- Update 0.8.2.4 - 15 September 2026
Hello captains,A few fixes and some new music for you to enjoy, the new tracks will also be added to the soundtrack DLC. In the meantime we are hard at work for the upcoming beta which will involve Empire functionality. We're quite excited to show more soon. Thank you all for your feedback and keep it up. :)Added/Changes- When selling items, the inventory the item belongs to will be checked first for removing it. Before it looked in armory before cargo, making it look like you could keep selling the same item- New music added: Magnetic (by Firefly)- New music added: Stardust (by Firefly)- New music added: Dreaming (by Firefly)Fixes- Jumpgate passes can now unlock jumpgate lines from both sides of the jump- Skills are properly set inactive when the skill is deactivated- Fixed rarity upgrade of items in the workshop giving power substats too much extra power- Fixed Core miners not releasi…
- Hotfix 0.8.2.3 - 2 September 2026
Hello captains,A quick hotfix to deal with lagspikes introduced in the previous update.Fixes- Fixed lag spikes and memory leak issue caused by excessive checks for locked jumpgates- Added extra cleanup call for unused resources when in the same POI for a longer period of time, which should also help reduce memory usageCheers, Bat Roost Games
- Update 0.8.2.2 - 1 September 2026
Hello captains,A few fixes for issues that have popped up since the last release. Thank you all for enjoying the game and let us know if you find more issues.Added/Changes- The tooltips / size coloring for inventory items will not compare itself to the selected personal hangar ship before checking to compare with the currently equipped shipFixes- Fix for Hull upgrades being ignored if they don't fit in your cargo, it will be added to armory if the whole batch does not fit in the cargo of the ship- Added a Retry button to story missions that have a failed state, so the player can recreate the mission when ready- Fixed issue where loot would be ignored if bounced by a player ship, but would still fit in another ships cargo. Currently relevant for fighters and carrier combinations- Fixed integrity issue for installations that need to be boarded for missions, they wont block the player from…
- Hotfix 0.8.2.1 - 27 August 2026
Hello captains,Quick hotfix to get rid of the pink textures, most likely due to too aggressive memory cleanupFixes- Fixed textures being removed in some situations causing pink elements in the gameCheers, Bat Roost Games
- Update 0.8.2 - 27 August 2026
Hello captains,Last few fixes and we're live! So this new article is more for those keeping a close eye on the patch notes. Both beta and live branch are on this version now. For the full news on Update 0.8.2 see https://store.steampowered.com/news/app/3471800?emclan=103582791475122357&emgid=686388722607851107Added/Changes- Hangar Bay ships no longer are boardable- Updated the Supporter CallsignsFixes- Added translation for one of the new aspects- Fixed new aspects not fitting to drone/hangar bay- Fixed enemy carrier fighter kills causing rep loss- Fixed signal trap bosses resetting HP after reload- Fixed fighters sometimes getting incorrect targets- Fixed drones sometimes being left behind when travelling- Fix for Support Miner missions when the NPC dies, ores will now transfer ownership properly- Fix for mission failed conditions causing ECHO to get stuck in a mining POI- Pressing f f…
- Update 0.8.2 Reinforcements - 27 August 2026
Hello everyone, Update 0.8.2 Reinforcements have arrived!This is our third big update of Vanguard Galaxy's early access period. Introducing crew & the boarding mechanic, Battlecruisers / Carriers and a lot of different changes. We'll highlight some of the bigger features of this update below and we'll give you a brief look into future development. If you are still on the beta branch, feel free to stay there, this update, and upcoming fixes, will come to public and beta. We want to thank all of you that have been checking out the new features on the beta branch, you're input is greatly appreciated and very valuable to us!New additionsCrew vs Officers and Leadership skill treeShips now have a crew size, with a few types available that each give their own bonus. Officers can be levelled further and there are items that can be found to upgrade them.A new Leadership skill tree is added to al…
- Beta Update 0.8.1.27 - 25 August 2026
Hello captains,The last little update before we go live and close out this beta test. Thanks to all of you for your continued efforts to improve Vanguard Galaxy. :)Update availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.Added/Changes- Added a progress bar and info to the loading screen- Changed 2 of the pocket bosses to fly Battlecruisers in stead of Destroyers + Added new pocket boss which you can obtain through killing other pocket bosses- Changed the visuals of the inventory filter buttons slightly- Further tweaks to asteroid visual generationFixes- Another potential memory leak fix, especially for POIs where the player is present for a longer period of time and where ships get…
- Beta Hotfix 0.8.1.26 - 15 August 2026
Hello captains,Quick hotfix to deal with the crew being deposited in cargo and armory inventoriesFixes- Fix for fighters picking up crewpods and delivering them as crew item to the player ship. Clears out current inventories of any remaining items- Fix for rebuilding drone spawning during return action and then blocking the deploy / return after thatCheers, Bat Roost GamesEnable the beta versionMake sure to keep an old save game when switching to the beta, just in case. We always make sure that your save games will keep working, but as long as the beta is ahead of the release, the beta save game won't work on the release version until it catches up.To take part go to Manage and select Properties for Vanguard Galaxy in Steam:And select the open-beta under Game Versions & Betas as shown below.
