SPSTEAMPULSELIVE ANALYTICS
Loop Fighter

Loop Fighter Steam metadata

TOTO Studio | Jun 12, 2026 | game

Released

0players observed · 6 October 2026 - 10:44:13 UTC

CasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)377
  • Revenue (VGI)$901
  • Review score100% positive

Loop Fighter metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)377
  • Revenue (VGI)$901
  • Review score100% positive
  • Total reviews2
  • Release dateJun 12, 2026
  • DeveloperTOTO Studio
  • PublisherTOTO Studio

Genres: Casual, Indie

Company pages: Developer: TOTO StudioPublisher: TOTO Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Loop Fighter Steam metadata

Loop Fighter metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3804330/metadata
Steam Storehttps://store.steampowered.com/app/3804330/
Steam Communityhttps://steamcommunity.com/app/3804330
PCGamingWiki search
IGDB searchSearch IGDB for Loop Fighter

Reviews, pricing, and metadata

Review summary

2 user reviews

100% positive, 2 positive, 0 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Steam Achievements, DualShock Controller Support, Partial Controller Support, Steam Cloud, Steam Leaderboards

Achievements

25

Platform releases
  • Steam 12 June 2026

Latest Steam announcements

  • September 8, 2026 Update - 8 September 2026

    This update brings the luminous fighter fleet together and fixes several issues in upgrades and projectile combat. Visuals - Updated all eight playable fighters with white crystalline hulls, distinct silhouettes, engine effects, and trails. Each fighter keeps its own accent color and primary projectile shape. Combat and Upgrades - Fixed upgrades that could reduce existing drone counts or rerolls. Permanent stats now give the same result regardless of upgrade order. - Improved fast projectile collision detection. Piercing shots now hit each enemy once per projectile. - Separated friendly and hostile projectile limits so player fire no longer removes enemy bullets to make room. - Fixed ricochet and fragment trigger ancestry to prevent unintended repeated chains. - Removed visual-load reductions to missile salvos, shadow-clone chances, chain jumps, ricochets, and fragments. - Damage number…

  • July 13, 2026 Update Notes - 13 July 2026

    This update focuses on the game's written presentation. I reviewed and rewrote text across the menus, combat, pilots, upgrades, and progression so the game reads more like a finished release and less like a temporary instruction sheet. Text and Presentation - Reworked the main menu, tutorial, guide, objectives, sectors, routes, and battle-condition text. - Rewrote pilot introductions, tactical notes, in-run upgrades, and Fighter Upgrade Bay descriptions. - Kept important mechanics and upgrade effects direct while removing unnecessary explanatory wording. - Standardized key terms used throughout combat and progression. Localization - Reviewed and updated all supported text in English, Simplified Chinese, Russian, Brazilian Portuguese, German, Turkish, French, and Japanese. - Adjusted sentence length and wording to reduce UI crowding across different languages. - Fixed inconsistent and pl…

  • July 10, 2026 Update Notes - 10 July 2026

    This update focuses on run variety and clearer combat feedback. I wanted each launch to feel a little less fixed, while keeping the rules easy to understand. Gameplay - Added Battle Conditions. Each normal run now rolls one condition at the start. - Current conditions include Clear Skies, Dense Patrol, Armored Column, Volatile Signal, and Salvage Drift. - Conditions affect enemy mix, enemy health, enemy speed, red bullet speed, hazard frequency, wave density, spawn pacing, and rewards. Wave and Enemy Tuning - Dense Patrol now leans toward more light enemies and faster wave pressure. - Armored Column increases heavy enemy presence and enemy durability. - Volatile Signal increases hazard and red-fire pressure. - Salvage Drift lowers pressure slightly and improves run rewards. UI - The current Battle Condition is shown when the run begins. - The wave intel HUD now shows both the route type…

  • July 9, 2026 Update Notes - 9 July 2026

    This update focuses on run choice, wave variety, and clearer boss pressure. The goal is to make each run feel less fixed while giving players a simple choice before launch. Route Choice - Added three selectable routes on the main menu: Stable, Strike, and Anomaly. - Routes now affect wave pacing, enemy mix, spawn intervals, rewards, and boss durability. - Stable is safer and steadier. Strike is faster with better rewards. Anomaly is more dangerous but pays more. Run Goals - Added route-specific expedition goals so each route has a clearer short-term target. - Rewards now scale with the route risk. Boss and Combat Feel - Boss phase changes now create a clear shockwave effect. - Higher-risk routes make bosses sturdier, giving boss fights more presence. Polish - Added full localization for the new route and goal text in all supported languages. - Improved controller and mouse navigation fo…

  • June 29, 2026 Update Notes - 29 June 2026

    This update keeps Loop Fighter focused on the single-player experience, with smoother run pacing, clearer upgrade direction, and better pressure changes during combat. Single-Player Flow - Runs now track recent performance. Clean waves can increase upcoming pressure, while repeated damage can briefly ease the pace. - Enemy spawn timing and batch size now react more smoothly to clean play, combo, health, and current screen pressure. - The wave director no longer over-corrects after one small mistake, but still helps when a run is clearly under pressure. Upgrade Choices - Added stronger build momentum. Once a build direction is forming, future choices are more likely to support it. - Fighter-specific upgrades, public mechanics, and flow upgrades now appear in a more readable mix. - Upgrade choices should feel less random while still leaving room for surprises. Polish - Kept performance sa…

