SPSTEAMPULSELIVE ANALYTICS
Half-Life 2: Deathmatch

Half-Life 2: Deathmatch Steam metadata

Valve | Nov 1, 2004 | game

Released

168players observed · 5 October 2026 - 18:41:36 UTC

ActionFPSMultiplayerShooterFirst-PersonSteam Store

  • Latest observed players168 · 5 October 2026 - 18:41:36 UTC
  • SteamPulse tracked peak1,546
  • Units sold (VGI)747,988
  • Revenue (VGI)$2,224,719
  • Review score91% positive

Half-Life 2: Deathmatch metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players168 · 5 October 2026 - 18:41:36 UTC
  • SteamPulse tracked peak1,546
  • Units sold (VGI)747,988
  • Revenue (VGI)$2,224,719
  • Review score91% positive
  • Total reviews15,136
  • Release dateNov 1, 2004
  • DeveloperValve
  • PublisherValve

Genres: Action

Company pages: Developer: ValvePublisher: Valve

Top Steam chartsTop 100 gamesGame directorySteam Store page

Half-Life 2: Deathmatch Steam metadata

Half-Life 2: Deathmatch metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/320/metadata
Steam Storehttps://store.steampowered.com/app/320/
Steam Communityhttps://steamcommunity.com/app/320
PCGamingWiki search
IGDB searchSearch IGDB for Half-Life 2: Deathmatch

Reviews, pricing, and metadata

Review summary

Very Positive

91% positive, 13,738 positive, 1,398 negative

Price and discount

$19.99

Platforms

Windows, Linux

Categories

Multi-player, Custom Volume Controls, Playable without Timed Input, Stereo Sound, Surround Sound, Valve Anti-Cheat enabled

Achievements

Not available

Platform releases
  • Steam 1 November 2004

Latest Steam announcements

  • Valve updated a bunch of their older Steam shooters - 25 August 2026

    While Valve didn't seem to publicly celebrate their 30th anniversary, they did at least go back to some older titles to fix them up. Read the full article here: https://www.gamingonlinux.com/2026/08/valve-updated-a-bunch-of-their-older-steam-shooters/

  • Half-Life 2: Deathmatch Update Released - 24 August 2026

    An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include: Security and stability improvements Fixed a bug where certain custom maps would not load assets correctly on Linux Fixed view snapping with .357 (community fix from speedvoltage)

  • Half-Life 2: Deathmatch Update Released - 18 February 2025

    An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include: Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS. Added a borderless window option to video settings Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update) Added radial fog (from Half-Life 2: 20th Anniversary Update) Added support for Steam Networking Added UI scaling for high-resolution screens Added avatars to the scoreboard Added console convar "hl2mp_allow_pickup" to allow picking up objects without Gravity Gun Added kill, weapon equip, and health pickup events for Steam Game Recording Brought over the HUD/UI changes from HL2 Anniversary update Increased the hardcoded maxplayers to 100 to allow for more chaotic times Increased default maxplayers from 2 to 24 I…

  • Half-Life 2: Deathmatch was the best multiplayer mode ever, or maybe I just think that because it's the only one I was ever good at - 16 November 2024

    It sucks when you love a multiplayer game that no one else ever wants to play. As a kid I loved the card game War , but no one would ever play it with me, probably because it's a genuinely terrible game which is entirely luck-based, so it's really just gambling (which may have been why I loved it, now that I think about it). As a teenager I always wanted to play Running Bases ( Pickle ) but everyone else was into shooting hoops or touch football. Lame... Read more.

  • Valve gets the original Half-Life 2 development team back together for a huge 20th anniversary update—and the game is now free for the weekend on Steam - 15 November 2024

    November 16, 2024 is the 20th anniversary of Half-Life 2, one of the biggest, most enduring videogames of all time. To celebrate the big birthday, Valve has released a 20th Anniversary Update for the game, which adds Half-Life 2: Episode 1 and Episode 2 to the base game, along with all new commentary tracks featuring the original HL2 development team... Read more.

