Office of Interstellar Production news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateSep 9, 2025
- DeveloperMoonchisel Studio
- PublisherMoonchisel Studio
Genres: Simulation, Early Access
Company pages: Developer: Moonchisel StudioPublisher: Moonchisel Studio
Office of Interstellar Production Steam news
Office of Interstellar Production news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Hotfix #5 Almost Stable Edition - 13 September 2025
13 SEPTEMBER 2025 BUGFIXES WE'RE ALMOST STABLE EDITION Unintended ability to build facilities in other systems using resources from a different system fixed. No more wormholes! Facility progress bar correctly resets when complete and without a new job pending Building upgrade button temporarily disabled :X Transferring resources properly removes entries from resource display if they are reduced to 0 Transfer window can be moved freely Transfer alert window can be moved freely Transfer window now defaults to current system for source Speed buttons give more accurate activation text Tech tree wasn't pulling the correct costs for research to match the UI. Now ships cost what it shows to unlock Upgrade cost pane now scrolls completely Ship donation bar no longer wants to send 100 ships no matter what. We get it, Navy, you need more. Currently overhauling the Build Facility pane to give much…
- Launch Hotfix #4 - 12 September 2025
Sorry all; I thought this was cleaner than it was. That's on me. All softlocks are gone. For real this time. There is a ! button in the System Focus view. Click it if I messed up and there's a softlock. Adjusted more scrollrect scrolling Facilities now show progress % number for building, and cycles Sarutahiko has learned how to give you space. He's friendly, but sometimes overbearing. (He will only speak on a new game) Production rate properly reflects on Sol after initial facility instantiations Cleaned up some issues with the tech tree not displaying techs were researched (even when they were) Cleaned up some other unwanted behaviors on saves Sol facilities now are instantly built Adjusted some of the logic in the transfer panel to be less clunky Quite a few more, honestly I was not keeping track Should be...95% stable. 100% stable? This many launch hotfixes means that I count as a A…
- Launch Hotfix #3 - 12 September 2025
Good evening Administrators; Bringing you a patch to counter your woes! BUGFIXES Save/Load. A UI scaling issue caused the Load panel to vanish sometimes. That no longer happens. Further, saving was unstable, as was loading a save, this has been corrected. As far as testing goes, saving seems solid, as does loading. Stress testing on two machines makes me cautiously optimistic. The System Focus window now defaults to Pharosphex on load, so there should never be a blank System Focus window. Text scroll areas now properly reset when switching solar systems Scroll sensitivity in the aforementioned scroll areas greatly increased Facilities now properly remain deactivated between saving and loading, and the button indicator remains across solar system selection You can now no longer softlock yourself with incorrect buys. My bad. GAMEPLAY/QOL CHANGES Resource requirements rebalanced (again). T…
- Launch Hotfix #2 - 10 September 2025
Windows now successfully fully close whilst paused. I accept the shame.
- Launch Hotfix - 10 September 2025
Sarutahiko now stops talking when you go to the main menu The fleet view now actually opens. It was actually always open, you just couldn't see it. Invisibility is a terrible power.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 13 September 2025 | Hotfix #5 Almost Stable Edition | 1810503566473371 |
| 2 | 12 September 2025 | Launch Hotfix #4 | 1810503566442039 |
| 3 | 12 September 2025 | Launch Hotfix #3 | 1810503566432788 |
| 4 | 10 September 2025 | Launch Hotfix #2 | 1810503566368050 |
| 5 | 10 September 2025 | Launch Hotfix | 1810503566367616 |
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