SPSTEAMPULSELIVE ANALYTICS
Polynomial 2 - Universe of the Music

Polynomial 2 - Universe of the Music Steam metadata

Dmytry Lavrov, Alexey Lavrov | May 31, 2016 | game

Released

0players observed · 23 September 2026 - 13:56:54 UTC

ActionIndieSimulationEarly AccessSci-fiSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)9,781
  • Revenue (VGI)$85,828
  • Review score81% positive

Polynomial 2 - Universe of the Music metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)9,781
  • Revenue (VGI)$85,828
  • Review score81% positive
  • Total reviews152
  • Release dateMay 31, 2016
  • DeveloperDmytry Lavrov, Alexey Lavrov
  • PublisherDmytry Lavrov

Genres: Action, Indie, Simulation, Early Access

Company pages: Developer: Dmytry Lavrov, Alexey LavrovPublisher: Dmytry Lavrov

Top Steam chartsTop 100 gamesGame directorySteam Store page

Polynomial 2 - Universe of the Music Steam metadata

Polynomial 2 - Universe of the Music metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/379420/metadata
Steam Storehttps://store.steampowered.com/app/379420/
Steam Communityhttps://steamcommunity.com/app/379420
PCGamingWiki search
IGDB searchSearch IGDB for Polynomial 2 - Universe of the Music

Reviews, pricing, and metadata

Review summary

Very Positive

81% positive, 123 positive, 29 negative

Price and discount

$11.99

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Full controller support, VR Supported, Steam Trading Cards, Family Sharing

Achievements

13

Platform releases
  • Steam 31 May 2016

Latest Steam announcements

  • Update notes for version 240 - 4 August 2025

    Fixed numerous rendering bugs on AMD and possibly Intel GPUs (music not visualizing correctly, laser weapon showing huge red bloom, antialiased lines not rendering correctly). UI bugfixes for large playlists. Some fixes for enemies with more than 1 gun attached to them. Better OpenGL error logging if running the game with --debug=1 Some newer unfinished content available with --debug=1Please let me know if anything broke that worked before; I have a limited set of hardware I can use for testing. I try to not break anything on hardware I don't have, but sometimes it happens.

  • Merry Christmas! (Update v237-7c82c34) - 24 December 2016

    https://media.giphy.com/media/d4aVe1CNZFovwNmU/source.gif The new update adds a Christmas level and a lot of new music. Make sure to reset your playlist ("Reset" button in Music menu) so that the new soundtracks show up. I have to go spend some time with the family so I don't have time to write the list of all fixes that made it into the release. If there are any critical new bugs you can roll back to "old_version" by right-clicking on the game in the steam game list and choosing "betas" tab, then choosing old_version beta.

  • Merry Christmas! (Update v237-7c82c34) - 24 December 2016

    https://media.giphy.com/media/d4aVe1CNZFovwNmU/source.gif The new update adds a Christmas level and a lot of new music. Make sure to reset your playlist ("Reset" button in Music menu) so that the new soundtracks show up. I have to go spend some time with the family so I don't have time to write the list of all fixes that made it into the release. If there are any critical new bugs you can roll back to "old_version" by right-clicking on the game in the steam game list and choosing "betas" tab, then choosing old_version beta.

  • Update v237-990ac54 (formerly v237-fb4c1f7) - 12 October 2016

    This update improves the visuals in the campaign, makes the gameplay more difficult at places, adds some new enemies, some achievements, adds direct Oculus SDK support, and fixes a bunch of bugs and UI problems. For those who like to create art, it is now possible to take screenshots in HDRI, saved in OpenEXR format (enabled via options -> video -> miscellaneous, screenshots taken using f2 key). Changelog: Steam Achievements HUD rendering improvements Performance improvements, for VR and otherwise Explains how to aim if you keep aiming wrong Extra levels available via --debug=1 launch option Fixed an issue with ATI cards when adding music files Visual variety improvements in the campaign, gameplay improvements Fixed unreliable weapon toggle using controller Improvements to FPS stability in Insane New laser impact sound Added crash log uploader 3D audio improvements More chill out levels…

  • Update v237-990ac54 (formerly v237-fb4c1f7) - 12 October 2016

    This update improves the visuals in the campaign, makes the gameplay more difficult at places, adds some new enemies, some achievements, adds direct Oculus SDK support, and fixes a bunch of bugs and UI problems. For those who like to create art, it is now possible to take screenshots in HDRI, saved in OpenEXR format (enabled via options -> video -> miscellaneous, screenshots taken using f2 key). Changelog: Steam Achievements HUD rendering improvements Performance improvements, for VR and otherwise Explains how to aim if you keep aiming wrong Extra levels available via --debug=1 launch option Fixed an issue with ATI cards when adding music files Visual variety improvements in the campaign, gameplay improvements Fixed unreliable weapon toggle using controller Improvements to FPS stability in Insane New laser impact sound Added crash log uploader 3D audio improvements More chill out levels…

