SPSTEAMPULSELIVE ANALYTICS
Celestial Command

Celestial Command Steam metadata

Romenics, Artaani, Riya | Nov 20, 2014 | game

Released

0players observed · 6 October 2026 - 17:30:26 UTC

ActionAdventureIndieRPGSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak31
  • Units sold (VGI)32,517
  • Revenue (VGI)$347,000
  • Review score62% positive

Celestial Command metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak31
  • Units sold (VGI)32,517
  • Revenue (VGI)$347,000
  • Review score62% positive
  • Total reviews705
  • Release dateNov 20, 2014
  • DeveloperRomenics, Artaani, Riya
  • PublisherRomenics

Genres: Action, Adventure, Indie, RPG, Simulation

Company pages: Developer: Romenics, Artaani, RiyaPublisher: Romenics

Top Steam chartsTop 100 gamesGame directorySteam Store page

Celestial Command Steam metadata

Celestial Command metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/330460/metadata
Steam Storehttps://store.steampowered.com/app/330460/
Steam Communityhttps://steamcommunity.com/app/330460
PCGamingWiki search
IGDB searchSearch IGDB for Celestial Command

Reviews, pricing, and metadata

Review summary

Mixed

62% positive, 434 positive, 271 negative

Price and discount

$13.99 (30% off from $19.99)

Platforms

Windows, Linux

Categories

Single-player, Adjustable Text Size, Camera Comfort, Custom Volume Controls, Adjustable Difficulty, Playable without Timed Input

Achievements

Not available

Platform releases
  • Steam 22 November 2014

Latest Steam announcements

  • About the current state of development - 15 May 2026

    Hello everyone, since we haven’t shared any updates in a long time, we felt it was important to clarify the current state of development. The development of the game is completely paused for an indefinite period of time. However, it is not abandoned completely, at some point in the future, but unfortunately, we have no idea when exactly. Celestial Command is our first project, one into which we invested an enormous amount of time, effort, and passion. It carries significant personal meaning for us, and we do not want it to remain unfinished forever. Our intention is still to return to it in the future and bring it to a proper 1.0 release with a solid gameplay experience. However, we cannot currently provide any timeline for when that might happen. Why Is development paused? The reason is quite simple, the income from Celestial Command was no longer able to cover even our most basic expe…

  • The next update will be delayed by 6-12 months - 29 July 2024

    Greetings. As some of our blog readers may know, the countries we live in are currently at war, which imposes certain difficulties on development. Unfortunately, the situation is not improving, which hinders us from fully dedicating our attention to the development of this game. At the moment, we have to take care of some other matters to ensure the safety of ourselves and our families. As a result, we are unable to devote the necessary attention to the development of Celestial Command, which has significantly slowed down and is almost on hold. We don't like this either, but external circumstances force us to adjust our plans. However, we can promise that the development of this game will not be completely abandoned under any circumstances, as it is our first and long-standing project that holds great significance for us. Therefore, development will resume as soon as possible. According…

  • Update 0.9.0.7 - 10 January 2024

    Change log Improvements Added new deployable turret platforms https://i.imgur.com/E0cgi6t.gif Added a popup indicator when you receive a new item in your inventory https://i.imgur.com/FqGgdkx.gif World settings window now works for survival mode, and various issues in its settings have been fixed If you press buttons in the sandbox menu that add resources or teleport the ship when no ship is selected, they will now work for your current ship Added a warning if you try to remove the command module Step height change on R F buttons is now independent of module size (making it more convenient), and a tool-tip has been added that you can hold Shift to change the step If you try to build a ship in the editor without a command module, with multiple command modules, or if they are of incompatible types, the game will display a warning message. Some missing elements added to the localization ta…

  • Update 0.9.0.6 - 24 December 2023

    Greetings! We have implemented a new tool, which allows to infuse a festive atmosphere into your ships. With this tool, you can easily adorn your ships with holiday lights. These lights can be positioned between any two points on the ship's surface, and you have the flexibility to customize their colors to suit your preferences. https://i.imgur.com/UmCNMoA.gif Placing multiple controllers allows you to independently assign colors to different groups of lights. https://i.imgur.com/EKISElK.gif Feel free to share on Steam or Discord how you decorated your ships. Happy Holidays! Change log Improvements Added a module that allows you to place holiday lights on the surface of the ship Fixes Fixed the impossibility to load a game in which a fairly large 3D ship was built in isolated constructor mode Fixed a bug where sometimes when turning the isolated constructor on or off, the screen could r…

