Crash upon casting chain lightning as an overload, multi-cast, or from a blessing of thunder Crash: Switching between screen-scales or fullscreen and windowed mode while tracking objects as a wanderer Crash: Giving bow to tinkerbot Crash: '_LANG_DEATH_BY_SKELETON_POPvar' crash when plague causes a skeleton to explode Crash: "obj_tinker_bot_broken.truename" crash Crash: " .blend" in fx_flash Crash: '_LANG_TINKERBOT_MESSAGE_NODOUBLE' when trying to repair a tinkerbot while one already exists Crash: Crash when casting Teleport Crash: When an equipped item is destroyed by acid damage Bug: Entering tunnel while idle tinkerbot is in the same spot causes issues Bug: Fog color immediately changes to Anticropolis blue upon defeating the Tank Bug: Regen while holding a severed limb does not properly attach the h…

  • 0.2.2d Patch Notes - 31 March 2024

    Changes Re-added generous mode to Co-op options Snow blocks now also block light in the Anticropolis. The exit door can no longer spawn with snow blocks around it "Backspace" now resets controls in the control rebinding menus Fixes CRASH: The obj_break alarm0 crash is fixed FOR REAL THIS TIME CRASH: When triggering laser traps in the Anticropolis BUG: D-pad in Versus Mode menu moves too quickly BUG: Crush traps in Versus Mode "Temple" level do not trigger BUG: Mushrooms don't spawn any more(!) BUG: Title menu doesn't prompt loading crashed saves unless the cursor is moved to another option first BUG: Strange behavior upon employing the third combo attack with a hammer, and turning around mid-strike BUG: Can earn catacoins in all Daily Runs, and in Seeded Runs BUG: Errors with the new seed generation resulting in excessively common repeated floors and runs BUG: Several text formatting er…

  • 0.2.2c Patch Notes - 26 March 2024

    More bugfixes! On all platforms this time. Fixes: BUG: Game becomes unresponsive when playing a single player mode after playing a two-player mode BUG: Backing out of pause menus (pause, level-up, spellbook, etc.) in 2p reverts the players' stats, equipment, spells, etc. to what they were before pausing, making it impossible to equip spells or properly level up.

  • 0.2.2b Patch Notes - 25 March 2024

    Just a couple quick fixes! Windows only for now but should be on Mac and Linux by tomorrow at the latest. Fixes: CRASH: Crash when spawning encyclopedia pages in Seeded Runs CRASH: When casting the teleport spell BUG: Rerolling floors in non-Daily Run-runs does not actually change the floor's seed BUG: Framerate option can still load as 50 from the previous version BUG: Forgot to disable some debug keys BUG: Shopkeeper's specialties display the wrong price

  • New Lighting, New Menu, Seeded Runs - 25 March 2024

    Hey. Long time no update! I've been mostly plugging away on UFO 50 in these intervening months (Go wishlist it!!), but I've still been making progress on CK when time permits - in between moving to a new apartment and doing contract work. Light and Shadow Here we have at last; one feature in particular that I have dreamt of for years: shadow-casting lights and line-of-sight based fog-of-war! At long-last, things can truly lurk unseen around corners and behind closed doors! This is a pretty significant change to a long-standing gameplay mechanic, but hopefully it will be a welcome one. In all other regards lighting still works the same way; lightsources, once encountered, remain visible thereafter. It's still useful to toss torches ahead of yourself to get the ley of the land, but this change also has the effect of making the Wanderer's class ability, lanterns, and equipment that grants…

  • 0.2.2 Patch Notes - 25 March 2024

    New New title menu. New single player run type: Seeded Runs. Seeded runs earn no coins or encyclopedia entries and - like daily runs - never save at any point! New lighting system that utilizes the Bulb lighting library by Juju Adams. Lights now cast shadows and rely on line-of-sight to illuminate the darkness. Now using the Input library by Juju Adams to handle player input, (which should hopefully resolve a lot of the issues with using various controllers, and not showing the proper style of button prompt) Added language option menu. Only Chinese and English are currently available, and Chinese is incomplete. If you want to help localize the game (or harangue others into doing so) hop onto the discord! It's an ongoing effort! Added in-game credits (finally!). Changes Daily runs can now be attempted as many times as you want per day. Separate records are kept of your first attempt, las…

  • 0.2.14i! - 6 April 2023

    Just a horde of bugfixes. Changes Minor visual change to class abilities in the character select ui Fixes Crash: Crash upon spawning grumbul soldiers Crash: Crash upon descending to the anticropolis via the unlocked shortcut Crash: "equip_weapon .isBasic" crash Crash: Several crashes related to audio emitters Crash: When a humanoid corpse has a helmet but no armor Crash: "obj_corpse_dog" crash Crash: Casting "Break" on an enemy after hitting them Crash: Pressing confirm on the tinkerbot repair menu while having no valid metal objects to use Crash: When equipping tomes sometimes Crash: checking for "has_leg" Crash: When making soup Bug: Tinkerbot repair item qualities are not shown Bug: Rats are broken Bug: Balls of mucus blow up when you try to roll them gently Bug: Throwing boulders and creatures with trajectory does not show their predicted path

