SPSTEAMPULSELIVE ANALYTICS
Mysterious Space

Mysterious Space Steam metadata

Ben Hendel-Doying | May 15, 2015 | game

Released

0players observed · 22 September 2026 - 23:27:56 UTC

ActionIndieAction RoguelikeRogue-litePixel GraphicsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak18
  • Units sold (VGI)7,402
  • Revenue (VGI)$40,198
  • Review score81% positive

Mysterious Space metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak18
  • Units sold (VGI)7,402
  • Revenue (VGI)$40,198
  • Review score81% positive
  • Total reviews26
  • Release dateMay 15, 2015
  • DeveloperBen Hendel-Doying
  • Publisherbenmakesgames.com

Genres: Action, Indie

Company pages: Developer: Ben Hendel-DoyingPublisher: benmakesgames.com

Top Steam chartsTop 100 gamesGame directorySteam Store page

Mysterious Space Steam metadata

Mysterious Space metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/368700/metadata
Steam Storehttps://store.steampowered.com/app/368700/
Steam Communityhttps://steamcommunity.com/app/368700
PCGamingWiki search
IGDB searchSearch IGDB for Mysterious Space

Reviews, pricing, and metadata

Review summary

Positive

81% positive, 21 positive, 5 negative

Price and discount

$10.00

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Co-op, Shared/Split Screen Co-op

Achievements

45

Platform releases
  • Steam 15 May 2015

Latest Steam announcements

  • Mysterious Space & Word x Word sale! - 13 February 2023

    During the week of Feb 13 - Feb 20, Mysterious Space is 50% off - 5 USD, even - and Word x Word is... 35% off?? Putting it somewhere between 9 and 10 USD. A couple months ago I released Word x Word, a word puzzle game in the 8-bit style, and I totally should have let you know about it at the time, but totally didn't think about it, because I suck at marketing >_> But hey, that's okay: because forgetting about it gave me an excuse to do this cross-promotion... sale... thing! And I hear those are all the rage these days! I also took this opportunity to fix up the English-language descriptions of many of Mysterious Space's achievements, 1. to fill in descriptions where there were none, and 2. to make some of the descriptions better-explain how they're acquired! (I was also reminded that two of the achievements still don't have graphics! How embarrassing! >_> I'll try to get those filled in…

  • 0.11.0.2 - small bugfix release - 26 January 2019

    such a small release, I'll just post all the changes right here: Fixes Shields were blocking damage that was supposed to go directly to your hull. This has been fixed. The word "Shield" (whatever it is in your language) is no longer drawn below the bonus shield meter. When Alien Teleporters granted invulnerability, they were only doing so for 1/60th as long as they should. This has been fixed. UI When you have tons of fuel, the fuel is now squished together, so that it doesn't overlap with the shield/armor/hull/accessory UI.

  • pretty-big update: 0.11.0 - 20 January 2019

    the full changelog is available at https://mysteriousspace.com/changelog/0-11-x/ but as always, here's a summary: the largest change is the removal of "entropy" effects on equipment. I found, through playing with friends, that an equipment with an "entropic" modifier was almost guaranteed to be ignored by players. some of the entropy effects WERE too extreme, to be sure, but even when they weren't, the attitude towards them seemed to be "why take on a weird negative just to get a slight stat boost?" SO: I removed all traces of "entropy" from the game! it took a lot of time, thinking, and effort to add all those effects, and it felt kind of painful to undo all that previous work, but I tried to remember one of my favorite quotes, by Antoine de Saint-Exupéry: "Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away." (and I'm sure I could…

  • a small update! 0.10.5 is released! - 28 December 2018

    the full changelog is here: https://mysteriousspace.com/changelog/0-10-x/ but here’s a summary: when it snows on ice worlds, there’s now snow on the ground! (just like in real life!) those gnat things (Swarming Sirrah) no longer spawn like mad-crazy >_> some performance improvements to saving & loading games some equipment tweaks

  • what's this? AN UPDATE?! Mysterious Space v0.10.4 has been released! - 22 December 2018

    (what has it been? like, a year??) the full changelog is here: https://mysteriousspace.com/changelog/0-10-x/ but here's a summary: I switched from DirectX to OpenGL. this allows the game to support generic gamepads (not just XBox 360-compatible), and up to 16 of them. DirectX limited us to 4, which meant Mysterious Space could only do up to 5 players (4 gamepads + keyboard); now Mysterious Space supports up to 8! I also took the opportunity to tackle a couple gross bugs... the lag that some players had been experiencing while playing the game fullscreen should now be fixed when playing co-op and staying near each other, enemies will no longer spawn in the middle of each other's screens. (this does not fix beehives and the little black gnat things, which will sometimes spawn directly in view for other reasons >_>) ... add some new content... a new type of planet: Crystal planets! a smatt…

