- Game MODIFIERS Are Now Available! - 29 September 2026
✨ Major Additions / Updates ✨Added 7 game Modifiers:(Modifiers will increase the earnings gained. They will not be available on the "Endless Elites" and "Survival" difficulties.)"Turbo Mode": Game Speed: 150%. WARNING: May cause performance issues. (+400% earnings)"Frenzy": +20% Movement Speed for you and enemies. (+50% earnings)"Random Upgrades": The game will always automatically choose the first upgrade offered. (+40% earnings)"To the Left": Blocks all Upgrades from the right branch. (+10% earnings)"To the Right": Blocks all Upgrades from the left branch. (+10% earnings)"+1 Elites": +1 additional copy for each Elite spawned. (+20% earnings)"Invisible Enemies": Enemies will be almost completely invisible. Good Luck. (+400% earnings)Added a volume slider specifically for sound effects.👀 UI and Visuals 👀Made the "Full Screen" option active by default.Updated the "Surface Only" text to…
- Patch Notes (Build: 1019262206) - 10 September 2026
🛠️ Fixes 🛠️The game will now ignore requests to spawn excessively long audio clips, which could result in an indeterminate, sometimes infinite, accumulation of RAM usage until the game crashes.
- Patch Notes (Build: 0409261139) - 4 September 2026
🛠️ Fixes 🛠️Fixed a bug that caused the music to remain muffled after upgrading a weapon during a run.
- Controller QoL: D-pad, LB/RB, Scroll & More! - Patch Notes - 2 September 2026
👀 UI and Visuals 👀Added some "LB/RB" indicators where these buttons can be used.🕹️ QoL / Gameplay 🕹️Added LB/RB support to:Equipment levelsDifficulty selectionUpgrade Card selectionIt is now possible to navigate the Upgrade Card options with the D-pad.It is now possible to scroll through menus with the right analog stick.🛠️ Fixes 🛠️Fixed a bug that ignored controller inputs in the main title for the "Press Any Key" interaction.The game will automatically switch between connected controllers without requiring you to disconnect or rearrange them.Fixed a bug that played the "interact sound" twice when navigating through the levels of an Equipment.It is no longer possible to move the "mini-player" in the main menu when another menu is opened on top of it.Removed HerobrineTomorrow, the Survival Leaderboard will be reset, so hurry up if you want to make it into the top 10! Join the Disc…
- SKY BLADES , the new Upgrade-Card! - Patch Notes (Build: 2508252005) - 25 August 2026
✨ Major Additions / Updates ✨Added a new Upgrade-Card: Sky BladesSky Blade (central):"Every 4s drop a Sky Blade on a random enemy"Sky's Tears (left):"Sky Blades: +4"Splintering:"Each Sky Blade splits 3 times before hitting the ground"Knife Storm:"Sky Blades will now fall constantly and randomly ancross the entire screen. Total Sky Blades +95"Judgement (right):"Sky Blade becomes a Judgement Blade, with area damage. Judgement Blade Damage: +200%"The Judged: "Judgement Blade will now target the enemy with the highest Max Health on screen. Judgement Blade Size +150%". Judgement Blade Cooldown +5s"Thy End Is Now:"On impact, the Judgement Blade removes at least 10% of the target's Health. Judgement Blade Damage +100%. Judgement Blade Cooldown: +6s"💪 Balancing 💪Gun Damage can no longer go below -99%Added +2 BanishesBanishing an Upgrade Card will now ask for confirmationChanged the "House Win…
- New Card: "Tesla's Secret". New setting, balancing, and more! - 16 August 2026
✨ Major Additions / Updates ✨Added a new CardTesla's Secret (Rare):"Connect an enemy hit by lightning to 2 other enemies, all take the damage."Can be doubled by the "Choice" card.Added a new setting that allows you to toggle "Pause When Taking Damage."Added a new Achievement: "Welcome!""Press the Discord button on the main title screen."👀 UI and Visuals 👀The "+0 HP" text no longer appears on top of the player if they take less than 1 damage.💪 Balancing 💪Reduced the Movement Speed penalty when taking the "Greatsword" Artifact (-5%, was -20%).Reduced the Archon of Red's chance of moving to another spot (4%, was 10%).Reduced the Archon of Red's "Idle Time Factor per Difficulty" (x1-x1-x0.7-x0.5-x0.3-x0.1-x0.3-x0.3-x0.3, was x1-x1-x0.75-x0.5-x0.5-x0.25-x0.5-x0.5-x0.5).🚀 Optimizations 🚀Optimized how the spirits from the "Nature Spirits" Equipment are spawned.🛠️ Fixes 🛠️The HUD no lon…
- "Full Screen" Option Added! (Build: 1008260159) - 10 August 2026
✨ Major Additions / Updates ✨Introduced the option to switch from fullscreen to fullscreen-windowed mode.The game will now default to fullscreen-windowed mode.💪 Balancing 💪Gamepad movement is no longer limited to 8 directions.👀 UI and Visuals 👀Moved the FPS cap option to the "Camera" menu.🛠️ Fixes 🛠️Fixed an issue that caused the player to stop moving when a controller with joystick drift was connected while using mouse and keyboard.Fixed a bug that broke the camera zoom when too many artifacts, gun upgrades, or level-ups were obtained in the same frame.Fixed a bug that caused the mouse cursor to start spinning when connecting a controller without changing to its controller texture.
