Frontline Logistics: Isarian Warfare news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3738890
- PriceNo longer available on Steam Store
- Release dateNov 5, 2026
- DeveloperImmersive Pixels Studio
- PublisherImmersive Pixels Studio
- Parent gameNot available
Genres: Indie, Simulation, Strategy
Company pages: Developer: Immersive Pixels StudioPublisher: Immersive Pixels Studio
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Frontline Logistics: Isarian Warfare Steam news
Frontline Logistics: Isarian Warfare news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch - 2026.09.12 - 12 September 2026
Fixed an issue where event points would repeatedly refresh abandoned vehiclesFixed an error caused by selecting the same weapon multiple times when customizing squad compositionAdded Korean localizationFixed an incorrect error popup when enemies stepped on disabled minesFixed an issue preventing squads from reverting to their original weapon configurationFixed an issue causing squads to lose weapon dataFixed an issue where adding new technology tree nodes made smoke grenade fire support unavailable
- Patch - 2026.09.08 - 8 September 2026
Reconnaissance teams in Observation Mode can gain Intelligence Points by spotting enemy FOB defensive forcesAdded historical changes in supply quantitiesFixed some errors that occurred when refreshing the UI
- Patch - 2026.09.07 - 6 September 2026
Fixed an issue where smoke zones caused incorrect raycast results, preventing forced attacks on some tiles that appeared to have a clear line of sightFixed an issue where leftover pathfinding cost data caused incorrect resultsBulbs can now be obtained by dismantling vehicle chassisLogistics teams will maintain vehicles on their own during rest periodsFixed some errors that occurred when refreshing the UIFixed an issue where FOB item inventory data could report errors under certain circumstancesFixed an issue where vehicles remained locked after a logistics team was killedFixed an issue where enemies continued scouting player units after dyingReduced the tracking performance of enemy indirect-fire weapons when line of sight is obstructed
- Patch - 2026.08.31 - 31 August 2026
Added a more detailed weapon enable/disable menuOptimized CPU usageAdded range information to unit weapon detailsFixed an error popup when the hospital building is severely damagedFixed an issue where squads did not immediately receive a morale bonus after creating an operation planFixed an issue where MG squads would not actively attack vehiclesFixed an issue where disabled weapons would not take effect in certain situationsFixed incorrect pathfindingFixed an issue where units would not actively attack enemies in certain situationsFixed an error popup when dismantling and salvaging a burned-out vehicleFixed an issue where units would initiate attacks even when the range requirements were not met in certain situations.Fixed an issue where enemies could speak on the radio channelRemoved the ability for infantry squads to continuously throw smoke grenades while moving
- Patch - 2026.08.26 - 26 August 2026
Added background music for the arrival of dawnSquads with engagement rules set to do not attack \\ or CQB only will receive a certain evasion bonusEnemies will only reinforce nearby FOBs during nighttimeOptimized the pathfinding algorithm for enemy infantry. They will now prioritize moving along cover.Fixed an issue where temporary squad members were lost after loadingFixed an issue with incorrect badge arrangement order on tilesFixed an issue where enemy vehicles were difficult to destroy under certain conditionsFixed an issue with incorrect armor-piercing projectile impact angle calculationsFixed an issue where enemy FOBs were established in open areasFixed an issue where enemy vehicles would still enter buildings containing FOBs currently engaged in CQBFixed an issue where enemies would gather in large numbers at the same location under certain conditions
- Patch - 2026.08.17 - 17 August 2026
Changed the vehicle supply system. Vehicles must now be manually registered as part of the establishment to receive supplies.Increased the daily GMI received by troops stationed at FOBs; reduced the GMI reward for killing enemies (the reward for capturing enemies remains unchanged).Fixed an issue causing SGMI to accumulate incorrectly over time.Fixed an issue with the insignia for armored crew members.Reduced the memory usage of visual effects.Corrected the position of certain visual effects.Fixed an issue where civilian vehicle wrecks could be duplicated after loading in certain circumstances.Fixed several UI display issues.Fixed an issue where logistics teams could not perform CASVAC missions after dismounting from their vehicles.
- Patch - 2026.08.10 - 10 August 2026
Added an ammunition cook-off mechanic for vehiclesAdjusted the effects of some vehicle components based on the above mechanic. Existing vehicles will now refresh their attributes when equipment is upgradedFixed an issue where units would sometimes fail to attack enemies that had already been markedFixed several UI display issuesFixed an issue causing incorrect explosion radiusAdjusted the size of some UI elementsFixed an issue with incorrect buff data calculationsFixed an issue where vehicle repair time was calculated incorrectly
- Patch - 2026.08.06 - 6 August 2026
Improved the visual quality of several visual effectsImproved an issue where the vehicle interaction menu would not refresh in real timeFixed an issue where attack effects appeared at incorrect positions for vehicles parked in parking areasFixed an issue where construction was still impossible after forests had been cleared under certain conditionsFixed an issue that allowed facilities to be built in riversFixed excessive CPU usage caused when logistics teams could not reach their destinationFixed several UI jitter issues
- Patch - 2026.08.04 - 4 August 2026
Reduced the combat width of trenches. Trenches can now accommodate a maximum of three combatants per side at the same timeImproved the visual quality of water surfacesRemoved the reserve equipment system. This functionality is now replaced by the squad's custom carried suppliesFixed an issue where squads would carry hot baths in their inventoryFixed UI display errors in the vehicle customization screenFixed an error in squad satiety calculations that prevented food from being consumedFixed an issue where parked vehicles would keep their engines runningFixed an error in squad combat efficiency calculationsFixed an error in minimum range calculationsFixed an error in vehicle supply capacity calculationsFixed an issue preventing mine clearing on bridgesFixed an issue where vehicles would shake in place under certain circumstancesFixed an issue that could prevent vehicles from initiating at…
- Patch - 2026.07.29 - 29 July 2026
Added day-over-day tracking for GMI.Added filtering to the unit list.Added the feature to mark units as favorites.Fixed incorrect movement paths for temporarily merged squads.Fixed an issue where vehicle parts could disappear unexpectedly.Fixed incorrect movement speed calculations for temporarily merged squads.Fixed an issue where squads could be temporarily merged while moving, causing movement paths to become unsynchronized.
