Exile news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score64% positive
- Total reviews14
- Release dateMay 23, 2025
- DeveloperJD7 Games
- PublisherJD7 Games
Genres: Indie, Simulation, Strategy
Company pages: Developer: JD7 GamesPublisher: JD7 Games
Exile Steam news
Exile news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Hotfix Notes - 2 June 2025
Fixed several issues introduced in the previous update Resolved infrastructure bug that prevented some roads from being removed properly Fixed placement issue caused by infrastructure update Increased food and firewood effectiveness by 5% Slightly reduced maximum fatigue for adults (-1%) Villagers now briefly assess personal needs (like food or firewood) before heading to work
- Update Notes 6/1/2025 - 1 June 2025
Improvements Changed size & layout of the Nature panel to better match others Added harvest button to Lumber, Stone, and Iron panels Town Hall category descriptions no longer blocked by open categories Hire/Fire buttons on Quick Access and Town Hall panels now respond rapidly when held (for mass layoffs by profession) Resized Town Hall text Renamed buildings: - 'Fabric' → 'Fabric Shop' - 'Mill' → 'Windmill' - 'Well' → 'Village Well' Updated 'Close' and 'Go To' buttons on Town Hall and Nature panels (test phase for global update) Lowered minimap on spawn to avoid blocking popup descriptions Increased size of building preview descriptions Increased size of, and brightened, professions on quick-hire menu. Cleaned up lumber icon Implemented versioning system for Game Saves for mod-work and starter scenario. Added internal float versioning check for .exi mod files Fixes Hunters Lodge now pro…
- Update Notes 5/30/2025 - 30 May 2025
Patch Notes: Rebuilt road/infrastructure system Increased range villagers are willing to find jobs Fixed issue where labor was not willing to always change jobs if it was beneficial Fixed bug that would cause demolishing construction to visually affect town hall builder counts Fixed bug where infrastructure construction panels couldn't be opened Fixed some other panel interaction bugs
- Update notes - 5/27/2025 - 27 May 2025
Bug Fixes & Stability Improvements Fixed crash that could occur when opening panels during building placement. Fixed edge-floating early-construction mesh for schools. Fixed bug where the school panel incorrectly displayed a full bookshelf immediately after construction. Fixed issue where millers would take and then abandon flour at the mill. Fixed bug preventing cancellation of home upgrades to sturdy homes. Health & Population Balance Significantly reduced chances of mass illness from all sources, especially peer-to-peer spread. Villagers are less likely to suffer workplace fatalities (though minor injuries are slightly more common). Risk of losing villagers during childbirth reduced with access to healthcare. Increased chances of newlyweds successfully having a firstborn. Building & Housing Upgrades Upgrade icon now disappears from panel after completion. House panel updated to bette…
- Hotfix 2 - 25 May 2025
Fixed an error that caused the Steam API to install without all required iOS files. Added description popups for building categories, time controls, and land tools. Updated left-click behavior when not actively building: clicking objects will now open their panels, but left-clicked panels will close automatically (unless pinned) when clicking elsewhere on the map. Clarified road placement description to mention their role in building bridges, tunnels, and stairs. Visual indicators for valid infrastructure placement are in progress. Fixed a bug preventing buildings from hiring new workers after firing them. (Note: This fix does not apply to existing buildings in existing saves.)
- Update notes - 5/24/2025 - 24 May 2025
Steam API integration started: -Achievements now available. -Linked steam to players for future workshop updates. QoL improvements: -Key-bindings menu now remains interactable even when inside another menu. -Bumped up size and added additional graphic to help elaborate the sun/moon button's utility for time controls.
- Launch Discount – 20% Off Exile - 24 May 2025
Exile is now available! To celebrate launch, I'm offering a limited-time discount. The game is finished and fully ready to dive into—build your village, manage resources, and guide generations through challenges that scale with your ambition. Whether you’re growing steadily or stress-testing every system, Exile is built to keep up. While the core game is complete, I’ll be rolling out quality-of-life improvements based on your feedback to keep refining the experience. I’m also hard at work finishing the modding companion app, which will make it easier than ever to create and share your own content. If you’d like to be part of shaping its development, join the Discussions. All of your ideas, suggestions, and reports are welcome and will only help perfect the tools and features to be done. For those of you that've following the game during development, I hope it lives up to everything you'…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 June 2025 | Hotfix Notes | 1800991756440011 |
| 2 | 1 June 2025 | Update Notes 6/1/2025 | 1800991756407406 |
| 3 | 30 May 2025 | Update Notes 5/30/2025 | 1800991756337018 |
| 4 | 27 May 2025 | Update notes - 5/27/2025 | 1800991756259510 |
| 5 | 25 May 2025 | Hotfix 2 | 1800357164491056 |
| 6 | 24 May 2025 | Update notes - 5/24/2025 | 1800357164470419 |
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