  • Update 0.9.0.5f1 - 3 December 2023

    Change log Fixes Fixed an error causing ships to deviate from the zero plane Resolved an error preventing the loading of saves where all stations in the system had already been captured or the navigation data limit had been reached Added the missing icon for the side torpedo launcher https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7217616%2F92b1e4deccd91eea8c9b2229a8022ca6c75dfcdc.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7217616%2Fffa3f3c0f2001e9618e510dd69ec132a3c2c763b.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7217616%2Ff32675c1841890c07e4239b2fdf3343afefa8145.png

  • Update 0.9.0.5 - 27 November 2023

    https://i.imgur.com/9EvklkQ.gif https://i.imgur.com/hQsFzgu.gif Change log Improvements New module: Side torpedo launcher Fixes Fixed an issue with infinite warp flight that occurred after loading the game in orbital mode New systems on the map will now be unlocked upon capturing all stations in the system, even if navigational data is not yet sufficient (this resolves some errors related to save loading) Fixed an issue where a base ship could fly above or below the zero plane while another ship was docked to it The "Refresh" button in the saved ships list now works correctly Newly saved ships can now be properly deleted Weapons on turret platforms no longer consume twice as many system points as they should The S2 torpedo launcher now launches a torpedo of the correct size Balance Reduced the amount of navigational data required to unlock the next systems from 30 to 20 https://steamcdn…

  • Update 0.9.0.4 - 17 November 2023

    Change log Improvements Added Steam Cloud In the graphics settings, you can now choose the shadows quality (this addresses the issue of disappearing shadows) Added a description when hovering cursor over the navigation data counter Fixes Now new systems on the map are correctly unlocked when collecting enough navigational data. The amount of navigational data required to unlock new systems on the map is now saved and loaded Scientific data collected from wreckage of enemy ships is now correctly counted in the navigational data counter The global map looks like a galaxy again On the map, the "back" button no longer disappears The energy generator no longer functions without fuel The ship marker from the editor is no longer displayed in the regular world The sound volume is no longer set to 10% when default settings are applied The outdated F1 window has been removed Obsolete keys have be…

  • Update 0.9.0.3 - 5 November 2023

    Change log Improvements The thresholds for the docking port have been doubled, so docking should be a little easier The design of the window "All ships are lost" has been slightly improved Fixes Warp drive works in orbital mode Drones work after a warp jump Docking now works in orbital mode Destroying the starting ship no longer causes a window stating that all ships are lost, even if there are still other ships The "Load last save" button now works correctly Removed the useless respawn button from the in-game menu The "Engine 5 Side" module now has the correct rotation when placed with a mirror tool https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7217616%2F92b1e4deccd91eea8c9b2229a8022ca6c75dfcdc.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7217616%2Fffa3f3c0f2001e9618e510dd69ec132a3c2c763b.png https://steamcdn-a.akamaihd.net/steamcommunity/publ…

  • Update 0.9.0.2 - 3 November 2023

    Change log Improvements The warp drive now transfers with it all docked ships, not just all ships within its radius, as it was before The warp drive will now show a warning and will not activate if all small ships are not docked to the main ship Fixes Drones can again build modules that are above or below zero level The small ship is no longer destroyed during the activation of the warp engine https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7217616%2F92b1e4deccd91eea8c9b2229a8022ca6c75dfcdc.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7217616%2Fffa3f3c0f2001e9618e510dd69ec132a3c2c763b.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7217616%2Ff32675c1841890c07e4239b2fdf3343afefa8145.png

  • Update 0.9.0.1 now works correctly - 2 November 2023

    It was discovered that there was a critical bug in update 0.9.0.1, which was causing saving and loading to not work. As a result, we rolled the game back to version 0.9. However, it has now been fixed, and everything should work properly.

  • Update 0.9.0.1 - 1 November 2023

    UPD: It appears there are critical issues with the save/load functionality in version 0.9.0.1. As a result, we have reverted back to version 0.9. The first update with fixes in a very long time, hooray! It was very challenging to develop when the project was in a semi-dismantled state, and actual update was very far away in the future. Now, with the possibility to release any improvements soon after implementation, everything is going much better. We have also decided to introduce a new version numbering system to better reflect the content. Previously, the system was in the form of a range from 0 to 1, but now it consists of three numbers to represent major, medium, and minor updates, with an initial digit of 0 that will change to 1 upon full release from early access. CHANGE LOG Improvements Added a tooltip when hovering cursor over a planetary system to indicate its level of danger,…