- Patch - 2026.07.27 - 27 July 2026
Added temporary squad merging.NCOs and officers no longer start at Rookie rank.Fixed several UI interaction issues.Fixed an issue where soldiers' corpses could incorrectly become civilian corpses.Fixed an issue where some replacement soldiers could lose their data.Fixed an issue where copied and pasted custom menus could not be used to prepare meals correctly.Fixed an issue where captured enemy vehicles could not be detected by enemy reconnaissance.Fixed incorrect personal profile data for some soldiers.
- Patch - 2026.07.22 - 22 July 2026
Fixed an issue where the member information page did not refresh promptly.Fixed an issue where dismantling vehicles did not yield materials.Fixed several UI display issues.Fixed an issue where compacted roads disappeared after loading a save.Fixed an issue where logistics squads failed to unload cargo.
- Patch - 2026.07.21 - 21 July 2026
Unable to accurately assess casualties without medical personnel present.Added a standby command to casualty evacuation points, allowing logistics squads to wait there in advance for casualties.Added custom abbreviations to the unit symbol UI.Fixed an issue where combat zones could not revert to friendly territory.Fixed an issue where the weather icon still displayed the sun at night.Fixed display errors in some layers.Fixed an issue where logistics squads could not properly construct at engineering sites inside FOBs.Fixed an issue where logistics squads sometimes failed to unload casualties after transporting them to the destination.Fixed an issue where enemy last known positions displayed friendly unit symbols.Fixed an issue where casualties could receive both KIA and MIA records simultaneously.Adjusted the size of some UI elements.
- Patch - 2026.07.18 - 18 July 2026
Added enemy noise traces.CQB engagements inside larger buildings now last longer.Performance optimizations.Reduced memory usage.Fixed an issue where soldiers' medical records were not displayed completely.Fixed an issue where vehicles could shake in place under certain circumstances.Fixed an issue where some enemy traces were not displayed.Fixed an issue where construction would not begin if a logistics squad had delivered enough construction materials but the FOB itself had no stock remaining.Fixed an issue where radio notifications for dead enemy units appeared every time a save was loaded.Fixed an issue where squads did not prioritize eating custom meals.Fixed an issue where items could not be manually transferred from a squad's inventory to the FOB.Fixed an issue where some foods could lose all nutritional value under certain circumstances (invalid legacy data will be cleared the fi…
- Patch - 2026.07.14 - 14 July 2026
Improved enemy vehicle AI. They will now make better use of their weapon range whenever possible.Fixed display issues with several UI icons.Fixed an issue where squads would still smoke inside FOBs despite having high morale.Adjusted the cargo volume of cigarettes.Fixed a rare issue that caused units to smoke continuously.Improved overall performance.Fixed an issue where squads tried to evaluate the taste of cigarettes.
- Patch - 2026.07.12 - 12 July 2026
Added a new special building: Cold Storage.Fixed an issue that prevented increasing the number of workstations at repair stations.Fixed an issue where the initial number of workstations was set to zero.Corrected the nutrition values displayed in the food UI.You can now request canned meat supplies from the rear.Adjusted the food taste calculation formula.Fixed an issue where the map preview did not fully match the generated map.Fixed an issue that prevented temporary supply points from being placed.Fixed an issue where enemy FOBs contained no loot.
- Patch - 2026.07.09 - 9 July 2026
Added a new task to restore water tower operations, allowing bathhouses to be built even in areas without a natural water source.The material cost for constructing facilities now defaults to one unit, eliminating the need to spend a large amount of materials at once when building facilities inside large apartment buildings.Added an option to expand facility workstations.Fixed an issue where linking an FOB's logistics route to itself caused an error.
- Patch - 2026.07.06 - 6 July 2026
Fixed an issue where wounded units could have a negative bleeding rate.Added UI indicators for various nutrient intake thresholds.Added icons for perishable items.Fixed an issue where the human remains identification task could not function properly.Fixed an issue where enemies would not build trenches.
- Patch - 2026.07.05 - 5 July 2026
Added custom meal rationing featureAdded detailed impact descriptions in unit combat efficiency UIImplemented effect of food nutrition on squad combat capabilityCigarette unit changed from pack to stickLoud and sweltering armored vehicles affect crew moralePotatoes reclassified as vegetables due to low calorie contentFlour can now be ordered from the rearQuick repair kits can now be ordered from the rearFixed issue where materials could not be selected by filter rules when producing itemsFixed issue where artillery impact zones incorrectly generated large amounts of human remainsFixed issue where material filtering function would not work in certain situationsFixed some UI display errors
- Patch - 2026.06.24 - 24 June 2026
Fixed an erroneous popup that could appear when viewing parking areas under certain circumstances.Fixed an issue where unit meal allocation plans were not being saved.Fixed an issue causing abnormal GMI value increases when placing orders.Slightly improved overall game performance and frame rate.Updated some Russian and Polish translations.
Patch notes and updates
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