  • 0.10.3 released! - 23 September 2017

    full changelog is here: https://mysteriousspace.com/changelog/0-10-x/ but before I summarize: there's a bug I've been experiencing on my computer, but haven't been able to reproduce anywhere else: in fullscreen mode, Mysterious Space runs SUPER-slow! unplayably slow! I've checked with a couple other people, and a couple other computers I have access to, and so far the bug SEEMS to be isolated to my computer...?? strange... if you also have unplayably-slow framerates in fullscreen, please let me know! ON TO THE CHANGES: * eliminated more instances where you'd start a level RIGHT ON TOP OF A MINIBOSS. because that's super uncool. * a new enemy: Wezen Web-walker * a new accessory: Stasis Field Generator * a few equipment & subroutine tweaks * some Ocean worlds are now narrow and super-deep (I thought about doing this for Lava worlds, but that was too mean :P) * made some improvements to th…

  • 0.10.3 released! - 23 September 2017

    full changelog is here: https://mysteriousspace.com/changelog/0-10-x/ but before I summarize: there's a bug I've been experiencing on my computer, but haven't been able to reproduce anywhere else: in fullscreen mode, Mysterious Space runs SUPER-slow! unplayably slow! I've checked with a couple other people, and a couple other computers I have access to, and so far the bug SEEMS to be isolated to my computer...?? strange... if you also have unplayably-slow framerates in fullscreen, please let me know! ON TO THE CHANGES: * eliminated more instances where you'd start a level RIGHT ON TOP OF A MINIBOSS. because that's super uncool. * a new enemy: Wezen Web-walker * a new accessory: Stasis Field Generator * a few equipment & subroutine tweaks * some Ocean worlds are now narrow and super-deep (I thought about doing this for Lava worlds, but that was too mean :P) * made some improvements to th…

  • Galaxy of Fish - a free game I made in 7 days for Emojiam - 22 June 2017

    I made a game in 7 days. it's called Galaxy of Fish, and it's free, and you can get it here: https://benmakesgames.itch.io/galaxy-of-fish it uses some Mysterious Space graphics, and I'll probably turn around and use some of the graphics I made for Galaxy of Fish in Mysterious Space :P LONG VERSION: if you like programming, and you want to make a game, I really recommend gamejams! they're a great way to force you to think small: most gamejams only go for a few days - some only go for a weekend! you HAVE to think "what can I make in just a few days? what tools/assets/etc can I use to do this as quickly as possible?" so on one hand, you're almost forced to use the tools you're most comfortable with - where you'll learn the least - but at the same time, the bizarre, additional constraints of a gamejam (they usually add conditions, like "it has to inclue squash") make you think outside the b…

  • Galaxy of Fish - a free game I made in 7 days for Emojiam - 22 June 2017

    I made a game in 7 days. it's called Galaxy of Fish, and it's free, and you can get it here: https://benmakesgames.itch.io/galaxy-of-fish it uses some Mysterious Space graphics, and I'll probably turn around and use some of the graphics I made for Galaxy of Fish in Mysterious Space :P LONG VERSION: if you like programming, and you want to make a game, I really recommend gamejams! they're a great way to force you to think small: most gamejams only go for a few days - some only go for a weekend! you HAVE to think "what can I make in just a few days? what tools/assets/etc can I use to do this as quickly as possible?" so on one hand, you're almost forced to use the tools you're most comfortable with - where you'll learn the least - but at the same time, the bizarre, additional constraints of a gamejam (they usually add conditions, like "it has to inclue squash") make you think outside the b…

  • tiny quickfix: 0.10.2 - 14 June 2017

    a change I had intended to deploy a couple days ago, related to new high score features, did not go out. I patched that in real quick, along with a little bugfix related to firesticks, and code for a new achievement. part of the high score fix necessitated a change to how games are saved, so this release's saves are not compatible with 0.10.1 - sorry! I'll try to keep a better eye on this stuff in the future. (I also have some ideas about how to improve save game compatibility from release to release, but implementing that is going to be a slow process...) side-note: I also spent some time today creating more graphics for achievements that have been missing some. this does not require MS updates - it's all stuff kept within Steam's database - so I can work on these easily, at any time. I'll try to get in a few more in the coming days!

  • tiny quickfix: 0.10.2 - 14 June 2017

    a change I had intended to deploy a couple days ago, related to new high score features, did not go out. I patched that in real quick, along with a little bugfix related to firesticks, and code for a new achievement. part of the high score fix necessitated a change to how games are saved, so this release's saves are not compatible with 0.10.1 - sorry! I'll try to keep a better eye on this stuff in the future. (I also have some ideas about how to improve save game compatibility from release to release, but implementing that is going to be a slow process...) side-note: I also spent some time today creating more graphics for achievements that have been missing some. this does not require MS updates - it's all stuff kept within Steam's database - so I can work on these easily, at any time. I'll try to get in a few more in the coming days!

