SPSTEAMPULSELIVE ANALYTICS
Death Ring: Second Impact

Death Ring: Second Impact Steam metadata

Rouge Mecha | Jul 11, 2025 | game

Released

0players observed · 5 October 2026 - 15:15:44 UTC

StrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak101
  • Units sold (VGI)2,376
  • Revenue (VGI)$36,098
  • Review score80% positive

Death Ring: Second Impact metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak101
  • Units sold (VGI)2,376
  • Revenue (VGI)$36,098
  • Review score80% positive
  • Total reviews177
  • Release dateJul 11, 2025
  • DeveloperRouge Mecha
  • PublisherRouge Mecha

Genres: Strategy, Early Access

Company pages: Developer: Rouge MechaPublisher: Rouge Mecha

Top Steam chartsTop 100 gamesGame directorySteam Store page

Death Ring: Second Impact Steam metadata

Death Ring: Second Impact metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3415580/metadata
Steam Storehttps://store.steampowered.com/app/3415580/
Steam Communityhttps://steamcommunity.com/app/3415580
PCGamingWiki search
IGDB searchSearch IGDB for Death Ring: Second Impact

Reviews, pricing, and metadata

Review summary

Mostly Positive

80% positive, 141 positive, 36 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 11 July 2025

Latest Steam announcements

  • Version Update Notice V0.6.3 | 1013 - 13 October 2025

    Commander! The version update (v0.6.3) has been released. The main content is as follows:Fixed an issue where M16 abnormally restored Magazine Capacity under specific operationsIntegrated Unity Engine security update.If you encounter any issues after the update, feel free to reach out to us via the Steam Discussion or our official community platform!

  • Version Update Notice V0.6.2 | 0926 - 26 September 2025

    Commander! The version update (v0.6.2) has been released. The main content is as follows:Fixed an issue where in certain cases abnormal monster kills caused battles to not endFixed an issue where loading a save granted extra free refreshes in the module storeFixed an issue where the Terror’s Roar buff was removed abnormallyOptimized Hp bar displayFixed an issue where using Slip Shot did not remove Active Camouflage stateIf you encounter any issues after the update, feel free to reach out to us via the Steam Discussion or our official community platform!

  • Version Update Notice V0.6.1|0923 - 23 September 2025

    Commanders,Thank you for your feedback today regarding the abnormal behavior of the Mother Rat in the "Monster Defense Operation III" level of the Belhaven Chapter. The fix has been completed and deployed. This issue was primarily caused by a critical problem that occurred during the development of buffs related to Chapter III, which resulted in the Mother Rat not exiting as designed, thereby affecting the normal progression of the level. The issue has now been resolved, and the level can be completed normally.We sincerely apologize for the impact this issue has caused. We have strengthened inspection and testing within our development process to prevent similar situations from recurring.Thank you for your understanding and support!

  • Version Major Update Notice V0.6.0 | 0922 - 22 September 2025

    Commanders, thank you for your patience! Today, we are officially launching the v0.6 Major Update — \.This update brings:New Chapter: Primal Death RingNew System: Mecha Paint CustomizationNew Mecha: Antey from Siberia Manufacturing GroupA set of brand-new modules and loadoutsIt’s another all-nighter editing trailer — check them out!New Map MechanicsAccording to reports from the Association’s advance team, the Primal Death Ring contains multiple extreme environments. In the \, blizzards erode every challenger that dares to step in, while the Cryo condition makes Mecha movement sluggish. Commanders must direct their squad with extra caution.In the \, rivers of lava devour anything that trespasses. Mecha must constantly avoid molten flows, descent of fire, and heatwaves that render armor and shields useless.As missions progress, you will lead Griffin Squad into the core of the Primal Death…

  • Version Update Notice V0.5.2 | 0909 - 9 September 2025

    Commander! The version update (v0.5.2) has been released with the following changes:Fixed an issue where certain loadout materials displayed abnormallyFixed an issue where some mech movement animations behaved abnormallyFixed abnormal stacking of skill costs for modules M32, M83, M151, and M167 during battlesFixed abnormal effects of module M35 during battlesFixed abnormal data stacking of module M70 during battles and extended its effect durationFixed module M82 not functioning in battlesFixed stacking issue of module M96 dataFixed incorrect mission objectives in event settlementsFixed the issue where the "Helstorm" Heavy Rotary Cannon’s Rapid Fire were blocked by dead Poison FrogFixed an issue where the tutorial could not continue due to specific operationsFixed an issue where the event duration UI displayed incorrectlyIf you encounter any issues after the update, feel free to reach o…