  • Half-Life 2 20th Anniversary Update - 15 November 2024

    Half-Life 2: Deathmatch Fixes Fixed player model selection in the options menu. Fixed slam not being able to be detonated if you were too close to a wall Fixed view bob with the SMG equipped. Fixed using the Gravity Gun to yo-yo grenades, sometimes causing the server to disconnect or crash. Fixed missing sound effects for the Gravity Gun. Fixed characters playing a missing animation when switching weapons while jumping and moving. Fix weapons being invisible when being given another weapon of the same class. Half-Life 2: Deathmatch Maps Increased player spawn point count in many maps. Fixed prop placement in maps that would allow players to escape the world. Fixed floating props in dm_runoff. Fixed the area portal on the blast door in dm_runoff causing the world to no longer render when the door was shut. Added geometry to many maps where the player could see outside of bounds. Fixed se…

  • Half-Life 2: Deathmatch Update Released - 2 July 2021

    An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include: Numerous security and stability improvements

  • Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 8 October 2019

    Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include: * Various stability and security updates; * Fixed NPCs not blinking; * Fixed being able to switch weapons while holding a primed grenade;

  • Have You Played Half-Life 2: Deathmatch - 22 April 2019

    Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. “Toss a toilet at your friend today!”, goes the Steam blurb . That does rather capture the spirit of Half-Life 2: Deathmatch , doesn’t it? (more…)

  • Why I love duelling with toilets in Half-Life 2: Deathmatch - 23 January 2019

    We're digging into the PC Gamer magazine archives to publish pieces from years gone by. This article was originally published in 2005. For more quality articles about all things PC gaming, you can subscribe now in the UK and the US .    When Tim was on his super-secret Seattle mission to trick Valve into spilling on Aftermath (PCG 148), the most exciting thing he sent back to Gamer HQ—for me—wasn’t about that. It was a photo of a T-shirt, with no text and a simple white icon. A man, getting hit in the back of the head by a toilet. We are a cult, we Gravity Gunners, and this is our sign. The smart money wasn’t on Half-Life 2 Deathmatch as the ‘surprise for the community’ Valve teasingly announced a week before its release. It was bound to be a CS:S map or a new terrorist skin. Then, on the day, everyone restarted their Steam client…

  • Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 24 July 2018

    Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include: * Fixed physics not operating at the correct tickrate when specifying non-standard -tickrate options on the command line; * Fixed viewing demos recorded at a non-standard tickrate causing the next listen server hosted to be at that tickrate; * Various security and stability improvements; * Updated localization files;

  • Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 19 June 2017

    Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include: * Fixed being unable to start any map in single-player mode;

  • Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 16 June 2017

    Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include: * Improved Steam Voice support; * Removed sv_use_steam_voice convar. Steam voice is now selected via "sv_voicecodec steam"; * Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos with differing default settings; * Will now use the native Steam Voice sampling rate, instead of clamping to 11kHz; * Improved compatibility with Steam client beta; * Added CELT audio codec currently in use in TF2 and CS:GO; * Server operators may enable use of this codec via "sv_voicecodec vaudio_celt"; * Steam voice remains the default voice codec in all SDK2013 games; * Updated spec_player command to match…

  • The rise and fall of Half-Life 2: Deathmatch - 23 January 2017

    In its quieter moments, the cellblock is almost soothing. Its striking chequered floors, incongruous Escher-like architecture, and concrete walls adorned with chipped paintwork and bullet holes lend the space an unlikely degree of charm. Besides the light echo of peripheral footfall and HEV suit-charging it's eerily quiet. That is, until the Rebels step out against the Combine: barrel-chested, leather-skinned and bloodthirsty—an inevitable eruption of gunfire, pulse orbs and exploding frag grenades follows.   Since its arrival two weeks after Half-Life 2's mid-November 2004 launch, Lockdown has been one of Half-Life 2: Deathmatch's most popular 2v2 maps. Top players have came and went since, however TheRealQuAz and Maxtasy are long-serving veterans who've occupied its online multiplayer wargrounds since 2008.  Observing in god-like spectator mode, I…

  • Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base - 12 May 2016

    An update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base has been made available. Important note for SDK mod authors : This update replaces the current main branch of the SDK 2013 Base with what was previously the "beta_test" branch. The previous SDK 2013 release branch as well as the outdated "upcoming" branch are now available for a short time as "previous" and "previous_upcoming" respectively. The major changes include: * Fixed potential security issues (thanks to Justin G. (aka sigsegv), Nathaniel Theis, Simon Pinfold for these reports); * Fixed a case where changelevel2 would print a map not found error and fail to function in SDK2013 mods; * Fixed an exploit that could be used to crash dedicated servers;

  • Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated Server - 4 February 2016

