SPSTEAMPULSELIVE ANALYTICS
Guards vs Goats

Guards vs Goats Steam metadata

David Amado | Jan 22, 2026 | game

Released

0players observed · 23 September 2026 - 11:35:07 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Guards vs Goats metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateJan 22, 2026
  • DeveloperDavid Amado
  • PublisherDavid Amado

Genres: Action, Indie

Company pages: Developer: David AmadoPublisher: David Amado

Top Steam chartsTop 100 gamesGame directorySteam Store page

Guards vs Goats Steam metadata

Guards vs Goats metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3348120/metadata
Steam Storehttps://store.steampowered.com/app/3348120/
Steam Communityhttps://steamcommunity.com/app/3348120
PCGamingWiki search
IGDB searchSearch IGDB for Guards vs Goats

Reviews, pricing, and metadata

Review summary

4 user reviews

100% positive, 4 positive, 0 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 22 January 2026

Latest Steam announcements

  • Guards vs Goats - Live on I Dream of Indie Games - 22 June 2026

    I Dream of Indie Games is having a go at Guards vs Goats!Will Goat save the princess?Will the princess save Goat?Tune in to I Dream of Indie Games and check it out.

  • Update 1.10 - First Person Melee Animations Overhaul (and more) - 10 June 2026

    Hi there!Version 1.10 is out!The Update In A NutshellNew first person melee animations.Two-handed weapon animations for enemies.Two-handed swords.Polearms.Weapon Type OverhaulEach weapon type has 5 traits:Speed.Damage.Reach.Stamina drain.Block.One-handed sword with no shieldFastest.Small damage.Short reach.Small stamina drain.Normal block.One-handed sword and shieldFast.Small damage.Short reach.Small stamina drain.Extended block.Two-handed swordsMedium speed.Normal damage.Normal reach.Normal stamina drain.Normal block.PolearmsSlowest.Large damage.Long reach.Large stamina drain.Normal block.ChangelogAddedTwo-handed sword wielding.Polearm wielding.New slots for the new weapon types (can carry more weapons at a time).More swords.Different halberds.Bonus weapons (see pictures below)."Critical indication" when player health is too low.Walking/Running while blocking animations.ModifiedReplace…

  • Update 1.01 - 11 February 2026

    Hi there!Version 1.01 is out!None Shall Pass!Added a new Custom Chapters mode called: None Shall Pass.You must keep the enemies outside the castle gates.Once an enemy slips inside, you lose.Defeat all enemies to win.Available in 5 castles.What Else?AddedThree new video settings (under Video):Fullscreen Exclusive: You can switch between Exclusive and Window fullscreen modes.Frame Limiter: You can turn off the frame limiter if you're not using V-Sync. Not recommended, yet, I'm giving the option for it.V-Sync: You can turn off V-Sync if you're experiencing V-Sync related issues.ModifiedBallistas can now rotate.Ballistas now have 7 bolts by default.The game now runs in Fullscreen Exclusive by default.Split video settings into Video and Interface.FixedImproved Lord Sinclair's and Valliant's hitboxes.Fixed being stuck on blocking animation in the tutorial.Enjoy!

  • Official Release - 22 January 2026

    That's it! Release day!Version 1.00 is now publicly available.Prepare yourself to go on a silly adventure, playing a silly man, saving a silly princess from silly people.Fight castle guards on castle walls like an 80s medieval action movie.Explore castles to find secret loot.Choose between head on action to a more stealthy approach where you can disgues yourself as a guard and sneak past your enemies.Choose between four different melee combat options ranging from good old Hack & Slash and more timing based, slightly more realistic and challenging combat modes.Use the world around you. Throw crates, drop chandeliers and hit your enemies on the head with your favorite spatula.Done with the main story? Play a custom chapter where YOU get to choose which princess to save, from which castle and with help of which sidekick.

