SPSTEAMPULSELIVE ANALYTICS
Wyrd World

Wyrd World Steam metadata

Pizza Cake | Jul 21, 2025 | game

Released

0players observed · 8 October 2026 - 19:56:11 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive

Wyrd World metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive
  • Total reviews5
  • Release dateJul 21, 2025
  • DeveloperPizza Cake
  • PublisherPizza Cake

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: Pizza CakePublisher: Pizza Cake

Top Steam chartsTop 100 gamesGame directorySteam Store page

Wyrd World Steam metadata

Wyrd World metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3752810/metadata
Steam Storehttps://store.steampowered.com/app/3752810/
Steam Communityhttps://steamcommunity.com/app/3752810
PCGamingWiki search
IGDB searchSearch IGDB for Wyrd World

Reviews, pricing, and metadata

Review summary

5 user reviews

60% positive, 3 positive, 2 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Family Sharing

Achievements

Not available

Platform releases
  • Steam 21 July 2025

Latest Steam announcements

  • Sneaky Patch 21C - 4 October 2026

    This is a maintenance patch I do not want to upload yet but it is necessary. In the process of optimizing the game, I accidentally nuked the whole play world and I have spent the past month un-destroying all I've created (just geographically). Today the game is in a decent MORE playable state than the previous live version, so players should see a large boost in frame performance, which I am very excited about. The down side is there are still a number of bugs active that I need to mop up in a follow-up patch coming very soon. The level of destruction was so vast that even my note-taking took damage, so I am probably forgetting to mention some of the work done here. But I will try to recap below. Fixed issues: The world is now handled through world partition, including foliage spawning alongside packed level actors to reduce demand on memory. I am still playing with render distances and…

  • Update: 21C ! - 15 August 2026

    The list for work on this patch is extensive, as some items were carried over from 21B and that was back at the end of June when this began. The most important changes of note are the huge amount of performance optimization done to the map and the player. You should see massive blessings from FPSesus. I will try to break down everything below in a straight forward manner.A number of new random events and enemy types are now part of the game, but I won't spoil most of them here.Some enemies learned how to use archery to kill you now. WeeeFixed an issue with the player being rewinded to the starting place they mounted a horse or other mount at.World locations optimized for performance through Packaged Level Actors, reducing strains on memory.A few special merchants can be found in the wilderness selling things not available in town. You can usually recognize them when they are setting up…

  • Hotfix 21b - 2 Multiplayer issue - 18 July 2026

    This hotfix is intended to ease some of the lag felt by players when joining on another player's save. It should ease some of the rubberbanding. It's not perfect but it's a huge step up. Also Patch 21c coming soon including some more randomized elements to gameplay and the environment. thank you byebye

  • Patch 21B Hotfix - 26 June 2026

    A quick hotfix for the world map as well as a few other items -World map was not refreshing properly when the player switched from Local back to World with map buttons. -Added a water fountain to the base of the stairs in Alidiliaenael -reworked how Centaur archer and Brownie archer arrows function. also some npc behaviors for each. damage got scaled a little tighter. This quick, I just forgot the map issue when I uploaded the last patch. Oops. Really cool things being worked on right now, hoping to add some surprises to the world. Stay tuned :)

  • Patch 21B: so much stuff - 20 June 2026

    This patch has been in the works since around May 9th, and while there is still work to do, I felt it was time to bring the Live version of Wyrd World up to speed with the test version.Alongside countless optimizations, the following bugs have been fixed. WEeeeeeShift key + Left Clicking food in your inventory allows it to be eaten without being placed on the hotbar. Only when you are not standing near a vendor or a storage box, otherwise, the food gets transferred to the box/vendor for storage/sellingPlayers may no longer both Sit AND spin at the same time.Fixed a bug when guest players slept and the game did not ask if they would like to skip Time forwardGuards and villagers now have increased HP to match recent weapon damage changes.Going swimming with a weapon equipped now sheathes the weapon. Going swimming now also will destroy any Torches equipped or in the hotbar. Stow them in y…

