SPSTEAMPULSELIVE ANALYTICS
Trials Survivors

Trials Survivors Steam metadata

Angry wisp | Jun 8, 2026 | game

Released

216players observed · 22 September 2026 - 15:44:29 UTC

ActionCasualIndieRPGEarly AccessSteam Store

  • Latest observed players216 · 22 September 2026 - 15:44:29 UTC
  • SteamPulse tracked peak852
  • Units sold (VGI)23,646
  • Revenue (VGI)$171,000
  • Review score90% positive

Trials Survivors metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players216 · 22 September 2026 - 15:44:29 UTC
  • SteamPulse tracked peak852
  • Units sold (VGI)23,646
  • Revenue (VGI)$171,000
  • Review score90% positive
  • Total reviews173
  • Release dateJun 8, 2026
  • DeveloperAngry wisp
  • PublisherAngry wisp

Genres: Action, Casual, Indie, RPG, Early Access

Company pages: Developer: Angry wispPublisher: Angry wisp

Top Steam chartsTop 100 gamesGame directorySteam Store page

Trials Survivors Steam metadata

Trials Survivors metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3762660/metadata
Steam Storehttps://store.steampowered.com/app/3762660/
Steam Communityhttps://steamcommunity.com/app/3762660
PCGamingWiki search
IGDB searchSearch IGDB for Trials Survivors

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 155 positive, 18 negative

Price and discount

$9.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Full controller support, Playable without Timed Input, DualSense Controller Support, DualSense Controller Support, Stereo Sound

Achievements

Not available

Platform releases
  • Steam 8 June 2026

Latest Steam announcements

  • New Spell and Evolutions + Max Stack relics - 18 September 2026

    Live Update 0.1.8.21ContentAdded a new poison spell Caltrops (with 4 evolutions)Added new evolutions for : HeatBeam Chakram Interlaced Shot Chain Lightning Cleansing Fire You can also now stack debuff such as Chill / Poison / Ignite / Shock and Bleed with relics.Game LogicSpells activation condition were changed to make more sense, spells that didn't need to target any enemies will now automatically activate once the round start, spells that don't need line of sight will activate freely as long as an enemy is within reach and spells that do need light of sight will target enemies that are coming at you.This change should make spells feel betterBalancingDefault Chill Stack went up from 1 to 3Chill Slow value went down from 50% to 35%Heatbeam of chaining explosion damage was reduced from 10 to 3.5Due to recent change, heatbeam of chaining is dealing it's damage 3x faster than the other he…

  • Performance update & bug fixes - 4 September 2026

    Live Update 0.1.8.16PerformanceOptimized scenarios where you could still get low FPSBalancingPoison Base Damage went from 6 -> 10The intent behind this change is to boost the damage output of the poison spells which could feel underwhelming in high end scenario.Musical Notes now bounce off walls, this change is applied to every spell and evolutions which has musical notes, those will now bounce.The musical notes didn't have a super high damage output, this change will make you able to fill in this lack of damage through the sheer amount of projectiles that you will create!Bug FixesSuper high speed spells should collide correctly with terrainThe number of whirling knives should be the correct amountIf you feel something should be prioritized, feel free to share what you think!PS: If you encounter any issue, feel free to leave us a message on Steam or on Discord!

  • Performance update - 3 September 2026

    Live Update 0.1.8.15PerformanceThis update should significantly improve 1% low FPS. We’re happy with the results, and you’ll most likely notice the biggest difference in Endless. Any spells that fire a large number of projectiles should also benefit from this change. The game should feel smoother overall, and performance should remain relatively steady.The game should also run better on older hardware and put less strain on the CPU. It will benefit significantly from CPUs with more cores, as projectiles, AoE, and most calculations are now processed in parallel across the available CPU cores.MiscDamage numbers are now grouped together when you shotgun an enemy. Taking 20 projectiles at the same time should now show 1 combined damage number instead of a huge blob of text.This also means that the number of calculation required to deal damage as been loweredBalancingCross Judgment Of Poison…

