SPSTEAMPULSELIVE ANALYTICS
EverSiege: Untold Ages

EverSiege: Untold Ages Steam metadata

Tindalos Interactive | Mar 26, 2026 | game

Released

22players observed · 9 October 2026 - 00:43:20 UTC

IndieStrategySteam Store

  • Latest observed players22 · 9 October 2026 - 00:43:20 UTC
  • SteamPulse tracked peak2,474
  • Units sold (VGI)74,265
  • Revenue (VGI)$943,096
  • Review score69% positive

EverSiege: Untold Ages metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players22 · 9 October 2026 - 00:43:20 UTC
  • SteamPulse tracked peak2,474
  • Units sold (VGI)74,265
  • Revenue (VGI)$943,096
  • Review score69% positive
  • Total reviews2,156
  • Release dateMar 26, 2026
  • DeveloperTindalos Interactive
  • PublisherDear Villagers

Genres: Indie, Strategy

Company pages: Developer: Tindalos InteractivePublisher: Dear Villagers

Top Steam chartsTop 100 gamesGame directorySteam Store page

EverSiege: Untold Ages Steam metadata

EverSiege: Untold Ages metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3363680/metadata
Steam Storehttps://store.steampowered.com/app/3363680/
Steam Communityhttps://steamcommunity.com/app/3363680
PCGamingWiki search
IGDB searchSearch IGDB for EverSiege: Untold Ages

Reviews, pricing, and metadata

Review summary

Mixed

69% positive, 1,485 positive, 671 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Steam Cloud

Achievements

80

Platform releases
  • Steam 26 March 2026

Latest Steam announcements

  • Update 1.2.4: Hotfix #2 - 29 July 2026

    Hi Scyrons, We noticed that lots of you have been experiencing an increase of multiplayer desynch since the last patch. This is due to a dynamic switch to peer-to-peer initially implemented to reduce latency. This patch is reverting that change. And we are investigating other ways to reduce the latency. REVERTMultiplayer connections will not anymore dynamically switch to P2P instead of Steam servers.

  • Update 1.2.4: Hotfix #1 - 24 July 2026

    Hi Scyrons, We realized that the latest patch notes hasn't been released for our last update, we're sorry about this. So here it is at last :-) BUG FIXES Hero: heroes that have been knocked out can no longer receive move orders. This fixes an issue that could teleport your hero into enemy territory.Stone Quarry: stone quarry effects are now correctly preserved after loading a saved game. UI IMPROVEMENTS Pause Menu (Hub): removed the unresponsive "Save and Quit" button.

  • Update 1.2.4: New Ancient Essence: Thunder - 15 July 2026

    Greetings, Scyrons! Today we're introducing a brand-new Ancient Essence: Thunder. If you like chaining damage across groups, stunning enemies down, and turning the battlefield into a no-go zone for the Evil Master's hordes, this new essence is for you.⚡ Chain LightningStrike a small area with a bolt of lightning that jumps between enemies, hitting up to 3 targets in a chain. Each jump finds the nearest enemy to the previous one.✊ Damage: 100 + 20 * Rage Amplifier➡️ Range: 1500 ➡️ Jump range: 600 ⏱️ Cooldown: 40s 💪 Scale with Rage AmplifierEvolutions: Add more targets with Extended Chain, give each jump a chance to split with Forked Lightning, or stack damage with each jump using Escalating Storm (+20% per jump).⚡ Orbital BoltsSummon 3 electric orbs that orbit around you, exploding on contact with any enemy. If you relaunch the skill while any orbs are still active, then the orbs get re…

  • Update 1.2.3: Master the arcane arts with our Mage Wargear, Xenoth - 25 June 2026