    A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the Source SDK Base 2013 beta branch has been made available. The patch notes are below. * Fixed a security issue related to the file system (thanks to Simon Pinfold for this report); * Fixed mp3 sounds causing occasional hitching and framerate stuttering; * Fixed OS X players being limited to medium texture quality; * Fixed maps compiled with static prop lighting causing crashes for players on medium or low texture quality; * Fixed steam.inf not being loaded from the base directory for SDK mods; * Fixed server crash when running with 64 players plus SourceTV; The following fixes were already included in the previous update for Half-Life 2: Deathmatch: * Fixed ent_teleport causing a crash when issued by the server; * Fixed buildcubemaps command not work…

  • Half-Life 2: Deathmatch Update Released - 9 November 2015

    An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart the game. The major changes include: * Fixed "You do not have this 3rd party mod installed" error when joining game servers via the Steam server browser; * Fixed ent_teleport causing a crash when issued by the server; * Fixed buildcubemaps command not working for maps that already have cubemaps embedded; * Fixed -buildcubemaps command line option generating black non-HDR cubemaps; * Fixed a potential cause of graphical corruption for OS X and Linux users;

  • Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: Deathmatch, and Half-Life Deathmatch: Source Updates Released - 15 October 2015

    Updates to Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: Deathmatch, and Half-Life Deathmatch: Source have been released. The major changes include: * Fixed a problem with the Steam Overlay for Mac clients; * Fixed maps using static prop lighting producing bad lighting in some conditions; * Fixed a Linux client crash related to the sound system; * Fixed client consoles being spammed with a message about invisible weapons;

  • Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch Updates Released - 16 September 2015

    Updates to Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch have been released. The major changes include: * Fixed several security issues; * Latest fixes and updates from the Orangebox engine and shared game code;

  • Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released - 19 May 2014

    Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically. The major changes include: * Fixed a case where some clients/servers would crash during map load;

Patch notes and updates

S.noRelease datePatch nameGID number
124 August 2026Half-Life 2: Deathmatch Update Released1841579228676542
218 February 2025Half-Life 2: Deathmatch Update Released1791580426135493
315 November 2024Half-Life 2 20th Anniversary Update1783238125259022
42 July 2021Half-Life 2: Deathmatch Update Released4032392655094032616
58 October 2019Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base2426802221738268626
624 July 2018Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base2462791699364348565
719 June 2017Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base3044845282403016107
816 June 2017Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base3044845282389114271
912 May 2016Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base255955126809164623
104 February 2016Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated Server295352659732124701
119 November 2015Half-Life 2: Deathmatch Update Released378661012859586343
124 July 2013Half-Life 2: Deathmatch Update Released1479713748832942105
134 July 2013Half-Life 2: Deathmatch Update Released1479713748800937810
1427 June 2013Half-Life 2: Deathmatch Update Released1478587214456825295
1525 January 2013Half-Life 2: Deathmatch Update Released1496587760401133528
163 August 2011Team Fortress 2 Update Released1139628550928121386
172 August 2011Team Fortress 2 Update Released1138502107046381126
186 May 2011Team Fortress 2 Update Released1175649119819053719
1910 March 2011Team Fortress 2 Update Released1171140449279925793
2025 February 2011Team Fortress 2 Update Released1193657263963762382

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID320
Live current players168
SteamPulse tracked peak1,546
Live count (today's peak floor)168
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateNov 1, 2004
DeveloperValve
PublisherValve
Owners estimatedNot available
SteamSpy owner estimate minimum10,000,000
SteamSpy owner estimate maximum20,000,000
Review typeVery Positive
Positive review percent91%
Positive reviews13,738
Negative reviews1,398
Total reviews15,136
Steam recommendations10,265
AchievementsNot available
Average playtime forever3,814 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/320/

Short description

Fast multiplayer action set in the Half-Life 2 universe! HL2's physics adds a new dimension to deathmatch play. Play straight deathmatch or try Combine vs. Resistance teamplay. Toss a toilet at your friend today!

About this game

Fast multiplayer action set in the Half-Life 2 universe! HL2's physics adds a new dimension to deathmatch play. Play straight deathmatch or try Combine vs. Resistance teamplay. Toss a toilet at your friend today!

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
68Custom Volume Controls
74Playable without Timed Input
69Stereo Sound
70Surround Sound
8Valve Anti-Cheat enabled
16Includes Source SDK
62Family Sharing

Regional ratings

BoardRatingDescriptors
usk18Not available
dejus14Violência
steam germany16Drastische Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Half-Life 2: Deathmatch's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Half-Life 2: Deathmatch's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Half-Life 2: Deathmatch at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$19.99$19.99No discountSteam Store

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