- Day 3 - Part 1 Completed - 18 September 2026
Hello Everyone!Welcome back to another development update. I hope you're all doing great. I've been heads-down for a while, so I've got quite a bit to share this time — let me walk you through what I've been working on.Day 3, Part One Is CompleteI've finished the first part of Day 3's production, and it's been a serious challenge. Part of it is the gameplay itself, but the bigger jump has been the sheer number of animations I've packed into this section alone. It's easily the most animation-heavy stretch of the game so far.Choices That Actually Change What You SeeThe three main scenes in this part now come with several branching outcomes. And I don't mean swapping a picture or two to tell one ending from another — I'm talking about producing a real, not-insignificant number of extra shots and animations to back up each variation. The game isn't built around massive branching, precisely…
- New Features, More Freedom, and a Look Ahead - 5 June 2026
Hey everyone, It's been a productive few months, and I want to catch you up on what's been happening behind the scenes — both what's already in the game and what's coming next. Day 2 Is CompleteThe biggest milestone first: Day 2 is fully done. This was by far the most content-heavy section of the game so far — packed with story beats, character development, and the kind of slow-burn tension that defines the experience. If Day 1 was about arrival and unease, Day 2 is where you start to feel that something deliberate is being orchestrated around Ethan.I'm also really happy with how the intimate scenes turned out. Day 2 has a good mix of both foreplay and full scenes, and each one was crafted to feel like a natural part of the story rather than something bolted on. It's the section where I invested the most time into getting the adult content right, and I think it shows. Save During Dialog…
- Demo Updated: A More Accurate Vision of Tenebris Legion - 8 April 2026
Demo Update — Content Revision, Hint System & Bug FixesHey everyone, A new update for the Tenebris Legion Demo is now live. Here's a breakdown of what changed and, more importantly, why. Content Revision: Removing the Futa SequenceThe most significant change in this update is the removal and replacement of a scene involving futa content. I want to be transparent about the reasoning behind this decision. That sequence wasn't a mistake in itself — it was something I added because I found the idea interesting at the time. The problem is that I didn't think through the implications: one isolated scene was enough to create the impression that futa content is a recurring part of the game, when it never was and never will be. That's not fair to players on either end — those who came in expecting more of it, or those who stayed away because of it.The scene has been replaced with content that be…
- Development Update: Day 2 Done & The Night Begins - 6 April 2026
Day 2 Is Complete Hey everyone! Day 2 has been sitting on my to-do list for a long time — not because I wasn't working on it, but because of the sheer amount of content it required. Completing it solo is one of those milestones that's hard to explain unless you've been following along from the start. But here we are. 🕵️ Day 2: Investigation, Characters & Secrets Day 2 is now fully complete. This is one of the most important days in the game — it's where Tenebris Legion really starts to feel like the investigation experience I set out to build. Ethan begins connecting the dots, interrogating characters, picking up and using objects, and slowly building a picture of what's actually going on in that house. It's also the day where you genuinely start to get to know these women — their personalities, their contradictions, and the sense that each of them is hiding something. By the end of Da…
- One Developer, Thousands of Lines: Tenebris Legion Progress Report - 1 February 2026
Hey everyone!I wanted to share what I've been working on these past few weeks. Development has been intense, and I'm making significant progress towards the summer 2026 full release.Recent AccomplishmentsI've just completed a complex dinner sequence featuring over 1,000 lines of dialogue. Every conversation is designed as a strategic encounter where characters have their own objectives and agendas. It's not just filler dialogue; it's meaningful character interaction that drives the story forward.I've also been hard at work on the visual side, creating new animations and static images for recent content. My workflow involves rendering in Daz3D, compositing in Unity and Photoshop, and generating multiple iterations until each shot looks exactly right. Quality over quantity has always been my approach.New Systems & ImprovementsI've implemented several major features that will enhance the f…
- Tenebris Legion is Featured in Steam's Detective Fest! - 14 January 2026
Hey everyone!Great news! Tenebris Legion is currently participating in Steam's Detective Fest, running until January 19th.This is a fantastic opportunity to get more visibility for the game and reach players who love detective and investigation-themed games. If you haven't already, now's a perfect time to:Wishlist the game on Steam (if you haven't yet)Share the Steam page with friends who might be interestedCheck out the store page to see how it's lookingEvery wishlist and interaction during these festival events helps with Steam's algorithm and gets Tenebris Legion in front of more potential players.Thank you all for your continued support - it means everything to this project!
