SPSTEAMPULSELIVE ANALYTICS
Goggles - World of Vaporia

Goggles - World of Vaporia Steam metadata

Bit2Good Ug | Oct 9, 2015 | game

Released

0players observed · 6 October 2026 - 06:04:51 UTC

ActionAdventureCasualIndieRacing

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)31,526
  • Revenue (VGI)$452,000
  • Review scoreNot available

Goggles - World of Vaporia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)31,526
  • Revenue (VGI)$452,000
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateOct 9, 2015
  • DeveloperBit2Good Ug
  • PublisherBit2Good Ug

Genres: Action, Adventure, Casual, Indie, Racing

Company pages: Developer: Bit2Good UgPublisher: Bit2Good Ug

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Goggles - World of Vaporia Steam metadata

Goggles - World of Vaporia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/398830/metadata
Steam Communityhttps://steamcommunity.com/app/398830
PCGamingWiki search
IGDB searchSearch IGDB for Goggles - World of Vaporia

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Cloud, Family Sharing

Achievements

40

Platform releases
  • Steam 9 October 2015

Latest Steam announcements

  • Bit2Goodbye - 12 January 2025

    When we founded Bit2Good, we had the optimism and fearlessness of youth. We loved (and still love) videogames so much and wanted to contribute our dreams and ideas to the medium, becoming a - successful - part of the industry. But here's the truth we all know, yet we like to ignore until we get confronted with directly: making games is hard. It's really, brutally hard. It requires upfront investment, it extracts all of your energy and when viewed from a commercial standpoint it is barely more than a bet. The time after the release of Goggles was a difficult one. The game - though we were immensely proud of what we were able to achieve with our fist ever released game - was admittedly not good enough. We poured everything into it, we burned our hearts and souls in the process... but it still was not enough. The fact we were able to even create a second game was like a miracle in hindsigh…

  • Gogles 1.05, More options , better aiming , reduced price - 22 March 2016

    Hey everybody, sorry for the long wait, we had some major cases of illness in our small, lovely developer team after we released Goggles and thus it has been a while for this update, thanks for your patience :). But to put this aside, Goggles 1.05 is here! We listend to the major concernes and updated the controls and added some more options. First there are new crosshairs and better aim helper for you to hit your enemies where they least expect it. Next we tweaked the controls and for each character and implemented a mouse sensetivity slider so you can adjust the controls to your liking. Last we added a instant respawn function for each character so once you get stuck or your current goal seams out of reach, you can instantly respawn at your last spawner by pressing "R". So thanks again for your wait and have fun playing, please keep comments and feedback coming, we are now back on the…

  • Gogles 1.05, More options , better aiming , reduced price - 22 March 2016

    Hey everybody, sorry for the long wait, we had some major cases of illness in our small, lovely developer team after we released Goggles and thus it has been a while for this update, thanks for your patience :). But to put this aside, Goggles 1.05 is here! We listend to the major concernes and updated the controls and added some more options. First there are new crosshairs and better aim helper for you to hit your enemies where they least expect it. Next we tweaked the controls and for each character and implemented a mouse sensetivity slider so you can adjust the controls to your liking. Last we added a instant respawn function for each character so once you get stuck or your current goal seams out of reach, you can instantly respawn at your last spawner by pressing "R". So thanks again for your wait and have fun playing, please keep comments and feedback coming, we are now back on the…

  • Gogles 1.05, More options , better aiming , reduced price - 22 March 2016

    Hey everybody, sorry for the long wait, we had some major cases of illness in our small, lovely developer team after we released Goggles and thus it has been a while for this update, thanks for your patience :). But to put this aside, Goggles 1.05 is here! We listend to the major concernes and updated the controls and added some more options. First there are new crosshairs and better aim helper for you to hit your enemies where they least expect it. Next we tweaked the controls and for each character and implemented a mouse sensetivity slider so you can adjust the controls to your liking. Last we added a instant respawn function for each character so once you get stuck or your current goal seams out of reach, you can instantly respawn at your last spawner by pressing "R". So thanks again for your wait and have fun playing, please keep comments and feedback coming, we are now back on the…

