SPSTEAMPULSELIVE ANALYTICS
Bait Soul

Bait Soul Steam metadata

Bold Fish | Q3 2026 | game

Released

131players observed · 5 October 2026 - 21:31:13 UTC

ActionAdventureCasualIndieSteam Store

  • Latest observed players131 · 5 October 2026 - 21:31:13 UTC
  • SteamPulse tracked peak994
  • Units sold (VGI)7,130
  • Revenue (VGI)$41,467
  • Review scoreNot available

Bait Soul metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players131 · 5 October 2026 - 21:31:13 UTC
  • SteamPulse tracked peak994
  • Units sold (VGI)7,130
  • Revenue (VGI)$41,467
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateQ3 2026
  • DeveloperBold Fish
  • PublisherBold Fish

Genres: Action, Adventure, Casual, Indie

Company pages: Developer: Bold FishPublisher: Bold Fish

Top Steam chartsTop 100 gamesGame directorySteam Store page

Bait Soul Steam metadata

Bait Soul metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3484100/metadata
Steam Storehttps://store.steampowered.com/app/3484100/
Steam Communityhttps://steamcommunity.com/app/3484100
PCGamingWiki search
IGDB searchSearch IGDB for Bait Soul

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$8.24

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Custom Volume Controls, Adjustable Difficulty

Achievements

81

Platform releases
  • Steam 23 September 2026

Latest Steam announcements

  • v1.0.14 Update Notes - 5 October 2026

    Hello everyone, we’re BOLDFISH.This update makes further adjustments to the Poison and Honey system.After testing the system in actual runs, we found that “Increased Enemy Count,” which was originally designed as a \ option, provided benefits that significantly outweighed its drawbacks. While additional enemies increase combat pressure, they also continue to drop Coins and count toward kill statistics, making the option function more like a benefit than a penalty.Because of this, we’ve moved “Increased Enemy Count” to \. We’ve also added two new \ options and adjusted several related mechanics. Our goal is to make \ choices provide more meaningful challenges while making \ choices more appealing and worthwhile.Poison and Honey Adjustments“Increased Enemy Count” is now a \ option. Each selection adds 30% more normal enemies, costs 1 point, and can be selected up to 10 times. Additional e…

  • v1.0.12 Update Notes - 3 October 2026

    Hello everyone, we’re BOLDFISH.This update introduces the new Poison and Honey system, giving you more freedom to customize the benefits and challenges of your runs. We’ve also made improvements to several weapons and continued fixing recently reported issues.New: Poison and HoneyThe Poison and Honey system unlocks once you’ve completed roughly a quarter of the unlock progression.You can freely combine benefits and drawbacks: choose drawbacks to earn points, then spend those points on benefits to tailor the challenge and experience to your liking.Each interaction provides 3 base points.Choosing drawbacks grants additional points that can be spent on benefits.After unlocking everything, you can continue earning EXP.Surplus EXP can be converted into additional Poison and Honey points. The corresponding EXP is deducted when those points are used.ImprovementsImproved collision and damage de…

  • v1.0.11 Update Notes - 1 October 2026

    Hello everyone, we’re BOLDFISH.This update continues to refine difficulty and several gameplay mechanics, while also fixing a few recently reported issues.OptimizationsMade boss fights easier on Wayfarer difficulty.Improved boss fight animations to better match the timing of their in-game effects.Using the Dream Lantern or rewinding a room now resets the theft chance.For weapons with 0 damage, the ATK bonus conversion rate now uses the 45% minimum instead of 0%.Bug FixesFixed an issue where chests dropped by Minibosses could get stuck inside walls and become impossible to open.Fixed an issue where the Tomb Raider’s dirt mounds could spawn at the center of the Giant-Maw Leech room, making them impossible to dig up.Fixed an issue where equipping multiple Vanishing Soul Orbs could prevent them from vanishing or cause the remaining slots to fail to shift forward.A Note About Third-Party Plu…

