SPSTEAMPULSELIVE ANALYTICS
The Walking Trade

The Walking Trade Steam metadata

Microwave Games | Mar 5, 2026 | game

Released

49players observed · 23 September 2026 - 03:26:37 UTC

IndieSimulationSteam Store

  • Latest observed players49 · 23 September 2026 - 03:26:37 UTC
  • SteamPulse tracked peak2,026
  • Units sold (VGI)141,000
  • Revenue (VGI)$1,100,000
  • Review score87% positive

The Walking Trade metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players49 · 23 September 2026 - 03:26:37 UTC
  • SteamPulse tracked peak2,026
  • Units sold (VGI)141,000
  • Revenue (VGI)$1,100,000
  • Review score87% positive
  • Total reviews2,721
  • Release dateMar 5, 2026
  • DeveloperMicrowave Games
  • PublisherPlayWay S.A.

Genres: Indie, Simulation

Company pages: Developer: Microwave GamesPublisher: PlayWay S.A.

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Walking Trade Steam metadata

The Walking Trade metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3398110/metadata
Steam Storehttps://store.steampowered.com/app/3398110/
Steam Communityhttps://steamcommunity.com/app/3398110
PCGamingWiki search
IGDB searchSearch IGDB for The Walking Trade

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 2,365 positive, 356 negative

Price and discount

$11.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

33

Platform releases
  • Steam 5 March 2026

Latest Steam announcements

  • The Walking Trade - Patch v1.1.13 - 20 August 2026

    Hey guys, it’s been a hot minute since the last patch as September’s Rooftop Farming update grows closer and closer. That patch was intended to bring a couple of improvements and quality of life players have asked for for a while, but, I’ve decided to push them early.ImprovementsAll shelves can now be configured to set dedicated items on them for the Cleaners to follow. If this is not set, Cleaners will treat that shelf as usual and try to infer what should be on there based on current contents. The game will now keep track of ‘known items’ so as you interact with more items, those items will appear in the shelf configuration.When hovering over a shelf you can now see what the Cleaners will infer to place on it based on its contents. This should hopefully give a bit more clarity on why certain items are placed where they are.Cleaners will now take loose items from the Warehouse to shelv…

  • The Walking Trade - Accessibility Hotfix Patch v1.1.12 - 2 July 2026

    Bug FixesFixed a major issue causing the player to slide around when doing an action that removes movement.ImprovementsCorpses will no longer collide with the player during the looting animation.Super busy day! As always, if you still have this issue or new issues introduced please let me know asap. Most notably, if you find a situation where your player is still sliding around uncontrollably, get in touch as I have not had chance to run a full play through test. Thanks again, Adam

  • The Walking Trade - Accessibility Patch v1.1.11 - 2 July 2026

    I swear physics will be the death of me. Thank you all for continuing to give me vital feedback on the state of the new physics update in the game. As well as some needed physics fixes, I have added some requested accessibility features to the settings menu. Accessibility FeaturesReduce Flashing: Reduces light flashes within the game. This includes muzzle flashes when shooting, bullet impacts and crafting items.Reduce Post-Processing: Reduces post-processing effects. This mostly reduces the Bloom effect that brightens lights.Brightness/Gamma: A slider from 0.5x to 1.5x that increases/decreases the global game brightness.Camera Shake: A slider from 0x to 1x that reduces the intensity of the camera shake when taking damage, shooting, combat etc. 0x will fully remove camera shaking.Idle Camera Sway: Toggles default idle camera sway.Colorblind Mode: Toggle color correction to help with cond…

  • The Walking Trade - Hotfix Patch v1.1.10 - 1 July 2026

    Another quick hotfix patch to address some issues found in the physics improvements patch.Bug FixesFixed an issue preventing shelved items 'physics-lock' state from persisting between game sessions.Reduced the amount of times staff and customers will get stuck on walls, shelves etc. Note: this is an ongoing issue and will continue to improve over time. If you still have this issue or new issues introduced please let me know asap! Thanks again, Adam

  • The Walking Trade - Hotfix Patch v1.1.9 - 29 June 2026

    Quick hotfix just to address a major issue found in this morning’s patch. Bug FixesFixed an issue causing items on Pallets to be affected by nearby explosions. If you still have this issue or new issues introduced please let me know asap! Thanks again, Adam