  • "Capital ships" update v0.9 - has been released! - 29 October 2023

    We've just launched our most substantial update to date! After several years of development and delays, we’re thrilled to present the culmination of all these efforts. As we mentioned in a previous post, this update didn't turn out as polished as we had planned and contains numerous flaws. However, we're hopeful that you'll still find it enjoyable, and rest assured, we're committed to addressing and resolving all these issues promptly. This update introduces an array of significant changes and improvements, and it may feel like an entirely new game. Here's a glimpse of what's in store: List of key features: Scalable large ship parts for building massive capital ships 3D ship construction Isolated editor screen for convenient ship design in survival mode Engineering drones New battle game mode for testing ships in epic fleet battles Expanded ship part selection Revamped armor system Enha…

  • The update is soon. Pre-release news, part 3/3 - 28 October 2023

    Greetings! In this post we will talk again about upcoming changes and features. User Interface Earlier, we believed that the more UI elements on the screen, the cooler it would be. However, that's not the case. We conducted a thorough analysis of our previous UI and discovered that most of the elements are merely visual clutter and often unnecessary. A good interface should not be cluttered. On the contrary, it should be as simple as possible, displaying only the information you currently need. Therefore, we have completely redesigned the UI, making it much simpler than before. Previous New The difference is so significant that it may appear as if the game has become more casual. However, this is not the case. Information that is needed less frequently is now tucked away in various menus and windows, keeping the main screen uncluttered. System points \ Armor layer \ Single inventory The…

  • The update is soon. Pre-release news, part 2/3 - 27 October 2023

    Hello. The second part of this post about the upcoming update will be focused not on what will be introduced, but rather on what will be temporarily removed. Why remove something in the first place? Celestial Command is our first project, and like many other inexperienced developers, we fell into a common trap known as 'feature creep' – the desire to implement numerous cool features without proper consideration of whether they are truly necessary or feasible. This becomes even more problematic when previously added features are not properly completed yet. As a result, over the years of development, the game has accumulated some mistakes, and in certain aspects, it appears as a collection of incomplete features, which could be frustrating. To resolve this, we've decided to take a step back, carefully reevaluate every aspect of the game, and focus on its core elements that make it enjoyab…

  • The update is soon. Pre-release news, part 1/3 - 26 October 2023

    Greetings! After such a colossal delay in development, we are glad to announce that the upcoming update is nearing completion and is scheduled for release at the end of the month! Our initial goal was to provide you with a perfectly polished version of the game, where everything would run smoothly. But unfortunately, at this moment, we haven't been able to achieve the desired level of quality, and there is still much work to be done. However, the game is no longer in a semi-disassembled and broken state, and the core systems are functioning overall. We've decided that further delays are unacceptable, so we want to release the update in its current state and enhance it through regular, often, and small updates, as we've done in the past before that three-year delay. Furthermore, it's obvious that no update can fully justify such a long delay. Therefore, we've decided to release what we'v…

  • News about development - 21 December 2022

    Hello! Yeah, you haven't heard from us for a long time and we are very ashamed of this. Basically, we found ourselves in a kind of moral trap. The update, or even a blog post was so inexcusable long time ago that it seemed that just posting a post would not be enough to justify the delay, and the longer there was no post, the more it seemed so. Because of that, our plan was to not post anything about this update, and just release a good and high-quality update before the New Year. Probably it was a mistake and we are going to solve it. But anyway, the problem is, that we can’t manage to complete it before the New Year, and it will be delayed again. The reason for this is the war in Ukraine, namely, problems with the availability of electricity for Artaani who lives in Ukraine. Approximately half of the time electricity is not available in his house and since Artaani is responsible for m…

  • Update delayed, new command modules, background asteroids - 31 January 2022

    We told that update going to be released in January, but unfortunately, there is still a lot of work to do so we need more time and the update will be delayed, sorry for that. Another question, when it will be done? Of course, we may say "delayed for 1 month" again, but honestly, we don't know, and we don't want to announce a date only to delay it again for another month in the future. Generally speaking, we think it is almost impossible to specify the release date of any game unless the developer made a lot of similar games before, or the game is almost ready and only minor aspects should be tweaked before release. Both conditions are not true for this case, so the update was delayed for an unknown time. However, we will try to avoid long periods without posts and will inform you about progress until release, so you will be able to keep track of it. Also some news about development. Ne…

