First Sino-Japanese War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateMay 2026
- DeveloperJanuary Desk
- PublisherJanuary Desk
Genres: Simulation, Strategy, Free To Play, Early Access
Company pages: Developer: January DeskPublisher: January Desk
First Sino-Japanese War Steam news
First Sino-Japanese War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 0.2.3 Battle of Tsushima - 12 August 2026
Add Scenario: Battle of Tsushima (Historical scenario of Russo-Japanese War)Add Scenario: Six-Six Fleet vs Combined Pacific Fleets (Hypothetical scenario: the capital ships of the Japanese and Russian fleets engage each other head-on at full strength.)Fix some GUI bugs & resolution bugsImprove tutorial descriptionAn external analyzer (not included in game build, run it from source) to analyze trajectories and export acmi to see them in tacviewUsage:In source folder Tools\\NavalCombatReplayAnalyzer: dotnet run --project NavalCombatReplayAnalyzer.csprojI'm working on a new historical simulation game set in the Meiji era. Its main focus is on political and economic simulation, but it also includes a naval combat system. The naval system shares the same core system as this game, but has a new presentation. I know a lot of people don't like the current "editor-centric" interface, but there m…
- 0.2.0+hotfix1 - 23 May 2026
Fix parsing bug on systems where the regional decimal separator is a comma.
- Update 0.2.0 & EA Release - 22 May 2026
Game is now released in Early Access.Old changelogs can be found on GitHub Releases:https://github.com/yiyuezhuo/Late-Qing-Naval-Combat-Demo/releasesRecent major work has focused on streamlining the Custom Ship Class workflow. Some additional data, called “Meta Info,” has been added and can be used to generate game data. For example, McCoy-Okun parameters are used to generate SEEKRIEG-style penetration tables.In the Early Access version, the naval tactical mode still lacks few planned features, such as fog of war, but it is already mature enough to play. However, the campaign is still a work in progress and far from complete. For now, players can use Observer mode to watch how the AI behaves and resolve generated naval battles. Campaign controls are expected to undergo a major overhaul, so do not spend too much effort on them yet.
- 0.1.8 Acc Update - Land Battle, Command Chain, Navy Transfer, Icon Mode and more - 1 December 2025
Naval TransferNavy Transfer must be carried out through a naval mission. The Non-Fleet Strategic Groups to be transported via Navy Transfer and the Fleet Group providing the transportation need to be assigned to the mission. During the assembly phase, they will arrive at the assembly point (the first hex of the waypoint). The groups to be transported are generally divided into several parts and loaded onto individual; transport ships, with large formation gradually being emptied until they become small enough to be entirely loaded onto a single transport ship. Upon reaching the destination, the groups will, by default, automatically reorganize into their original formation. The navy transfer may require multiple rounds trips. Once the mission is completed, the transport fleet will remain stationed at the assembly point (it's a good start point for a persistent supply mission).RepairThe…
- 0.1.4 demo-Deeper Localization for Naval tactical & Supply in Strategic game - 17 October 2025
The UI for the Naval Tactical game is now almost fully localized from English into Japanese and Chinese. The English version has also received additional polish.:Dark theme:Supply System In Strategic Game (note strategic game is still under development and not playable)Land Supply use a ATG-like request/sent system.Transport ships in a group assigned supply mission would transfer supply from source depot to target depot.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 August 2026 | Update 0.2.3 Battle of Tsushima | 1840944183773518 |
| 2 | 23 May 2026 | 0.2.0+hotfix1 | 1833334318574241 |
| 3 | 1 December 2025 | 0.1.8 Acc Update - Land Battle, Command Chain, Navy Transfer, Icon Mode and more | 1817483467045852 |
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