  • Gogles 1.05, More options , better aiming , reduced price - 22 March 2016

    Hey everybody, sorry for the long wait, we had some major cases of illness in our small, lovely developer team after we released Goggles and thus it has been a while for this update, thanks for your patience :). But to put this aside, Goggles 1.05 is here! We listend to the major concernes and updated the controls and added some more options. First there are new crosshairs and better aim helper for you to hit your enemies where they least expect it. Next we tweaked the controls and for each character and implemented a mouse sensetivity slider so you can adjust the controls to your liking. Last we added a instant respawn function for each character so once you get stuck or your current goal seams out of reach, you can instantly respawn at your last spawner by pressing "R". So thanks again for your wait and have fun playing, please keep comments and feedback coming, we are now back on the…

  • Goggles 1.04 - 28 October 2015

    Boooohooooohooooo, timely enough before Halloween we can give you the latest update for Goggles, which - this time - is a smaller update but could still be interesting for some of you folks: Adaptive Far Plane Scaling has been enhanced; it should now scale smoothly Added visual helpers for aiming; you can enable them in the main menu or toggle them ingame by pressing "1" on the keyboard Fixed light change in Red District; it was getting much too dark Enhanced character controlls Enhanced gamepad support Changed save system to savefile and enabled Steam Cloud; that's right, your stuff will now get synced across all your Steam machines We hope you enjoy this update and are as always waiting for your reports and suggestions. Meanwhile, our next goal for Goggles will be to bring it to Unity 5.2, mainly to increase performance for Linux but also for other enhancements. Stay tuned! ːgogFrankː

  • Goggles 1.04 - 28 October 2015

    Boooohooooohooooo, timely enough before Halloween we can give you the latest update for Goggles, which - this time - is a smaller update but could still be interesting for some of you folks: Adaptive Far Plane Scaling has been enhanced; it should now scale smoothly Added visual helpers for aiming; you can enable them in the main menu or toggle them ingame by pressing "1" on the keyboard Fixed light change in Red District; it was getting much too dark Enhanced character controlls Enhanced gamepad support Changed save system to savefile and enabled Steam Cloud; that's right, your stuff will now get synced across all your Steam machines We hope you enjoy this update and are as always waiting for your reports and suggestions. Meanwhile, our next goal for Goggles will be to bring it to Unity 5.2, mainly to increase performance for Linux but also for other enhancements. Stay tuned! :gogFrank:

  • Goggles 1.03 Patchnotes - 22 October 2015

    After a week we finally implemented a form of realtime occlusion culling that - together with enhancements on the adaptive far plane scaling - should result in better framerates especially on Linux machines. The complete list of changes: raycast based realtime occlusion culling enhanced adaptive far plane scaling new lightmaps (linear colorspace) 1 & 2 should not pause the game anymore show error when no Quick Game is available added landscape audio enhanced terrain rendering Jerne turning fixed enhanced shaders added dirt lens effect The number one feature on our list for the next update are visual supporters for aiming. We would have liked to implement them for this update already, but since every character plays differently and some feature ballistic projectiles, we probably need to work out something special for every character. As usual: thank you for playing Goggles and don't stop…

  • Goggles 1.03 Patchnotes - 22 October 2015

    After a week we finally implemented a form of realtime occlusion culling that - together with enhancements on the adaptive far plane scaling - should result in better framerates especially on Linux machines. The complete list of changes: raycast based realtime occlusion culling enhanced adaptive far plane scaling new lightmaps (linear colorspace) 1 & 2 should not pause the game anymore show error when no Quick Game is available added landscape audio enhanced terrain rendering Jerne turning fixed enhanced shaders added dirt lens effect The number one feature on our list for the next update are visual supporters for aiming. We would have liked to implement them for this update already, but since every character plays differently and some feature ballistic projectiles, we probably need to work out something special for every character. As usual: thank you for playing Goggles and don't stop…