  • v1.0.9~10 Update Notes - 30 September 2026

    Hello everyone, we’re BOLDFISH.This update continues to address recently reported issues, with further improvements to save data protection, as well as adjustments to drops, events, and controls.OptimizationsImproved save data handling. If a save file is completely corrupted and cannot be recovered, it will now be reset automatically, preventing the game from becoming stuck on the title screen.Increased the drop rates of higher-rarity weapons.Improved the Bug Nest’s blood offering rewards. If no Bug Artifacts are available in the drop pool, another Artifact will drop instead.Added a collider to the Sacrificial Rat to prevent it from overlapping with enemies.Removed the usage limit for the Palm Eye.Lowered the minimum weapon opacity from 30% to 10%.The right mouse button can now be assigned to gameplay actions.Bug FixesFixed an issue where players could land in the wrong position when te…

  • v1.0.7~8 Update Notes - 29 September 2026

    Hello everyone, we’re BOLDFISH.This update adds a new starting bonus and additional information for the starting Soul Orb selection, while also fixing demo save compatibility and several recently reported issues.OptimizationsAdded a new starting bonus option: Gain 3 Incense Sticks.Added additional information to the starting Soul Orb selection.Bug FixesFixed an issue where save files from the demo were incompatible with the current version.Fixed an issue where Feather Robe’s spike trap immunity did not work.Fixed an effect conflict between Ghost Face Jade Belt and Gu Worm.Fixed an issue where Young Scholar could remain in egg form after the battle with the Daoist ended.Fixed an issue where chest enemies did not drop a chest when instantly killed by Execution Token.Fixed an issue where Plague’s Sacrificial Rat could appear in the Void Room.We’ll continue working on fixes and improvements…

  • Bait Soul Demo Will Be Temporarily Unavailable - 28 September 2026

    Hello everyone,With the full release of Bait Soul, there are now significant differences between the current Demo and the full version.The full version has received many updates and adjustments to its systems, balance, content, UI, and various other details. As a result, the current Demo no longer accurately represents the experience of the full game.For this reason, we’ve decided to temporarily take down the Bait Soul Demo.This is not a permanent removal.We’ll be reworking the Demo and updating its content and systems to match the current version of the full game. Once this work is complete, the Demo will be available to download again.To everyone who has played the Demo, thank you very much for playing and sharing your feedback with us over the past year.Thank you for your understanding!— BOLDFISH —

  • v1.0.6 Update Notes - 28 September 2026

    Hello everyone, we’re BOLDFISH.This update continues to address recently reported issues, while also adjusting enemy HP on several difficulties and improving the Distiller and Frog Statuette mechanics.OptimizationsReduced enemy HP by 10% on Wayfarer, Mortal, and Lunatic difficulties.Improved the Distiller’s reward logic. When the Artifact pool is depleted, it will now drop a Gold-quality or higher weapon instead.Improved an issue where Frog Statuette jumps could send the player into the black void. As the root cause has not yet been fully identified, an “Unstuck” button has been added to safely return the player to a valid area.Bug FixesFixed Red Face’s unlock condition not matching its description. The requirement has been changed from completing 10 consecutive qualifying battles to completing a total of 10 qualifying battles within a single run.Fixed the Wine Cellar icon remaining on…

  • v1.0.5 Update Notes - 27 September 2026

    Hello everyone, we’re BOLDFISH.This update adds Starting Boons, further improves save protection and automatic recovery,and fixes several issues that could affect gameplay.Improvements & AdjustmentsAdded Starting Boons: when you have a Bell, you can choose one bonus at the start of a new run.Clearing Stage 1 earns a Bell, whether the run later ends in death or victory.You can only hold one Bell at a time. The Bell is consumed when you choose a boon.Improved the save system with automatic detection and recovery for corrupted saves.On Celestial difficulty, Descent now appears after 90 seconds instead of 60.Bug FixesFixed numerical errors caused by excessively high player HP. Player HP is now capped at 1,000,000.Fixed severe performance drops caused by lingering projectiles from the Smiling Skull artifact. Projectiles now disappear if they cannot find an enemy for 10 seconds.We’ve received…