  • Patch: 21A - Lots of small fixes - 9 May 2026

    This ones pretty passive so not a lot of flash just functionality tweaks and fixes. Fixed a bug with guest players when placing items into or removing items from crafting tables. Fixed brightness issues on the main Map screen Fixed an issue when dying and respawning caused the player to lose the ability to move. Fixed collisions on some armors. Also fixed the Helmet of Baldification. Fixed an issue with starvation persisting after death. Increased the size of the panther mount, as well as some collisions. Fixed an issue with some stones transmutating when struck with a pickaxe. Increased the size of the interactions on summoned mounts, making it easier to mount up Fixed some sheathing on weapons sheathing incorrectly, mainly sword and shield Chat window now reduces opacity based on inactivity, giving the player back more of their screen. Tweaked some enemy npcs for footstep audio Added…

  • Patch 20c: Finally-ish - 25 April 2026

    This patch has been a mountain to climb. most of my patch notes usually contain about 30-40 items but this one has already climbed up to 174. Not all are fixes but they will be carried over to patch 21A. I wanted to get this one out because it's been a while and there's a lot of cool things going on. Ill just start from the top.You can now sit in many pieces of furniture across the kingdom. You can also lay in beds (including your own you built at your base) to pass the time. Sleeping will cost 50 hunger and 50 thirst, and will push time forward 6 hours. Fixed some armor items causing the whole limb to disappear.Fixed some clipping with weapons when sheathed if they have an offhand item accompanying them.Fixed an issue with a town bonfire having the wrong particle system (barbarian town)Fixed a particle issue with different fog states during inclement weather.Fixed some lighting for Bar…

  • Patch 20b Hotfix - 29 March 2026

    A simple hotfix to include the remaining items on the list for floating meshes when items are dropped. 10/10 no notes

  • Patch 20B (technically) - 28 March 2026

    I wanted to push out the work i've been doing since it's been a couple of weeks since the mount update. The main features included in this patch off the top of my head are : All items dropped in the world now have respective meshes to easily tell you what the item is, instead of a generic bag. This doesn't include loot bags from enemy deaths because those are composed of multiple items in one drop. Building pieces and workstations are not included at the moment, but if you drop one, you can still pick it back up. Items will always drop directly in front of the player with minimal variation. You can now offer gold to guards from friendly towns to follow and fight for you. I want to expand this system further in the future with unique NPCs as well as roaming villagers if you find one who's visual style you like, but for now it's just Friendly Guard npcs in towns. By interacting with a gua…

  • Mount fixes and Stable master merchants - 10 March 2026

    This one has a lot packed into it. Primarily, each starting city now has a mount vendor who will sell you a variety of colorful mounts you can ride to travel faster. They're kind of tucked away in each town so you'll have to search a little bit to find each one. Mounts already existed in the form of a spell you could loot from enemies or chests but that felt unbalanced, and they came with a ton of bugs, so this patch is the remedy. Those bugs and many more are fixed and listed down below.Rideable Elks, Horses and Bears are now in the game, purchasable from the respective vendors. More to be added soon including wolves, big cats, and even a flying mount, soon.Mounts have some basic commands when being ridden. -Left click will do a simple attack in case you are in combat, though they cannot die so it's kinda cheesable, but you still have to dismount to loot things, eat, check the map, etc…

  • Patch19c Hotfix - 26 February 2026

    Just a hotfix to remedy the mount system bugging out after the player retries to mount it. Now the mount is destroyed on dismount and a brand new one can be summoned with the spell. It's Theseus' mount.