  • Note: the achievements are not presently active! - 9 October 2016

    The store page is displaying a list of achievements (and saying it includes 14 achievements) even though they are not set as supported in any of the metadata, and are not yet actually achievable in the game. (Note that the list of steam features does not list achievements). I just want to let everyone know that the achievements are not yet supported (but the support is being added). Disregard the "Includes 14 Steam Achievements". I can't find how to make that go away without deleting the achievement set up. edit: now achievements should work if you opt into the latest_build beta . I'm making a fairly large update so it needs quite a bit of testing and it may be a couple days until I update the non-beta.

  • Visual quality update (234-19fba2e) - 25 August 2016

    This update improves visual quality, especially so on Oculus Rift but also on other VR headsets and on the regular displays when viewing it under dark conditions. Changelog: Visual quality improvements across the board, most noticeable in VR or on the screen in a dimly lit room. Improved error logging. Also I'll now be posting version IDs in updates as reported in "about" so that you can check if you are running the version mentioned in update.

  • Visual quality update (234-19fba2e) - 25 August 2016

    This update improves visual quality, especially so on Oculus Rift but also on other VR headsets and on the regular displays when viewing it under dark conditions. Changelog: Visual quality improvements across the board, most noticeable in VR or on the screen in a dimly lit room. Improved error logging. Also I'll now be posting version IDs in updates as reported in "about" so that you can check if you are running the version mentioned in update.

  • Many fixes and UI improvements - 22 August 2016

    This update mostly addresses UI functionality and game controllers. Changelog: Toggle fullscreen without restart under Windows Improved sounds Improved font rendering VR menu bigger, closer, curved, and auto-centers on start Increased VR UI rendering resolution Eliminated unwanted horizontal clicks when navigating vertically with a gamepad stick VR: Option to choose between not copying the view to the window, copying both eyes, and copying one eye Re-show HUD when starting a new game New chill out section for non gameplay levels Automatically visualize music playing in other applications when built in player is paused Controller bindings view with a picture of the controller Improved UI layout (especially in VR), disabled unnecessary horizontal scroll boxes Older changes that I made live earlier in the month: HUD markers improvements in VR Joystick (i.e. non gamepad) support under windo…

  • Many fixes and UI improvements - 22 August 2016

    This update mostly addresses UI functionality and game controllers. Changelog: Toggle fullscreen without restart under Windows Improved sounds Improved font rendering VR menu bigger, closer, curved, and auto-centers on start Increased VR UI rendering resolution Eliminated unwanted horizontal clicks when navigating vertically with a gamepad stick VR: Option to choose between not copying the view to the window, copying both eyes, and copying one eye Re-show HUD when starting a new game New chill out section for non gameplay levels Automatically visualize music playing in other applications when built in player is paused Controller bindings view with a picture of the controller Improved UI layout (especially in VR), disabled unnecessary horizontal scroll boxes Older changes that I made live earlier in the month: HUD markers improvements in VR Joystick (i.e. non gamepad) support under windo…

  • More Vive controller work (latest_build beta branch) - 28 July 2016

    You'll need to enable vive controllers from the Options -> Virtual Reality Controller menu (sorry, I had to turn it off by default because it's too unfinished). The current control scheme: Left-hand touchpad: Thruster control. The direction is set by the combination of the touchpad point and the controller's physical direction in space (e.g. touching left and right when the controller is turned sideways will strafe you up and down). Warning: this seemed like a good idea but in practice takes getting used to. I'm trying to come up with something better. Right-hand touchpad: Attitude control. Holding your finger on the right touchpad makes the right controller work as a control stick (relatively to it's orientation when you touched it). Due to the nauseating effect of rolls (rotations on the forward axis), it only does pitch and yaw. Swiping the right touchpad works like a touchpad mouse-…

  • More Vive controller work (latest_build beta branch) - 28 July 2016

    You'll need to enable vive controllers from the Options -> Virtual Reality Controller menu (sorry, I had to turn it off by default because it's too unfinished). The current control scheme: Left-hand touchpad: Thruster control. The direction is set by the combination of the touchpad point and the controller's physical direction in space (e.g. touching left and right when the controller is turned sideways will strafe you up and down). Warning: this seemed like a good idea but in practice takes getting used to. I'm trying to come up with something better. Right-hand touchpad: Attitude control. Holding your finger on the right touchpad makes the right controller work as a control stick (relatively to it's orientation when you touched it). Due to the nauseating effect of rolls (rotations on the forward axis), it only does pitch and yaw. Swiping the right touchpad works like a touchpad mouse-…

  • Working on HTC Vive controller support. - 14 July 2016

    Got it working in menus (in latest_build beta branch) Still working on the actual game. Did some experiment where pressing grip button lets you rotate and move by grabbing the space, that didn't work nearly as well as I hoped (you can try it out yourself if you select latest_build).

