SPSTEAMPULSELIVE ANALYTICS
DuckLaserDuck

DuckLaserDuck Steam metadata

Michael Aaron Denny | Nov 4, 2024 | game

Released

0players observed · 5 October 2026 - 17:56:15 UTC

ActionCasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

DuckLaserDuck metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateNov 4, 2024
  • DeveloperMichael Aaron Denny
  • PublisherMichael Aaron Denny

Genres: Action, Casual, Indie, Early Access

Company pages: Developer: Michael Aaron DennyPublisher: Michael Aaron Denny

Top Steam chartsTop 100 gamesGame directorySteam Store page

DuckLaserDuck Steam metadata

DuckLaserDuck metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3272860/metadata
Steam Storehttps://store.steampowered.com/app/3272860/
Steam Communityhttps://steamcommunity.com/app/3272860
PCGamingWiki search
IGDB searchSearch IGDB for DuckLaserDuck

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

4

Platform releases
  • Steam 4 November 2024

Latest Steam announcements

  • Patch 0.06.16 - 7 May 2025

    Minor bugfixes. There are still some known bugs I will fix in coming patches.

  • Patch 0.06.15 LIVE - 6 May 2025

    Lots of minor updates, bug fixes, balance changes, etc. Plus all of the updates from the beta and pre-beta branches. Floor 2 and 3 will come with new enemies and bosses soon in a coming update!

  • Improved Pathfinding, Wider Upgrade Menu, Frog Movement Adjusted Slightly - 8 January 2025

    Patch 0.04.04 January 8th, 3:45AM EST Improved pathfinding Update frog movement, so it doesn't get stuck where the player cannot shoot it Increase upgrade menu width Some of these changes may appear janky for a little bit, but I'll fix them in due time. The benefits far outweigh the jankiness. Overall, the jank is reduced by this update.

  • Fixed minor bug introduced in last update, and updated pathfinding - 8 January 2025

    Patch Notes 0.04.03 January 8th, 2:24AM EST I left the upgrade menu active by default in the last build, so had to fix that. I also made the Anthill register as an obstacle for pathfinding, along with adjusting some other pathfinding parameters (not sure if they actually do anything, we'll see).

  • Fixed missing characters in some languages, some other minor fixes. - 8 January 2025

    Patch Notes 0.04.02 January 8th, 2:05AM EST 豆腐を取り除いた (removed tofu) / fixed missing characters in some languages' fonts. Set default audio levels to 50% Increased maximum font size for upgrade descriptions (mainly for Chinese characters, which were almost too small to read).

  • Full Controller Support & Bug Fixes - 6 January 2025

    Controller support is now finished, as well as some bug fixes. Bug Fixes: - The point targeted on grubs by things like Drones and Chain Lightning was below the actual hitbox, it's been moved so that lightning will no longer miss Grubs sometimes. I also adjusted this point on all the other enemies. - Upgrades would sometimes be missing the Roman Numeral (usually the right-most one, I don't know why but I fixed it). - Pathfinding A* path wouldn't be reset between rooms, leaving points where the enemies couldn't walk in random rooms.

  • Major Update 0.04.00 - 5 January 2025

    Major Update 0.04.00 Jan 5, 2025 Damage Numbers Added damage numbers that pop up in different sizes and colors. https://i.imgur.com/pn4opxf.gifGIF HERE Damage now "jiggles" a little bit, just to make the numbers more interesting. On average the damage is the same. New Boss, King of Worms https://i.imgur.com/DSsZf1y.gif The new boss, King of Worms, has been added. It's a functional work in progress, but quite good so far. More attacks, similar to the rush-down attack will be coming, but I felt it was good enough already that it was worth releasing. Meat Harvester's New Attack https://i.imgur.com/lj9xaCK.gif Meat Harvester (Mantis) felt pretty lacking, this new attack is quite interesting and gives ranged options to allow them to deal damage even if stuck in place with Frost, and just makes the fight more interesting and challenging overall. Running at you and swinging just doesn't feel l…

  • Release 0.03.00 - Boss Bars, WIP Enemies, QOL Changes, and Green Grubs. - 31 December 2024