  • v1.0.4 Update Notes - 26 September 2026

    Hello everyone, we’re BOLDFISH.This update includes several adjustments to Wayfarer and Mortal difficulties, as well as Endless Mode, along with some Soul Orb and UI improvements and fixes for recently reported issues.Optimizations & AdjustmentsReduced the HP of Boss enemies by 10% on Wayfarer and Mortal difficulties.Combat rooms on Wayfarer and Mortal difficulties now contain one additional healing cushion.Increased the Daoist’s HP by 20%.Reduced shop price scaling in Endless Mode.The Shifting Soul Orb now transforms into a random single-color Soul Orb at the start of combat.Improved minimap icon positioning to prevent icons from overlapping.Adjusted the Incense Stick UI position during countdowns in Trap Rooms and the Warehouse.Bug FixesFixed issues where the Sword Thrall’s Fatebound Sword would sometimes fail to deal damage or could damage multi-part enemies only once.Fixed an issue…

  • v1.0.3 Save Data Hotfix - 25 September 2026

    This update includes an emergency fix for an issue where some players could experience save file corruption or data loss when using Alt+F4 or when the game closed unexpectedly.We’ve also strengthened the save protection and automatic recovery system to prevent corrupted main save files from overwriting valid backups. After this update, the game will prioritize recovering data from valid temporary saves or backups.If you have already experienced save corruption or data loss, please do not delete your original save files and contact us. We’ll do our best to help recover your data.Thank you for your feedback.— Bold Fish —

  • v1.0.2 Update Notes - 25 September 2026

    Hello everyone, we’re BOLDFISH.Thank you for all the feedback you’ve continued to share with us over the past few days. We’ve been closely following your gameplay feedback and the issues you’ve encountered. This update focuses mainly on adjustments to several Soul Orb and Artifact mechanics, enemy HP in Stage 2, and the enemy HP scaling in Endless Mode, along with fixes for a number of issues that could interfere with normal progression.Some changes still require additional testing and verification, and we’ll continue working through them based on how they perform in actual gameplay.Here are the changes included in this update:Optimizations & AdjustmentsArtifact Collapse Feature: Added a collapse feature for Artifacts. You can now press Ctrl to toggle between expanding and collapsing the Artifact bar.Stage 2 Balance: Adjusted enemy HP scaling in Stage 2, reducing the HP of both normal e…

  • v1.0.1 Update Notes - 24 September 2026

    Hello everyone, we’re BOLDFISH.Since the launch of Bait Soul, we’ve received a lot of feedback from players, including concerns about difficulty, balance, and certain game mechanics.We’re currently going through your feedback one by one and will continue making adjustments and fixes. Some issues require more time to test and address, and we’ll continue working on them in future updates.For our first update after launch, we’ve focused on issues that could be quickly identified and addressed.Thank you for all your feedback.Optimizations & Adjustments - Mortal Difficulty: Enemy HP has been reduced by 10%. - Stage 2: Reduced the HP of the "Walnut Monster" by 25%. - Stage 3 Miniboss: Added a decay mechanism to the HP recovery effect during the Miniboss battle. - Reroll Price Cap: Added a maximum price cap for Soul Orb rerolls and stat rerolls. The caps across difficulties (from lowest to hig…

  • Bait Soul Is Now Available! - 23 September 2026

    Hello everyone, we’re BOLDFISH.After three years of development, Bait Soul is finally here!在 Steam 上购买 挂灵 (Bait Soul) 立省 25%To celebrate the launch, Bait Soul is 25% off, bringing the price down from ¥46 to ¥34.5 during the launch discount.A huge thank you to everyone who has followed and supported us since the Demo, and to all of our playtesters who helped us find bugs, test the balance, and improve the game.Your feedback helped us make a huge number of adjustments and improvements during the final month of development, allowing Bait Soul to launch in a much more polished state.But launch doesn’t mean development is over.There are still many things we want to add to Bait Soul, including new mechanics, build combinations, hidden content, and more. After launch, we’ll continue fixing issues, making adjustments, and adding new content based on your feedback.If you encounter any bugs or ot…