  • Version Update Notice V0.5.1 | 0828 - 28 August 2025

    Commander! The version update (v0.5.1) has been released. The main content is as follows:Fixed an issue where the game could not start after updating to version v0.5.0 due to insufficient Omnium MatterOptimized the level of material detail in certain scenesIf you encounter any issues after the update, feel free to reach out to us via the Discussion Board or our official community platform!

  • Version Update Notice V0.5.0|0826 - 26 August 2025

    It has been over a month since Death Ring: Second Impact entered Early Access, and we sincerely appreciate all your support! We are currently working at full speed on a brand-new chapter and new features, which we plan to bring to you next month. Without further ado, here is the update content:Key UpdatesPool Dilution Issue Resolved Since the launch of the EA version, we have received extensive feedback regarding the Recruit Pack unlocking logic. We understand that pool dilution has impacted your tactical experience, so we’ve reworked the system:The previous module and loadout disabling system has been unified into a Recruit Pack enable/disable system.At least 12 Recruit Packs must remain enabled to start a mission.Existing packs have been partially adjusted to fit this new logic.New Save PointsExiting during the preparation phase or returning to the main menu now saves your Hangar conf…

  • V0.5.0 Upcoming Update Announcement | 0819 - 19 August 2025

    Commander, Version V0.5.0 will be released on August 26. This update introduces adjustments to the save system and the new Recruit Pack Ban feature. As a result, your current battle progress will not be preserved.Rest assured—your Omni-Matter, Catalyst Zero, unlocked Recruit Packs, and Chapter progress will remain intact. Please try to complete any ongoing battles before the update.Known Update ContentNew Recruit Pack Ban Feature: Choose from your unlocked Recruit Packs at the start of battle.Additional Auto-Save Points: Progress will now be saved automatically when manually exiting during the daily maintenance phase and at the end of each in-game day.New Recruit Packs Added: The Siberia Manufacturing Group has brought us some mysterious new equipment.If you encounter any issues, feel free to contact us via the Steam Discussion Board or our official community channels!

  • Version Update Notice V0.4.9 | 0807 - 7 August 2025

    Commander! The version update (v0.4.9) has been released. The main content is as follows:Adjusted the direction of the mecha when they are deployed, making it more naturalFixed an issue where certain monsters could cause a freeze due to missing death animations.If you encounter any issues after the update, feel free to reach out to us via the Steam Discussion or our official community platform!We expect to release an update regarding new content and mechanic changes within August. Stay tuned!

  • Version Update Notice V0.4.8 | 0731 - 31 July 2025

    Commander! The version update (v0.4.8) has been released. The main content is as follows:Adjusted the direction of units when they are generated, making it more naturalUpdated the visual effects of the "Polar Night" Floating CannonFixed an issue where the default language would still be set to English when interacting with the Steam language API. The default language will now automatically switch based on the system languageFixed an issue where, after a battle victory, the Catalyst Zero would be automatically added to the Catalyst Zero bonus, causing incorrect display of remaining quantitiesFixed an issue where the tutorial level would freeze under certain operationsFixed an issue where Reactive Armor would trigger other counterattack effects and cause a program errorFixed an issue with the shooting animation being stiff when operating \ with "RainStorm" LMG ComboFixed an issue where Ta…

  • Version Update Notice V0.4.7 | 0727 - 27 July 2025

    Hi Commander! A hotfix (v0.4.7) has been released. The main content is as follows:Fixed a freezing issue caused by incorrect summon logicFixed the issue with the incorrect display of event durationIf you encounter any further issues after this update, please don’t hesitate to contact us through the Discussions or community channels. Thank you again for your support and trust, Commander.