- Beta Update 0.8.1.25 - 14 August 2026
Hello captains,A whole bunch of fixes and some rebalancing for the boarding minigame this time. Let us know what you think.Update availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.Added/Changes- New Ship: Bogatyr-Class Size 6 Battlecruiser (RedStar Forge)- Added a close button to the Hull Upgrades window- Changed the value of captured ships to be slightly higher when sold- Ship purchased in a Shipyard will not be removed from the selection, so you buy as many as you like- Directional Wormhole will have a distinct color- Fighter docking has been cleaned up a bit so it looks better- Fighters will pick up 'fleet' generated loot in the same way that other ships will, after a certain gr…
- Beta Update 0.8.1.24 - 7 August 2026
Hello captains,We're on the last stretch for wrapping up this beta now, so expect mostly balance and bugfixes after this. And as always, keep the reports and feedback coming.Also we hope you enjoy the addition that comes with the Darkspacers story. :)Update availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.Added/Changes- Added a warning when trying to travel with a carrier while fighters are underequipped. It will check for reactor, engine, scanner and at least one equipped hardpoint- Added some Darkspace missions to wrap up this sector- Added some more descriptions to the Ship Upgrade window in the dry dock- Changed the milestone unlock requirements for hull upgrades- Patrol POIs…
- Beta Update 0.8.1.23 - 31 July 2026
Hello captains,Rejoice, the great drone rebalance is here, drones will now have their own damage output rather then an averaged value. Let us know how you experience them after this update. With this update we also introduce Escalation, increase the difficulty of the game for better rewards, how high can you go? Update availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.Added/Changes- New Ship: Aquila-Class Size 6 Battlecruiser (Stellar Industries)- New Ship: Aquila Nidus-Class Size 6 Battlecruiser (Stellar Industries)- Introduced a test arena option in the main menu, only visible with console enabled. Will allow testing of various loadouts and tracking of damage dealt within a set t…
- Beta Hotfix 0.8.1.22 - 23 July 2026
Hello captains,A quick fix for some savegames not loading.Fixes- Fixed error thrown by some savegamesCheers, Bat Roost GamesEnable the beta versionMake sure to keep an old save game when switching to the beta, just in case. We always make sure that your save games will keep working, but as long as the beta is ahead of the release, the beta save game won't work on the release version until it catches up.To take part go to Manage and select Properties for Vanguard Galaxy in Steam:And select the open-beta under Game Versions & Betas as shown below.