  • June 22, 2026 Update Notes - 22 June 2026

    This update focuses on the overall run feel, upgrade choices, and wave pacing. Runs should now feel less repetitive, with clearer build direction and better pressure changes during combat. Gameplay Flow - Added smarter wave pacing. Strong play can push the next wave into higher pressure, while taking damage can briefly steady the pace. - Waves now react more to combo, health, and current run pressure, making each run feel less fixed. - Added short in-game feedback when the next wave becomes harder or slows down. Upgrade Choices - Improved upgrade selection logic so fighter-specific upgrades appear more reliably. - Public mechanics and flow upgrades now have better chances to appear alongside fighter upgrades. - Existing build direction now matters more when the game rolls future upgrade choices. Polish - Added localized text for the new pacing feedback. - Cleaned up several edge cases i…

  • June 16, 2026 Update Notes - 16 June 2026

    This update focuses on the main menu, Fighter Bay, and upgrade flow, making the game easier to read before a run and smoother to operate with mouse or gamepad. UI Improvements - Reworked the main menu layout: logo, difficulty, next goal, fighter display, and bottom buttons now sit in a cleaner structure. - Reworked the Fighter Bay: the talent tree is now centered, while resources and node details are separated more clearly. - Node details no longer stay on screen all the time. Hover or select a node to view its effect, cost, and status. - Resource warnings are easier to understand. Unaffordable upgrades now show a clearer state without taking over the whole screen. - Adjusted menu spacing to reduce crowded text and overlapping UI. Controls - Improved mouse and gamepad operation in the Fighter Bay. - Gamepad focus now locks onto the selected node, while mouse hover can preview node infor…

  • June 15, 2026 Update Notes - 15 June 2026

    This update improves controller support, release build safety, and overall audio volume. Controller Support - The result screen now fully supports gamepad navigation. - Use the D-pad or left stick to switch between Main Menu, Restart, and Fighter Bay. - Press A to confirm, B to return to the main menu, or Y to open the Fighter Bay directly. - Reviewed controller focus behavior across the main menu, settings, guide, upgrade choices, and Fighter Bay. Release Build - The Delete Save button is now hidden in release builds. - Save deletion is only available in the Godot editor for testing. - Added extra protection so release builds cannot trigger save deletion by mistake. Audio - Increased overall music and SFX volume. - New players now start with Music at 70% and SFX at 74%. - Existing saves will also sound clearer while keeping soft clipping to avoid harsh audio.

  • June 15, 2026 Update Notes - 15 June 2026

    This update focuses on improving how different attack mechanics look and feel, making each build clearer and easier to read in combat. Attack Presentation - Improved Seeker Missiles: missiles now have clearer flight inertia, exhaust trails, and impact explosions, instead of feeling like normal bullets. - Improved Heavy Slugs: hits now create shockwaves and area impact feedback for a stronger sense of impact. - Improved Pulse Wave mechanics: some wave attacks now use true expanding area effects instead of simulated rings of bullets. - Improved visual distinction for Pinball Rounds, Shadow Clones, Fractal Shards, Ricochet Chains, Shield Rebounds, and related attacks. - Reworked Sol's Ignition Wave and large-area skill presentation. They now feel more like impact waves and reduce visual pressure from excessive bullets. Performance - Reduced bullet counts generated by some ultimates and are…

  • 6.13号更新说明 - 12 June 2026

    1.修改美术图的Bug. 2.优化性能

Patch notes and updates

S.noRelease datePatch nameGID number
113 July 2026July 13, 2026 Update Notes1837955055362854
210 July 2026July 10, 2026 Update Notes1837955055355567
39 July 2026July 9, 2026 Update Notes1836506165582154
429 June 2026June 29, 2026 Update Notes1836506165559560
522 June 2026June 22, 2026 Update Notes1835871199311981
616 June 2026June 16, 2026 Update Notes1835236783573914
715 June 2026June 15, 2026 Update Notes1835236783571046
815 June 2026June 15, 2026 Update Notes1835236783568949
912 June 20266.13号更新说明1835236783564780

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3804330
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateJun 12, 2026
DeveloperTOTO Studio
PublisherTOTO Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type2 user reviews
Positive review percent100%
Positive reviews2
Negative reviews0
Total reviews2
Steam recommendationsNot available
Achievements25
Average playtime forever66 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3804330/

Short description

《Loop Fighter》​​ - A casual incremental shooter. Defeat foes, gather resources, upgrade your talents, and return ​​stronger every cycle​​. Face ever-tougher enemies and push your limits!

About this game

Enemy fire closes in. Your next dash opens a way through. Loop Fighter brings auto-targeting weapons, active dodging, and run-based builds into an escalating space battle. Your ship handles the shooting. You choose where to fly, when to use your abilities, and how your firepower grows. Make an opening A dash does more than move your ship: it clears nearby enemy bullets when you arrive. Break out of danger, create some distance, or close in for another attack. Ship-specific tactical abilities and an emergency bullet clear serve different purposes. With limited energy, timing matters as much as positioning. Three choices. A different kind of firepower. Bring drones into the fight, send homing missiles after stragglers, or combine piercing rounds with chains and splitting shots. Every upgrade offers three choices. Double down on your build or cover its weak spot. Keep your combo going to maintain the pressure. Eight ships to make your own Unlock eight ships with different weapons, exclusive upgrades, and tactical abilities. Try Astra's refracting fire, Vesper's heavy rail shots, Kairo's drone squadron, or Sol's area attacks. Each pilot has something to say before you head into battle. Bring something back Cross five sectors and face 40 waves of enemies and sector bosses. Spend the Star Dust you earn in the Fighter Upgrade Bay, choosing paths through the talent tree to shape your next run. A defeat does not erase your unlocked ships or permanent progression.

Supported languages

English, Simplified Chinese, Russian, French, German, Turkish, Japanese, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
55DualShock Controller Support
18Partial Controller Support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Loop Fighter's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Loop Fighter's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Loop Fighter at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$2.99$2.99No discountSteam Store

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