  • Goggles 1.02 Patchnotes - 14 October 2015

    Ahoy! Today sees the release of patch 1.02 for Goggles, which is the largest and most important one so far. Trust me, this will have an impact you didn't see coming ːgogFrankː we implemented a simple version of the Adaptive Far Plane Scaling which I originally built for our next project; this should improve performance across all platforms but Linux and OS X users will profit the most from this since occlusion culling is not available on these platforms - the Adaptive Far Plane Scaling will trade quality for performance on systems struggling to keep 30FPS so keep this in mind when wondering about diappearing landscape we changed the color space from gamma to linear, somehow this got lost in our development process; it basically means a huge(!) visual improvement - all of the lightmaps need to be recalculated which will happen over the next days just in case you see some strange artifact…

  • Goggles 1.02 Patchnotes - 14 October 2015

    Ahoy! Today sees the release of patch 1.02 for Goggles, which is the largest and most important one so far. Trust me, this will have an impact you didn't see coming :gogFrank: we implemented a simple version of the Adaptive Far Plane Scaling which I originally built for our next project; this should improve performance across all platforms but Linux and OS X users will profit the most from this since occlusion culling is not available on these platforms - the Adaptive Far Plane Scaling will trade quality for performance on systems struggling to keep 30FPS so keep this in mind when wondering about diappearing landscape we changed the color space from gamma to linear, somehow this got lost in our development process; it basically means a huge(!) visual improvement - all of the lightmaps need to be recalculated which will happen over the next days just in case you see some strange artifact…

  • Goggles 1.01 Patchnotes - 12 October 2015

    Phew, what a launch weekend! People played Goggles, enjoyed it and provided helpful feedback. The community of Linux gamers in particular has been great and we hope to get a performance enhancement update out this week. It's not an easy task because we've got to substitute the middleware occlusion culling (Umbra 3D) with some inhouse solution that's originally planned for our next title. Meanwhile, we have a first update for everyone that should enhance Goggles on different fronts: the leaderboard integration not only wasn't working, it could lead to crashes on all platforms right at start; we have now changed the way leaderboards are integrated: please report to us should you experience any crashes capped the framerate at 144 if vsync is deactivated since users reported their systems were going nuts character view controls should now be better across the board XP calculation could show…

  • Goggles 1.01 Patchnotes - 12 October 2015

    Phew, what a launch weekend! People played Goggles, enjoyed it and provided helpful feedback. The community of Linux gamers in particular has been great and we hope to get a performance enhancement update out this week. It's not an easy task because we've got to substitute the middleware occlusion culling (Umbra 3D) with some inhouse solution that's originally planned for our next title. Meanwhile, we have a first update for everyone that should enhance Goggles on different fronts: the leaderboard integration not only wasn't working, it could lead to crashes on all platforms right at start; we have now changed the way leaderboards are integrated: please report to us should you experience any crashes capped the framerate at 144 if vsync is deactivated since users reported their systems were going nuts character view controls should now be better across the board XP calculation could show…

Patch notes and updates

S.noRelease datePatch nameGID number
128 October 2015Goggles 1.044249665521683238409
222 October 2015Goggles 1.03 Patchnotes4249665521683238507
322 October 2015Goggles 1.03 Patchnotes371904442450802702
414 October 2015Goggles 1.02 Patchnotes4249665521683238616
514 October 2015Goggles 1.02 Patchnotes371903707721560992
612 October 2015Goggles 1.01 Patchnotes4249665521683238733
712 October 2015Goggles 1.01 Patchnotes369651273093850217

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID398830
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateOct 9, 2015
DeveloperBit2Good Ug
PublisherBit2Good Ug
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements40
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Goggles is an online coop arena shooter for up to four players. You can play as one of four different characters, namely Quentin, Frank, Tesla or Jerne. Each character comes with a unique set of weapons, vehicle and special abilities.