    Greetings, Scyrons!We are thrilled to unveil the new Wargear to the EverSiege roster: Xenoth, the Owl Mage. This mid-range arcane wielder bends the fabric of the battlefield through incremental spells, adaptive elemental power, and unmatched mobility. Whether you prefer to rain destruction from a distance or teleport out of danger at a moment's notice, Xenoth offers a deeply versatile playstyle.Xenoth (The Owl Mage) 🧙🦉✨Xenoth is a mid-range spellcaster. His moderate HP pool demands tactical positioning, keep him alive, and its incremental damage mix with versatile elemental powers will make him the perfect lethal weapon.Let's dive a bit deeper into his base stats:➡️Walk Speed: 500 ⬆️Run Speed: 1050 🩸Max HP: 800 ⚡Max Energy: 200 ✨Arcane Velocity: 0 🔦Sight: 4000 ✨Equipment Type: RangeThese stats are accompanied by its auto-attack Magical Projectile.It unleashes a magical projectile th…

  • Update 1.2.2: Mid Run Saves (Beta) is Live! - 22 June 2026

    Greetings, Scyrons! You asked for mid run saves, and we heard you. The Solo Save System is now live in beta.Solo Save System: Now in Beta!We know you’ve been waiting on this one, so thank you for sticking with us while we built out the Save system for solo runs.It works similarly to other save systems, where you can “Save and Quit” your run in the pause menu. The main menu now features both “Continue” and “Load Game” options to either load the most recent save or choose which one you want to load yourself. Again, please keep in mind that this system only works for solo runs.About the beta: while we’ve done our best to ensure overall stability, we’ll need your help testing this at a larger scale over the coming weeks. Expect some minor hiccups along the way as your reports come in. We’ll be fixing bugs and issues as quickly as possible.What’s next on our Roadmap:Now that Resynch in coop…

  • Update 1.2: Hotfix #1 - 1 June 2026

    Fixed an issue where a shard would disappears after a resync in the Elemental PlanesFixed an issue where the War Dogs would only scale up with restored TowersFixed an issue where the Scyron's life bar had a specific visual issueFixed an issue where the Quest "Challenging Alliance" would be stucked after a ResyncFixed an issue where the player is unable to upgrade the first upgrade of any domain after a resync

  • Update 1.2: The Resynch system (Beta) is Live! - 28 May 2026

    Greetings, Scyrons!Today we’re rolling out our first summer roadmap content with the Co-op Resynch System, now live in beta. Co-op Resynch System — Now in BetaWe know how painful a desync can be mid-run. That's why we've been building a dedicated tool to help you recover and keep going rather than face a brutal forced ending.Here's how it works: When a desynchronization occurs, an error screen will be displayed, and the game’s host will be prompted with two choices: Resynchronize the run or return to the Hub. In the meantime, the rest of the party will see a "Waiting for host to continue" mention. Make sure not to leave this screen, or the game, in the meanwhile.Once launched, the resynch may take a moment to complete, as it needs to fully reload the map and the team in the state; they were when the desynch occurred. So, hang tight while it does its thing. A word on the beta: While we'v…

  • Patch 1.1 - Hotfix #7 - 18 May 2026

    GameplayCrystal Tombs now finish properly. They now grant the bonus, and you can no longer re-enter them once completed.The Crystal Tombs daily mission has also been fixed.CrashesAttempted fix for a GPU crash occurring in Crystal Tombs.MultiplayerFix a desync that occurred when an acid geyser elemental hazard started on the map.If you run into any issues, don't hesitate to report them using our bug report template on Steam or Discord, it helps us greatly improve your experience. 🪲 Report a bug here 🪲

  • Moving Forward: Road to summer - 7 May 2026

    Greetings, Scyrons!It’s been a few weeks since we started defending Bastion with you, listening, patching, fixing, and iterating. And while the team has been hard at work addressing the most critical issues reported since launch, we want to take a moment to look ahead and share what’s coming next.First and foremost: thank you. Every bug report, every idea shared on Discord, every Steam review, it all matters, and it all shapes what we build. We don’t take any of it for granted. Now, here’s what’s on the way:Co-op Resync SystemWe know how Desyncs could be frustrating. Even if we’ve made meaningful progress in reducing how often they happen, when they do strike, it hurts. That’s why we’re building a dedicated Resync System: a tool that will allow you and your co-op pals to resynchronize mid-run and continue your progress, rather than facing a brutal forced ending.The Resync system should…