  • 0.10.1 is out! - 12 June 2017

    here's the full changelog: https://mysteriousspace.com/changelog/0-10-x/ and here's a short post about my recent absence, and unexpected return to Mysterious Space: https://mysteriousspace.com/2017/06/12/mysterious-space-0-10-1/ there's a bunch of new stuff. and I'm back on MS because life is capricious; for how long, I cannot say, but at LEAST one more update... at least... --- thanks for still being here, even if I wasn't! and sorry about the long period of silence! next time it happens, I'll try to at least stop by now and again, so you guys can keep me up to date on both the wonders and failings of MS, and I can keep you up to date on what it is that's keeping me from working on it!

  • 0.10.1 is out! - 12 June 2017

    here's the full changelog: https://mysteriousspace.com/changelog/0-10-x/ and here's a short post about my recent absence, and unexpected return to Mysterious Space: https://mysteriousspace.com/2017/06/12/mysterious-space-0-10-1/ there's a bunch of new stuff. and I'm back on MS because life is capricious; for how long, I cannot say, but at LEAST one more update... at least... --- thanks for still being here, even if I wasn't! and sorry about the long period of silence! next time it happens, I'll try to at least stop by now and again, so you guys can keep me up to date on both the wonders and failings of MS, and I can keep you up to date on what it is that's keeping me from working on it!

  • a new update is on its way! - 11 June 2017

    I realize it's been quite a while! I was randomly inspired to work on Mysterious Space again, and am about ready to release a new update (on the 11th or 12th). this update will have: * a new miniboss * a new enemy * a new tutorial, which actually has you collect fuel from a planet * a new terrain hazard: firesticks (a la Mario) * more blessings for basic blasters (the "quadrupled damage while weakened" blessing was kind of lame, but no matter the blessing, there's a lot of basic blasters, so more possible blessings == better!) * and a few more tweaks & fixes (a couple related to endless mode) I want to see if I can squeeze in a little something else, so I'll play around with a couple more things tomorrow before releasing. and I'll post the full patch notes then!

  • a new update is on its way! - 11 June 2017

    I realize it's been quite a while! I was randomly inspired to work on Mysterious Space again, and am about ready to release a new update (on the 11th or 12th). this update will have: * a new miniboss * a new enemy * a new tutorial, which actually has you collect fuel from a planet * a new terrain hazard: firesticks (a la Mario) * more blessings for basic blasters (the "quadrupled damage while weakened" blessing was kind of lame, but no matter the blessing, there's a lot of basic blasters, so more possible blessings == better!) * and a few more tweaks & fixes (a couple related to endless mode) I want to see if I can squeeze in a little something else, so I'll play around with a couple more things tomorrow before releasing. and I'll post the full patch notes then!

  • makin' Mysterious Space on YouTube - 12 November 2016

    I've started recording my Mysterious Space development, and uploading it to YouTube in 20-30 minute increments. if you wonder how games are made, or how Mysterious Space is made, or you want to see what's coming up next in Mysterious Space, maybe give them watch :P https://www.youtube.com/channel/UCAaN0HHfuFIWHIHDfiIEitg

  • makin' Mysterious Space on YouTube - 12 November 2016

    I've started recording my Mysterious Space development, and uploading it to YouTube in 20-30 minute increments. if you wonder how games are made, or how Mysterious Space is made, or you want to see what's coming up next in Mysterious Space, maybe give them watch :P https://www.youtube.com/channel/UCAaN0HHfuFIWHIHDfiIEitg

  • 0.10.0 release! - 30 October 2016

    0.10.0 brings a melange of additions: * a new ship: Scrapping Syrma * various new equipment options focusing on buffing your collision damage * a couple subroutine changes to hopefully make some of the options more interesting (rather than just straight stat boosts) * various bug fixes * "improved" credit sequence? credits everyone who's reported bugs (whose name I had noted in the change log - sorry if I forgot yours!), plus some other silly things the full changelog can be found here: https://mysteriousspace.com/changelog/0-10-x/ thanks for reading, and thanks for playing Mysterious Space :)

  • 0.10.0 release! - 30 October 2016

    0.10.0 brings a melange of additions: * a new ship: Scrapping Syrma * various new equipment options focusing on buffing your collision damage * a couple subroutine changes to hopefully make some of the options more interesting (rather than just straight stat boosts) * various bug fixes * "improved" credit sequence? credits everyone who's reported bugs (whose name I had noted in the change log - sorry if I forgot yours!), plus some other silly things the full changelog can be found here: https://mysteriousspace.com/changelog/0-10-x/ thanks for reading, and thanks for playing Mysterious Space :)