  • Version 1.00 - 19 January 2026

    Hi there!Version 1.00 is up.Demo version 1.00 is already up.Game version 1.00 is up for streamers and beta testers who have a key and will be available for purchase on January 22.ChangelogAddedIntro scene.Field Of View setting. Also, now the default FOV is 60.Spread a few ballistas in a few places.Dropped swords can be picked up now.Some fun(ny) stuff to pick up and hit your enemies with instead of a sword, like pans, roller pins, candlesticks and more.ModifiedNow, Custom Chapters and Replay Chapter content is locked and will be unlocked as you progress in the main story.Increased the Y axis look limit.Tweaked Hack & Slash to be not so hard (it was too easy, so accidently, I made it too hard. Now it is in the middle).Enemies know to dodge a strike also on Hack & Slash now.Improved enemy ragdolling.One more bookmark in level 1 and in level 2 so that the player won't need to go too much b…

  • Update 0.90 - 3 January 2026

    Hello there!Version 0.90Game version is updated to 0.90.If you noticed, I didn't write "Beta version" and I didn't write "Demo version" and there is a reason for that.As the release date is getting closer (less than 3 weeks from now), and as chapter 10 is a direct continuation of chapter 9 (no spoilers, but you would probably figure that one out with their names being "Odd" and "Even"), I've decided to make an effort and finish both chapters of the story for version 0.90.So this means two things regarding this release:Version 0.90 is actually the full game. It has all levels, all features, tested and stable. Thus, I don't want to call it a "beta" anymore (even though it is not 1.00 yet). Still, only the beta testers can access it.The only main addition is actually the last chapters of the story and their Custom Chapters content. This makes releasing a demo version 0.90 redundant. It wil…

  • The New Roadmap - 2 December 2025

    Hi there!Long Story ShortGuards vs Goats version 1.00 officially releases on January 22, 2026.Long Story LongAs you can see, this is a new version of the roadmap. Keeping the old one just for reference.As stated earlier, I thought again about the early access idea and decided that I should drop it.I wanted early access because:This is my first game.I wanted feedback before the official release.It seemed like a lot of developers are doing it so it seemed like a good idea.I've dropped the early access idea because:This is not an RPG or an online game. Although there is the Custom Chapters mode, still, the game is revolving around a story. This game is not long enough to sell only a partial experience.Feedback I will get for the official release in any case. I don't plan on dropping the game on the players and eject. I will be around to fix bugs and implement doable suggestions.The early a…

  • Update 0.80 - 16 November 2025

    Hi There!Guards vs Goats is now in version 0.80, both Beta and Demo, and a lot is happening in this version so let's get started.Chapter VIIIAdded the eighth chapter of the game.It takes place in a new castle (not in Newcastle).It also adds another small area (don't want to spoil too much).Both new places and a new set of guards added to Custom Chapters as well.Volumetric Fog & LightingThe heading says it all.New Combat Mode - MixedI wanted to change the Hack & Slash combat mode and while working on it, I realized that whatever I do, it won't be Hack & Slash anymore.So I left Hack & Slash as it is except for a little polishing (will be described below) and instead, I've decided to add yet another combat mode - Mixed.Yes, now you have 4 different combat modes to choose from.I wanted to add the combat "duet" feel you have in Timed and Timed + Directional combat modes, but I wanted it to b…

  • Demo Version 0.72 - 5 October 2025

    Hello There!Released version 0.72 of the demo and the beta.The ContentThis version was unplanned.It is actually the demo and the beta built with the latest patch of the Unity editor I'm using.The ReasonIf you're following the latest gaming news, you'd probably stumble on the security exploit discovered on games built on some of the Unity versions.You can find the official statement in Unity's site and probably tons of YouTube streamers talking about it, while some suggest urgency, some saying "it is not that important".Bottom line, it is advised by Unity to download the latest patch of your Unity editor's version and build your game with it, and this is basically what I did for both the demo and beta of Guards vs Goats.That's it.See you in version 0.80 (level 8 in a new castle and oh boy! It's coming up nicely so far).Cheers!

