- Tellus Echo of the Void Patch 0.2.4h - 15 September 2026
- Fix for multiplayer clients "sleeping" character. - Improve minerals spawn.
- Tellus Patch 0.2.4g - 13 September 2026
- Fix demo limits applying to early access version. - Fix for base recovering oxygen and stamina. - Fix for Meteorite sync on multiplayer - Fix sometimes stone bridge reset on multiplayer As usual, thanks community!
- Tellus Patch 0.2.4f - 11 September 2026
- First pass to fix storm inside caves. - Fix to avoid fog inside caves. - Fix lost performance due buildings. Thank you for the gameplay’s and reports. Tellus community rocks!
- [Patch 0.2.4e] - 9 September 2026
Quick fix: - Input keys were not saved. - Water packs from Water Collector could not be usable to clients in multiplayer. - Thanks for all the reports! ^^
- Tellus 0.2.4d - 7 September 2026
Tellus: Echo of the Void Patch: 0.2.4d - Water Collector production time has been restored to 5 minutes per water unit. It had accidentally been left at 3 seconds from a debug setting. - Fixed the collision of the large Wind Turbine II. - Fixed an issue where some machines could remain visually static after loading a save, even though they were still working. - Opening the inventory now keeps the key/control hints panel visible. - Warning notifications are back. - Ramps can now be rotated while building. - The Repair Tool radial menu now closes correctly when pressing ESC. - Pressure machines can no longer be placed on ceilings. - Slightly reduced the frequency of meteor showers. - Fixed a typo in Pressure. - Added the new Small Tripod Lamp II, which supports multicoloured lighting. - Reduced the building cost of Fences. - Updated the tutorial building quest to require a few more buildi…
- Tellus 0.2.4.C2 - 4 September 2026
Hot fix for water collector.
- Tellus 0.2.4c - 4 September 2026
Small fixes.
- Tellus 0.2.4b - 3 September 2026
This small hotfix fixes an issue that could prevent some cave events from loading correctly and improve the performance. As always, thank you so much for your support and for helping us improve Tellus! ^^
- Tellus 0.2.4 - 31 August 2026
\TELLUS 0.2.4 is now available!\ Hello everyone!It has been quite a while since our last major update, but 0.2.4 is finally here!Over the last few months we have been rebuilding some important internal systems, adding new content, revisiting the early-game progression, and polishing many parts of Tellus.We also want to say a huge thank you to everyone who joined the Public Test this weekend and sent us reports! Many of the fixes included in today's release came directly from your feedback. ^^\Important: Previous saves are not compatible\- Added the new Mine Cave, filled with mineral deposits, new discoveries, decoration recipes, and the Storage Box II as one of its rewards.- Cave 02 has been updated with new quests leading towards the Mine.- Cave 04 is now accessible, introducing a new hazardous gas environment. Its gameplay mechanics are still being developed, but the location can alre…
- Tellus Patch 0.2.3d - 28 June 2026
Patch 0.2.3d Quick Hotfix: - Access to Bunker 02 has been disabled for now. This area was accessible by mistake, but it is not ready yet and will be added properly in a future update.
- Tellus: Patch 0.2.3c - 25 June 2026
Before the patch notes, we just want to send our support to everyone affected by the earthquake in Venezuela. We hope you and your loved ones are safe. Now, regarding Tellus, here are today’s patch notes. Patch 0.2.3c - Objects can no longer be destroyed by damage. - Fixed quest visibility for guest players. - Fixed some quest-related devices, such as the Pipe, so they can no longer be dismantled. - Dismantling now ignores attachment restrictions, allowing more freedom and creativity when building. - Added a new point of interest: The Mines. (Only available in the public test build for now.) - Fixed several other minor issues. Stay safe.
- Tellus Patch 0.2.3b - 23 June 2026
\ This is a hotfix patch first, but it also brings some new stuff to enjoy: a couple of new base blocks, new connections between stairs, walls, and more, plus bug fixes and other improvements! - Fixed placement for Oxygen Generator II.- Energy Generator II can not be placed on ceilings.- Added a couple of new base building pieces.- Added more connection points to some base building pieces.- Lamp light status will now be saved and restored.- Creative Mode: You can now browse items and spawn them into the world. Take care and keep yourself refreshed!