  • Bug Fixes and Performance update - 31 August 2026

    Live Update 0.1.8.13PerformanceCollectible such as the experience and pickup cost is now reducedRemoved any colliders that the item might have to reduce the load on performanceEvery Projectiles should also cost lessIn the case where you still experience lag with projectiles, it's most likely that you've hit some sort of limit where you might have just too much.Buff and debuff cost should now be heavily reduced which makes a lot of scenario where you would have lost performance now drastically better.Bug FixesMonsters shouldn't follow you back to the hub anymoreLocalization fix for blade fall of stormHidden weapon of duration projectile now longer collide on the desert boundariesSwapping class with a buff active no longer let the buff activeCross judgement of poison debuff last longer now with ailment durationMusicUpdated the endless music to the correct trackBalancingAdded Two projectil…

  • New Class, New Constellation, HUGE performance boost - 28 August 2026

    Live Update 0.1.8.12 ContentAdded a new class "The Alchemist" Added two new evolutions to spells that didn't have any secret evolutions*Added Poison Power RelicAdded a new constellation "Scorpio" to go alongside the new classAdded 3 new Poison themed spells (they also have secret evolutions)Art by LeaakimBalancingAilment Power now scales 50% less for each additional 100% (it uses the same scaling as Ability Haste)Shock Ailment reworkShock now only applies its 50% damage multiplier once. When it expires, it deals damage to the affected enemy and another nearby enemy. It can also consume Shock from other enemies to chain even furtherRolling Magma of Enormity now adds a percentage of Fire Damage and Area of Effect instead of flat bonusesAdded all Ailment Power and Ailment Stack Count stats to Gemini's global card poolHeat beam of Firefly now deal more damage but trigger less (no DPS change…

  • New event and Bug correction - 10 August 2026

    Live Update 0.1.8.9 BalancingAilment power is now in the pool and Ailment stack (ignite / shock / bleed / chill) is now rarerItem quantity in card values changed (previously the amount of quantity gained was too high)Rare rarity tier removedEpic value changed from \ to \Legendary value changed from \ to \ContentAdded a new event alongside a new monster variation.User InterfaceResume and Quit Game now show a banner with a short explanation.Increased the size of multiple UI elements across several submenus and stat displays. Text should now be more readable on smaller screens, such as the Steam Deck.Bug FixesThe DPS meter should now show the correct values.Shadows on spells had been disabled ever since we introduced spell opacity. Spells containing projectiles should now properly cast shadows.Getting too many projectiles will no longer change the casting behavior if you already have a ful…

  • Bug fixes and DPS meter - 1 August 2026

    Live Update 0.1.8.8 Bug FixesSave and quit now works in the first runSoulwell amount of monster in endless fixedDamage over time not displayed correctly in quality upgradesYou reroll on constellation you have first User InterfaceThe wording "Quit" in menu is now replaced by the translation "Back"Added the damage meter that you can toggle in the settings menuThe total amount of damage dealt by skills will most likely replace the current damage meter once you finish a roundIf you feel something should be prioritized, feel free to share what you think!PS: If you encounter any issue, feel free to leave us a message on Steam or on Discord!

  • Damage over time description and endless rework - 29 July 2026

    Live Update 0.1.8.7 Endless Mode ReworkEndless Mode is now only accessible on Unfair+ and Incremental difficulties.The difficulty increases every 5 floors.Every floor that increases the difficulty is now also a Survival Trial.Endless Trials now last 2 minutes.Increased monster density by 30%.Increased the default Elite count from 3 to 5, scaling up to 6 by the end of the level.Monster Health is now always one of the two stat available on endless cards.This is probably the biggest change. It is designed to ensure that, eventually, you will face enemies that are stronger than you.Removed floor skipping.With the difficulty increasing every 5 floors and maps being shorter, Endless Mode should feel smoother while hopefully providing a meaningful challenge for your builds.ContentReworked Frost Ball of Galaxy. It is now more or less a brand-new spell! It keeps the same fantasy, but it is much…

  • Skill Opacity and New Trial - 18 July 2026

    Live Update 0.1.8.3 SystemAdded a Skill Opacity Setting (you can adjust the opacity of skills via the options menu, or by pressing 'I' and 'O' on the keyboard).Added upscaling technology support based on GPU manufacturer and/or Operating System (this should increase overall performance slightly).ContentPurification WellStay near the well while killing monsters to purify their souls into experience.BalancingThe difficulty scaling past Unfair+ has been adjusted. Previously, each +1 increase was equivalent to only half the difficulty jump from Unfair to Unfair+. Now, each subsequent difficulty level will increase stats by the exact same amount as the initial jump from Unfair to Unfair+.Monsters will now build Slow Resistance the more you slow them (1% Slow Resistance per stack applied).Contagious Spread Of Nature base damage increased: 12.5 -> 20.Reduced the monster threshold required to c…