About this game

Goggles is an online coop arena shooter for up to four players. You can play as one of four different characters, namely Quentin, Frank, Tesla or Jerne. Each character comes with a unique set of weapons, vehicle and special abilities. Story The story of Goggles takes place in the world of Vaporia, a steampunk society that is run by the global company Fumare Tech. Almost every aspect of life in Vaporia is mechanized. You can find automatons everywhere. Some of them are very small and just roam the streets to keep them clean, others are bigger than houses and are used to build and construct the ever growing cities of Vaporia. Next to those everyday automatons from Fumare Tech, there are also free inventor workshops. One of the best known workshops is the one of Master Vules Jerne. It is the night before the big reveal of Master Jernes new discovery: the existence of parallel universes! Next to his discovery, he and his apprentice Quentin have been working on some special lenses, which they placed in various Goggles, that allow the wearer to have a look into those universes! In the morning the Goggles will be presented to the public and Master Jerne is just finishing his final tests when something terrible happens: one dimension after another turns black... Jerne immediately starts to check for the alleged error in his Goggles when suddenly a dimension crack opens directly in front of him! While Jerne is watching in disbelieve a mucous black shadow enters the world. As the shadow realizes that Jerne can see him, he immediately goes for the Goggles. The Goggles are lost in the attack and dimension cracks open all over Vaporia. It is up to you and three other players in the roles of Master Vules Jerne, his apprentice Quentin Quaint, the mysterious Fumare Tech trader Tesla o' Tool or the lovable steamworker Frank Frankson, the get the Goggles back by traveling all over Vaporia, and stop the black shadows. Gameplay Goggles is an online coop arena shooter for up to four player. You can play as one of four different characters, namely Quentin, Frank, Tesla or Jerne. Each character comes with a unique set of weapons, vehicle and special abilities. The main goal in Goggle…

Supported languages

English * , French, Italian, German, Spanish - Spain, Russian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
usk12Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Goggles - World of Vaporia's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Goggles - World of Vaporia's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Goggles - World of Vaporia at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$0.00$0.00No discountSteam Store

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Adventure

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Indie

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Valheim66,2376 October 2026 - 05:40:34 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero58,2416 October 2026 - 04:31:21 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust54,9286 October 2026 - 05:55:49 UTC259,6461,403,838Facepunch Studios
Slay the Spire 252,1286 October 2026 - 06:02:24 UTC574,638199,438Mega Crit
Stardew Valley47,7506 October 2026 - 05:24:49 UTC236,6141,016,067ConcernedApe
Deskrawl: Idle ARPG44,5016 October 2026 - 04:23:54 UTC45,587Not availableFirst Day Games
Project Zomboid38,1246 October 2026 - 06:03:24 UTC122,811467,999The Indie Stone
Palworld37,6496 October 2026 - 06:01:02 UTC2,101,535451,088Pocketpair
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Racing

GameLatest observed playersTracked peakReviewsDeveloper
Grand Theft Auto V Enhanced32,0616 October 2026 - 02:25:38 UTC161,805217,159Rockstar North
Rocket League®9,9866 October 2026 - 05:59:14 UTC146,902580,272Psyonix LLC
Forza Horizon 69,5786 October 2026 - 05:46:30 UTC302,645100,307Playground Games
BeamNG.drive9,2256 October 2026 - 05:59:13 UTC44,232392,944BeamNG
Forza Horizon 56,9626 October 2026 - 05:57:12 UTC80,745270,901Playground Games
Assetto Corsa4,4636 October 2026 - 05:16:00 UTC20,019169,192Kunos Simulazioni
F1® 252,6336 October 2026 - 05:16:04 UTC17,19527,609Codemasters
MX Bikes1,4546 October 2026 - 06:06:19 UTC4,25734,592PiBoSo
Asphalt Legends 1,3705 October 2026 - 16:58:53 UTC2,0167,507Gameloft
Need for Speed™ Heat1,3556 October 2026 - 05:59:15 UTC85,230147,492Ghost Games
Forza Horizon 41,2656 October 2026 - 05:59:18 UTC75,598301,149Playground Games
Cube Racer1,1735 October 2026 - 14:14:03 UTC1,6752,353Simon Blasen

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