- Tellus Patch 0.2.3a - 21 June 2026
Hello there! As usual, many thanks for the reports and suggestion. This patch comes with some requested quality of life and several fixes. Enjoy the Sunday! - Fixed breathable surface state when loading a save. - Added some netcode optimizations. - Fixed several collisions. - Updated Monitor II. - Fixed invisible water at Terraform Level 9. - Energy Generator I can now be placed on ceilings. - Added a Grid Mode toggle for building. By default, press G to toggle it. - Added a Snap Mode toggle for building, allowing objects to snap differently to structures. By default, press N to toggle it. - Fixed crafting and item checking across different slots. - ...and many other small details here and there. Cheers! -Nacho
- Tellus: Echo of the Void 0.2.3 - 19 June 2026
Hi everyone,We wanted to share a new development update for Tellus: Echo of the Void.First of all, thank you very much for all the reports, comments, and feedback you have been sending since the Early Access launch. We are reading everything, and many of the fixes in this patch come directly from issues reported by players.Right now, our main focus is to keep improving the current version step by step: fixing progression issues, improving stability, making exploration smoother, and also continuing to improve the experimental multiplayer experience. We are also already working on a larger update for the caves, planned for version 0.2.4.The goal of this cave update is to make caves feel more interesting, more readable, and more rewarding to explore.This will take more time, but we wanted to let you know that it is already part of the current development work.For now, here are the current…
- Tellus Patch 0.2.2g - 15 June 2026
Patch 0.2.2g - Fixed an issue where loading a game could sometimes load the previous save instead of the selected one. - Fixed Fusion Chamber not being localized. (Oxygen slot.) - Fixed an issue causing items in player chests to be randomly shuffled or disappear. - POI optimization for dynamic loading. - Update music to play based on some events. Cheers!
- Hotfix: Tellus 0.2.2f3 - 12 June 2026
- Hotfix for updating the Water Collector materials: Ceramic Dense, Blackglass and Sulphide.
- Tellus Patch 0.2.2f - 11 June 2026
Patch 0.2.2f Hi. Small patch this time to fix a few issues. As usual, thank you community for your reports and supports. You rock! Remember, keep sharing your pictures and videos, we love to see them! Next patch (unless is something horrible broken) will include an updated Cave 2. Stay tuned! List of fixes: - Outpost 4A’s locked door now correctly restores its state. - Time of day is now properly saved and restored when no terraforming is taking place. - Fixed a visible "gizmo" appearing on the horizon. - Water Collector is now also available in existing save games (keep looking around Outpost 4!). - Plus other minor changes here and there... -Cheers!
- Tellus Patch 0.2.2e - 8 June 2026
Hi everyone, A new patch for Tellus: Echo of the Void is now live. This update brings a new machine, several fixes, and a few quality-of-life improvements. One of the main additions is Water Collector I, now available in Outpost 4. It can generate water every 5 minutes when the weather is cloudy or rainy, and it does not require energy. Here are the full patch notes: - Fixed an issue with opening the menu using the ESC key. You can no longer get stuck if you click Exit and then Cancel. (Resume works correctly.) - Fixed an issue where some base elements could be wrongly detected as duplicates. - Fixed collisions in Cave 2. - Water Collector I is now available in Outpost 4. It generates water every 5 minutes if the weather is cloudy or rainy. It does not require energy. - Fixed camera flickering when dropping items or dismantling objects. - Ray tracing has been disabled for now, as it cur…
- Tellus Patch 0.2.2d - 5 June 2026
Hello there! This time among the usual bugfixes, we added a couple of requested quality of life: - Adjusted the initial storm to make it less aggressive. - Weather particles should no longer go through blocks. - Crafting stations now remember the last selected item. - Fixed an issue where some objects could not be dismantled. - Crafting can now use resources from storage, inventory, and the hotbar. For now, it will not detect separate stacks of the same resource. For example, if you need 5 Ferrite, all 5 must be in the same place. However, it can detect one Water in the hotbar, one Platinum in storage, and one Cryo Ice in the inventory. Happy weekend!
- Tellus Patch 0.2.2c - 2 June 2026
\ This patch will use an internal converser for game saved from 0.2.2 and manage to work high density of minerals and door duplication. So first load of a old saved might take longer. It is recommended after that, to re-save so the save file will be updated: If you experiment some visual glitches after this patch, it is recommended to: Toggle off Ray-Tracing from Game Settings, then reset the graphics to any quality you prefer, and enable back Ray-Tracing if you choose (ray tracing is meant for very high-end computers, not recommended by default) List of changes: - Saves converted from games 0.2.2 to new version to avoid missing contents in crates and other devices. - Reduced interaction wide for the player. - Bring back the third missing debris at the starting area. - Fix Duplicated door on save/loading. Thank you for your support!