  • Demo Version 0.71 - 18 September 2025

    Hello There!The game version reached 0.71 and with it, I'm happy to introduce one of the main features of this game: Custom Chapters.While this version was in the initial roadmap and the 0.7x version plan, I've decided to focus on development, canceling the Early Access (at least for now) and try to release the game as a whole on January.Detailed post about the new roadmap will be published soon, but for now, I want to show off the game's new feature a bit.Custom ChaptersThe game doesn't have to end when the story ends.While the main game is story driven and scripted with some beautiful voice acting, you have a chance to play a custom chapter with characteristics you choose for yourself.Take Valliant with you to rescue Princess Rebecca from Lord Sinclair's castle. Survive a deadly ambush in the woods with a fellow guard by your side.Help protect Kate from a group of raiding bandits.Curr…

  • Demo Version 0.70 - 13 August 2025

    Hi There!The game version reached 0.70 and if you read the previous Roadmap post, that's a major milestone for the game as one of the 0.7x versions will be the first early access version.So now:Demo version 0.70 is released.Beta version 0.70, containing levels 1 to 7, is released but still in a closed beta. Worry not, though! The early access version is coming soon.If you read the previous Demo 0.60 post, I may sound like a broken record, but I had so much fun working on this one.Aside for the added level 7, the main concept of this version is interaction / physics.Interaction / PhysicsDisclaimer: This kind of a topic is best viewed in a video, so I'll create one soon and upload it to my YouTube channel. Stay tuned!Some of the feedback I got about the game is that it is lacking the world "responding" to the player.They were right. The world indeed was too static and mainly based on Guar…

  • Roadmap [Deprecated] - 3 August 2025

    This roadmap is deprecated.A new one will be published soon.In short: Early Access has been canceled. The game will be fully released on January 2026.Keeping the old Roadmap for archive.Hello there!It's time for another progress update and while at it, I think it'll be best if I share the development roadmap of this game.First, the actual roadmap and then a bit details about it plus some details about levels 5&6 and the upcoming level 7.The RoadmapLet's jump right into it and then I'll elaborate a bit.Mid August 2025 - Build 0.70 of the demo and the beta. It will include:Level 7 (beta only).More engine enhancements.Some minor bugfixes.Mid September 2025 - Still on build 0.7x.More features.Polishing.Groundwork for the custom chapters.Mid October 2025 - Early Access.A well polished version 0.7x.Levels 1 to 7.Some fun custom chapters based on levels 1 to 7 locations and characters.Christma…

  • Demo Version 0.60 - 16 July 2025

    Hello there!Game development is in version 0.60 at the moment and this means:Released version 0.60 of the demo.Released an internal Beta version 0.60 containing levels 1 to 6.Version 0.60 introduces level 6 which is slightly different from levels 1 to 5.I had a LOT of fun working on that one and I hope the players will have as much fun playing it.News item about level 6 along with level 5 will come in separate.Here I want to talk about the demo which contains the 0.60 changes to the game engine.So let's begin.StealthInitially this game was planned as an action only game. Kinda like a 3D version of 80s swordplay platformer games (I don't know if I'm allowed to mention names here).Recent comments added on top of a personal sense of lack in gameplay made me realize there is room for one more big aspect to this game which I'm able to implement. And so I did.Hiding BodiesYou are now able to…

  • Demo Version 0.53 - 13 June 2025

    Hello there!Game development is in version 0.53 at the moment and this means:Released version 0.53 of the demo.Released an internal Beta version 0.53 containing levels 1 to 5.Introducing Another Combat Mode: Hack & SlashWhile my personal preferences are the timed and directional combat modes, I've noticed most of the demo players actually prefer the good old hack & slash combat system, usually seen in many RPG games.So, while keeping the existing modes, I've decided to add yet another combat mode to the game: Hack & Slash.In Hack & Slash, there is no perfect blocking, neither by the enemy nor by the player.Every hit counts.Every hit reduces health. The amount varies by the attack's timing and if the enemy/player were blocking.Player has the ability for continuous block.In this mode, timing is not important for player blocking, so you can hold the block key.My suggestion:In the intro/tra…