  • Changes in ship systems - 25 January 2022

    Here is a list of some of the changes that will be done for the next update. Structural integrity Issue Imagine how battles of flagships look in various sci-fi movies. Until a certain point, projectiles do not cause any significant damage. When a ship takes enough damage, there are explosions in different places, causing it to fall apart. In CC, it does not look nearly as epic. Currently, projectiles are literally digging their way through the ship, immediately destroying its modules. As a result, even if the ship survives the battle, it looks like a gnawed apple, devoid of its original shape. Of course, shields can solve this problem. However, we would be forced to make them account for 90% of the ship's durability, which would reduce the visual variety of battleships. We would like the hull to also seem like strong armor, as it’s often portrayed in sci-fi movies. In addition, differen…

  • 3D construction in 2D space - 9 January 2022

    3D construction in 2D space We will start a series of posts about core changes introduced in the next update. One of those changes is 3D physics, which is more akin to 2.5D. Earlier, we mentioned that we would turn the game physics from 2D into fully 3D. We've already released a preview version of that new system. 3D is fantastic and delivers some great new possibilities. However, it also brings some disadvantages. Advantages The possibility to rotate and place any module in 3D provides freedom in spaceship construction. In 3D, even a few modules make it possible to create a large number of various ship designs. Also, the ships no longer look flat, and large cannons stand out when placed at the top. Disadvantages Navigation could be challenging. In space, there are very few landmarks that allow you to understand your ship's position. Especially if we are talking about altitude in a top-…

  • News about development 2 - 30 December 2021

    Hello! Yes, we are know you expected an update at the end of the year, but amount of changes in the game core is so huge, so unfortunately the game is not ready for release, and we are forced to move release of update to the end of January. Sorry for that. For now, here is some report about progress. This is not everything what will be added, because most improvements related to game-design which is better to show in the game itself, but here is the most visually noticeable changes. We completely changed how galaxy map and regions works, so now playable regions is 5 times larger. Here is comparison: This is especially important for orbital game mode, because now there is much more space around the planet, tidal forces is weaker and even small burn of maneuvering engines does not changes trajectory so much as it was before, in result orbital mechanics feels more like it should be. Added…

Patch notes and updates

S.noRelease datePatch nameGID number
13 November 2023Update 0.9.0.25288974951209691853
22 November 2023Update 0.9.0.1 now works correctly5288974951205971253
31 November 2023Update 0.9.0.15288974951202259386
415 August 2019Update 0.8923 Alpha - Turret mounted long range mining lasers2412161173665784678
55 August 2019Update 0.8922 Alpha - Automatic calibration for center of thrust and important fixes2412159905941086205
63 August 2019Update 0.8921 Alpha - Reworked energy generator and important fixes2412159905931158891
729 July 2019Update 0.892 Alpha - Reworked cargo types, better inventory windows and important fixes3364670677193401213
818 July 2019Update 0.891 Alpha - Planets, crew skills, inventory window, other improvements and fixes2413284533093131032
97 July 2019Update 0.8901 Alpha - Fixes2436926440604424573
104 July 2019Huge update 0.89 Alpha - Improved base building, crafting, trading, tech tree, controls, combat, mining, graphics, everything!2436926440592330322
1112 March 2019We need your help to keep development safe2530366080613668725
1225 February 2019Update 0.883 Alpha - New shipyard mechanics. own shipyard, more convenient production, new fuel tanks and more2480825216204101912
134 February 2019Huge update 0.882 Alpha - New tool for orbital navigation, new looting, salvaging, mining, crafting and base building gameplay!2461683368374974765
149 January 2019Update 0.881 Alpha - Improved saved ships window and important bug fixes2417771014043177978
1529 December 2018Update 0.8803 Alpha - Fixes2417769111317089095
1626 December 2018Update 0.8802 Alpha - Fixes2417769111306096092
1724 December 2018Update 0.8801 Alpha - Fixes2417769111298904279
1823 December 2018Huge update 0.88 Alpha - NPC, AI, world population, radars, huge optimization and more!2417769111294618593
1927 November 2018Update 0.871 Alpha - Orbital scanning2415514774185565928
2021 November 2018Update 0.87 Alpha - Science, scanning, tech tree and 4 years in Steam2415514774166190363

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID330460
Live current players0
SteamPulse tracked peak31
Live count (today's peak floor)0
Price$13.99 (30% off from $19.99)
Free to playNo
Discount30%
Original price USD$19.99
Current price USD$13.99
Release dateNov 20, 2014
DeveloperRomenics, Artaani, Riya
PublisherRomenics
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeMixed
Positive review percent62%
Positive reviews434
Negative reviews271
Total reviews705
Steam recommendations689
AchievementsNot available
Average playtime forever1,233 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/330460/

Short description

Mine asteroids, salvage space debris, design your own small or massive spacecraft using individual functional components, complete missions, and engage in battles against enemies in a vast galaxy with realistic physics based on orbital mechanics or in a classic physics mode.