  • Patch 19c - 26 February 2026

    Hello all! Today's patch is an exciting one. The biggest reason is it brings replicated rideable mounts to the game. At the moment they exist as a spell which can be found from enemy loot or looted from treasure chests found around the world. It's a spell that lets you summon the mount, then just approach and press E to interact and saddle up, and E once again to dismount. If your mount gets stuck, re-summon it with the same spell at a new location! I am sure there are some minor bugs remaining, and will probably change some of their interactivity going forward, as well as planning to give them more variety, but for now they exist and I am proud. Also included with this patch: A new healing spell can also be found in the world by the same methods as the mount spell. It is a slow heal-over-time spell but it will work in a pinch and the effect can stack. Added a cell-shaded visual post pr…

  • Patch 19b HotHotFixFix - 22 February 2026

    This quick hotfix remedies an issue with the Hotbar that arose from giving it a make-over. Could no longer put items ON the hotbar to use them. It was silly, and i fixed it once, then got distracted working on something cool that turned into a huge spaghetti mess and caused me to do a whole restore of the day, which included whiping the fix on the hotbar, so now it's -refixed. Also included: Fixed an issue with some villagers dying weird, or not at all when killed by the player. It was related to their idle animations. Hotbar and Player stats inside the inventory got a make-over. You can now inspect items in your inventory by right-clicking on their icons for further details such as gold value, the damage or armor they provide, and stats they provide when consumed. Fixed an issue with one of the bows being hidden in game when not intended to be. Guards have more hitpoints now. It's all…

  • Patch19b hotfix of the hotfix - 19 February 2026

    This one fixes a bug with water bodies drowning the player when they are well outside of the water body. My bad lol. ok no more tiny patches i swear this was just infuriating because I was traveling from Winds Perch to a far away land and I had gotten further than I ever have on foot, when I drowned while NOT EVEN BEING IN THE WATER so that was unacceptable and i loathe to imagine someone buying my game and being treated that way by water.

  • Patch19b hotfix - 19 February 2026

    Sad waterfall noises I had to remove the new waterfalls for now because of unpredictable performance issues. No other changes to mention.

  • Patch 19b - 19 February 2026

    I didn't want to be uploading a new patch so soon, but during a recent test play I couldn't take it and rebuilt the NPCs and their spawners from the ground up. This was to prevent an infinite loop where the spawner could not detect the landscape to spawn npcs, so instead of just failing and stopping it would infinitely repeat. NPCs in towns and in the wild now and going forward will have dedicated spawn points. Also added a sick tilt-shift camera to the World map feature accessible via the M key. Also there's a new dungeon out there in the world somewhere to find and explore. I am sure there's more to mention but I can't remember right now and the spawner bug was the big deal. thanks for reading and stay tuned for more cool stuff.

  • Patch 19a - 17 February 2026

    Patch 19a is a smaller one but very important. I don't like to do back to back patches and multiple hotfixes so im just calling it 19a. It's the thought that counts. Changes today include: Water fountains in friendly starter towns can be interacted with to gain +1 water for drinking, and limitless aesthetic value to the town. Waterfalls in the game have been redesigned to be more visually pleasing, it's not by much but its a step in a better direction. Also fixed a bug with weapons that include an offhand item (dual wield or sword and shield) causing the game to freeze. This occurred as a result of the weapons reworks but was easy to identify and fix. That's all I've got at the moment, but I'll be back soon with more additions soon.

  • Patch 18c Hotfix - 16 February 2026

    Because no plan survives first contact: A hotfix! This was mainly to intercept a bug with the buying and selling mechanic introduced in today's patch. The value sold was incorrect if items were placed in the wrong order in the vendor's inventory. This should be resolved now. But also: Fixed socketting for 1 handed weapons, and spellbooks when sheathed/unsheathed. Fixed some collisions on the small village in the wilderness. (Lots and lots of arrows) Fixed an infinite loop caused by an issue with finding spawn locations for a few wildlife spawns Fixed some cosmetic issues on Wind's Perch entrance that made out-of-play elements visible. Fixed an issue where players could sell their gold to merchants for a loss. You can no longer sell your gold, sorry. Lastly Fixed an issue causing some spawners to duplicate their effects leading to way too many npc's of that variety. Weee ok thank you for…