  • Patch 1.1 - Hotfix #6 - 23 April 2026

    Patch 1.1 Hotfix #6 is live, and with this, we have reached a first milestone! In a few days, EverSiege: Untold Ages will be officially one month old (even though some of you have been playing it for almost a year now). This hotfix is also our 10th patch (if you count the release of the game as a patch), and we hope this goes to show how invested we are in addressing the feedback we have been receiving since the launch of the game. Our main focus for this first month of support has been reworking the co-op shared progress system and fixing as many desync situations as we could. We’re glad to report that our efforts have been fruitful, and that we are seeing strong improvements in desync occurrences levels in our data, hopefully making the experience much better for those of you jumping in to save Bastion with a friend, or two. It is now time for us to broaden our scope of work when it c…

  • Patch 1.1 Hotfix #5 is Live - 15 April 2026

    We've just deployed Patch 1.1 Hotfix #5 to keep addressing desync issues experienced by players in multiplayer mode, as well as fully reverting the Range Shard nerf from last week after seeing your feedback. We’re hopeful that this hotfix is a strong step towards tackling desync issues. Both monitoring and working on these issues remain a strong focus currently, while we’re also working on other aspects of the game that we will share more about when we can. 👀Again, thank you for your continued help and support in sending reports and clips. 🙏 It is thanks to you that we can address these issues as quickly as possible. BUG FIXESMultiplayerFixed early in-game desyncs caused by hero setting synchronization. Fixed desyncs caused by pathfinding issues. BalancingRange Shards bonus reverted to original bonuses for each rarity tier (5%; 12.5%; 22.5%; 35%; 50%). Flying Blade base value and scal…

  • Patch 1.1 Hotfix #4 : Improvements & Fixes - 13 April 2026

    We've just deployed Patch 1.1 Hotfix #4 to fix several high-priority bugs that were impacting gameplay and performance.Co-op desync continues to be a major focus, and this update brings another round of improvements as we work toward eliminating these issues entirely.Shoutout to all the players sending in clips and bug reports. You're helping us make EverSiege better with every patch!BUG FIXESCombat / AbilitiesFixed a bug where scorching ray no longer updated its direction during channeling.Heroes are now properly untargetable while using dash skills.Fixed a bug with the Desperate Measure edict that prevented Bastion HP from being restored by the Bastion Restoration edict.Fixed a bug where elemental resistances granted by master of corruption, master of devastation and master of tempest were not properly applied.Fixed the daily quest that required destroying a creature lair not completi…

  • EverSiege: Untold Ages Demo Final Weekend - 10 April 2026

    Scyrons!⚠️ Quick heads-up from us: the demo for EverSiege: Untold Ages will be sunset on Monday, April 13th.With the full game now out in the wild, we're shifting our focus entirely to patching and improving the main experience based on your ongoing feedback. The demo no longer reflects where the game is now or where we're taking it, so we've made the call to take it down. That said, it's staying live through this weekend if you want to jump in and try EverSiege for free one last time before it goes offline. Could the demo return down the line? Maybe. If we find the time to bring it up to speed with all the updates and polish the full game is getting, we'd love to. But for now, our priority is making the main game the best it can be. Already own the game? Stay tuned. 👀 Monday's hotfix #4 is bringing improvements and fixes your way.Haven't grabbed it yet? This weekend's your last shot t…

  • Patch 1.1 - Hotfix #3 - 8 April 2026

    Following our recent updates, we’ve deployed Patch 1.1 Hotfix #3 to address a couple of high-impact gameplay bugs that were affecting game experience and technical performance. This includes another focused effort to tackle desync issues in co-op, as part of our ongoing work to address them.A huge thanks to the players who shared clips and bug reports, your feedback is essential! Multiplayer / DesyncFixed a multiplayer desync issue caused by pathfinding. Fixed a multiplayer desync related to Sweeping Blast and other abilities. Fixed a multiplayer desync with Griffin. Fixed a multiplayer desync that could occur during Shadow Strike. Fixed a multiplayer desync that occurred when a Scyron died while mounted.Combat / AbilitiesFixed a bug where the Blazing Light effect persisted after the Scyron's death. Fixed Scorching Ray not properly cancelling on death. Fixed a bug where town portal cool…