  • Physics Improvements & More! - 29 June 2026

    The Walking Trade - Patch v1.1.8Following the low framerate slow motion fix from a few weeks ago, many have reported some additional jank with the overall physics of the game. In this update I’ve attempted to reconcile the physics between all framerates and include some highly requested quality of life regarding physics. I don’t expect the physics to be perfect, but they should hopefully feel a lot more consistent and much less frustrating across all devices. ChangesItems placed on shelves will no longer react to physics until they are removed from the shelf. This means they will always sit perfectly when placed, and cannot be knocked off by corpses, customers or other physics items. Items can still be knocked off shelves if hit by a melee attack, projectile or explosion. Note: This will not automatically apply to shelved items on older saves. You will need to re-shelve the items for th…

  • Key Rebinding Hotfix v1.1.7 - 18 June 2026

    The Walking Trade - Hotfix v1.1.7Bug FixesFixed an issue preventing players from replacing previously set keybindings.If you still have this issue or new issues introduced please let me know asap! Thanks again, Adam

  • Controller Support Hotfix Patch v1.1.6 - 15 June 2026

    The Walking Trade - Hotfix Patch v1.1.6Thank you all for the feedback on the latest update. Controller support is always a tricky one as there are so many layers to what can go wrong, from input drivers, engine compatibility before even reaching the game itself. I believe for returning players the new update had wiped some previous keybindings (ESC key being the biggest offender for some). For this update I am going to fully wipe and reset all previous keybinding data for mouse, keyboard and controllers. This should fix the issue for everyone. Any changed keybinds will need to be redone, so apologies there!Bug FixesFixed an issue causing the keybindings menu to hide after being used the first time. ImprovementsAdded buttons for all currently connected controllers in the keybindings menu. These can be manually removed and assigned. This intends to help players diagnose why their input ma…

  • Official Controller & Steam Deck Support! - 12 June 2026

    The Walking Trade - Patch v1.1.5 Controller SupportThe Walking Trade now officially supports controllers! You can freely switch between mouse and keyboard or controller at any time and the game’s interface will react accordingly. We support Xbox, PlayStation, Switch controllers and Steam Deck out the gate.Aim Assist: When using a controller the game will use aim assist and some magnetism to help guide you to interactions and combat threats. By default, combat aim assist is turned on which will help aim both melee and projectile weapons based on the weapon’s range. This will only assist towards mobs that are considered a threat (zombies or customers attacking you). Interaction aim assist is disabled by default, but if you feel you are having trouble navigating small items in the world, this setting may help.Sensitivity: Global controller sensitivity and Y inversion options have been adde…

  • Patch v1.1.4 Hotfix - 2 May 2026

    The Walking Trade - Patch v1.1.4 HotfixFollowing this morning’s pathfinding improvement update boss mobs were sometimes struggling to exit the fog. I've hopefully resolved this now. Bug FixesFixed an issue causing boss raid mobs to get stuck in the fog on spawn. If you still encounter this issue please let me know asap! Thanks again, Adam

  • v1.1.3 Hotfix - 2 May 2026

    The Walking Trade - Patch v1.1.3 HotfixFollowing this morning’s update a progression blocker was introduced with the upgrade improvements when trying to upgrade the bed.Bug FixesFixed an issue causing the bed to not see nearby upgrade materials, preventing upgrading.Fixed the localization for 7.62mm ammo Crafting skill node. If you still encounter these issues please let me know asap! Thanks again, Adam

  • 100K players and an update! - 2 May 2026

    The Walking Trade - Patch v1.1.2 100k Players!This week marks a huge milestone for The Walking Trade as we have managed to surpass 100,000 copies sold! Before we get into the patch notes I’d just like to thank everybody who bought the game, created content for the world to enjoy, kept Robin safe, reviewed and gave such critical feedback and suggestions! Most have been so kind and supportive, despite the major bugs early on. As a one-man dev it’s been a crazy couple of months but thanks to such a great community the game is in a much better place and will continue in that direction.FeaturesMultiple items can now be automatically crafted on the crafting station by setting the new settings next to the Craft button. Automatic crafts only work while the materials remain present.Bug FixesFixed an issue causing Drop Dead Docks contracts requiring Miniguns to be sold not counting during a sale.…

