SPSTEAMPULSELIVE ANALYTICS
Survivor of Egypt: The Ancient Curse

Survivor of Egypt: The Ancient Curse Steam metadata

Fourexo Entertainment | Coming soon | game

Released

0players observed · observation time unavailable

ActionAdventureIndieStrategyEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Survivor of Egypt: The Ancient Curse metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateComing soon
  • DeveloperFourexo Entertainment
  • PublisherFourexo Entertainment

Genres: Action, Adventure, Indie, Strategy, Early Access

Company pages: Developer: Fourexo EntertainmentPublisher: Fourexo Entertainment

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Survivor of Egypt: The Ancient Curse Steam metadata

Survivor of Egypt: The Ancient Curse metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3411590/metadata
Steam Communityhttps://steamcommunity.com/app/3411590
PCGamingWiki search
IGDB searchSearch IGDB for Survivor of Egypt: The Ancient Curse

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Cross-Platform Multiplayer, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Devblog #7 - 15 May 2026

    Greetings to all the lost souls out there! In the last two blogs, we talked in detail about PvP in our game and today we’re dedicating ourselves to the topic one final time. Before we go into the specific changes, we want to make one thing clear: Even though PvP plays an important role in our game, no one is forced to participate. If you realize after the tutorial that PvP isn’t for you, you can simply disable it. PvP is and will remain optional. For those who enjoy competing with others, we’ve made some important improvements: We love games with great depth, but depth shouldn’t come at the cost of clarity. That’s why we’ve reworked the PvP system to be easier to understand. Our goal was for you to always be able to tell: Why did I win or lose? However, one of the biggest challenges lay elsewhere: Originally, PvP was designed to offer experienced players a lasting, meaningful challenge.…

  • Devblog #6 - 9 March 2026

    Hello everyone! As promised, we’re already back today, this time taking a closer look at one of the most important places in our game: the Well of Souls. At first glance, it might seem like an ordinary well. But anyone who approaches it quickly realizes that something very different is happening here. This well is not meant for drawing water; instead, it serves as a gateway to the realm of the dead, a place where the souls of the deceased begin their final journey. Under normal circumstances, this passage works in only one direction: souls leave the world of the living and pass through the well into the realm of the dead. For generations, the well has ensured that this process happens calmly and in an orderly way. For the people of this world, it is therefore a sacred place. A symbol of farewell, but also of the natural cycle of life. But at the beginning of our story, this balance begi…

  • Devblog #5 - 16 January 2026

    Hello everyone!First of all, we’d like to wish you a happy new year! We hope you got through the holidays well and made it into the new year without too many starting difficulties.Our last update was a few days ago, and a lot has happened since then. Instead of overwhelming you with everything at once, we’ll be sharing upcoming changes and improvements step by step in regular devblogs. So stay tuned!We’ve already mentioned the topic of today’s blog: starting difficulties.During the development of Survivor of Egypt, our focus has always been on creating a game with deep mechanics that allow – or even encourage – hours of tinkering and planning. We’ve now reached a point where we’re confident we’ve achieved that goal. That’s exactly why we want to shift our focus to the opposite side of the experience: the first turns and the getting-to-know-the-game phase.Because we’ve realized that a de…

  • Devblog #4 - 7 August 2025

    Hello, some time has passed since our last meeting, and we haven’t been idle. In the past few weeks, a lot has happened in the project, and we’re excited to share with you today a build update. The version you last saw is now about a month old (07/04/25), and since then, numerous new assets, features, and improvements have been added to further sharpen the gameplay experience.Our goal was to integrate the multiplayer mode, significantly enhance the user interface, and provide players with more options during combat to develop the best battle strategy for their inventory. Everything you find in this email is part of the build we’ll be showcasing at this year’s Gamescom—perfect for getting an early look at the new features. From August 20th to 22nd, we will be showcasing SoE at Gamescom Business Area on the SAXONY communal stand.The player can now compete against other players in PVP and…

  • Devblog #3 - 30 April 2025

    Hey everyone, we’re back again! Time really flies when you're having fun, it feels like I made the last post just yesterday! Today we've got some updates on previously mentioned topics and, of course, another sneak peek just for you! Let’s start by talking about the most important part first. We mentioned the improved onboarding last time, and we’ve been working on it ever since. Your first contact with the game should feel as amazing as we know it can be, so to ensure that, we’ve put even more effort into it. We’re confident we’re on the right track as we are making progress every single day! Secondly, we’ve been talking a lot about the look and feel of the game in recent posts, but we haven’t really delivered on showcasing it, until now. Managing your inventory is a crucial part of the game, so we want it to feel both fun and impactful. Take a look at what we’ve cooked up for our attr…