  • V0.6.05~6 Patch Notes - 22 June 2026

    Latest Update:Bug Fixes:V0.6.05Fixed an issue where certain Buff effects would occasionally fail to activate.V0.6.06Fixed a bug where Boss fights would not end properly under certain conditions.Fixed an issue where dropped chests and bottles could fall outside the playable boundaries.Reduced the brightness of enemy projectilesWe will continue to listen to your feedback, fix issues, and strive to polish a better gaming experience. Thank you for your continued support and companionship!— Bold Fish —

  • V0.6.04 Patch Notes - 19 June 2026

    Latest Update:Bug Fixes:Fixed an issue in the "Water Reservoir" room that could cause unexpected player death.Fixed a bug where the Coffin Keeper's loot chest could drop outside the playable area boundaries.Fixed an issue where inventory items could still be dragged while interacting with Event UIs.Fixed a rare issue where upgrading items at the "Campfire" event could fail.Fixed the expired QQ group link on the main menu.ptimizations:Attack Power Bonus Optimization: Improved the calculation logic for Attack Power bonuses and added more detailed stat information to the UI, making your damage scaling much clearer.Many other minor tweaks and under-the-hood optimizations have also been made. The game is steadily improving step by step. Thank you for your patience and ongoing support!We will continue to listen to your feedback, fix issues, and strive to polish a better gaming experience. Tha…

  • V0.6.01 Patch Notes - 18 May 2026

    Latest Update:Bug Fixes:Fixed an issue where duplicate relics could appear.Fixed a counting error for rotating weapons.Improved Stone Sword collision/detection logic to prevent it from flying out of the room.We will continue to listen to your feedback, fix issues, and strive to polish a better gaming experience. Thank you for your continued support and companionship!— Bold Fish —

  • V0.6 Patch Notes - 16 May 2026

    Latest Update:This update brings a full rebalance of character stats, replacing the previous values with a more consistent growth curve.We’ve also added stat descriptions so players can better understand what each stat does.To keep repeated runs more challenging, we’ve opened the next two difficulty levels early. These are still a work in progress and will continue to be adjusted.Optimizations:Sprint-related relic effects can now exist at the same timeImproved drop weightingBug Fixes:Fixed an issue where the attack bonus from enhanced Soul Orbs was not shown on the weapon panelFixed an issue where treasure chests could slowly move on their ownFixed an issue where empty chests could appearFixed an issue where the Boss could spawn in the wrong position and get stuck near the edgeFixed an issue where interaction prompts could still appear after breaking jarsThis update includes many refact…

  • V0.5.03 Patch Notes - 23 April 2026

    Latest Update:Optimizations:Magnifying Glass Scaling: Optimized the size-scaling multiplier for the "Magnifying Glass" across different levels, making the upgrades much more noticeable and rewarding.Bug Fixes:Fixed an issue where using the "Sun Dial" to rewind failed to correctly reset the prices in the "One Eye" room.Fixed a UI bug where buff/status icons (such as those from sub-bosses) would abnormally linger on the screen.Fixed missing UI names for the "Sickle" and "Fire Dragon Cannon".Fixed a damage collision detection error when using the "Sword Qi Manual".Fixed an issue where unreleased Artifacts were incorrectly appearing in the Codex.Fixed an issue in the "Water Reservoir" where interactions would fail to trigger if the player held the exact amount of coins required.We will continue to listen to your feedback, fix issues, and strive to polish a better gaming experience. Thank yo…

  • V0.5 Patch Notes - 18 April 2026

    Latest Update:Optimizations:Inventory Refactor: Completely resolved the issue of slots not clearing properly when dragging items.Drop Weight Optimization: Increased the drop probability for currently equipped items, making item merging and upgrading much easier.Water Reservoir Adjustment: The HP deduction in this room will no longer cause lethal damage to the player.Pickup Optimization: Improved the state updates for corpse chunks and other fragments, allowing for real-time toggling of pickup states.Bone Shield Optimization: Adjusted the collision logic for the "Bone Shield" so it no longer gets stuck on enemies.Bug Fixes:Fixed a rare issue on "Wayfarer" difficulty where players could get stuck in combat and be unable to exit.Fixed a bug where the "Black Market" would sometimes fail to trigger normally.Fixed an issue where identical event rooms could appear consecutively in a single run…