- Patch Notes (Build: 0308261809) - 3 August 2026
💪 Balancing 💪The "Clonation" Card effect is now limited to ×2.🛠️ Fixes 🛠️Fixed a bug that made the player immortal and prevented enemies from spawning if, after picking the "Vigor" Upgrade while having the "House Wins" Card, the restored health was negative and reduced the player's health below zero.Fixed some Card translations in Portuguese.Fixed a bug that could cause mushrooms to spawn at the (0, 0) coordinates, right on top of the player at the start of a run.
- Patch Notes - (Build 01081244) - 1 August 2026
🛠️ Fixes 🛠️ Fixed a bug with the "Betrayers" Upgrade when using the Saw Blades
- NEW CLASS: THE SAW BLADES. Huge Optimizations, Reworks, and More! - 30 July 2026
✨ Major Additions / Updates ✨A completely new class (5th) has been introduced: the Saw BladesLaunch the blade itself, which must return before it can be launched again"Reload Speed", "Range", "Fire Rate" and "Bullet Speed" affect the time between each launch(also, the Maximum Ammo and Ammo Consumption are both locked to 100%, given the fact that you launch the blade itself. Each level makes both the projectile hitbox bigger and increases its speed, making it travel further and faster)Fixed the overflow of the damage variables that made them go negative. Now you can reach a virtually infinite amount of damage per shot💪 Balancing 💪You'll now gain the invulnerability status for 2s after reviving👀 UI and Visuals 👀Added screen shake also in the run's menus for doing actions like buying upgrades, leveling up your gun, finishing the cycle animation of an Artifact etc...Added scientific not…
- 4 NEW CARDS, New Visibility Settings, and more! - (Build 1307261118) - 13 July 2026
✨ Major Additions / Updates ✨Added 4 new cardsClonation (UNSTABLE):"Collect every artifact twice. To unlock: collect at least 6 identical artifacts in a run"Can be doubled by the card "Choice"Absorption (CRIMSON):"Every 3 enemy hits taken, the next one is converted into healing. To unlock: survive an enemy hit with 1 HP"Weapon Master II (Rare):"Increase the maximum number of carryable weapons by +1. To unlock: reach the maximum number of guns that can be carried"Can be doubled by the card "Choice"No u (Common):"Eliminate common enemies that hit you. To unlock: take 20 hits in rapid succession"Added 2 new settings'Plague Spread' Opacity:(Lets you choose the opacity of the vulnerability spirits produced by the "Plague Spread" Equipment)High Contrast (Sludge):(Gives a bright red border and particles to sludge puddles)💪 Balancing 💪Buffed the "Slingshot" Upgrade card:Increased the Direct D…
- Patch Notes - (Build 0107260918) - 1 July 2026
💪 Balancing 💪Increased the Critical Chance granted by the first "Vulnerability" upgrade to +5% (was +1%).👀 UI and Visuals 👀The red bullet trail effect is now unlocked by the "Blood Sacrifice" upgrade instead of "Higher Caliber" (the previous upgrade in the right branch of the Damage upgrade card).🛠️ Fixes 🛠️Fixed a bug that caused the transition covers in the main menu to leave a half-pixel gap on each side.
- Patch Notes - (Build 2906260026) - 28 June 2026
🛠️ Fixes 🛠️Fixed a bug that didn't properly optimize the colliders for the Icon of Tyranny's attacks.Fixed a bug that, in rare cases, displayed the wrong artifact after its intro animation ended.