- Demo Guide Now Available! - 4 January 2026
Hey everyone,I've noticed some players are getting stuck at certain points in the demo, so I've put together a guide to help you progress through the game. You can find it in the Steam Guides section!This is just a temporary solution while I work on implementing a proper hint system that will replace the current objectives display. I'm hoping to integrate this new feature soon, which should make navigation and puzzle-solving much more intuitive without breaking immersion.Thank you all for your patience and continued support. Your feedback has been incredibly valuable in shaping the game, and I really appreciate everyone who's taken the time to play the demo and share their thoughts.If you run into any issues or have suggestions, feel free to leave a comment here or reach out through the community hub. Tenebris Legion DEMO GUIDEThanks again!
- Holiday Greetings & A Look at What's Coming - 24 December 2025
Hello everyone, First, I hope you're all having a wonderful holiday season! Merry Christmas to those celebrating, and happy holidays to everyone! Thank you so much for your support and encouraging messages about the game! Every bit of help spreading the word means a lot. As you know, it's not easy to find this type of gameplay in the genre—mixing classic point-and-click adventure mechanics with visual novel storytelling. I believe there are people out there who will love this concept! As you can imagine, I'm working non-stop to get the game ready as soon as possible. Right now I'm deep into production of Day 2, which is already well advanced. This won't be an extremely long story, but rather one that takes place over just a few days. Day 2 is one of the most important and longest days, which is why it's taking more work.I also want this game, unlike my previous game (Pleasure Thieves),…
- Demo Update - Global Improvements - 2 December 2025
Hello everyone, I'm excited to announce that I've made several improvements to the demo to enhance your experience, all while continuing to work on the rest of the game! These aren't drastic changes, but rather small details that improve the overall experience: Added animations during the dinner scene Added Animations in the final scene with the demon Support for opening the inventory and main menu with Steam Deck buttons (if anyone can confirm this works, I would be very grateful!) Bug fixes Regarding the rest of the development, everything is progressing according to plan and I expect to launch the game during the first half of 2026. If you experience any issues with the demo, please let me know. Thank you so much!
- Tenebris Legion - Development Update - 17 October 2025
Hey everyone! First of all, I want to thank you all for your comments encouraging me to keep working on the game and not rush the release. Thanks to your support, I've been able to introduce improvements that would have definitely been left out otherwise. If you haven't seen much news lately, it's not because I'm not working on the game—quite the opposite! These past few months have been pretty hectic, polishing and finishing each section before moving on to the next. Everything is progressing at a good pace. I'm trying to include as much femdom content as possible without crossing Steam's lines—which, as you may already know, are boundaries that can't be crossed. I've already implemented the save system, and the UI work is still ahead. We all know how important saves are in this type of game, so even though you haven't seen the system in the demo, rest assured it will be in the final g…
- Development Progress - 20 August 2025
Thank you all so much for playing the Tenebris Legion demo and sharing your ideas and feedback! I promise every comment is carefully considered and implemented when it fits the game’s vision. I’m working tirelessly as a solo dev to finish the game as soon as possible, though as you can imagine, it’s no small task. The gameplay is coming along nicely, and I’m now focused on tying everything together, replacing placeholder dialogue with final versions, and polishing the art to create a game I’m truly proud of. As you know, I’m aiming to put a fresh spin on the adult VN genre by adding deeper gameplay with classic adventure game mechanics. While my original plan was to release by October, I might need to push the date a bit to avoid rushing and ensure a polished game. I’m still working on timelines and will keep you posted. Huge thanks for your support and wishlists! You make this journey…
- Tenebris Legion Demo Now Available on Steam! - 11 June 2025
Hey everyone! After countless hours of hard work, I'm thrilled to announce that the Tenebris Legion demo is finally here!The demo gives you a taste of what's to come, covering the events of Day 1. You'll meet Laura, one of the main characters, experience the game through Ethan's eyes, and get a feel for the navigation system and overall gameplay. While this isn't representative of the final quality (I'm constantly improving things!), it should give you a solid preview of where the game is headed.Quick heads up: Save systems and achievements aren't available in the demo, but they'll be fully implemented in the final release.Mac users: I haven't forgotten about you! I'm working on getting the Mac version ready and hope to release it in the coming weeks. Thanks for your patience!I genuinely hope you enjoy this sneak peek at what's coming. If you have any feedback that could make the game b…
- Game Update: Demo Coming Soon! - 24 April 2025
Hello everyone! First of all, I want to express my deepest gratitude for your interest in my game. Your support provides tremendous motivation to continue with the development. I'm excited to announce that very soon, I'll be releasing a playable demo! This will give you the opportunity to try the game and share your opinions while I work on completing the full version. The game is actually quite far along in development, and I've spent these last few months polishing the demo to ensure it represents the quality I aim to achieve in the final product. Since I'm still working on the game, your feedback will be invaluable in helping me implement improvements I might have overlooked. I encourage you to suggest enhancements for the game, always with respect, of course. In future updates, I'll be sharing more about the game's overall story and characters, so stay tuned for that! I hope that wi…