Endless Machines news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3454770
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperCorner Studio Games
- PublisherCorner Studio Games
- Parent gameNot available
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Corner Studio GamesPublisher: Corner Studio Games
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Endless Machines Steam news
Endless Machines news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- The Second Playtest Came and Went ⭐ 🤖 ❤️ - 4 August 2026
The second playtest came and went, and it was stressful, insightful, promising, frustrating, and incredibly valuable for the future of Endless Machines. It was fantastic to get feedback from such nice and helpful people who played through Joule’s chapter, in spite of getting bombarded with quirks, bugs, and spoilers. These playtests are incredibly valuable to us. Being a small, independent team, they give us the reality check we really need after spending six months working on the game without much outside perspective on what we’re doing or the decisions we’re making.Eight Months, Slightly Compressed 🎬Before we dive into what we learned from Playtest #2, we put together a short video squeezing roughly eight months of Endless Machines development into just about three minutes... from Katame’s plains to Joule’s desert:The balance between guidance and discovery came up in several parts of…
- 25,000 Humans Found Our Robots 🤖❤️ - 29 May 2026
Somewhere during May, Endless Machines passed 25,000 wishlists.That’s honestly a pretty surreal milestone for us.So before anything else:thank you!Thank you to everyone who found us here on Steam, through YouTube videos, Instagram clips, TikToks, Reddit posts, or simply through word of mouth. Thank you for following along while this strange robot world slowly takes shape.And thank you for your patience, support, feedback, theories, questions, encouragement, and excitement along the way. It means more to us than you probably realize ❤️Preparing for Playtest #2Right now, we’re preparing for our second playtest.As some of you may remember, our first playtest took place between Christmas and New Year in Katame’s plains biome, and honestly, it taught us a lot.At a very high level, what we took away was that the world, mood, mystery, exploration, sound design, and overall art direction are la…
- Soundtrack for the Life of Robots 🎵 - 2 November 2025
In May... we received an email from Gaston asking whether the soundtrack for the game was already spoken for, and if not, he’d love to try his hand at it. We took a look at his portfolio, set up a call a few days later, and… well, something just clicked. From the very first tracks he shared, it was clear that he understood the tone of the world.Also, in his first email, he casually wrote: “I’m really good at what I do.” We liked the confidence, and it turned out to be true — he really is.Beyond being a composer, Gaston is also a dedicated gamer, and he has quickly become a natural part of the creative process. At this point, it’s honestly hard to imagine the game without his music.A soundtrack release will definitely happen down the road. For now, here are a few short music clips from different biomes, so you can get a feel for the world as it breathes.To give you a sense ... of the atm…
- ✨ The Crazy Things Our Robots Say - 1 April 2025
We’ve gotten a few questions and comments about our use of “AI” in Endless Machines. So we figured we’d take a moment to explain a bit more about what we’re actually doing — and why. One comment on Reddit stuck with us: "Finally an honest, practical use for an LLM in an indie game." We were genuinely grateful for that. It kind of nails what we’re trying to do. When the hero robots in Endless Machines come alive, they don’t arrive pre-programmed with perfect grammar, social rules, or emotionally polished expression. They’re figuring things out as they go. Learning. Stumbling. Copying stuff they don’t fully understand yet. Sometimes what they say is quirky and weird. Sometimes it’s funny. Sometimes it doesn’t make sense at all. And occasionally, it’s kind of touching in unexpected ways. That’s the whole point. This isn’t polished, scripted dialogue. It’s more like watching a robot try to…
- Tilt-Shift in Endless Machines – Why We Love It (But Also Letting You Adjust It) - 2 March 2025
We’ve been getting a lot of comments about the tilt-shift effect in Endless Machines —some love it, some think it’s a bit much. It’s a big part of the game’s look and feel, giving it that miniature, ant colony-style perspective. We love how it makes the world feel vast while making the hero robot seem small, reinforcing the sense of it being lost—one robot among about a million others, trying to find its place in a world it doesn’t fully understand. That said, we totally get that not everyone shares our love for the tilt-shift effect—motion sickness has been mentioned—so we’re making it adjustable in the settings. You’ll be able to dial it up or down to fit your preference. We’re continuously experimenting with the camera settings and making adjustments to ensure clarity, especially in combat situations, while keeping the effect that gives the game its unique look. Right now, all the ch…
- Welcome to the World of Endless Machines! - 16 February 2025
Hi everyone, It’s been about a month since we put Endless Machines up on Steam, and we wanted to take a moment to check in and say hi. We thought this would be a good time to start sharing a bit more about the world we’re building. Over the next while, we’ll be mixing in bits of backstory, introducing some of the characters you’ll meet, and giving you a look at how we’re putting everything together—like that tilt-shift camera effect we get so many questions about. For now, we’ll start by setting the scene—a little glimpse into the world as you’ll first discover it. Are you ready? Centuries after its first steps, Katame awakens ... ... in the cold, unyielding confines of the concrete room where it was abandoned. The air is thick with dust, memories flickering in fragmented light from the few remaining functional screens lining the desolate hallways beyond. Faint whispers of the past puls…
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