    Patch Notes Update 0.03.00 GREEN GRUBS Green Grubs, are a new permanent currency for unlocks. They drop from bosses and are used to get permanent upgrades/unlock more upgrades. Right now they're work in progress, but you can collect them to your hearts content. They're saved between sessions, so they really mean something. https://i.imgur.com/x6Iy5Ss.png They come with a nice tracker right above your worms too. https://i.imgur.com/Hyryf4U.png You will get even more Green Grubs from winning. Yes, there will be a wincon soon! Something like defeat 5 bosses -- of course with the option to go endless. QOL Enemies can't hide, and neither can you! Now: https://i.imgur.com/Rhz48sl.png Before: https://i.imgur.com/K4ygiVu.png There's an ant hiding here :) Easier, safer rooms I adjusted some rooms to avoid getting hit on entering, and make some maps easier. For example the crazy criss-cross laser…

  • Update 0.02.01 Patch Notes, Dec 24 - 24 December 2024

    Patch Notes (Nov 23 -> Dec 24) Update 0.02.01: - Fixed bug with Chaingun where it didn't actually add firerate - Reduced spread on Firerate+ - Balanced enemy health for more fun early: Enemies now have about 30% of their original health, but health scales more later. (+2/room * 1.06/room) - Added damage to a lot of "cosmetic" upgrades, just to make them worthwhile - Downside-only upgrades now all come with an upside (bad aim, for example) - Update bounciness to work at all angles, not just on horizontal walls - Added dash burst upgrade - Added AOE size upgrade

  • Release 0.02.00 Patch Notes - 11 November 2024

    Released Nov 11 - Add wiggly upgrade - Orbit upgrades - Improved grub behavior - Grubs drop worms now - Functional audio menu - You can pick any weapon, from tables - Updated lightning visual and behavior - Adjusted some sound effect levels :) - Actually implemented rarity lol - Speed is dmg upgrade - Worms is dmg upgrade - Bouncy upgrade - Reduced enemy health scaling from +5/room * 1.05^room to +2/room * 1.03^room https://i.imgur.com/M9N4jHm.png

  • DuckLaserDuck is entering Early Access - 6 November 2024

    This is just the base build for Early Access. I'll start keeping track of changes after this! https://i.imgur.com/cxTf2Lg.png

Patch notes and updates

S.noRelease datePatch nameGID number
17 May 2025Patch 0.06.161799088287784108
26 May 2025Patch 0.06.15 LIVE1798454487775429
38 January 2025Improved Pathfinding, Wider Upgrade Menu, Frog Movement Adjusted Slightly1788311418976591
48 January 2025Fixed minor bug introduced in last update, and updated pathfinding1788311418974814
58 January 2025Fixed missing characters in some languages, some other minor fixes.1788311418974379
66 January 2025Full Controller Support & Bug Fixes1787858252854143
724 December 2024Update 0.02.01 Patch Notes, Dec 241786573930775568
811 November 2024Release 0.02.00 Patch Notes6148070194801735435
96 November 2024DuckLaserDuck is entering Early Access6148070194801549174

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3272860
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateNov 4, 2024
DeveloperMichael Aaron Denny
PublisherMichael Aaron Denny
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements4
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3272860/

Short description

You just have to kill the bugs and critters before they kill you, so you can kill the bugs EVEN BETTER. Defeat the 3 floors and their bosses to win the game! Fight through procedurally maps made of handcrafted rooms, in this action RPG shooter with heavy roguelike and bullet-hell elements.

About this game

Welcome to DuckLaserDuck. You just have to kill the bugs and critters before they kill you, so you can kill the bugs EVEN BETTER. Defeat the 3 floors and their 3 bosses to win the game! DuckLaserDuck is a randomly generated action RPG shooter with heavy roguelike and bullet-hell elements. You'll exterminate the pests while dodging their bullets. And there are HATS, which just look pretty cool. But it's not all fun in the sun. Dying sucks and health is pretty rare, so don't take damage. There are difficult bosses that want to stop you from becoming stronger. Luckily, you can get stronger by harnessing the magical powers of over 75 unique items. You can use these items to create diverse and creative solutions to kill the bugs . Eat that yummy dopamine when you finally get the key piece of your combo and beat the 3rd boss with your UPGRADES . Everything with the Key features: Randomly generated dungeons (each room is selected from numerous hand-crafted rooms), items enemies and bosses, you never play the same game twice. Over 75 unique items that give you powers with banger synergies. 4 unique starting weapons 8 enemy types* 2 bosses* 1 full floor, spanning for 10 rooms* 11 unique hats to unlock and wear *Early Access features that are planned to be improved, but without guarantee.

Supported languages

English, French, Italian, German, Spanish - Spain, Indonesian, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

DuckLaserDuck's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

DuckLaserDuck's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records DuckLaserDuck at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$4.99$4.99No discountSteam Store

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Indie

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