SPSTEAMPULSELIVE ANALYTICS
Pixel Blitz

Pixel Blitz Steam metadata

5THGameStudio | Coming soon | game

Coming Soon

GameSteam Store content

AdventureIndieRacingRPGEarly Access

  • Steam app typegame
  • Steam App ID3375830
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • Developer5THGameStudio

Pixel Blitz metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3375830
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • Developer5THGameStudio
  • Publisher5THGameStudio
  • Parent gameNot available

Genres: Adventure, Indie, Racing, RPG, Early Access

Company pages: Developer: 5THGameStudioPublisher: 5THGameStudio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Pixel Blitz Steam metadata

Pixel Blitz metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3375830/metadata
Steam Communityhttps://steamcommunity.com/app/3375830
PCGamingWiki search
IGDB searchSearch IGDB for Pixel Blitz

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Gamepad Recommended, Steam Cloud, Stats

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Official Release: Weak Point Combo System - 13 January 2026

    New Content:​Monster Weak Point Combo System: Monsters will periodically spawn weak points in specific locations. Hitting these weak points grants players buffs and increasing damage bonuses.Talent: Comprehensive Insight: Players gain partial damage bonuses even when hitting non-weak points of monsters.Talent: Eye of Weakness: Expands the spawn range of monster weak points.Talent: Push Force: Increases knockback strength by 20%.E-key Interaction.Skill Trigger Conditions: \, \.Skill: Thunder God’s Wrath: Based on the talent Thunder God, after hitting a monster, a lightning strike will target the same monster in the next round.Skill: Wind God: Upon hitting a monster’s weak point, triggers a movement speed boost.Optimizations:​Improved monster knockback and damage reaction effects.Adjusted skill Heavenly Hand​ to be ineffective against bosses.Changed skill Double Jump​ to a talent.Increase…

  • Playful Perspective Cut - 9 January 2026

    New ContentPerspective Cut: When the player can see a living creature approaching a "Paperized" state, they will inflict a small amount of damage to it and align them.⚙️ OptimizationsHide health bars when monsters are obscured.Optimized some attack resources.Reduced camera shake caused by certain operations to mitigate dizziness.Adjusted the velocity direction when using skills.🐛 Bug FixesFixed the issue where skills Sword Qi​ and Counter​ would fail to trigger.Fixed the activation condition for the achievement Sky Dance.Fixed inconsistent knockback strength due to movement direction.Fixed the reference method of motion curves to prevent game crashes when too many monsters spawn in the Arena.

  • Revamped Visual Effects - 5 January 2026

    New Content:Added a unified triggering system for talents and skills based on their corresponding "Timing," replacing previous hard-coded implementations.Added fluorescent particle effects to the arena.Optimizations:Adjusted the healing effect of the Lightbringer​ talent.Adjusted the lightning strike visual effects of the Thor​ talent.Adjusted the charge distance of the Spear Goblin.Optimized the visual effects for the Swordsman's skill Flash Step.Adjusted the visual presentation for effects like Blood Mist​ and Smoke.Optimized the attack and impact effects for swords and arrows.Adjusted the auto-exposure settings.Fixes:Fixed a buff interface refresh issue: the fade-out animation would jump frames if triggered before the fade-in animation completed.Fixed missing visual and sound effects for certain defensive skills.Fixed an issue where the skills list in the Abilities-Skills interface w…

  • v0.6.4.03 The Arena - 2 January 2026

    New Content:The Arena challenge is now accessible from the main interface.A preliminary HD-2D art style has been introduced.Optimizations:Implemented a new Skill Manager utilizing an object pooling system.Adjusted the display timing for the Buffs interface.Fixes:Fixed an issue where homing skills could still fail to trigger collisions if the target was too close.

  • Major Optimization for Default Keyboard and Mouse Controls! - 2 November 2025

    New ContentThe default camera movement method for keyboard and mouse controls has been changed to ​mouse sliding.​Projectile/Spell performance optimization: Projectiles now default to ​bouncing off walls​ upon impact, and spells default to ​recognizing walls and moving away​ from them.Added ​ActionMotion​ to handle special enemy movement patterns.Enemies can now 'read' player commands: There is a chance they will perform a ​backstep​ when noticing a melee character attacking them, and a chance they will perform a ​sidestep​ when noticing a ranged character attacking them.Enemies can now ​jump across platforms.Enhanced the ​combat prowess​ and ​broadened the fighting styles​ of the Goblin Spearman.Added various ​controller vibration feedback​ effects.OptimizationsImproved the handling of ​any-key input.Optimized the processing of ​character sprite rotation​ direction.Refined the ​skill s…