  • V0.4.06 Patch Notes - 18 March 2026

    Latest Update:Bug Fixes:Fixed an HP calculation error caused by the interaction between "Dried Shiitake Mushroom" and "Lotus Pearl".Fixed an issue where the effects of "Dried Shiitake Mushroom" were not properly applying to weapon attributes.We will continue to listen to your feedback, fix issues, and strive to polish a better gaming experience. Thank you for your continued support and companionship!— Bold Fish —

Patch notes and updates

S.noRelease datePatch nameGID number
11 October 2026v1.0.11 Update Notes1845383656381037
230 September 2026v1.0.9~10 Update Notes1845383656376053
329 September 2026v1.0.7~8 Update Notes1844751498233217
428 September 2026v1.0.6 Update Notes1844751498230543
527 September 2026v1.0.5 Update Notes1844751498228450
626 September 2026v1.0.4 Update Notes1844751498226325
725 September 2026v1.0.3 Save Data Hotfix1844751498224513
825 September 2026v1.0.2 Update Notes1844751498222958
924 September 2026v1.0.1 Update Notes1844751498219921
1022 June 2026V0.6.05~6 Patch Notes1835871199312566
1119 June 2026V0.6.04 Patch Notes1835871199306853
1218 May 2026V0.6.01 Patch Notes1832700592798285
1316 May 2026V0.6 Patch Notes1832700592794075
1423 April 2026V0.5.03 Patch Notes1830797770232781
1518 April 2026V0.5 Patch Notes1830163047262068
1618 March 2026V0.4.06 Patch Notes1827626365750210
1714 March 2026V0.4.05 Patch Notes1826992588597499
1812 March 2026V0.4.04 Patch Notes1826992588592657
1915 February 2026V0.4.03 Patch Notes1824644522843191
209 February 2026V0.4.02 Patch Notes1823825466506120

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3484100
Live current players131
SteamPulse tracked peak994
Live count (today's peak floor)131
Price$8.24
Free to playNo
Discount0%
Original price USD$10.99
Current price USD$8.24
Release dateQ3 2026
DeveloperBold Fish
PublisherBold Fish
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendations137
Achievements81
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3484100/

Short description

Bait Soul is a top-down Dungeon Crawler Roguelike. It blends dungeon exploration with Survivors-style auto-attacks. Accessible yet deep, it retains the thrill of looting, with unique, game-changing mechanics hidden everywhere.

About this game

A build-driven action roguelite inspired by the forbidden path of cultivation. Play as a "Bait Soul" struggling to break a tragic destiny, using every resource to carve a path of survival through a dungeon fraught with danger. An innovative "Soul Orb + Support Item" loadout system. Each weapon slot (Soul Orb) has unique attributes, and Support Items grant chain buffs to adjacent weapons. Will you pursue extreme damage output or build an impenetrable defense? Flexibly adjust the layout of Weapons, Soul Orbs, and Support Items to crush powerful enemies with strategy. Reject tedious controls and focus purely on movement and strategy. Your character automatically attacks locked enemies. You only need to focus on Blinking to dodge lethal attacks and Sprinting to reposition. With an extremely low learning curve and fluid action experience, you can control the battlefield with just one hand. Hundreds of functionally diverse Relics are scattered deep within the dungeon. They are not just stat sticks; they can fundamentally change your combat mechanics. Every pickup can lead to a qualitative leap, making every adventure a unique loot-hunting experience. Combat is not everything. In this ever-changing underground palace, various mysterious events and secret rooms are hidden. Mysterious merchants, ancient altars, unknown gambles... Every corner hides opportunity or crisis, waiting for you to discover.