  • Bug Fixes and Balancing to Life Steal and Cleansing Fire - 13 July 2026

    Beta Update 0.1.8.1 BalancingCleansing Fire Damage OutputAt high investment, Cleansing Fire can currently outperform 99% of other spells.Cleansing Fire (default and Cleansing Fire Of Weakening) can now gain up to 50 base Fire Damage. This does not mean the spell cannot be scaled further; it means no additional base damage is gained beyond 1000 player HP.The spell can still be scaled further, for example by taking increased Fire Damage.Cleansing Fire Of Power can now gain up to 75 base Fire Damage (no additional base damage is gained beyond 1000 player HP).Life StealReduced the regeneration gained from Life Steal on Elite kills from 5 to 2.5.Reduced the regeneration gained from Life Steal on normal kills from 0.25 to 0.125.Bug FixesFixed new spell descriptions being displayed incorrectly in multiple languages.Fixed the Elite Monster count for Exterminate updating incorrectly.Fixed one of…

  • New Spell, Codex and Balancing for underused spells - 11 July 2026

    Beta Update 0.1.8.0 BalancingCleansing Fire Of Power no longer deals % current health damage. Dev Note: The bonus was way too strong and trivialized damage. The evolution is now a better and stronger version of the default spell.Aqua Nova Damage: 30 -> 40Aqua Nova Of Activation Damage: 20 -> 30Aqua Nova Of Earth Damage: 40 -> 50Aqua Nova Of Multiplication Damage: 30 -> 40Aqua Nova Of Propagation Damage: 15 -> 25 Blessed Bell base damage: 50 -> 75Blessed Bell Of Purification base damage: 35 -> 75Blessed Bell Of Ramping base damage: 50 -> 75Blessed Bell Of Thunder base damage: 50 -> 75 Chain Lightning base damage: 20 -> 25Chain Lightning Of Chaining base damage: 20 -> 25Chain Lightning Of Destruction base damage: 30 -> 35Chain Lightning Of Purity base damage: 30 -> 35Chain Lightning Of Splitting base damage: 20 -> 25 Cross Judgment base damage: 25 -> 35Cross Judgment Of Navigation base da…

  • Incremental difficulty and Endless balancing - 6 July 2026

    Live Update 0.1.7.6Bug FixesFixed an issue where the "Click to attack" prompt wasn't properly shown when using a controllerFixed a bug where certain difficulty settings incorrectly included an 11th mapFixed a visual bug with how stats were displayed on skill cardsFixed an issue where difficulty scaling displayed incorrectly in Endless ModeOptimized monster performance costFeaturesIncremental/Scalable DifficultyOnce you clear Unfair+ you can increment the difficulty, after beating the incremented difficulty, you can challenge the next tier (+1, +2, +3, +4, +5...)ReworksFrostball of Stone was reworked to shoot three salvos of projectiles in a 60° radiusThe total number of projectiles has been tripledQuality Of LifeEverything that can be grabbed at the end of the level from chests and elite enemies are always grabbed.BalancingCurrently, Endless Mode fails to deliver strong enemies and, mor…

  • Endless game mode + Constellation Ban + New Spell - 5 July 2026

    Live Update 0.1.7.4Bug FixesMissing text from stat menuSave file could be lost in a BSODPotential other crash sources fixedFull keyboard control should workFeaturesConstellation BanCost 3 dices and you can ban any constellation, as long as you don't have any spells from them.Endless Depending on your chosen difficulty level, you will start at a different "floor" within the Endless progression. Each floor is a trial (Extermination / Survival / Escort / Ritual) ◦ You will continue to earn experience at a 1:1 rate. After clearing a floor, you must select a Monster Card (a new card type that buffs the monsters in various ways). Once a trial is complete, you can either climb one floor or choose to skip up to 5 floors at once. If you choose to skip 5 floors, you will have to take 5 Monster Cards.Everyone within the same relic bracket will be ranked on the same leaderboard. This means that if…