  • A Comprehensive Architecture and Performance Optimization - 16 October 2025

    The game's frame rate cap has been increased (optimized from Blueprint code to C++, updated hundreds of C++ files including the character base class, and optimized numerous Ticks).Smoother and more comfortable camera offset effects (unified and blended camera offset effects for combat zones, character movement, aiming, dodging, character teleportation, etc.).Buff system optimization – supports more skill buff prompts.Weather system optimization – refined the timing of weather transitions, temporarily removed snow/sand effects to avoid flickering bugs.Settings system optimization – upgraded the UI interface and expanded some setting details.Skill system optimization – transitioned to the GAS system, making skill triggers and modifications more convenient, enabling more skill features.Skills of different qualities have different prices.Most skills now support upgrades.Some skills will onl…

  • Wave Function Collapse for Procedural Map Generation - 11 March 2025

    1. Introduce a basic drop system where certain monsters will drop items or supplies upon death. 2. Introduce a wave function collapse component to add map embellishments. 3. Optimize monster navigation to reduce the probability of getting stuck at the edges of map tiles. 4. Support key remapping on the keyboard. 5. Fix the issue of the Ameno Sakaguchi replacement line extending beyond the screen.Version v0.6.1.8.0

  • Level Transition Optimization - Miraculous Space Transformation - 1 March 2025

    New Content:Initially completed the seamless map switching effect and portal effect.Added targeting line for the talent "Moonlight Gu".Initially completed footstep particle effects and sound effects that correspond to the weather.Optimizations:Optimized the level flow.Optimized the logic for targeting line spacing.Optimized various sound effects.Optimized character movement logic, refining the movement to appear like drifting.Optimized the effect of the skill "Arrow Rain".Removed the "Mirror" and "Sketch" art styles due to unsatisfactory performance.Fixes:Fixed an issue where the talent "Ant Man" could cause characters to sink into the ground.Fixed animation misalignment for the character "Red Hair".

  • Unlock 3D View - 22 February 2025

    1. Unlock 3D camera perspective; 2. Fix the issue where monsters repeatedly trigger death animations after dying; 3. Optimize camera deflection effects and enhance camera rotation; 4. Adjust the angle at which monsters face the player; 5. Camera correction will be triggered in BOSS and combat areas.

  • Weekly Update - 17 February 2025

    1. Complete the interaction logic for the skill "Ama-no-Tejin" 2. Add aiming assist lines for Atalanta's shooting and adjust aiming offset speed 3. Optimize jump responsiveness 4. Randomize monster spawning mechanics 5. Implement a more detailed weather system 6. Optimize various camera offsets and fix irrecoverable offset issues 7. Adjust monster knockback effects 8. Complete Atalanta's skills: , , 9. Fix controller input issues 10. Add camera modes: Look-Ahead and Follow 11. Fix camera jitter during character rotation 12. Fix character escaping camera boundaries 13. Add black fade-in transitions for level entries 14. Change all fonts from pixel style to sans-serif for better readability

  • Weekly Update - 3 February 2025

    1. Optimization of NPC dialogue performance 2. Adjustment of the talent "Thunder God's Aid", with added text prompts for the "Gold Digger", "Bounty Hunter", and "Resurrection" buffs 3. Fixes to the talent interface 4. Adjustment of the font color in the store 5. Optimization of the character death sound effect 6. Addition of a heartbeat effect after character death 7. Addition of character respawn points that only refresh in combat zones 8. Addition of a horn sound when entering a combat zone for the first time 9. Hiding of some collision boxes used during testing

  • New Character: Lanta the Archer - 25 January 2025

    * A new character using bows and arrows: Atalanta, along with its corresponding skill list * A large number of opening talents to choose from * A large number of optional skills within the bureau * Some page layout adjustments * Some UI adjustments * Weather and DayTime System * Buff System

Patch notes and updates

S.noRelease datePatch nameGID number
19 January 2026Playful Perspective Cut1821288646580278

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3375830
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
Developer5THGameStudio
Publisher5THGameStudio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Evade! Killing! This is a 2.5D, Soulslike, Roguelike, slaying and racing game. During the parkour process on a challenging map, observe the monster's position and instantly plan the shortest slaying path to reach higher rankings and challenge the fastest speed!

About this game

This is an HD2D pixel style soul like, rogue-like, semi clear version parkour slash and racing platform jumping game, where players can choose different ability constructions to challenge different levels. During the process of passing levels, players need to observe the monster's position in the scene in real time, arrange the path of flashing, jumping, sprinting, and slashing, and finely control the character to kill the fastest blood path. In theory, on top of this geometric minimalist basic graphics style, players can flexibly customize over 500 combinations of graphics styles and choose the most suitable one to play the game, in order to create a unique challenge experience! Although the talent foundation chosen at the beginning and the skill advancement collected during the clearance process can form a relatively rich combination, and even create a certain clearance genre, players still need to consider the balance between speed and damage in order to achieve the shortest clearance time that meets a certain ranking.

Supported languages

English, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
60Gamepad Recommended
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Pixel Blitz's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Pixel Blitz's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Pixel Blitz at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.