  • Drop Dead Docks Hotfix - 25 April 2026

    Drop Dead Docks HotfixThank you for your quick feedback on yesterday's major content update. I have deployed a hotfix patch to hopefully fix some critical issues. Bug FixesFixed an issue causing Drop Dead Docks to sometimes be inaccessible after loading a save.Fixed an issue that broke pallets when Security staff refill turrets with ammo from a pallet.Security staff should no longer try to grab ammo that the player or other entities are already holding.ChangesReduced the base Extend cost for active contracts from 5000 to 1000. If you still encounter these issues please let me know asap! Thanks again, Adam

  • Drop Dead Docks and Roadmap for the future! - 24 April 2026

    Everyone seemed really happy with last week’s big quality of life update (aside from a few new issues I will address in the future) so I’m hoping this trend continues today. A few weeks ago Hellraids dropped to cover the ‘end-game’ system for those who love dividing and conquering hordes of brutes and rotters. Today I’m really excited to announce that two new locations on the world map have been discovered with repeatable 'end-game' shop content to unlock over 75+ new decoration items! FeaturesA brand new location on the World Map has been discovered on the coast: Drop Dead Docks. Here you can activate contracts for selling high quantities of select items in a set time frame for unique rewards, mostly decorative pieces. Contracts are randomly generated and can be re-rolled (increasing each time) or extended for batteries. Once any contract is completed successfully the re-roll cost will…

  • Workforce Quality of Life Patch! - 17 April 2026

    Hey guys, I know a lot of players have wanted some much needed quality of life and that's exactly what this week’s update is delivering. Staff have definitely taken the biggest focus with new perks, quick reassignment and role configuration. FeaturesStaff members will now remember their last assigned job. At the start of the day you can reassign it with one button by right-clicking them. This also persists between sessions.Level 3 Service staff members can now empty containers with contents onto the floor before putting them back onto the basket stand. The intention is for cleaners to then organise the emptied items.Level 5 Service staff members can now retrieve secured items for customers when not serving customers at the checkout.Level 5 Security staff members can now refill Mountable Turrets and Auto Miniguns if there is no immediate threat to deal with.Day Rewind: You can now rewind…

  • The Walking Trade - Hotfix v1.0.18 - 3 April 2026

    Bug FixesFixed an issue causing some zombies to become immortal after longer player sessions.Fixed a bug causing the player to die multiple times at once, causing the battery drain to be well over the intended 10-20% loss.Fixed an issue causing any Hellraid with a boss not on the final wave (such as Hellraid #18) to not progress when the wave was defeated. If you notice any new bugs or any of the bugs listed above are not actually fixed please let me know via the community Discord! Thanks again, Adam

  • Hellraid Hotfix - 2 April 2026

    Thank you for your reports on the blocking issue with Hellraid #8. I believe I've fixed it and tested internally and was able to reach Hellraid #9. Bug FixesHellraid #8 will no longer get stuck on Wave 3.Fixed a leaderboard issue randomly not displaying some entries.ImprovementsAuto Miniguns will no longer fire if a player, customer or staff member is in the direct firing line.Good Meat can now be picked up by containers.Good Meat can now be auto-placed onto shelves.ChangesGood Meat will now stack up to x250 up from x10.Good Meat is now worth 5 batteries down from 10.As I had to be quick with this hotfix I did not get a huge time to test. If you notice any new bugs or any of the bugs listed above are not actually fixed please let me know here or via the community Discord! Thanks again, Adam

  • Warning: Hellraids are here! - 1 April 2026

    WELCOME TO HELL!One of the largest complaints of reaching the end of the city I’ve seen is that raids are no longer encountered once all the bosses are defeated. Well, I’m happy to announce that the bosses have brushed off their bruises and are back for revenge! Welcome Hellraids - endless, pre-determined raids that get increasingly difficult. On top of this, today’s update also delivers a healthy amount of fixes and other improvements. Read more in the depths below…HellraidsEndless raids are here! Once you have defeated all of the standard boss raids you will then begin to see Hellraids automatically. Hellraids are incrementally more difficult than the last and failing a Hellraid will mean you can reattempt it in the future. The raid difficulty is increased by more enemies spawning, multiple bosses simultaneously and eventually higher health pools.Hellraids should automatically start o…

