SPSTEAMPULSELIVE ANALYTICS
Lets Get Loot!

Lets Get Loot! Steam metadata

John Timpson, Teeja Timpson | Mar 23, 2025 | game

Released

0players observed · 22 September 2026 - 02:59:34 UTC

ActionAdventureCasualSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak112
  • Units sold (VGI)1,580
  • Revenue (VGI)$6,308
  • Review score60% positive

Lets Get Loot! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak112
  • Units sold (VGI)1,580
  • Revenue (VGI)$6,308
  • Review score60% positive
  • Total reviews43
  • Release dateMar 23, 2025
  • DeveloperJohn Timpson, Teeja Timpson
  • PublisherJohn Timpson

Genres: Action, Adventure, Casual

Company pages: Developer: John Timpson, Teeja TimpsonPublisher: John Timpson

Top Steam chartsTop 100 gamesGame directorySteam Store page

Lets Get Loot! Steam metadata

Lets Get Loot! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3454530/metadata
Steam Storehttps://store.steampowered.com/app/3454530/
Steam Communityhttps://steamcommunity.com/app/3454530
PCGamingWiki search
IGDB searchSearch IGDB for Lets Get Loot!

Reviews, pricing, and metadata

Review summary

Mixed

60% positive, 26 positive, 17 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Steam Leaderboards, Family Sharing

Achievements

22

Platform releases
  • Steam 24 March 2025

Latest Steam announcements

  • The Future of Let’s Get Loot - 4 January 2026

    Hello Looters,It’s been quite some time since the last meaningful update to Let’s Get Loot, and I owe you transparency about why.Part of the silence was simply life being busy—but the bigger reason was that the game itself was at a crossroads. Since the last patch, I’ve been working on what became a massive rework of every major system in the game. As development progressed, it became increasingly clear that this update wasn’t just an evolution of Let’s Get Loot… it was turning into an entirely different game.That realization forced a hard but necessary reality check.After a lot of reflection—and conversations with peers in the industry—I’ve come to accept that the original vision for Let’s Get Loot ultimately didn’t land the way I hoped. While there were parts of the game that worked and moments that were genuinely fun, the foundation missed the mark in several critical areas: depth, l…

  • Season 2 to Offseason Transition - 1 June 2025

    🛠️ **Let’s Get Loot – Offseason Transition Patch** 🛠️ Season 2 has officially ended, and we’re now entering the **first-ever Offseason** in *Let’s Get Loot*! While today’s patch doesn’t include many gameplay changes, it marks the beginning of a major rework phase as we prepare for a bigger, better Season 3. ### 🔄 What’s New: - **Season 2 saves** have been moved to the *Prior Saves* section on the main menu. - The **Offseason** has begun! You can start new games and play as usual, but **no season rewards** will be granted at the end. - **Season-specific UI** elements, like timers and info windows, have been temporarily removed. - **Leaderboards are disabled** during the Offseason while they undergo a complete overhaul. - **Season 2 leaderboard rewards** are now live, granting bonus salvage gems based on your final position (following the same format as Season 1). 🔧 The Offseason will…

  • LGL State of the Union - 26 May 2025

    🎙️ **Let’s Get Loot – State of the Union** 🎙️ Hello Looters! You’ve probably noticed the updates for *Let’s Get Loot* have been a bit irregular lately. That’s because I’ve been taking a step back to reflect on the direction of the game. As I’ve made balance changes over time, I’ve realized that some features have drifted away from the original vision—some for the better, others not so much. It’s time to realign *Let’s Get Loot* with its core identity. --- ## 🚧 **Current Pain Points** Here are the immediate issues I believe are holding the game back: - **Lack of Clear Goals**: New players often feel lost without a clear sense of purpose. - **Unhelpful Leaderboards**: Current leaderboard implementation doesn’t meaningfully reflect player progress. - **UI Inconsistencies**: Vital information is scattered or unclear, making the game less accessible. - **NOT ENOUGH LOOT**: The current loo…

  • Patch 3.45 - Lag Updates - 19 May 2025

    ⚙️ **Patch 3.45 – Lag Reduction & System Improvements** ⚙️ This patch focuses heavily on reducing **end-game lag**, while laying the groundwork for exciting future features like **Item Set Bonuses**. Several performance tweaks and balance updates have been made to improve gameplay flow in high-level progression. 🛠️ **Performance & Gameplay Improvements** -- Reduced end-game lag with **adjustments to loot processing**, **player stat calculations**, and **inventory limits** (max 10 items looted per enemy). -- Player **level-up behavior has been optimized** to resolve all level-ups instantly before continuing enemy spawns. -- Stat calculation updates aim to improve **game responsiveness in later stages**. -- Soft-cap added to experience gain to temporarily address an exploit (a permanent solution is in the works). 🔄 **Mechanics & Quality-of-Life Changes** -- Added **Golden Skulls per sec…