  • Patch 1.1 Hotfix #2: Combat Integrity & Desync Cleanup - 3 April 2026

    Following our recent stability updates, we’ve deployed Patch 1.1 Hotfix #2 to address a couple of high-impact gameplay bugs that were affecting combat fairness and technical performance.A huge thanks to the players who shared clips and bug reports, your feedback is essential! Bug Fixes:Fixed Flesh Golem regenerating its entire health pool every second, making it effectively unkillableFixed a desync issue caused by using the skill Shadow Strike⚠️ If you are experiencing desync issues, can you please provide your version numbers and to ensure that all players in their session are fully up to date. Thank you!

  • Patch 1.1 Hotfix #1: Desync & Matchmaking Stability Improvements - 3 April 2026

    Following the Patch 1.1 from yesterday, we have deployed a hotfix to address a few critical issues reported by the community. Thank you for your patience and for providing the logs that helped us track these down so quickly! Bug Fixes: Desync Resolution: Fixed a desync issue occurring when skills were cast in rapid succession. Matchmaking Fix: Fixed an issue preventing matches from starting correctly.

  • Overhaul of the Multiplayer Progression System - 2 April 2026

    Hello there, Scyron! We’re happy to share that, in Patch 1.1, we are moving from shared session saves to a fully individualized progression system. Whether you play solo or join a friend, your unlocks and upgrades are now tied permanently to your own personal profile. 1. Individualized Progression: Your Journey, Your ProfileHow it works now: When you open a save slot, it creates what we call a player profile. This slot will gather your personal unlocks, progression spending, and Ages rewards from both solo & co-op sessions launched from it, regardless of whether you are the host. Buying upgrades in multiplayer hub: During a co-op session, all players can buy Wargears and Essences upgrades that they will carry over. The Hourglass: This will be only accessible to the host during a multiplayer session, and each player will keep their own echoes. Unlocking Ages & Mechanics: The ages and mec…

  • Patch 1.1: Multiplayer, Performance & Stability - 2 April 2026

    Multiplayer Meta-Progression ReworkAdded an individual Meta-Progression system:Multiplayer progression is now saved per player instead of being fully shared across a session. At the end of an Age, each player receives their own rewards and keeps their own persistent unlocks and purchases on their personal profile: Evolution added to CollectionWargear unlocked and upgradesEssence unlocked and upgradesEchoesAphotic ShardsThe Celestial Hourglass still remains tied to the host during a multiplayer session. If you join another player’s game, you will see the host’s Hourglass progression, and you cannot spend your own Echoes on it. Your Wargear and Essence upgrades, however, still use your own personal resources. This means that two players can complete the same run together and still leave with different long-term progression, depending on what they had already unlocked and what they chose t…

  • Around the Corner: 35,000 Players & What’s coming! - 31 March 2026

    Greetings, Scyrons! It’s only been a few days since Eversiege: Untold Ages launched on March 26th, and the energy from this community has been incredible! Thank you for answering the callWe are more than happy to share that more than 35,000 Scyrons have already joined the fight for Bastion! Whether you are theory-crafting complex builds on Discord or sharing your victories on Reddit and Steam, your engagement is what makes this game thrive. We couldn’t be more grateful for your support and please keep your feedback coming! Reworking Co-op: Your Journey, Your ProgressSince launch, we’ve seen that multiplayer metaprogression has not reached the level of quality you expected. We understand that progression in co-op needs to feel more rewarding and flexible, so we are currently working hard on a significant rework. Our new direction: moving away from the actual save game sharing system, to…

  • DEMO HOTFIX #6 | Stability & Tactical Refinement - 31 March 2026

    Hello there, Scyrons!We want to make sure the first taste of Eversiege is as polished as possible for everyone. To that end, we have just released a new update for the demo that brings it in line with the latest improvements and balance changes from the full game.ChangelogBug Fixes ▸ Fixed several desync issues in multiplayer ▸ Fixed crashes that could occur during co-op or specific gameplay interactions ▸ Fixed creatures in lairs attacking targets outside their lair ▸ Fixed several areas where players could fall out of the playable zone ▸ Fixed multiple UI issues across menus, tooltips, and Battle Preparation ▸ Fixed disconnected players' heroes not being properly removed Changes & Improvements ▸ Creature Lairs now spawn siege units immediately upon clearing ▸ Melee heroes now approach at a fixed close distance on attack orders ▸ Minimap: cleared lair icons changed from blue to grey ▸…