  • Trials Survivors - Early Access Roadmap - 29 June 2026

    Early Access Roadmap & Future UpdatesHello everyone! We are super happy to see so many of you joining us on this journey to make the game awesome. As we continue to develop, I want to share our current roadmap and our vision for the path to our 1.0 release. Early AccessWe anticipate being in Early Access for at least one year. By the end of this journey, we expect the game's content to triple in size. Our goal is to ensure that when we hit 1.0, the game feels complete, polished, and robust. The Road Ahead Endless Endgame - 0.1.7Infinite scaling for spells. Leaderboards for all difficulties. Endgame map monster layouts. New "Black Hole" spell implementation.Content Expansion & Codex - 0.1.8Full Spell and Evolution Codex: Track every spell and evolution Also track every evolution you have yet to findQuality Of Life FeaturesNew Spell EvolutionsQuality of Life & Accessibility - 0.1.9Ongoing…

  • Endless game mode + Constellation Ban + New Spell - 27 June 2026

    Live Update 0.1.7.4Bug FixesMissing text from stat menuSave file could be lost in a BSODPotential other crash sources fixedFull keyboard control should workFeaturesConstellation BanCost 3 dices and you can ban any constellation, as long as you don't have any spells from them.Endless Depending on your chosen difficulty level, you will start at a different "floor" within the Endless progression. Each floor is a trial (Extermination / Survival / Escort / Ritual) ◦ You will continue to earn experience at a 1:1 rate. After clearing a floor, you must select a Monster Card (a new card type that buffs the monsters in various ways). Once a trial is complete, you can either climb one floor or choose to skip up to 5 floors at once. If you choose to skip 5 floors, you will have to take 5 Monster Cards.Everyone within the same relic bracket will be ranked on the same leaderboard. This means that if…

  • Quality of life + New Evolutions + In game save - 20 June 2026

    Live Update 0.1.6Bug FixesUI getting stuck when interacting with surrenderLegion GO controller not detected (tentative fix)Save data could be corrupted when crashingSurrendering with a levelup no longer bring you back to the hub with the levelup interfacePortal SFX being played when in pause menuYou can no longer change the difficulty while in the pause menuFixed performance hungry spellsBleed damageCard displaying incorrect valuesFeaturesStat menuYou can now inspect each spell and see all the stat they interact with, also you can check any stat currently available to the player.Auto SaveLeaving a game underway isn't an issue anymore, if you leave the game you can start again from where you left.Input remappingYou can now remap your inputsGame CreditsWe are a team of two working on Trials Survivors but we've received the help of multiple artists and plan to work with them again! 2D Char…

  • Controller input fix / small bug fixes - 13 June 2026

    Live Update 0.1.5Bug FixesPS4 and PS5 controller should work as intendedFix more crash sources (rare)Performance improvement on end screen background (spell removal)Map portal rotationThe MacOS version should now properly start on either Intel64 or Apple SiliconeNEXT UPDATE (Next week)Next week we want to bring you :Statistic menu (We tried bringing it this patch but this feature will be delayed till next week)More unique Spell EvolutionsIn game saveAilment description in gameSteam AchievementsChest and portal near you at the end of a mapInteractable relic equipped slot Our intent with working on quality of life first is to make sure that everything is in the game so we can better focus on delivering content. PS : if you encounter any issue feel free to leave us a message on steam or on Discord!

  • Localization update, more options and bugfix and spell tweaks - 11 June 2026

    Live Update 0.1.4Bug FixesMouse input after clicking a spell card should no longer require you to click again to attackMonster despawn animation is fasterFrost mage stack reset upon useFix number opacity and bloom not saved upon quittingFixed some potential crash sourcesPotentially fixed some controllers not working properlyFixed textures which could cause bright flashGameplayMap portal opened after chest reward is openedOne city map (the arena) was overhauled to contain more breakable jars and visibility across it should be betterRerolling the value of a card will no longer roll on the same value.Achievements now provide a bigger amount of relic weight (retroactively give you more relic weight if you already have unlocked them)Chakram of shuriken change => No longer create chain lightning but create lightning explosion in an area of effectDamage went from 4 to 8Base Area Of Effect is n…

  • Quality of life features and fix to the Korean Font - 9 June 2026

    Live Update 0.1.2Bug FixesKorean font should now be properly displayed when a constellation is showing up!Sometime you could lose the ability to launch spell entirely, this one is still under investigation but we applied a change which should fix the issue.Resume button is now in CAPSGraphicsYou can now reduce the glow of spells from the option menuYou can apply opacity to the the damage number displayed above monsters from the option menuHealth orbs are now Hearts!UI Improved button readability for relicsMagic tier is now called "uncommon"Other ChangesArea of effect is now displayed in m²You should be able to collect floating experience! PS : if you encounter any issue feel free to leave us a message on steam or on Discord!