- Beta Update 0.8.1.21 - 23 July 2026
Hello captains,Just a bunch of fixes and some Quality of Life stuffs :)Update availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.Added/Changes- Added ability to view hull upgrades when not in dry dock (personal hangar and sidepanel)- Favourite now works properly on stacks- Information panel shows more stats and more accurate calculations- Signals for the same boss can stack- Ships will be a bit smarter in engaging targets in range rather then chasing one that damaged them firstFixes- A few memory cleanup improvements- Fix for boardable sometimes dissappearing after a failed boarding attempt, causing the mission to not succeed or fail- Fixed Stella's special skill- Fix for opening th…
- Beta Update 0.8.1.20 - 21 July 2026
Hello captains,A bunch of fixes and more story for you all to enjoyUpdate availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.Added/Changes- Fighters gain refit XP, carriers gain the same amount if their fighters gain XP- Ctrl + click for fighters in the hangar view opens the personal hanger and shows the fighter- Personal hangar as a clear label showing if a spaceship is assigned to a carrier- The ship filter list will now keep into account if there is screen space available to properly show and shift down if there is not enough space above. Added close button for easier closing of this panel- Increased availability of different crew types for the personnel centers- Added aggro for…
- Beta Update 0.8.1.19 - 17 July 2026
Hello captains,Big balance change this patch and also a rework on the engines. See balance for details. And of course we are looking forward to hearing your feedback / experiences with these changes.Update availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.Added/Changes- New Ship: Redemption-Class Size 6 Battlecruiser (Spirit Design)- New Ship: Decrodan-Class Size 6 Battlecruiser (Varlis Construct)- Changed some UI elements in the HUD and hangar overview- Added Medium Hangar Bay recipe- Destroyer size and higher now have different side thrusters, better suited for their size- Added smoke trails to main thrustersBalance- Big balance change: We removed the existing formula that reduce…
- Beta Update 0.8.1.18 - 11 July 2026
Hello captains,A few fixes after dropping the Battlecruisers :)Update availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.Fixes- Fix for carriers travelling through jumpgates, their mask made them play tricks on themselves- Fixed ship Monsoon not being able to be bought- Performance fixes for switching layers in the galaxy map- Fix for traffic around jumpgates, when jumping or arriving ships should not avoid eachother- Fix for drones and deployable turrets having the same tractor mechanism as spaceships, causing the dronecarrier to wait before picking up loot- Fix for ECHO creating missions it cannot do if the activity override does not match the loadout of the ship, it will show a m…
- Beta Update 0.8.1.17 - 10 July 2026
Hello captains,Size 6 ships have arrived (the first couple, more will follow shortly)! Quite a bigger than Size 5, some of these new ships also introduce Hangar Bays. Launch your own Size 1 ships assigned in the Personal Hangar, using pilot crew members.Update availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.Added/Changed- Added the first few size 6 ships, some have Hangar Bays which will fit your own size 1 ships (can be assigned in the Personal Hangar). Pilots are needed to fly these ships out of the bays.- New Ship: Absolution-Class Size 6 Battlecruiser (Spirit Design)- New Ship: Monsoon-Class Size 6 Battlecruiser (Akai Armory)- New Ship: Manglor-Class Size 6 Battlecruiser (Mar…
- Beta Update 0.8.1.16 - 2 July 2026
Hello captains,A bunch of fixes to clean up the items we have on the list :) And importantly another fix for the shops not regenerating properly with different content from other systems. Update availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.Added/Changed- ECHO will not purchase crew automatically by default (this kinda breaks early game) and ECHO can easily get stuck without credits- Mining and salvage weapons will hold on to their target position on their targets until a piece breaks off- Added ECHO stat for crew lost count to make it easier to track how often it happens (does include crew lost due to hull damage and in boarding / installations)Balance- Boosters have been twea…
- Beta Hotfix 0.8.1.15 - 30 June 2026
Hello captains,A quick fix to correct a mistake in shop inventory generation.Added/Changed- Hover in the personal hangar Board buttonFixes- Fix for shops seed not being set correctly, causing all shops in the conquest area to have the same content. Shops will be refreshed when applying patch- Fix for a case where shop refreshing caused duplicate items to appear after save / load- Fix for little spoiler in the shops :)Cheers, Bat Roost GamesEnable the beta versionMake sure to keep an old save game when switching to the beta, just in case. We always make sure that your save games will keep working, but as long as the beta is ahead of the release, the beta save game won't work on the release version until it catches up.To take part go to Manage and select Properties for Vanguard Galaxy in Steam:And select the open-beta under Game Versions & Betas as shown below.
- Beta Update 0.8.1.14 - 30 June 2026
Hello captains,Important: Don't overwrite your old savegame when saving after this patch, so you have a fallback in case something breaks.In this update we heavily focussed on some performance and savefile size reduction. The big changes are that shipstats, including temporary effects that influence the stats, are now kep track of in a much leaner way. So this should improve performance in bigger battles and is of course important for what is yet to come :)Also, the savefile size reduction is a big change, this mainly hits shopinventories and the way we store data for NPC's, asteroids and salvageables in the world. The change will be noticable for the first load after saving a game in 0.8.1.14. If you care a lot about your current savefile its a good idea to create a newly named one when saving after this patch. Just in case :) We tested a lot already, but there might still be some issu…