Patch notes and updates

S.noRelease datePatch nameGID number
129 July 2026Update 1.2.4: Hotfix #21839676055882666
224 July 2026Update 1.2.4: Hotfix #11839041357029846
31 June 2026Update 1.2: Hotfix #11833968530897590
418 May 2026Patch 1.1 - Hotfix #71832700592798589
523 April 2026Patch 1.1 - Hotfix #61830797770233065
615 April 2026Patch 1.1 Hotfix #5 is Live1830163047255088
713 April 2026Patch 1.1 Hotfix #4 : Improvements & Fixes1829528821315550
88 April 2026Patch 1.1 - Hotfix #31829528821304596
93 April 2026Patch 1.1 Hotfix #2: Combat Integrity & Desync Cleanup1828894815560487
103 April 2026Patch 1.1 Hotfix #1: Desync & Matchmaking Stability Improvements1828894815559895
1131 March 2026DEMO HOTFIX #6 | Stability & Tactical Refinement1828441623112429
1227 March 2026Hotfix 2: Lobby Connection Fix1828441623105235
1326 March 2026Hotfix 1: Lost connection in solo play1827626365771315
1419 March 2026HOTFIX #5 | Improvements, Rebalancing, and New Faction Intros1827626365754050
1525 February 2026HOTFIX #4 | Scyron Direct Control Adjustments & Stability Fixes1825727806705164
1623 February 2026Steam Next Fest - Demo Update1825093633194548
1722 December 2025HOTFIX #3 | UI Polish & Multiplayer Loot Bug Fix1819386365102371
1819 December 2025HOTFIX #2 | Co-op Stability & Shard Distribution1819386365095887
1917 December 2025HOTFIX #1 | Stability & Performance Improvements1819386365087125

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3363680
Live current players22
SteamPulse tracked peak2,474
Live count (today's peak floor)22
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateMar 26, 2026
DeveloperTindalos Interactive
PublisherDear Villagers
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent69%
Positive reviews1,485
Negative reviews671
Total reviews2,156
Steam recommendations1,926
Achievements80
Average playtime forever1,563 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3363680/

Short description

Retreating ends here. Defend Bastion against evil hordes, reclaim lost powers, rebuild ancient ruins, and adapt your tactics to reverse the siege. Shape your playstyle in this hero-strategy rogue-lite solo or co-op up to 3 players.

About this game

RETREATING ENDS HERE. REVENGE BEGINS. EverSiege: Untold Ages is a "hero-driven" strategy rogue-lite where you don't just survive the siege, you break it. Build devastating combinations by fusing powerful Wargears with Elemental Essences , while summoning elite troops to overwhelm the Evil Master's hordes. Roam a procedurally generated kingdom , shifting with each run, to gather and grow unique powers as you rebuild the city's might upon its ruins. Adapt your strategy on the fly , complete quests, rally jungle foes to turn the tide, and breach the enemy lair. Solo: Master every decision. Co-op (3 players): Coordinate builds, synergize powers. Experiment with wide build varieties and discover synergies that transform you from defender into destroyer. There is no single path to victory, only the one you carve through steel, sorcery, and cunning. Bastion awaits. Will you liberate it, or fall like so many before you? Think you can hold the line? Bastion needs more than defense. Hordes are pushing. Will you rebuild the Knights Barracks , Antiques Market , or the Protection Gates ? Strike the right balance between the military and the economy. But Gates only buy time. Clear Creature Camps for Skill Shards . Storm Dungeons for Artifacts . Recruit Drasil allies. Unlock Domains for troop evolutions. Grow your powers to ascend from defender to destroyer! MIX WEAPONS, ESSENCES & ARMIES Bow ( Zirenth ) for range. Daggers ( Thallos ) for stealth. Axe ( Ferun ) for melee. Sword & Shield ( Vanadius ) to tank. Lance ( Rutheon ) to dominate. Hammer ( Osmunth ) to Crush. Will you freeze them, then burn your enemies, or melt them under acid rain? Deploy Mounted Crusaders and Warhounds to rush the lanes, or archers and catapults to hold a defensive stance. 6 Wargears . 6 Essences . 20 troop types. Mix and match them to suit your strategy. 15 pairs. 72 spell evolutions. 148 items. 70 random ability upgrades. Beat the Evil Master ? Do it again. And again. Across every timeline! Time travel is your endgame. Every leap backward reveals harder challenges. Geography shifts. Quests, strategic points, and enemy types evolve. New bosses emerge. Do you have what it takes? THE ARSENA…