  • Working on HTC Vive controller support. - 14 July 2016

    Got it working in menus (in latest_build beta branch) Still working on the actual game. Did some experiment where pressing grip button lets you rotate and move by grabbing the space, that didn't work nearly as well as I hoped (you can try it out yourself if you select latest_build).

  • Virtual reality support is now officially out! - 18 June 2016

    Supports both Oculus Rift and HTC Vive headsets in the seated configuration. This update should improve VR performance quite a lot. There's a new control: the control bound to "zoom" (right mouse button, left trigger) now aligns the spaceship with your head - if you hold it down you can use your head to shoot the enemies, which feels pretty cool (but can get old after a while; no worry, you can shoot them with your mouse or gamepad as usual). Change list: Massive performance improvements Eliminated menu judder Disabled copy to screen by default (with a 10 second timeout) due to it causing problems for some users The "zoom" control now aligns the ship to your head (It is kind of cool to shoot things with your head) Fixed LOD and clipping issues (also helps performance) Eliminated HUD text jitter Hud readability improvements (more to follow) Fixed rocket targeting bug for some bots Better…

  • Virtual reality support is now officially out! - 18 June 2016

    Supports both Oculus Rift and HTC Vive headsets in the seated configuration. This update should improve VR performance quite a lot. There's a new control: the control bound to "zoom" (right mouse button, left trigger) now aligns the spaceship with your head - if you hold it down you can use your head to shoot the enemies, which feels pretty cool (but can get old after a while; no worry, you can shoot them with your mouse or gamepad as usual). Change list: Massive performance improvements Eliminated menu judder Disabled copy to screen by default (with a 10 second timeout) due to it causing problems for some users The "zoom" control now aligns the ship to your head (It is kind of cool to shoot things with your head) Fixed LOD and clipping issues (also helps performance) Eliminated HUD text jitter Hud readability improvements (more to follow) Fixed rocket targeting bug for some bots Better…

  • Latest updates - 13 June 2016

    - VR support - Xbox controller sticks control precision improvement

  • Latest updates - 13 June 2016

    - VR support - Xbox controller sticks control precision improvement

  • It's on Early Access now! - 1 June 2016

    Released today

  • It's on Early Access now! - 1 June 2016

    Released today

Patch notes and updates

S.noRelease datePatch nameGID number
14 August 2025Update notes for version 2401806698490818960
212 October 2016Update v237-990ac54 (formerly v237-fb4c1f7)4249665521682999124
328 July 2016More Vive controller work (latest_build beta branch)4249665521682999459
413 June 2016Latest updates4249665521682999787

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID379420
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateMay 31, 2016
DeveloperDmytry Lavrov, Alexey Lavrov
PublisherDmytry Lavrov
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent81%
Positive reviews123
Negative reviews29
Total reviews152
Steam recommendations133
Achievements13
Average playtime forever807 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/379420/

Short description

Polynomial 2 is an amazing visual candy which tends to be a space shooter and a music visualizer. Immersive on screen, mind-blowing in VR.

About this game

Enter an endless universe of stars with glowing fractal nebulae that animate to your music as you engage in space combat. Use rockets, lasers, even healing flower fractals as you rid this strange, beautiful land from invaders in Polynomial 2. Early Access version main features: Original game engine. 9 unique levels with different game scenarios and goals. We also include levels under development, and you're welcome to participate in level design by contributing your opinions and ideas on our community forum. Procedurally-generated arcade mode. 10+ enemies, 4 weapons, bonuses. We're planning to add more weapons and more enemies during the Early Access period. 6+ Screensaver modes for music listening and passive gameplay. 60+ minutes of original soundtrack. Music visualizer with the ability to add your own music and playlists (M3U). The game can also animate to the music that is being played on your computer (via "What you hear" capture option) or use a microphone / line in. Built-in custom resolution screenshot rendering. Full controller support (Steam, Xbox). Virtual reality support (Oculus Rift and HTC Vive, other SteamVR-compatible headsets may work). During the Early Access period we will add more enemies, levels, weapons, bonuses, and achievements.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
53VR Supported
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Polynomial 2 - Universe of the Music's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Polynomial 2 - Universe of the Music's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Polynomial 2 - Universe of the Music at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$11.99$11.99No discountSteam Store

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