  • 0.2.14e! - 20 March 2023

    An update! No new content or anything particularly fancy, but this is one I've been working on for a while; Finally upgrading to the newest version of Game Maker Studio instead of using the pre-2.3x version that is - at this point - over two years out of date. It was one of those situations where upgrading to the more recent tools fully broke the game, but continuing to use the older engine was gradually accumulating its own slew of problems, to the point where at last it became imperative to make the jump regardless of the cost in time and effort. So for the past few months that's what I've been doing! I wish I had more content for you but alas, it's mostly just the invisible kind of progress; rewriting old bits of code that have obsolesced or depreciated into non-functionality. In any case, the upgrade has gone relatively smoothly and has also given me access to a huge number of new e…

  • 0.2.13c! - 24 November 2022

    Happy Thanksgiving! Have an update. New You can now toggle on and off the different tiers of weapon skills via the "traits" menu Added ability to ban spells in VS mode Changes Claw arm now replaces third combo attack with grab move, like other prosthetic arms Increased VS mode win condition from "first to 3 kills" to "first to 5 kills" Removed fishanha ability to crit Made the timing of humanoids' three-hit attack pattern much more forgiving Altered the ability of Powered Arms: They now shoot lasers and slightly auto-target nearby enemies In Co-op, the "telepathic" status effect now only highlights enemies on the affected character's split-screen Slight minor alterations and improvements to the UI here and there Increased cooldown time between Ogo attacks Eeols now take extra damage from Push and Break cast by swallowed creatures Normal Bear has a new, better death animation Dead player…

  • 0.2.12e - 27 June 2022

    More fixes, tweaks, and balance changes! A long-requested feature is for orbs of leveling in co-op to impact more than just the kid that uses them, so I've added a little submenu to the side of the main level-up screen in co-op that grants the other player a half-level. Also, this update should (finally!) bring the Windows, Mac, and Linux versions all up to the same version! New In Co-op, when any player levels up the other player gets a half-level Changes Wanderer's "Vision" ability and lantern items both move the view in co-op split-screen now Slowed the rate at which food rots Made frozen corpses look more frozen Reduced knockback on Chain Lightning Electrified objects hold their charge for longer Changed Ogo's attack pattern to be more accurate; they now launch themselves at angles Goos Oogs and Ogos will try to avoid entering lit furnace tiles Increased the rate at which the cataco…

  • 0.2.12d - 21 June 2022

    Goodness gracious, when will I stop breaking my game? Here's some more molten hot fixes: Fixes Crash: When firing arrows Crash: When loading a game as a wanderer with tracked objects Bug: The STR stat in the Custom Kid Kid Customizer© still displays as two separate values

  • 0.2.12c - 21 June 2022

    Some quick hotfixes for the latest build! Changes The chain of the Grumbul Tank's Chained Cannonball now breaks if the tank takes damage while the ball has been extended for more than 10 seconds Tweaked collision with boulders to hopefully be less finnicky and weird - I might have made it worse Added an option to "Options > Graphics" to switch between 50 and 60 fps Fixes Crash: The Grumbul Tank crashes the game Crash: When examining explosive arrows in a Tinkerer shop Bug: The stowed-item selection in the Custom Kids Kid Customizer© menu can't be seen

  • 0.2.12! - 20 June 2022

    Here, have an update; 0.2.12! (Technically, 0.2.12b now, after a haphazard bug-fixing morning) This should address a lot of common bugs and crashes. I've also changed the way the STR and DEF stats work for calculating melee damage, finally collapsing STR down to a single value like the rest of the stats instead of being a weird range of "x to y". "Why did you do that?" you may ask. "Because it always bugged me, having this one odd-stat-out that is represented in a way completely unlike any of the others," I reply. Now that all the stats are boiled down to a single value, it's a lot more consistent. Additionally, the algorithm for calculating damage is much simpler than it used to be and should be easier to tweak if I need to in the future. Attacks now deal between 65-100% of the attacker's STR stat, and DEF reduces that amount by (roughly) 10% per point of DEF (capping at a 95% reductio…

  • 0.2.11d Patch Notes - 31 December 2021

    A couple super quick fixes for the build from earlier today! Fixes Crash: When returning to the spell learning menu from the quit menu Bug: Unlocking doors will sometimes destroy all other unheld keys on the floor Bug: Sparks from amped weapons are absolutely ridiculous Bug: Humanoid shadows cast by torches draw wrong Bug: Accidentally left a couple debug buttons active >_>

  • 0.2.11 Patch Notes - 30 December 2021

    Happy (just-about) New Year! Here's hoping 2022 sees the world in a better place than 2021. Fingers crossed! But at the very least, to round out this year (aka. "2020: Part 2"), have a Catacomb Kids update. (Just on Windows for now: Mac + Linux following in a few days.) 0.2.11 It's not the Deep Dark yet, but it is a bunch of bugfixes! The Deep Dark update should be out probably sometime early next spring. It's very nearly done in terms of content, but still needs a big audio pass and some finessing of certain edge cases in the level generation. Once the Deep Dark is released, I'll get started working on the fourth - and final - area: The Mad Hell! But that's all still in the future! In the meantime, here's the patch notes for this update. Most significantly, I've added a shortcut system, whereby activating a certain machine that occasionally appears in the Anticropolis will thereafter o…