  • 0.9.5.3 release - 8 October 2016

    the addition of Endless Mode has lived up to my expectations as a game-breaking feature :P and I don't mean crashes! which have hopefully all been fixed as of about 5-6 days ago >_> I mean game-breaking in the sense of accessory effects being stretched beyond the limits of sanity, and areas of Folded Space so long they make a grown person cry. of boredom. 0.9.5.3 fixes some of these most-glaring issues; I'm sure it won't be the last such patch! one thing to note, before getting into these fixes: many of the ship part fixes are applied at the time that the ship part is actually generated by the game... so if you've got an Endless Mode game in-progress, your already-generated ship parts may still have negative cooldown times... (similarly, if you've saved in the middle of a planet with an obelisk, it will still have a painfully-long region of folded space; only newly-generated planets wil…

Patch notes and updates

S.noRelease datePatch nameGID number
126 January 20190.11.0.2 - small bugfix release2425653583389966875
220 January 2019pretty-big update: 0.11.02426778849027423544
328 December 2018a small update! 0.10.5 is released!2417769111310891729
422 December 2018what's this? AN UPDATE?! Mysterious Space v0.10.4 has been released!2417769111289452337
523 September 20170.10.3 released!4249665521682902033
614 June 2017tiny quickfix: 0.10.24249665521682902272
730 October 20160.10.0 release!4249665521682902738
88 October 20160.9.5.3 release4249665521682902867
91 October 20160.9.5 release!4249665521682903112
1020 August 20160.9.4.5 - a bug fix!4249665521682903337
1131 July 20160.9.4.4 release!4249665521682903557
121 July 20160.9.4.3 bugfix release4249665521682903670
1313 June 20160.9.4.1 bugfix release4249665521682903774
1410 June 20160.9.4 release?!4249665521682903885
1530 May 20160.9.3 released!4249665521682903991
1630 April 20160.9.2 released!4249665521682904221
175 April 2016another little bugfix release4249665521682904550
183 April 20160.9.1 released!4249665521682904665
191 March 20160.9.0 released!4249665521682904892
207 January 20160.8.6.2 sound bugfix release + other stuff4249665521682905235

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID368700
Live current players0
SteamPulse tracked peak18
Live count (today's peak floor)0
Price$10.00
Free to playNo
Discount0%
Original price USD$10.00
Current price USD$10.00
Release dateMay 15, 2015
DeveloperBen Hendel-Doying
Publisherbenmakesgames.com
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent81%
Positive reviews21
Negative reviews5
Total reviews26
Steam recommendationsNot available
Achievements45
Average playtime forever842 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/368700/

Short description

Mysterious Space is a rogue-like side-scrolling action space shooter. Explore alien worlds for the fuel and equipment you'll need to survive the mysterious Sector ZZ-Omega-9...

About this game

Originally made for 7DRL 2014, Mysterious Space tasks you with delving deep into the ZZ-Omega sector to recover an important piece of information, and to return with that information in one piece. To get there, you'll have to stop at planets along the way to find much-needed fuel. Arm yourself with procedurally-generated weapons, armors, and shields to defeat the enemies that stand in your way. Features Local co-op, up to five players Unlockable ships and ship upgrades "Alien Artifacts" and "Advanced Technology", analogous to the potions and scrolls of traditional rogue-likes: does the Red Alien Artifact repair armor this game? Or will it scramble your sensors for 10 seconds? Procedurally-generated planets, including forest worlds, desert worlds, ice worlds, lava worlds, and others Procedurally-generated weapons, shields, armor, and accessories to equip yourself with Mysterious Space's soundtrack - by DDRKirby(ISQ) - is available for listening and purchasing at bandcamp:

Supported languages

English, French, German, Spanish - Spain, Turkish

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
29Steam Trading Cards
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $10.00
  • Highest observed: $10.00

Mysterious Space's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $10.00, the highest is $10.00, and the first visible tracked price is $10.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Mysterious Space's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $10.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $10.00. The latest run records $10.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $10.00
  • Current list price: $10.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Mysterious Space at $10.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$10.00$10.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $10.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$10.00$10.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $10.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$10.00$10.00No discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust56,99922 September 2026 - 23:44:11 UTC259,6461,359,516Facepunch Studios
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,2711,008,495Wallpaper Engine Team
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2376,47123 September 2026 - 00:04:56 UTC1,818,3689,826,471Valve
Dota 2336,42723 September 2026 - 00:04:58 UTC1,291,3282,758,031Valve
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
PUBG: BATTLEGROUNDS82,75823 September 2026 - 00:04:59 UTC3,236,0272,744,193PUBG Corporation
Marvel Rivals81,44922 September 2026 - 23:40:32 UTC642,333409,518NetEase Games
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve

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