  • Version Update Notice V0.4.6 | 0724 - 24 July 2025

    Hi Commander!Here are the key updates in Patch V0.4.6:New Features & OptimizationsNew System:Tutorial Review PanelTerm Explanation PanelMap Mechanics PanelThese panels can be accessed anytime during both Combat and Preparation phases.New Feature:When there are 10 or fewer enemies on the field, activating a skill will now highlight the outlines of all remaining enemies.Art Upgrade for certain Loadouts:"Mjolnir" HMG"Adur Gushnasp" Incendiary MissileBug FixesAdjusted the stacking rules for the Rupture Efficiency on Module M12.Fixed an issue where Module M81's counter and effects were not working correctly in combat.Fixed an issue where deleting save data in Settings did not also delete its associated Heat Preset.Fixed an exploit allowing infinite Energy Skill usage by combining the \ skill and Module M151:\ no longer costs any resources, preventing it from triggering Module M151's Energy c…

  • Version Update Notice V0.4.5 | 0717 - 17 July 2025

    Commander, thank you for your continued patience.Over the past few days, we’ve received a large numbers of feedbacks from the community. Our team has spent significant time organizing and reviewing these suggestions, followed by thorough internal discussions and planning. A development roadmap is on the way and will continue to evolve with your input.In the meantime, we’ve already implemented several straightforward and widely supported suggestions. You’ll find these reflected in today’s update.We’re also aware that some Commanders recently experienced severe game-freezing issues. This was a top priority for us, and we worked tirelessly to resolve it. If the issue persists after the update, please reach out to us right away. We sincerely apologize for the inconvenience and appreciate your understanding.New Features & OptimizationsHangar UI Improvements: Free refreshes and unspent Almond…

  • Hotfix V0.4.4|July 12 - 12 July 2025

    Key Updates|Adjustments Regarding Puzzle LevelsAfter receiving substantial feedback, we noticed that some puzzle levels were negatively impacting the overall experience due to a lack of guidance. Therefore, we have implemented the following major changes:Puzzle levels will now exist on a single branch.The \ level has been redesigned, removing its puzzle elements.For other retained puzzle events, additional dialogue hints have been added.Added a new non-puzzle combat level: \. If you wish to avoid encountering puzzle-related events, please select the first option during the \ mission: "Combat Route - Execute rapid thrust maneuvers via Mecha propulsion systems."After selecting this, you will no longer enter any puzzle-related events. Please understand that this is only a temporary transitional solution. We will continue to iterate and optimize puzzle levels, including hint logic, event de…

  • Early Access Starts NOW! - 11 July 2025

    So what's in the box?New Prologue: Twin Tracks Begin your journey where it all starts — get introduced to the world of Death Ring and its core tactical systems.Chapter 1: Rust City Dive into a reimagined version of Rust City, now with visual upgrades and new, unrevealed special missions waiting to be discovered.Chapter 2: Belhaven Our most ambitious battlefield to date. Built with care, tuned for intensity — we hope it brings some "impact" and surprise you deserve.HEAT Mode A challenge system for Commanders who want more. Beat stages on higher Heat levels to earn extra resources. Still wondering if anyone can beat Belhaven with Heat 80. (To be honest, our devs can't. Shame on them)More Content 30+ loadouts, 200+ modules, dozens of different enemies and map mechanics with the arrival of a mysterious new faction. Friend or Foe? That’s up to you.Estimated PlaytimeFor now, a single go throu…

  • Demo Update Announcement - 10 July 2025

    Since the release of our Demo in February, we've received an overwhelming amount of feedback. To review and implement these suggestions, we have invested far more time and effort than expected, but we truly believe it was all worth it.Here are some of the major changes we've made during this time:Complete overhaul of the stat system: We've restructured the core attribute types into four categories: Combat, Firepower, Mechanics, and Particle. This change will make them more intuitive and easier to understand. Armor and damage types have also been reworked, allowing armor to have unified structures while supporting a variety of special effects.Loadout system adjustments: We’ve merged the left hand and right hand weapon slots into a single slot. Don’t worry, all your favorite weapon combinations are still available, with new skill sets!New module panel system: Introducing a brand new resou…