Supported languages

English * , French, German, Simplified Chinese, Russian, Traditional Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 9, 2026 to Oct 9, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

EverSiege: Untold Ages's USD price history spans from Oct 9, 2026 to Oct 9, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

EverSiege: Untold Ages's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Oct 9, 2026 through Oct 9, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records EverSiege: Untold Ages at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-09$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Dota 2427,3519 October 2026 - 01:12:02 UTC1,291,328
2Counter-Strike 2486,4259 October 2026 - 01:12:02 UTC1,818,368
3Human Fall Flat6158 October 2026 - 23:44:41 UTC127,516
4Lossless Scaling3,5628 October 2026 - 23:32:45 UTC20,899
5Hero's Land4358 October 2026 - 23:50:12 UTC28,133
6Brotato: Abyssal Terrors00
7Cat God Ranch378 October 2026 - 12:21:01 UTC2,609
8(Chinese PaladinSword and Fairy 4)199 October 2026 - 00:19:55 UTC759
9Carto258 October 2026 - 16:06:34 UTC112

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat148,0519 October 2026 - 00:45:26 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS114,6629 October 2026 - 00:12:12 UTC399,748Not availableBULKHEAD
Valheim95,2779 October 2026 - 00:51:55 UTC498,478533,888Iron Gate AB
Rust70,3969 October 2026 - 00:15:10 UTC259,6461,403,838Facepunch Studios
Geometry Dash50,0879 October 2026 - 00:40:42 UTC108,707646,789RobTop Games
TBH: Task Bar Hero49,6429 October 2026 - 00:45:36 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid47,6799 October 2026 - 00:56:54 UTC122,811486,203The Indie Stone
Wallpaper Engine46,7159 October 2026 - 00:53:54 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 240,9779 October 2026 - 00:16:16 UTC574,638199,438Mega Crit
Deskrawl: Idle ARPG40,3259 October 2026 - 00:59:18 UTC46,509Not availableFirst Day Games
Risk of Rain 237,3748 October 2026 - 22:42:34 UTC37,374352,228Hopoo Games
Stardew Valley33,8169 October 2026 - 00:21:14 UTC236,6141,016,067ConcernedApe

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2427,3519 October 2026 - 01:12:02 UTC1,291,3282,758,031Valve
Slay the Spire 240,9779 October 2026 - 00:16:16 UTC574,638199,438Mega Crit
Baldur's Gate 336,4799 October 2026 - 00:15:24 UTC875,343860,578Larian Studios
Total War: WARHAMMER III33,2869 October 2026 - 00:09:56 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Crusader Kings III22,7868 October 2026 - 21:06:25 UTC98,474138,767Paradox Development Studio
Age of Empires II: Definitive Edition21,5778 October 2026 - 18:08:24 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Satisfactory21,2208 October 2026 - 18:08:38 UTC185,957278,958Coffee Stain Studios
Hearts of Iron IV20,7019 October 2026 - 00:57:22 UTC93,196377,014Paradox Development Studio
RimWorld19,4668 October 2026 - 23:36:30 UTC95,851239,107Ludeon Studios
Arena Breakout: Infinite18,9569 October 2026 - 00:28:30 UTC65,94478,112Morefun Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Black Desert18,3498 October 2026 - 20:26:21 UTC59,91792,632Pearl Abyss

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