  • Chapter IV - 1 May 2025

    Hi there! Finished working on Chapter (level) IV. Game (beta) version is now 0.41. Demo was updated accordingly. Lady Drucilla's castle. What's Inside? Without giving too much spoilers, chapter IV is about Lady Drucilla and occurs in her castle. Having said Lady Drucilla, I would like to thank Dani Finn again for her amazing voice work, help with promoting the game and for streaming the demo play. Very much appreciated! So, what do we got here? New castle. New guard models. New guard voices. All engine improvements mentioned in the previous Demo 0.41 update announcement What's Next? Working on chapter V. Once I'm done with chapter V, I'm planning to do another engine improvements round and release demo version 0.50. Release (Up)Date It appears I won't make it to finishing the game on Q2, so I postponed the release to Q3. Hoping to release somewhere around mid-summer. New Guards Lady Dru…

  • Demo Version 0.41 - 17 April 2025

    Hi there! Level 4 is done. A news post about it will be posted very soon. After the demo release and during the time of the Next Fest, I've received some important and precious feedback. At that point, I've decided to work in two dimensions: Add more content and enhance the game. I wanted to make a big enhancement break after finishing level 5. Then, I've got the privilege of watching the lovely Dani Finn which is the voice actress of Lady Drucilla (level 4 and no-spoilers...) and also a streamer, playing the demo and I understood that some key elements in the demo need to be sharpened in order for new players to enjoy it a bit more. So I made a couple (more than a couple) of additions, fixes and tweaks and uploaded Demo version 0.41. Before proceeding to the details, I would like to thank each and everyone who played the demo and left feedback. Yes, I want this game to succeed, but mor…

  • The Journey to the Official Release - 20 March 2025

    Hi there! It has been a super busy month for the guards and for the goats so I have lots to share. The Past Major milestones accomplished: The official demo was released. GvG participated in Steam Next Fest! Two important things happened thanks to the above two: The game got more exposure. I've got some important comments about the demo which I intend to apply to the game. The Present In parallel to the demo and the Next Fest mania, I've continued developing the game and finished level 2 and 3. Level 3 introduces new game modes: Boss Fight and Run. Now working on level 4 and level 4 will add a new spirit to the game: A new castle. New guards. Models and voices! A new boss. Reminding you that castles and bosses that are unlocked in story mode can be used in custom chapter mode. Images from Level 2 and 3 Boss Fight Run The Future Hoping to finish level 4 soon, I'll be glad to share info a…

  • The Art Is Covered - 26 February 2025

    Hello! I am very excited about this one! Cover art means a lot to me. Whether it is for games or metal albums, I was always fascinated by cover art. The feeling usually gets better when I discover the content (game, music or film) matches the spirit of its cover art. This is what I wanted for my game as well. A beautiful cover art which represents the game itself. So, say hello to Guards vs Goats' official cover art, done by the magnificent Johanna Schmidt, who is a super talented artist and a great person. Feel free to check her art out: Schwarky Art - Johanna Schmidt Illustrationen Cheers!

  • Demo Version 0.20 - 23 February 2025

    What's Inside? Bugfix: Fixed a bug where sometimes the enemy distributor was not assigning enemies to William or his sidekick. Small UI tweaks. Small animation tweaks. Cheers!

  • Demo Version 0.19 - 19 February 2025

    What's Inside? Better sky. Dark mode is now the default mode. Also, a bunch of small stuff which can make a big difference to some players: Ultra-wide screen support. Option to invert Y axis. Option to set look sensitivity. Guards can be hit when drawing their weapon. Enjoy!

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3348120
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJan 22, 2026
DeveloperDavid Amado
PublisherDavid Amado
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type4 user reviews
Positive review percent100%
Positive reviews4
Negative reviews0
Total reviews4
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3348120/

Short description

In a long forgotten kingdom, a hero sent to rescue a princess from an evil lord's castle. What can go wrong? Guards vs Goats is a first-person, linear, medieval FPS, with a touch of humor.