  • Devblog #2 - 13 April 2025

    Hey again, everyone! We’re back with our second devblog and excited to share what we’ve been working on over the past two weeks, so let's jump right into it and talk about what we promised last time! We’ve made some great progress on the look and feel of the game! We've added new VFX to make everything feel more satisfying and dynamic, and while it’s already coming together nicely, it’s definitely still a work in progress. There are a ton of ideas floating around for how to make the game really shine, so we’ll be continuing to polish and tweak things as we go. Last time, we also teased the class system rework, so let’s talk about that! We've been playtesting with four core classes until now: the Mage, the Knight, the Ranger, and the Nobody (yep, that’s actually the name). But we figured you might want even more variety, so we’ve come up with four brand-new classes! Say hello to the Assa…

  • Devblog - 25 March 2025

    Hey everyone! We’re excited to kick off our very first devblog here on Steam! As we continue developing Survivor of Egypt: The Ancient Curse, we want to bring you along for the journey, sharing behind-the-scenes insights, development progress, and sneak peeks at what’s coming next. In this first post, we’ll talk about where we are in development and give you a glimpse of what’s ahead. Stay tuned, and let’s build something amazing together! Right now, we’ve built a solid foundation, and the core gameplay is in a great place! With various meta progressions and difficulty scaling, there’s already plenty of replayability. However, one of our biggest challenges at the moment is the beginning of the game. We've noticed that it can be a bit difficult to grasp at first, so we’re focusing on improving onboarding and early-game clarity to make sure new players can jump in and have fun right away.…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3411590
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperFourexo Entertainment
PublisherFourexo Entertainment
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Fight your way through endless hordes of monsters in this survival roguelite. Craft and optimize your gear, manage your inventory, and use merchant abilities to face increasingly challenging enemies. How long can you survive?

About this game

We are planning a Steam Playtest. Unlocking works via the Steam Wishlist. If you are interested in testing the game, please let us know via the Wishlist. This fast-paced roguelite RPG combines strategic inventory management with intense combat in a dynamic blend of action and planning. Personalize your adventure with a wide variety of upgradeable and customizable weapons and items, along with powerful synergies that let your characters grow and evolve. With varied difficulty options, deep meta-progression , and endless replayability , every choice determines your path to victory. Explore a vast collection of 270 unique items that you can upgrade and enhance. Choose from 60 different weapons , each with its own upgrade path. Master one of 4 distinct classes - from mighty Knights to powerful Mages- and combine your chosen class with powerful items to create the perfect build for your run. After each round, seek out one of three unique merchants : visit the mystical Mage for powerful potions and mystical Items, trade valuable goods with the shrewd Trader, or enhance your gear at the Blacksmith's forge. Store excess treasures in your chest, allowing you to build an ever-growing collection of powerful gear. Your weapons grow stronger with each use, offering a diverse array of enhancements - from temporary boosts to permanent upgrades - allowing you to customize your arsenal as you see fit. Discover rare items and experiment with powerful combinations and a system to extract an ability and apply it to another item to optimize your build. Beware—every decision comes at a cost. Battle your way through relentless hordes of enemies on 27 Hand Crafted Maps and face fearsome boss encounters, including the dreaded Skeleton King, while discovering valuable treasures along your journey. Each Run features 10 to 16 rounds, with the option of an endless mode . They last around 30 - 60 min . The higher the difficulty level, the longer and harder, but the more you will be rewarded at the end. Each System is designed in a way to minimize Randomness and prioritize Player Choice, influenced by the inventory and your playstyle. The longer you survive, the more challenging…

Supported languages

English, German, French, Italian, Spanish - Spain, Dutch, Norwegian, Swedish, Czech, Turkish, Ukrainian, Hungarian, Traditional Chinese, Simplified Chinese, Russian

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
27Cross-Platform Multiplayer
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Survivor of Egypt: The Ancient Curse's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Survivor of Egypt: The Ancient Curse's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Survivor of Egypt: The Ancient Curse at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

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Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.