  • Hotfix v1.0.15 is live! - 23 March 2026

    Just a quick little hotfix today to fix a few issues discovered with the last patch.Bug FixesAmmo dropped via the new ammo slot will no longer despawn after saving and loading the game.ImprovementsCleaners will now consider items recently dropped from containers as cleanable.Baskets will now be more physically stable when loading from a save.ChangesShredding Sawblade Clubs will now no longer duplicate the Sawblade Club.Availability reputation loss/gain has been adjusted to ensure it feels more fair at higher reputations.Minor world map changes in preparation for future content. If you notice any new bugs or any of the bugs listed above are not actually fixed please let me know via the community Discord! Thanks again, Adam

  • Biggest Update Yet - Patch v1.0.14 is live! - 21 March 2026

    I’ve taken a little longer with this patch as I said I would now that we are moving into not just bug fixes but new features and quality of life. V1.0.14 is also the biggest in terms of bug fixes and improvements - so a massive thank you to all on Steam discussions and our community Discord for your really good feedback. FeaturesAdded an Ammo slot on the action bar to display all currently held ammo. With the ammo slot equipped, players can cycle through their ammo types and drop stacks of ammo.Two stackable items can now be merged by holding one stack in Interact mode and clicking the other while it is highlighted.Added a Raid Frequency setting to alter the pace in which new raids will occur.Added an “Ignore by Cleaner staff” option in Item Details to specify if you want a particular item to be completely ignored by Cleaner staff.4 Star Cleaners will now put corpses into the Shredder i…

Patch notes and updates

S.noRelease datePatch nameGID number
12 July 2026The Walking Trade - Accessibility Hotfix Patch v1.1.121836506165568407
21 July 2026The Walking Trade - Hotfix Patch v1.1.101836506165566175
329 June 2026The Walking Trade - Hotfix Patch v1.1.91836506165560253
418 June 2026Key Rebinding Hotfix v1.1.71835871199303632
515 June 2026Controller Support Hotfix Patch v1.1.61835236783570159
62 May 2026Patch v1.1.4 Hotfix1831432155574280
72 May 2026v1.1.3 Hotfix1831432155573910
825 April 2026Drop Dead Docks Hotfix1830797770238705
93 April 2026The Walking Trade - Hotfix v1.0.181828894815559705
102 April 2026Hellraid Hotfix1828894815557036
1123 March 2026Hotfix v1.0.15 is live!1827626365763031

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3398110
Live current players49
SteamPulse tracked peak2,026
Live count (today's peak floor)49
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateMar 5, 2026
DeveloperMicrowave Games
PublisherPlayWay S.A.
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent87%
Positive reviews2,365
Negative reviews356
Total reviews2,721
Steam recommendations2,741
Achievements33
Average playtime forever1,660 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3398110/

Short description

Run a shop in the zombie apocalypse! Trade batteries, craft stock, manage your staff, and fend off undead hordes. Will you be a hero, or profit at any cost? Your choices shape your store - and your fate.

About this game

The Walking Trade is a quirky, action-packed zombie apocalypse store management game where chaos and commerce collide! Design your shop, balancing space, aesthetics, and functionality. Organize shelves, set prices, and ensure customers leave happy - or at least alive. Customers aren’t your only problem - zombies invade! Wield melee weapons, firearms, or whatever you can find to defend your shop during raids and hordes. Hire survivors to scavenge supplies, serve customers, or guard the shop. Keep them equipped and motivated to reap the rewards. Unlock crafting stations to create weapons, tools, and shop upgrades. Build barricades, storage units, and even makeshift traps to keep zombies at bay. Be a benevolent shopkeeper or an opportunistic overlord. Help the community, price gouge, or even sabotage settlements for profit. Your reputation determines who comes knocking. In The Walking Trade , every decision shapes your survival. Build, fight, and thrive in the apocalypse—your way!

Supported languages

English * , French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Turkish, Traditional Chinese, Portuguese - Portugal * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Drogas lícitas Atos criminosos Medo
steam germany12Alkohol / Tabak Ängstigende Inhalte
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

The Walking Trade's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Walking Trade's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Walking Trade at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$11.99$11.99No discountSteam Store

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Once Human17,37423 September 2026 - 04:05:29 UTC231,343179,110Starry Studio

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