  • Trials Survivors Is OUT ! - 8 June 2026

    Hello Everyone !Just a head's up that the early access of Trials Survivors is OUT NOW.We added tons of new elements to the game pushing the amount of spells, constellations and expanding all the waves available into 6 difficulty settings. There is no level cap and you keep on progressing and becoming stronger, feel free to iterate and create your very own build by collecting and equipping relics !What we offer in the Current Early Access Version :Difficulty settings :Challenge up to 6 difficulty tiers with increasing amount of monsters and challenge. More of them will come out as we progress into early access to match the endless progression curve.Lots of content : New monster types, new monster variation and new spells are available. Many spell evolutions are hidden, feel free to explore and try out various combination!2 Biomes packed with monsters and individual soundtrack created by…

Patch notes and updates

S.noRelease datePatch nameGID number
14 September 2026Performance update & bug fixes1842846814447470
23 September 2026Performance update1842846814442488
331 August 2026Bug Fixes and Performance update1842212951311264
410 August 2026New event and Bug correction1840310314351632
51 August 2026Bug fixes and DPS meter1839676055890177
629 July 2026Damage over time description and endless rework1839676055882150
718 July 2026Skill Opacity and New Trial1838407329262622
813 July 2026Bug Fixes and Balancing to Life Steal and Cleansing Fire1837955055363310
911 July 2026New Spell, Codex and Balancing for underused spells1837955055359181
106 July 2026Incremental difficulty and Endless balancing1836506165576621
115 July 2026Endless game mode + Constellation Ban + New Spell1836506165573778
1227 June 2026Endless game mode + Constellation Ban + New Spell1836506165555627
1320 June 2026Quality of life + New Evolutions + In game save1835871199308565
1413 June 2026Controller input fix / small bug fixes1835236783565025
1511 June 2026Localization update, more options and bugfix and spell tweaks1835236783561843
169 June 2026Quality of life features and fix to the Korean Font1834602721202501
1727 May 2026Relic progression, global experience, 14 more languages supported.1833968530886498
182 May 2026Improved performance and menu navigation1831432155573259
1928 April 2026Bugfix - Balancing - Chest rewards boosted1830797770246153
2025 April 2026Reworked room flow & Spell balancing1830797770238882

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3762660
Live current players216
SteamPulse tracked peak852
Live count (today's peak floor)216
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJun 8, 2026
DeveloperAngry wisp
PublisherAngry wisp
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent90%
Positive reviews155
Negative reviews18
Total reviews173
Steam recommendations478
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3762660/

Short description

Fight through endless hordes in trials bestowed by constellation patrons. Upgrade skills, collect relics, and craft broken builds in true roguelite fashion! Rediscover the fantasy behind the words hack and slash and bullet heaven. Will you survive the densest monster Survivor-like ever created?

About this game

Shape your experience - Your way Trials Survivors is a roguelite that fuses the simplicity of survivor-style gameplay with the loot-driven depth of hack and slash RPGs. Each skill is hand-crafted and endlessly upgradeable, letting you forge unique builds as you face trials set by the constellations. Overcome the odds, embrace the loot, and ascend into an unkillable god. As an agent of the stars, you must complete their Trials, survive impossible odds, and push back the encroaching darkness. Choose from multiple archetypes to define your starting loadout. Your main spell is aimed manually, while all other spells auto-target nearby enemies, letting you focus on movement, survival, and securing loot. Each run is divided into Trials , cosmic challenges that test your skills, such as surviving for 3 minutes or defeating a set number of elite enemies before time runs out, escort relics or destroy ominous totems... Completing Trials rewards you with experience and upgrades. Collect new spells, enhance your powers, and build devastating synergies to unleash chaos. Collect Relics , powerful remnant of power that boost any of your stats. Relics are a part of the permanent progression and unlock more player power in every run... Each relics has an associated cost, leveling gives you increased relics capacity and it's up to you to shape the fantasy you want to play. Also, there is no level cap , you can keep leveling to infinity and beyond . Each Relic grants stats : from global additional projectiles , to increased pierce , extra chain count , bonus damage , and more ! If a stat exists on a spell, chances are there’s a Relic that can supercharge it. The result? Absolute build freedom, and total disregard for visual clarity. We love monster density . This game was built from the ground up to handle absurd numbers of enemies and projectiles on screen. Our dream? To let you craft an overpowered build worthy of the greatest Hack&Slash games, in under 30 minutes of survival gameplay . And we truly believe we can deliver on that promise. If that sounds like your kind of chaos, we’d love to have you on board. EARLY ACCESS RELEASE FEATURES 5 Classes 7 Constellatio…