- Hotfix - Patch Notes (2706260654) - 27 June 2026
🛠️ Fixes 🛠️Fixed a bug that could cause the player to "teleport" outside the map bounds during the Icon of Tyranny boss fight.
- Hotfix - Patch Notes (2606262343) - 26 June 2026
💪 Balancing 💪The temporary invulnerability now also triggers when the "Still Standing" upgrade is active, but its duration is halved, so you can still take damage, just not every single frame.🛠️ Fixes 🛠️Fixed the size of the transition overlays in the main menu on monitors with aspect ratios other than 16:9.Fixed the transition from the in-game music to the boss fight music on the "Surface" map.🩸 Reminder to leave a review ❤️Reviews are vital for a game's success. It doesn't need to be detailed. Even a single word is enough, thank you
- Steam SUMMER SALE is Here! Echoes of Red is -25% OFF! - 25 June 2026
Echoes of Red's new VISCERA Update has just come out, and at the same time, the Steam SUMMER SALE has begun!To celebrate both events, Echoes of Red will be available at 30% off.If you saw the game in the past and told yourself something like, "I'll grab it when it goes on sale",this is the time to get it at its lowest price ever.Thank you for the support you've given Echoes of Red so far, and I hope you'll have fun with the new VISCERA Update!-TERMAX
- VISCERA UPDATE - Huge Update AVAILABLE NOW! - 25 June 2026
🩸 VISCERA UPDATE 🩸The Viscera Update is finnaly out!New MAP, New BOSS FIGHT, New ELITE, New CARD RARITY, plenty of optimizations, and much more, FINALLY AVAILABLE!✨ Major Additions / Updates ✨An entirely new map has been added: Viscera. This new map expands horizontally, features its own themed enemies and sprites, and prevents blockers from spawning during Elite encounters.A brand-new boss and boss fight against the Icon Of Tyranny.A new Elite exclusive to Viscera has been added: the Biomass.A new song has been added: "Viscera" (composed by ZYLENXX).A new card rarity has been added: UNSTABLE.Added 2 new achievements: "GUTS, HUGE GUTS!" and "'Scuse Me".Added a new setting: Bullet Opacity.Added a new cinematic.💪 Balancing 💪Limited the maximum Health bosses can have on "Beginner" difficulty to 80,000 and on "Challenge" difficulty to 250,000.Reduced the Devour's speed debuff on higher…
- Fuse EXPLOSIVE Bullets with PIERCING or BOUNCING Bullets - TOMORROW! - 24 June 2026
Tomorrow you'll be able to fuse Explosive Bullets with Piercing or Bouncing Bulletsthanks to a new card coming in the Viscera Update:"Convergence"Description:Icon:The Viscera Update will be released tomorrow, and alongside a new map, a new boss, a new elite, and much more, it will introduce a brand-new card rarity: UNSTABLES.These are extremely powerful cards, and the first one you'll get to play with is "Convergence".Just a small sneak peek at what you'll be able to play for free in tomorrow's update!TERMAX out :)
- VISCERA UPDATE releases June 25 at 10:00 AM - 16 June 2026
Hi everyone, TERMAX here,The new update now has a name:the "VISCERA Update".(The thumbnail is temporary, and I'm open to feedback!)It's the biggest update I've ever made, featuring:a brand-new map (Viscera)a new custom boss fight (against the Icon of Tyranny)a new elite enemy (the Biomass)optimizationsbalance changesand more!If you want to see more about it, you can check out the devlog I posted yesterday:(Devlog) New VISCERA UpdateKeep in mind that this won't be the last update the game receives, as I'm constantly coming up with new ideas. I just wanted to release it before Summer Fest, and since I'm a solo developer, it's hard to push frequent updates.If you want more spoilers, or if you'd just like to hang out with the Echoes of Red community, you can join the Discord!Echoes of Red - DiscordThank you all so much for the support you've given Echoes of Red so far, and get ready for the…
- BULLET FEST - UPDATE - 8 June 2026
➡️ Remember to leave a REVIEW AS SOON AS POSSIBLE ⬅️ ❤️Reviews are crucial for an indie game, especially for new devs like me :DEven a few words can help A TON, both by providing feedback and improving visibility!I've spent 3 years working on this game, so please consider leaving a review. Thank you