Patch notes and updates

S.noRelease datePatch nameGID number
112 March 20250.2.4b1794014851399437
21 March 20250.2.41792751526085450
36 August 20240.2.3b5963413728354042016
45 August 20240.2.3 Patch Notes5963413728351064553
531 March 20240.2.2d Patch Notes5749481331449335015
626 March 20240.2.2c Patch Notes5686430301735123237
725 March 20240.2.2b Patch Notes5686430301733416306
825 March 20240.2.2 Patch Notes5686430301731451150
96 April 20230.2.14i!5121196841289554095
1020 March 20230.2.14e!5125698536869738435
1124 November 20220.2.13c!4836332027653745743
1227 June 20220.2.12e4474904295745663321
1321 June 20220.2.12d6214419350723848530
1421 June 20220.2.12c6214419350721244864
1520 June 20220.2.12!6214419350720017877
1631 December 20210.2.11d Patch Notes4224938027327521024
1730 December 20210.2.11 Patch Notes4224938027326369636
1812 July 20210.2.10f Patch Notes4036897704067072138
1924 May 20210.2.10d Patch Notes4069544181441001052
2017 May 20210.2.10 Patch Notes4767601588124722132

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID315840
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$15.99
Free to playNo
Discount0%
Original price USD$15.99
Current price USD$15.99
Release dateFeb 20, 2015
DeveloperFourbitFriday
PublisherFourbitFriday
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent87%
Positive reviews546
Negative reviews82
Total reviews628
Steam recommendations536
AchievementsNot available
Average playtime forever2,391 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/315840/

Short description

Catacomb Kids is a brutal platformer roguelike that pits you against the deadly Catacombs aided only by magic, steel, and your quick reflexes. Traverse procedurally generated dungeons and hack, slash, burn, and blast your way through hordes of things that want to kill you.

About this game

The Origin Of Dungeons 500 Years ago the demon sorceress Abys was sealed away beneath her fortress by four legendary heroes and a fifth forgotten one. Over time, no longer held aloft by Abys' magic, the fortress sank into the earth and became a haven for foul creatures, dark magic, and the refuse of the Overworld. The fortress, now buried deep undergound, became known as The Catacombs, and kids from all over found themselves drawn into its shadows - seeking riches, power, knowledge, and escape. Now, coming-of-age ceremonies and criminal sentences alike all revolve around plumbing the depths of The Catacombs, and the legend of Abys has been all but forgotten. Some say she yet sleeps in the dark below, the seals that keep her contained growing ever-weaker. What Lies Beneath Catacomb Kids is a procedurally generated platformer, with an equal emphasis on quick reactions, tactical engagement, and strategic character growth. Wield swords, spears, axes, and daggers -- unleash powerful magicks to burn, freeze and poison foes with -- overcome traps and beasts both deadly and unrelenting. The game is streamlined but not "simple", featuring a system where basic elements interact to create complex outcomes and stories. Lure monsters into combat with one another or take advantage of environmental hazards to trick your foes into their own bloody demise. The world is your crafting space, allowing you to create new items and tools from within the game-space itself, never needing to farm materials or navigate a menu to demonstrate your cleverness.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
28Full controller support
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Medo
steam germany12Gewalt
igrs18Horor Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $15.99
  • Highest observed: $15.99

Catacomb Kids's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $15.99, the highest is $15.99, and the first visible tracked price is $15.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Catacomb Kids's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $15.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $15.99. The latest run records $15.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $15.99
  • Current list price: $15.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Catacomb Kids at $15.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$15.99$15.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $15.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$15.99$15.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $15.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$15.99$15.99No discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2965,11422 September 2026 - 22:34:55 UTC1,818,3689,826,471Valve
Dota 2474,36222 September 2026 - 22:34:49 UTC1,291,3282,758,031Valve
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
PUBG: BATTLEGROUNDS118,87122 September 2026 - 22:34:51 UTC3,236,0272,744,193PUBG Corporation
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
Marvel Rivals75,33722 September 2026 - 22:20:36 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
Rust69,12222 September 2026 - 22:33:07 UTC259,6461,359,516Facepunch Studios

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust69,12222 September 2026 - 22:33:07 UTC259,6461,359,516Facepunch Studios
Warframe55,60222 September 2026 - 16:09:05 UTC181,509676,031Digital Extremes
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Baldur's Gate 344,09022 September 2026 - 21:57:12 UTC875,343836,282Larian Studios
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Diablo® IV32,61022 September 2026 - 21:30:59 UTC64,51869,242Blizzard Entertainment, Inc.

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds24,14722 September 2026 - 22:10:33 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive17,07522 September 2026 - 20:56:27 UTC44,232392,944BeamNG
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
R.E.P.O.13,48122 September 2026 - 22:03:59 UTC266,908420,693semiwork

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