Corkscrew news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3197700
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperCharlieDoesStuff
- PublisherCharlieDoesStuff
- Parent gameNot available
Genres: Action, Adventure, Casual, Indie, Early Access
Company pages: Developer: CharlieDoesStuffPublisher: CharlieDoesStuff
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Corkscrew Steam news
Corkscrew news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- WIP: Artwork Overhaul - 17 June 2026
Hello Gamers,It is I, back with another update.First off, I have to be honest, I haven't been able to work on the game for a while. I've been busy with college assignments, and therefore just haven't had the time to work on the game.I've gotten started doing some more programming, terrain is still the biggest problem that is holding development back, so far what's been nearly fully implemented is: 1) Player functionality (Score, Health, Physics/Movement, etc.)2) Steam functionality (Cloud Saves, Achievements, Workshop, etc)3) Enemy logic and parts of the first 3 bosses.I'm still struggling getting the terrain to be a more game-level type layout, but I am getting their slowly.With assets, Level 2's are in progress now, as are Level 3's, Level 1's is nearly complete and I recently outsourced the new version of the background from Nikhil Kumar, a freelance artist. I need to update the gras…
- Steamworks Achievements Integrated - 3 August 2025
As you can see, it works.
- Dev Update: Terrain and Boss 1 - 28 July 2025
Hello Gamers,It is me, Charlie, I bring you news of the stuff I have done.Terrain has been complicated, it seems every time I go to work on it, I take 100 steps forward and 200 steps backward with it, I recently outsourced it to another guy, did an alright job, but I spent so long reviewing it and inspecting it between shifts at work that Fiverr's auto-thing finished the order before I could request a revision, I've since realised that the script definitely needed more than one revision, but like I said, the dude didn't do a bad job, he's actually pretty good, you can find him on Fiverr here. Either way, with the power of my awesomeness, outsourcing, and a shitload of AI acting like duct-tape, I think it is still workable.The first Boss in terms of functionality is buggy but nearly complete, there's a few extra mechanics to add (and a bunch of debugging), but it's basically there. I mig…
- Demo Depot-Removal - 14 April 2025
Hello, Just letting you guys know, the package for the Demo (currently on Steam under the name Corkscrew Prototypes) is now empty, I have removed the depot containing the scam build I was sent by the Fiverr scammers. If I've done this correctly, then the Demo is not playable and is effectively delisted/in "pre-order", since there are no longer any game files in the package.
- Formal "Delisting from Gamejolt" Announcement - 22 March 2025
Hello everyone, I’m here to formally announce that Corkscrew will no longer be released on Gamejolt, a decision I had informally stated in my goodbye post on the platform. This isn’t a snap judgment—it’s the result of several factors I’ve been weighing, and I’d like to walk you through the main ones. Why I’m leaving Gamejolt behind The big reason is that I no longer have any respect for Gamejolt as a platform for publishing games and other software. They used to be amazing—indie gaming titans like BATIM and FNAF came from the platform—but with their push to make it into some sort of Bluesky-for-gamers, they’ve been making Gamejolt more like a social media platform than a software distribution platform. This push has resulted in inconsistent moderation: I’ve been censored and timed out for “hate speech” over something as simple as saying “an area I live here has become dangerous because…
- Early Access - 20 March 2025
So, this is the rundown: Corkscrew is releasing under early access. I've also signed the Cloud Gaming agreement on Steamworks, meaning Corkscrew can go on GeForce Now. Steam Cloud Saves and hopefully Achievements later on will come to the game. The Game's assets will also be added to the game with little modification before release during EA, so users can make suggestions to be used for better revisions before they are finalized. Early Access will last indefinitely, until the game is the best it could ever be. Cool, isnt it?
- Steam Next Message - 20 March 2025
Steam Next Message: Hi guys, the initial build for Steam Next fest is going to be a bit scuffed, I had outsourced development since I didn't have the time, and I had found out that they had essentially gutted my game, removed half of it's workings and whenever I asked them to add anything back or to just make the slightest change (we are talking just looping music in the scene or changing fonts of UI), I was greeted with a slurry of reasons on why it was "out of scope" and why what I had asked wasnt actually what I had asked, so I'm going to upload the initial build as a "Prototype" and restore it from there, since I don't want to be a no-show for Steam Next Fest and would rather show something than nothing, since the music and assets are still quite good imo. When you play the builds, just know that the game you are playing that I received from these developers is not the game I sent t…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 August 2025 | Steamworks Achievements Integrated | 1806698490774234 |
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