  • Patch 3.44 (Season 2 Week 1) - 4 May 2025

    🔥 **Patch 3.44 Update Notes** 🔥 This update adds quality-of-life improvements, buffs to underperforming classes, and a brand-new class for players to unlock! Read on for the full breakdown: 🆕 **New Features & Improvements** -- **New Class: Succubus!** Unlock her by defeating boss level 1,500 with 3 different classes. She summons up to 5 flying heads to aid her in battle. -- Class selection screens now feature **class previews** and **progress bars** showing how close you are to unlocking locked classes. -- **New Steam statistics and achievements** have been added. -- You can now **re-roll token selections** using reroll charges (start with 1, gain more as you play). -- Added a **"Randomize" button** to re-seed your random number generator in-game — for those who feel a bit unlucky! -- Loot now has a **"primary stat"** focus, adding variety and clarity to item roles. 🎯 **Balance & Ga…

  • Patch 3.43 Season 2 Balancing - 2 May 2025

    📦 **Patch 3.43 Summary** -- Treasure chests now come with a visual effect to make them easier to spot. -- Clicking a treasure chest makes it disappear faster — twice as fast now! -- Bleed mechanics revamped! Bleed Chance now caps at 50%, and any excess will overflow into a new **Bleed Damage** stat. -- Fusion Bleed Chance upgrade no longer capped at level 100. -- Player Stats screen now shows the Bleed Damage modifier. -- Base Bleed Damage reduced from 50% ➡️ 25% for better balance. -- Artifact power slightly increased, and Item Power calculation now more in line with non-artifact logic. 🛠️ **Bug Fixes & Tweaks** -- Fixed an issue where inventory max item setting reset incorrectly to 1000 (now properly defaults to 500). -- Fixed a bug where Challenger count persisted between save files. -- Fusion cost now calculates properly on load, based on your fusion level — no more weird resets!…

  • Season 2 Live! - 27 April 2025

    Looters! Season 1 has ended and we now usher in an exciting Season 2, where the highlight of this season is, of course, LOOT! Season 2 will run until May 31st, 2025. The season begins with a large handful of major updates, and will be followed by a patch each week adding to the season theme. Below is a list of what to expect for changes as of today. 🔥 **Season 2 Begins!** • Season 1's Fire/Ice Potency Bonus has been removed. • **Season 2 is live!** Theme: **LOOT** — enjoy **enhanced items** and **double treasure chest drops**! • Season 1 rewards will populate based on leaderboard standings. If missing, try saving, exiting to the main menu, and reloading. 🔧 **Core System Updates** • Saves from prior seasons are now compatible (Hardcore deaths still permanent). • Added **in-game timer** to track time since the last reset. • Golden Skull minimum fuse amount will now grow **10% per reset*…

  • Patch v3.31 (Impromptu Part 1.5/2) - 6 April 2025

    Looters! Due to some very hard-hitting feedback received over the last 12 hours, I've prioritized an additional adjustment to Golden Skull drop rates, and resolved some other issues that players shared with me. 📅 **Mini Patch** — A follow-up to this weekend’s major update, this patch addresses a handful of **important fixes**, **QoL upgrades**, and **balance tweaks** based on your feedback. 🔧 **Bug Fixes & Corrections** • Fixed a bug causing **Enemy Info to show incorrect HP** values. • **Poison damage** is now properly applied (was previously dealing 0 damage). • Corrected the **Luck element's "Doubles" stat** to ensure accurate tracking when it procs. • Fixed some **off-center graphics** on artifacts. • Addressed a bug where **artifacts were being unintentionally auto-salvaged** between Fusions. • Improved **sound settings** with new options and bug fixes. 🔒 **Inventory & Salvage I…

  • Balancing Update Patch 3.3 (Part 1) - 6 April 2025

    Hey Looters! With the first of two patches expected to be published this week, we provide a focus on some much-needed balancing items. 🎯 **Bug Fixes & Game Stability** • 🛠️ Fixed a crash that occurred when visiting *Inventory > Element Select* after a Fusion or Reset. • 🛠️ Fixed a crash caused by the Mimic proccing *Bleed* on enemies. • 🛠️ Corrected an issue where the **Treasure Chests Collected** stat displayed incorrect values. • 🧮 Made adjustments to ensure *Treasure Chest stats* are now more accurate. 📅 **Seasonal Content** • ⏳ Added a **Season Countdown Timer** across various game windows for better visibility. 🔥 **Combat & Effects** • 💥 Burn and Bleed animations are now *larger and more intense* — if you’re taking damage, you’ll know it. • 👿 When defeating an **Ungodly Foe** with the *Boss Potency Buff* active, the buff timer now resets! • 🏃 Added a **Flee Button** — 50%…