  • Early Access Announcement - 9 July 2025

    Commander, it's been a while.After countless optimizations and preparations, here's the plan:Death Ring: Second Impact enters Early Access on July 11th.We worked through the night to bring you a new trailer, showcasing Chapter2: Belhaven and some additional content.About Early Access: Death Ring: Second Impact is a game we've poured our hearts into. Since launching the demo, we've received an incredible amount of feedback, which has led to major improvements and core system reworks (as detailed in the previous update). We've always believed that the best way to shape this game into something truly special is with your ongoing input, and that's exactly why we chose Early Access.So what's in the box?New Prologue: Twin TracksBegin your journey where it all starts — get introduced to the world of Death Ring and its core tactical systems.Chapter 1: Rust City Dive into a reimagined version of…

  • Patch V0.8.2.25 for Demo - 24 February 2025

    Good day Commander! Here are a few things we have been working on since Demo release: New Feature: 1. Added new languages: Traditional Chinese and Japanese. 2. Added map edge indicators. 3. Added daily-changing transition effects. 4. Added temporary process guidance. Optimizations: 1. Visual improvements: The following indicators now display grids: - Deployment range indicator - Attack range indicator - Movement range indicator - Enemy threat range indicator 2. Optimized enemy turn movement logic and camera logic. 3. Improved UI display accuracy. 4. Fixed an issue where guide videos did not play on certain devices. 5. Other 121 optimizations and 153 bug fixes. Known Issues: 1. Sound system: A complete overhaul is planned. 2. Loading system: The loading system will be adjusted to increase progression and guidance while maintaining freedom. 3. Character art and events: Some character art…

  • NEXT Fest Demo Introduction and Future Plans - 24 February 2025

    Greetings Commander! The DEMO's popularity has completely surpassed our expectations. Huge thanks to our awesome community! We know the game still needs polish, but with your feedback, we'll transform it into something truly special. First off—THANK YOU ALL! So What's This Game About? Death Ring: Second Impact puts you in command of the mecha squad "Griffin" to defend humanity from monstrous threats. Power up your mechs with a few elements: Loadouts are key to your mechs’ abilities, granting them different skills. Combine Loadouts to unlock extra skills. Example: Heavy Sword + Thrusters = "Strike" skill! Chase Rare Loadouts: Higher rarity = bigger base damage. Additionally, SP loadout provides special enhancements. Modules: Equip modules that boost skills in creative ways. A Strike module could amp damage based on movement distance—perfect for hit-and-run tactics! Each mecha can equip m…

Patch notes and updates

S.noRelease datePatch nameGID number
113 October 2025Version Update Notice V0.6.3 | 10131813041031332485
226 September 2025Version Update Notice V0.6.2 | 09261811772772269547
323 September 2025Version Update Notice V0.6.1|09231811138915556485
49 September 2025Version Update Notice V0.5.2 | 09091809869180199305
528 August 2025Version Update Notice V0.5.1 | 08281809235871580495
67 August 2025Version Update Notice V0.4.9 | 08071807332909567922
731 July 2025Version Update Notice V0.4.8 | 07311806698490688321
827 July 2025Version Update Notice V0.4.7 | 07271806064758705125
924 July 2025Version Update Notice V0.4.6 | 07241806064758606490
1017 July 2025Version Update Notice V0.4.5 | 07171805431065340379
1112 July 2025Hotfix V0.4.4|July 121805065414281008
1210 July 2025Demo Update Announcement1803527891952513
1324 February 2025Patch V0.8.2.25 for Demo1792116353332226

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3415580
Live current players0
SteamPulse tracked peak101
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateJul 11, 2025
DeveloperRouge Mecha
PublisherRouge Mecha
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent80%
Positive reviews141
Negative reviews36
Total reviews177
Steam recommendations164
AchievementsNot available
Average playtime forever1,004 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3415580/

Short description

Death Ring: Second Impact is a turn-based Roguelite strategy game. As the commander of the "Griffin" squadron, you must lead your Mechas and Pilots to resist the threat of mutated monsters and approaching to the secrets hidden behind the Death Ring.