About this game

Steam Greenlight Thanks for everyone who voted for us on Steam Greenlight! We are proud that community approved our project and allowed us to be in Steam. Thanks you very much! About the Game Celestial Command is a realistic co-op crafting survival sandbox space game which unites an orbital mechanics, realistic physics, ship constructor and various features of classic space games. Mine asteroids, salvage space debris, build space ships and stations, manage fuel and energy, trade goods, performs missions and fight against enemies in large open world with realistic 2D physics based on orbital mechanics or in alternative, more classic game mode. Realistic Orbital Mechanic The world of the game works based on simplified orbital mechanics. Everything in state of constant orbital motion. Perform orbital maneuvers and keep your space ships on stable orbits to prevent crashing on a planet or loosing ship in deep space. The physics simulates in 2D space, this makes flying and navigation enjoyable and easy but also generates a lot of interesting situations due physical collisions which are more often in 2D space than in 3D. Galaxy Explore a procedural galaxy filled with various types of stars, black holes, planets, asteroids, space stations and other interesting things which we will constantly add in the future. Fully Customizable Ships and Space stations You can build your own ship part by part. Each part of the ship is individual, it has own functions and parameters. Therefore, abilities of your ship are completely dependent on the modules from which it is assembled. You can build small explorers, large industrial ships, carriers, defense satellites or whatever you want. Each module can be detached or attached to the ship right on the fly, which allows to transform your ship using found modules. Ship Management All resources of the ship are limited. Including fuel, energy, ammo and construction materials, so store them and use them wisely. Command a Fleet You are not bound to a single ship. You can build as many ships and space stations as you want. And you can switch control between them anytime. Also it is possible to control your ships not only directl…

Supported languages

English, French, German, Spanish - Spain, Portuguese - Brazil, Korean, Dutch, Polish, Portuguese - Portugal, Russian, Czech, Simplified Chinese, Traditional Chinese, Japanese, Hungarian, Ukrainian

Steam categories

Category IDCategory
2Single-player
64Adjustable Text Size
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
79Save Anytime
69Stereo Sound
70Surround Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $13.99
  • Highest observed: $13.99

Celestial Command's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $13.99, the highest is $13.99, and the first visible tracked price is $13.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -30%
  • Latest sale window: Oct 6, 2026 to Oct 6, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -30%, with a lowest recorded final price of $13.99 during rows named Steam sale. The latest recorded window starts Oct 6, 2026 and ends Oct 6, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $13.99, from Oct 6, 2026 through Oct 6, 2026. The latest run records $13.99 for 1 day of uninterrupted daily tracking with a listed discount from $19.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $13.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Celestial Command at $13.99 in USD, with a listed base price of $19.99 and a -30% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$13.99$19.9930%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $13.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$13.99$13.99No change30% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $13.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$13.99$19.9930% (Steam sale)Steam Store - Steam sale

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,119,4396 October 2026 - 18:51:04 UTC1,818,368
2Once Human17,4156 October 2026 - 18:41:55 UTC231,343
3Dota 2779,3246 October 2026 - 18:51:02 UTC1,291,328
4Astral Party 1,8226 October 2026 - 03:47:43 UTC18,951
5ICEY5316 October 2026 - 17:47:25 UTC3,173
6Old Market Simulator6645 October 2026 - 13:16:58 UTC2,206
7 War of the Three Kingdoms6286 October 2026 - 17:31:19 UTC2,601
8Wallpaper Engine65,5726 October 2026 - 18:33:09 UTC150,271
9Mechabellum2,6136 October 2026 - 16:50:12 UTC5,341