  • QUICK PATCH 3.21 - 30 March 2025

    Looters! This quick patch should fix a bug causing the game to crash when you visit the Inventory and use the Element Selection buttons directly after a fusion/reset. Please let me know if the problem persists. Thanks,

  • Patch 3.20 Live! - 30 March 2025

    Hello Looters! Our first major post-launch patch is live. Here are the details: Patch Notes – Major Update! 🎉 🔹 Exploit Prevention & Player Notifications ---Players flagged as exploiters will now receive an in-game message notifying them. 🔹 UI & Quality of Life Improvements ---Help menu updated → Now clarifies that players will lose salvage parts, gems, and golden skulls upon death. ---Player Statistics button updated → Clicking it now opens a scrollable window displaying stats in a linear format. This change allows room for future detailed stats. ---Class Selection UI improved → More clarity on class specials. Also, a hoverable info icon has been added in-game. 🔹 Gameplay Adjustments ---Angel’s Revive chance reduced to 25%. ---Dexterity tooltip corrected → No longer affects Defense calculations. ---Strength tooltip corrected → Now clarifies that it does affect Defense. 🔹 New Featu…

  • Let's Get Loot LAUNCH! - 24 March 2025

    Welcome, adventurers! 🏆💎 Let’s Get Loot is now officially launched on Steam, and the journey is just beginning! What is Let’s Get Loot? Let’s Get Loot is an action-packed, loot-driven RPG where you battle powerful enemies, unlock legendary classes, and collect epic gear to grow stronger. Whether you’re strategizing the perfect build, diving into high-risk battles, or crafting rare artifacts, every choice you make shapes your path to glory. 🔥 What to Expect in the Full Release With launch comes massive updates and exciting features, including: 🗺️ New Maps & Endgame Challenges – Face deadly foes in increasingly difficult environments. ⚔️ Diverse Playable Classes – Unlock unique heroes, each with their own abilities and strengths. 💎 Deep Loot & Fusion System – Upgrade and customize gear with powerful enhancements. ⚡ New Elements & Combat Mechanics – Experiment with fire, ice, and even…

Patch notes and updates

S.noRelease datePatch nameGID number
119 May 2025Patch 3.45 - Lag Updates1799817379580856
22 May 2025Patch 3.43 Season 2 Balancing1798454487620079
36 April 2025Patch v3.31 (Impromptu Part 1.5/2)1795917897431478
430 March 2025QUICK PATCH 3.211795283637929038

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3454530
Live current players0
SteamPulse tracked peak112
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateMar 23, 2025
DeveloperJohn Timpson, Teeja Timpson
PublisherJohn Timpson
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent60%
Positive reviews26
Negative reviews17
Total reviews43
Steam recommendationsNot available
Achievements22
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3454530/

Short description

Dive into a fantasy idle/incremental game where hack-and-slash combat meets endless progression! Defeat enemies, collect epic loot, and level up to unlock new powers. Craft artifacts, conquer powerful bosses, and grow stronger! Forge your path to greatness in a world of endless adventure!

About this game

In this game you will embark on an epic fantasy adventure in this idle/incremental hack-and-slash game! By epic, we mean get epic items! Cut through endless enemies, collect powerful loot, and level up your hero to face ever-greater challenges. With endless progression, dynamic combat, and artifact crafting, this game offers the perfect blend of action, strategy, and reward. Whether you're grinding for rare drops or letting the game work while you're away, the path to ultimate power is yours to forge! You'll begin by deciding whether to play normal or to test fate by enduring a "Hardcore" run. Beware, if you fail in your adventures on Hardcore, all progress will be lost. Fortune goes to the bold. Next, you'll your hero's class. Each class has its quirks to help you along the way, and new classes can be unlocked as you progress through the game, or simply unlocked by finding it somehow within the game menus. As you begin battle, you'll be given the opportunity to choose the challenge rating of your foes, determining their power. Additionally, you can adjust their "spawn speed" to determine how often you face-off with them. Powerful potions are available to you to assist you, should you get into a pinch! Your hero's power will be displayed to you using various indicators while the battle continues. These informational buttons can be used to learn how your hero can become the most powerful in the land. Collect powerful items to equip your hero. Some items may be imbued with an "Element", which will additionally gain power as you defeat foes. Create your favorite combination of items and elements to obtain ultimate glory! Through your adventures, you will find Golden Skulls. Once enough of these Golden Skulls have been found, you may fuse them into your hero, providing additional power to equipped items and providing specialization points for your hero's use: As your adventures continue, you may seek adventure elsewhere! Visit other maps to fight more powerful foes and find treasure beyond your wildest desires! Glory awaits! And remember, with active leaderboards each season, your friends are watching. Show them what you can do! Enjoy LETS GET LOOT!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Lets Get Loot!'s USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Lets Get Loot!'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Lets Get Loot! at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.99$4.99No discountSteam Store

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