Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3700300 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Istari Studios |
| Publisher | Istari Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | No Reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Fly. Die. Improve. Repeat. StarFear is a brutal space extraction roguelite where loss is learning, skill is the answer, and nothing feels better than getting out alive, alone or with your friends.
About this game
Your chosen gear goes in with you. It doesn't come back if you don't. StarFear is a 1-4 player 2D space extraction roguelite built around two core ideas: quick reflexes and permanent loss. Venture into hostile zones, scavenge weapons and equipment, and fight your way to the extract. Die, and everything you brought is gone. Take the best loadout for every run or hoard the fancy loot for later. Fuel powers your run. Run empty and you're drifting. Fly solo or bring your friends, then endure being asked to "go find my stuff." Die. Learn why. Survive long enough to defeat the Kessari. Gain experience to advance your pilot's level and raise the threat (NG+). This Isn't Bullet Hell It's a 2D space twitch shooter. Hard. Fast. Fair. Hard games make you feel something, and we want you to feel something. Become the best version of your pilot self. Duck and dodge, time your defenses, and hit your shots. When you die — and you will — it'll be because of a decision you made. The combat asks you to improve, and when you do, you'll feel it. Fly. Die. Repeat. Get better. A Simple Reason to Fight Your father's ship. A dead transmission. A sister gone missing. The Kessari are destroying your family — can you survive long enough to take your revenge? Track down black market contacts, decode transmissions, and hunt the people responsible across escalating encounters that end in a final confrontation. The Extraction Loop Between missions, outfit your ship from a shared hub. Choose your weapons, configure your systems, stock up on fuel, and decide what's worth risking. Then drop into a hostile zone. Enemies patrol with detection ranges and heat sensitivity — fire your engines near a patrol and they'll investigate. Push deeper for better loot. Complete objectives to advance the story. Extract successfully to keep everything. Fail, and it's all gone. Escalating threat levels unlock harder zones, tougher enemies, and better loot. Your Ship Is a System Fuel powers everything — engines, weapons, shields. Run dry mid-run and you're floating in the black. Oxygen depletes with every crew member aboard. Take enough damage and your ship starts failing: thrust misaligns, weapons…
Supported languages
English * * languages with full audio support