About this game

In a long forgotten kingdom, a hero is sent to rescue a princess from an evil lord's castle. What can go wrong? Guards vs Goats is a linear, first-person-shooter with swords. It has stealth, it has action, it is story driven and... a bit silly. Just a bit... The Story Once upon a time, in a forgotten land, in a forgotten era, there was a kingdom. The kingdom was living in peace and prosperity. A peace and prosperity which made the lords of the realm bored and greedy. When blood and war against neighboring kingdoms was lacking in their daily lives, the lords decided to fight among themselves. Times like these called for a hero. A different kind of a hero... You play as William, also know as a mercenary who goes by the name "Goat". William is not the strongest, sharpest, bravest of all, but he gets the job done. The problem is: he may cause a bigger mess while at it. The story begins with William being summoned to rescue a princess from an evil lord's castle. But for William, things will not go as smoothly as he planned. Main Features First person, linear, half action, half stealth playthrough. Dynamic game pace in the story playthrough, consisting of different modes: A slower paced dungeon crawling mode, where you explore castles and dungeons while choosing to use stealth or strength to progress through the level. A fast paced horde mode where you fight your way out. Boss fights. Escape scenarios where fighting is futile and you just need to run away as fast as you can. Four different melee combat modes to choose from: Good old hack & slash, where every strike is a hit, but damage varies. Timing based combat, where you or your enemy can fully block attacks if timed correctly. Timed + Directional combat, where in addition to perfect timing, you'll need to strike and block in the correct direction based on your opponent's action. A challenging, yet very fun mixture between hack & slash and timed combat. 10 chapters of story driven gameplay, spanning in 6 different locations. Aside from the main story, you'll have the ability to play custom chapters according to the following: Each completed castle, or castle section will be unlocked to be…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência Conteúdo sexual
steam germany16Drastische Gewalt Sexuelle Andeutungen Alkohol / Tabak
igrs18Penampilan Tokoh Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Guards vs Goats's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Guards vs Goats's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Guards vs Goats at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,123,26523 September 2026 - 12:25:11 UTC1,818,368
2Dota 2635,59523 September 2026 - 12:23:01 UTC1,291,328
3Once Human18,38823 September 2026 - 12:17:54 UTC231,343
4Mechabellum1,92223 September 2026 - 06:47:20 UTC5,341
5下一站江湖Ⅱ25723 September 2026 - 11:52:57 UTC4,637
6Party Animals6,40323 September 2026 - 09:52:24 UTC57,806
7xingchenbian online722 September 2026 - 08:27:48 UTC32
8Wallpaper Engine82,72223 September 2026 - 11:31:42 UTC150,271
9Steam 上的 名将杀26223 September 2026 - 11:17:28 UTC869

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,123,26523 September 2026 - 12:25:11 UTC1,818,3689,826,471Valve
Dota 2635,59523 September 2026 - 12:26:01 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS537,76123 September 2026 - 12:26:01 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™193,21223 September 2026 - 12:22:19 UTC624,4731,047,228Respawn
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Delta Force71,06223 September 2026 - 11:13:26 UTC246,418192,933Team Jade
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Palworld54,73423 September 2026 - 12:07:24 UTC2,101,535451,088Pocketpair
Team Fortress 250,37923 September 2026 - 08:59:40 UTC253,2251,230,475Valve
HELLDIVERS™ 250,24023 September 2026 - 12:11:26 UTC458,2081,150,310Arrowhead Game Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Wallpaper Engine82,72223 September 2026 - 11:31:42 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Palworld54,73423 September 2026 - 12:07:24 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Project Zomboid34,84323 September 2026 - 11:38:15 UTC122,811467,999The Indie Stone
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Terraria27,00023 September 2026 - 11:15:23 UTC486,9181,521,492Re-Logic

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.