  • Patch 18C - Weapons, loot & economics - 15 February 2026

    Hello all, Todays patch comes with a large variety of changes and additions. I guess I'll get the most exciting ones out of the way first: Two new weapon styles are introduced, the Greatsword and the Katana. They can be purchased from blacksmiths found in the lands or have a small chance to drop from most enemies encountered. also a new spell type floating around in enemies' pockets to be looted but I wont spoil what it is. Alongside the new weapons, almost all existing weapons received updated animations and damage tiers. You can now also buy supplies and equipment from respective vendors, as well as sell all of your loot you've gathered to traders who can be found in friendly towns. Those traders also now have an expanded inventory of items that can help you through your journeys. Going forward I want to incorporate more types of merchants, (archery/fletcher, spell vendors) to give th…

  • Patch 18b (hotfix) - 31 January 2026

    Hello all, just a quick hotfix. Wolves were no longer despawning on death because of a sequence issue which has been resolved. Minor adjustments to a few other things such as: Player first person camera FOV set from 105 to 115 for visual fidelity Goblin enemy types received a new stealth variant Fixed an issue with bow damage not incrementing based on the quality tier of the bow. Thats all for now but this was really just to fix the wolf death animation.

Patch notes and updates

S.noRelease datePatch nameGID number
118 July 2026Hotfix 21b - 2 Multiplayer issue1838407329262353
226 June 2026Patch 21B Hotfix1836506165555368
39 May 2026Patch: 21A - Lots of small fixes1832065502817711
429 March 2026Patch 20b Hotfix1828441623108393
528 March 2026Patch 20B (technically)1828441623107221
626 February 2026Patch19c Hotfix1825727806708941
726 February 2026Patch 19c1825727806708553
822 February 2026Patch 19b HotHotFixFix1825093633191360
919 February 2026Patch19b hotfix of the hotfix1825093633186134
1019 February 2026Patch19b hotfix1825093633185438
1119 February 2026Patch 19b1825093633184099
1217 February 2026Patch 19a1824644522848560
1316 February 2026Patch 18c Hotfix1824644522844774
1415 February 2026Patch 18C - Weapons, loot & economics1824644522844239
1531 January 2026Patch 18b (hotfix)1823191198607448
1631 January 2026Patch 18b a little cake and a little frosting1823191198606953
1728 January 2026Patch 18a1823191198600695
1819 January 2026Patch 17c hotfix for the hot-fix1821922921820492
1919 January 2026Update 17b (Hotfix)1821922921820410
2019 December 2025Patch 17a1819386365093106

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3752810
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJul 21, 2025
DeveloperPizza Cake
PublisherPizza Cake
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type5 user reviews
Positive review percent60%
Positive reviews3
Negative reviews2
Total reviews5
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3752810/

Short description

Open world, multiplayer, survival fantasy setting. Create your custom character, Craft tools, learn spells, loot your enemies. explore through arid deserts, snowy tundras, murky swamps, windy meadows and deep forests. Build a base to stash your rewards or rest from your travels.

About this game

Wyrd World is a vast open world for you to explore and conquer solo or with friends. It features: character customization - Customize your character with a wide array of personalized options to stand out from the crowd. Open world exploration that includes multiple biomes (forests, swamps, deserts, and frozen mountain peaks, all surrounded by tropical beaches. Each biome comes with it's own threats and obstacles but rewards the risk in their own unique ways. A robust crafting system that lets you lean in on your own approach to conquering the island. Build your base anywhere you like on the island. Set up a workshop to maintain your weapons and armor, or just a nice place to relax after returning from the adventure. Wield a variety of methods to customize your approach to combat and traversal. With over a dozen armor slots to equip, there's a ton of options for building your character out the way you like. Hunt wildlife, endure the elements, explore caves and dungeons, fight monsters, and discover all sorts of treasures if you succeed.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 8, 2026 to Oct 8, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Wyrd World's USD price history spans from Oct 8, 2026 to Oct 8, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Wyrd World's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 8, 2026 through Oct 8, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Wyrd World at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-08$9.99$9.99No discountSteam Store