Supported languages

English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Ukrainian, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Indonesian, Norwegian, Romanian, Swedish, Thai, Turkish, Vietnamese

Steam categories

Category IDCategory
2Single-player
28Full controller support
74Playable without Timed Input
57DualSense Controller Support
58DualSense Controller Support
69Stereo Sound
70Surround Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Trials Survivors's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Trials Survivors's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Trials Survivors at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,044,69422 September 2026 - 16:52:46 UTC1,818,368
2Mechabellum3,55722 September 2026 - 14:12:56 UTC5,341
3Once Human23,85222 September 2026 - 16:07:54 UTC231,343
4Dota 2809,73722 September 2026 - 16:52:47 UTC1,291,328
5下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637
6Human Fall Flat1,09622 September 2026 - 03:39:41 UTC127,516
7Party Animals6,10222 September 2026 - 08:07:21 UTC57,806
8Soundpad7,94122 September 2026 - 03:27:19 UTC39,857
9Brotato10,57322 September 2026 - 15:50:45 UTC23,754

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,044,69422 September 2026 - 16:52:46 UTC1,818,3689,826,471Valve
Dota 2809,73722 September 2026 - 16:52:47 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS364,73022 September 2026 - 16:52:47 UTC3,236,0272,744,193PUBG Corporation
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
HELLDIVERS™ 278,16622 September 2026 - 16:01:02 UTC458,2081,150,310Arrowhead Game Studios
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero82,74322 September 2026 - 16:16:25 UTC546,13043,714Nugem Studio, Tesseract Studio
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
Diablo® IV46,80522 September 2026 - 15:02:44 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 425,22722 September 2026 - 16:03:57 UTC96,185193,399Maxis
Garry's Mod21,28922 September 2026 - 13:24:48 UTC73,7501,258,308Facepunch Studios
How to Fish19,08622 September 2026 - 12:42:32 UTC373,97110,040Dazed Games
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn12,05322 September 2026 - 09:15:02 UTC21,01828,570Lavaflame2
Unturned10,86122 September 2026 - 16:33:45 UTC112,648564,603Smartly Dressed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,74322 September 2026 - 16:16:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 274,19522 September 2026 - 16:01:03 UTC574,638199,438Mega Crit
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid53,38822 September 2026 - 16:36:41 UTC122,811467,999The Indie Stone
Geometry Dash46,10222 September 2026 - 16:46:38 UTC108,707590,977RobTop Games
Terraria35,46722 September 2026 - 16:11:05 UTC486,9181,521,492Re-Logic

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,74322 September 2026 - 16:16:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Warframe55,60222 September 2026 - 16:09:05 UTC181,509676,031Digital Extremes
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid53,38822 September 2026 - 16:36:41 UTC122,811467,999The Indie Stone
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
Baldur's Gate 346,92822 September 2026 - 16:16:11 UTC875,343836,282Larian Studios
Diablo® IV46,80522 September 2026 - 15:02:44 UTC64,51869,242Blizzard Entertainment, Inc.

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Slay the Spire 274,19522 September 2026 - 16:01:03 UTC574,638199,438Mega Crit
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Project Zomboid53,38822 September 2026 - 16:36:41 UTC122,811467,999The Indie Stone
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
R.E.P.O.21,81722 September 2026 - 16:17:18 UTC266,908420,693semiwork
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive20,93922 September 2026 - 15:32:24 UTC44,232392,944BeamNG
The Isle16,43522 September 2026 - 12:01:37 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds12,72422 September 2026 - 12:42:25 UTC39,10324,686Jagex Ltd

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