About this game

Customize Your Mecha Squad Choose from tons of loadouts and fully arm your mecha squad. Each loadout offers a unique combat style and method of attack. Certain combinations even unlock Synergy Skills . Endless Mechanic Combinations Pick from hundreds of unique modules and assemble them to forge a combat style that’s truly your own. Whether it's ruthless firebringer, agile striker, or combat engineer, the way you fight is defined by how you assemble. What if you're lucky enough to find a growth-type module in early game and slot it into your command panel which affects all the mechs... Engage in Dynamic Events and Combat Maps Experience various events across different disaster stages, building your understanding of the pilots and uncovering the dark secrets behind the Death Ring . Complete missions such as decapitation, evacuation, defense, and mining to earn rewards that can change the fate of cities. Fight the Monster Horde Face terrifying creatures like the vengeful Acid Lizard, explosive Poison Frog, and spiked Shiver Princer. Utilize your mecha squad's plan strategies, like raiding enemy backlines, causing chaos among elite monsters, and unleashing group bombardments to succeed. Every choice could be the key to humanity’s survival.

Supported languages

English, Simplified Chinese, Japanese, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Linguagem imprópria Violência fantasiosa
steam germany6Schimpfwörte Fantasy-Gewalt
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Death Ring: Second Impact's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Death Ring: Second Impact's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Death Ring: Second Impact at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,107,2505 October 2026 - 15:24:01 UTC1,818,368
2Wallpaper Engine108,2885 October 2026 - 14:35:13 UTC150,271
3Dota 2820,9595 October 2026 - 15:24:02 UTC1,291,328
4Escape From Duckov3,1965 October 2026 - 04:50:52 UTC301,322
5Brotato12,0295 October 2026 - 13:36:37 UTC23,754
6BlazBlue Entropy Effect4,0165 October 2026 - 14:19:59 UTC5,599
7月圆之夜 (Night of Full Moon)4724 October 2026 - 15:22:08 UTC1,501
8Once Human19,1555 October 2026 - 13:17:49 UTC231,343
9Party Animals11,4835 October 2026 - 14:04:22 UTC57,806

Related Steam games by tag and genre

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2820,9595 October 2026 - 15:24:02 UTC1,291,3282,758,031Valve
Slay the Spire 283,3185 October 2026 - 15:16:17 UTC574,638199,438Mega Crit
Total War: WARHAMMER III58,9335 October 2026 - 14:34:34 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Don't Starve Together49,1495 October 2026 - 14:34:50 UTC122,662531,182Klei Entertainment
Hearts of Iron IV48,7435 October 2026 - 15:08:52 UTC93,196377,014Paradox Development Studio
Baldur's Gate 346,2565 October 2026 - 14:58:59 UTC875,343836,282Larian Studios
Sid Meier’s Civilization® VI38,0135 October 2026 - 15:16:25 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord34,6935 October 2026 - 14:58:17 UTC248,034297,199TaleWorlds Entertainment
RimWorld32,1475 October 2026 - 14:45:47 UTC95,851239,107Ludeon Studios
Arena Breakout: Infinite31,0945 October 2026 - 13:18:22 UTC65,94478,112Morefun Studios
7 Days to Die29,3095 October 2026 - 14:27:41 UTC124,449401,451The Fun Pimps
Football Manager 2627,8815 October 2026 - 13:17:10 UTC82,75036,155Sports Interactive

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,1945 October 2026 - 14:22:29 UTC399,748Not availableBULKHEAD
Valheim105,0325 October 2026 - 14:05:25 UTC498,478533,888Iron Gate AB
Slay the Spire 283,3185 October 2026 - 15:16:17 UTC574,638199,438Mega Crit
Project Zomboid61,7105 October 2026 - 15:13:39 UTC122,811467,999The Indie Stone
Palworld60,4535 October 2026 - 13:57:34 UTC2,101,535451,088Pocketpair
VRChat43,8955 October 2026 - 12:56:42 UTC74,217269,026VRChat Inc.
Path of Exile 226,6845 October 2026 - 15:09:19 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended25,9505 October 2026 - 14:35:32 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.22,2725 October 2026 - 15:05:34 UTC266,908420,693semiwork
BeamNG.drive15,5335 October 2026 - 11:39:48 UTC44,232392,944BeamNG
RuneScape: Dragonwilds13,9165 October 2026 - 15:11:37 UTC39,10324,686Jagex Ltd
The Isle13,8625 October 2026 - 08:21:59 UTC27,916121,501Afterthought LLC

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.