Supported languages

English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
75Keyboard Only Option
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $8.24
  • Highest observed: $8.24

Bait Soul's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $8.24, the highest is $8.24, and the first visible tracked price is $8.24. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Bait Soul's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $8.24, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $8.24. The latest run records $8.24 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $8.24
  • Current list price: $10.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Bait Soul at $8.24 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$8.24$10.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $8.24.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$8.24$8.24No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $8.24.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$8.24$10.99No discountSteam Store

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Dota 2468,5475 October 2026 - 22:54:02 UTC1,291,3282,758,031Valve
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Apex Legends™121,5895 October 2026 - 16:45:09 UTC624,4731,047,228Respawn
Valheim112,3845 October 2026 - 22:16:14 UTC498,478533,888Iron Gate AB
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
PUBG: BATTLEGROUNDS102,4435 October 2026 - 22:54:03 UTC3,236,0272,744,193PUBG Corporation
Team Fortress 268,5535 October 2026 - 22:35:30 UTC253,2251,230,475Valve
Overwatch®62,6815 October 2026 - 22:53:58 UTC164,636420,984Blizzard Entertainment, Inc.
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Total War: WARHAMMER III61,5615 October 2026 - 16:14:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Tom Clancy's Rainbow Six Siege61,0275 October 2026 - 22:53:28 UTC200,4761,547,383Ubisoft Montreal

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Apex Legends™121,5895 October 2026 - 16:45:09 UTC624,4731,047,228Respawn
Valheim112,3845 October 2026 - 22:16:14 UTC498,478533,888Iron Gate AB
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
PUBG: BATTLEGROUNDS102,4435 October 2026 - 22:54:03 UTC3,236,0272,744,193PUBG Corporation
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Palworld41,9445 October 2026 - 20:06:28 UTC2,101,535451,088Pocketpair
Deskrawl: Idle ARPG38,5005 October 2026 - 22:04:28 UTC45,587Not availableFirst Day Games
Baldur's Gate 338,2455 October 2026 - 22:50:01 UTC875,343836,282Larian Studios
Grand Theft Auto V Enhanced36,9955 October 2026 - 20:42:49 UTC161,805217,159Rockstar North
Delta Force36,7205 October 2026 - 22:03:03 UTC246,418192,933Team Jade
VRChat36,2485 October 2026 - 22:45:42 UTC74,217269,026VRChat Inc.

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat157,4295 October 2026 - 20:40:09 UTC193,859110,826Marcel Zurawka, Julius Krüger
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero50,7815 October 2026 - 22:37:52 UTC546,13043,714Nugem Studio, Tesseract Studio
Deskrawl: Idle ARPG38,5005 October 2026 - 22:04:28 UTC45,587Not availableFirst Day Games
VRChat36,2485 October 2026 - 22:45:42 UTC74,217269,026VRChat Inc.
Transport Fever 325,0815 October 2026 - 20:56:47 UTC42,161Not availableUrban Games
Diablo® IV24,7495 October 2026 - 16:27:04 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 421,2875 October 2026 - 22:53:30 UTC96,185193,399Maxis
Dressmaker20,8895 October 2026 - 12:23:18 UTC37,946Not availableelyaradine, raithza, oomsarel
Garry's Mod20,1995 October 2026 - 22:22:01 UTC73,7501,258,308Facepunch Studios
How to Fish19,3675 October 2026 - 22:12:34 UTC373,97130,342Dazed Games
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat157,4295 October 2026 - 20:40:09 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Valheim112,3845 October 2026 - 22:16:14 UTC498,478533,888Iron Gate AB
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
Project Zomboid54,1395 October 2026 - 21:09:33 UTC122,811467,999The Indie Stone
TBH: Task Bar Hero50,7815 October 2026 - 22:37:52 UTC546,13043,714Nugem Studio, Tesseract Studio
Geometry Dash44,9855 October 2026 - 22:12:56 UTC108,707646,789RobTop Games
Palworld41,9445 October 2026 - 20:06:28 UTC2,101,535451,088Pocketpair
Stardew Valley41,8655 October 2026 - 20:27:26 UTC236,6141,016,067ConcernedApe

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