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Casual

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Bongo Cat142,4718 October 2026 - 23:09:15 UTC193,859110,826Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero47,9608 October 2026 - 22:40:31 UTC546,13043,714Nugem Studio, Tesseract Studio
Deskrawl: Idle ARPG46,0438 October 2026 - 11:47:05 UTC46,509Not availableFirst Day Games
Wallpaper Engine41,4588 October 2026 - 23:10:33 UTC150,2711,008,495Wallpaper Engine Team
VRChat34,6248 October 2026 - 22:30:39 UTC74,217269,026VRChat Inc.
Dressmaker32,4968 October 2026 - 00:54:25 UTC37,946Not availableelyaradine, raithza, oomsarel
Transport Fever 325,4538 October 2026 - 16:18:41 UTC42,161Not availableUrban Games
Garry's Mod20,5558 October 2026 - 22:02:04 UTC73,7501,258,308Facepunch Studios
The Sims™ 420,1468 October 2026 - 22:33:24 UTC96,185193,399Maxis
Diablo® IV18,9998 October 2026 - 20:40:53 UTC64,51869,242Blizzard Entertainment, Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
How to Fish15,6418 October 2026 - 21:43:13 UTC373,97130,342Dazed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS145,9118 October 2026 - 20:48:16 UTC399,748Not availableBULKHEAD
Bongo Cat142,4718 October 2026 - 23:09:15 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim93,5098 October 2026 - 22:54:10 UTC498,478533,888Iron Gate AB
Rust80,7538 October 2026 - 22:32:03 UTC259,6461,403,838Facepunch Studios
Project Zomboid57,3118 October 2026 - 20:00:23 UTC122,811486,203The Indie Stone
Geometry Dash48,7228 October 2026 - 22:32:55 UTC108,707646,789RobTop Games
TBH: Task Bar Hero47,9608 October 2026 - 22:40:31 UTC546,13043,714Nugem Studio, Tesseract Studio
Deskrawl: Idle ARPG46,0438 October 2026 - 11:47:05 UTC46,509Not availableFirst Day Games
Slay the Spire 244,9048 October 2026 - 19:46:44 UTC574,638199,438Mega Crit
Euro Truck Simulator 243,1898 October 2026 - 19:44:23 UTC73,289940,058SCS Software
The Outlast Trials42,6048 October 2026 - 17:26:54 UTC147,771101,323Red Barrels
Wallpaper Engine41,4588 October 2026 - 23:10:33 UTC150,2711,008,495Wallpaper Engine Team

RPG

GameLatest observed playersTracked peakReviewsDeveloper
AION 2292,1838 October 2026 - 22:28:29 UTC372,8726,962NC
Valheim93,5098 October 2026 - 22:54:10 UTC498,478533,888Iron Gate AB
Rust80,7538 October 2026 - 22:32:03 UTC259,6461,403,838Facepunch Studios
Aniimo60,0198 October 2026 - 12:56:22 UTC140,219Not availablePawprint Studio
Project Zomboid57,3118 October 2026 - 20:00:23 UTC122,811486,203The Indie Stone
TBH: Task Bar Hero47,9608 October 2026 - 22:40:31 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe47,2598 October 2026 - 19:58:21 UTC181,509676,031Digital Extremes
The Witcher 3: Wild Hunt46,1908 October 2026 - 22:57:22 UTC137,187877,306CD PROJEKT RED
Deskrawl: Idle ARPG46,0438 October 2026 - 11:47:05 UTC46,509Not availableFirst Day Games
Baldur's Gate 340,5358 October 2026 - 21:41:48 UTC875,343860,578Larian Studios
The Elder Scrolls V: Skyrim Special Edition36,1868 October 2026 - 18:33:13 UTC69,777376,372Bethesda Game Studios
Cyberpunk 207734,0408 October 2026 - 20:55:15 UTC830,387983,630CD PROJEKT RED

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