Related Steam games by tag and genre

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS174,7666 October 2026 - 18:14:55 UTC399,748Not availableBULKHEAD
Bongo Cat167,2176 October 2026 - 18:27:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
EA SPORTS FC™ 2772,4546 October 2026 - 17:07:02 UTC90,706842EA CANADA, EA Romania
War Thunder67,7296 October 2026 - 17:58:04 UTC125,317781,076Gaijin Entertainment
Project Zomboid59,9526 October 2026 - 18:35:37 UTC122,811467,999The Indie Stone
Stardew Valley49,3446 October 2026 - 18:23:25 UTC236,6141,016,067ConcernedApe
VRChat48,2966 October 2026 - 16:54:24 UTC74,217269,026VRChat Inc.
Farming Simulator 2544,5466 October 2026 - 18:33:15 UTC135,88351,357GIANTS Software
Hearts of Iron IV43,2406 October 2026 - 18:30:57 UTC93,196377,014Paradox Development Studio
How to Fish41,5376 October 2026 - 16:50:54 UTC373,97130,342Dazed Games
Euro Truck Simulator 236,9436 October 2026 - 13:37:00 UTC73,289940,058SCS Software
EA SPORTS FC™ 2630,9216 October 2026 - 17:10:12 UTC159,35063,186EA Canada, EA Romania

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS174,7666 October 2026 - 18:14:55 UTC399,748Not availableBULKHEAD
Bongo Cat167,2176 October 2026 - 18:27:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim148,6106 October 2026 - 18:16:51 UTC498,478533,888Iron Gate AB
Rust119,1836 October 2026 - 18:30:57 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine65,5726 October 2026 - 18:33:09 UTC150,2711,008,495Wallpaper Engine Team
Project Zomboid59,9526 October 2026 - 18:35:37 UTC122,811467,999The Indie Stone
TBH: Task Bar Hero59,8866 October 2026 - 18:48:45 UTC546,13043,714Nugem Studio, Tesseract Studio
Geometry Dash55,5376 October 2026 - 18:30:45 UTC108,707646,789RobTop Games
The Outlast Trials54,0476 October 2026 - 17:06:33 UTC93,891101,323Red Barrels
Slay the Spire 253,8206 October 2026 - 17:56:52 UTC574,638199,438Mega Crit
Stardew Valley49,3446 October 2026 - 18:23:25 UTC236,6141,016,067ConcernedApe
Deskrawl: Idle ARPG46,5096 October 2026 - 15:03:30 UTC46,509Not availableFirst Day Games

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2779,3246 October 2026 - 18:51:02 UTC1,291,3282,758,031Valve
Total War: WARHAMMER III56,8376 October 2026 - 14:24:03 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Slay the Spire 253,8206 October 2026 - 17:56:52 UTC574,638199,438Mega Crit
Baldur's Gate 347,4396 October 2026 - 17:31:02 UTC875,343836,282Larian Studios
Hearts of Iron IV43,2406 October 2026 - 18:30:57 UTC93,196377,014Paradox Development Studio
Arena Breakout: Infinite37,9486 October 2026 - 17:24:02 UTC65,94478,112Morefun Studios
Sid Meier’s Civilization® VI33,3866 October 2026 - 16:30:04 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Football Manager 2630,8276 October 2026 - 17:57:53 UTC82,75036,155Sports Interactive
7 Days to Die30,4856 October 2026 - 14:05:11 UTC124,449401,451The Fun Pimps
Transport Fever 329,3666 October 2026 - 18:27:30 UTC42,161Not availableUrban Games
Mount & Blade II: Bannerlord27,0236 October 2026 - 18:44:02 UTC248,034297,199TaleWorlds Entertainment
Crusader Kings III26,4936 October 2026 - 18:17:42 UTC98,474138,767Paradox Development Studio

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,119,4396 October 2026 - 18:51:04 UTC1,818,3689,896,033Valve
Dota 2779,3246 October 2026 - 18:51:02 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS245,1716 October 2026 - 18:51:03 UTC3,236,0272,744,193PUBG Corporation
WARDOGS174,7666 October 2026 - 18:14:55 UTC399,748Not availableBULKHEAD
Valheim148,6106 October 2026 - 18:16:51 UTC498,478533,888Iron Gate AB
Rust119,1836 October 2026 - 18:30:57 UTC259,6461,403,838Facepunch Studios
Apex Legends™92,1476 October 2026 - 17:57:17 UTC624,4731,047,228Respawn
Aniimo77,4356 October 2026 - 15:22:09 UTC140,219Not availablePawprint Studio
Dead by Daylight70,6556 October 2026 - 18:51:41 UTC170,073897,394Behaviour Interactive Inc.
Team Fortress 268,9596 October 2026 - 18:32:32 UTC253,2251,230,475Valve
War Thunder67,7296 October 2026 - 17:58:04 UTC125,317781,076Gaijin Entertainment
Tom Clancy's Rainbow Six Siege63,8156 October 2026 - 18:42:59 UTC200,4761,547,383Ubisoft Montreal

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.