SPSTEAMPULSELIVE ANALYTICS
First Sino-Japanese War

First Sino-Japanese War Steam metadata

January Desk | May 2026 | game

Released

0players observed · 6 October 2026 - 02:12:39 UTC

SimulationStrategyFree To PlayEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)408
  • Revenue (VGI)No data available
  • Review scoreNot available

First Sino-Japanese War metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)408
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateMay 2026
  • DeveloperJanuary Desk
  • PublisherJanuary Desk

Genres: Simulation, Strategy, Free To Play, Early Access

Company pages: Developer: January DeskPublisher: January Desk

Top Steam chartsTop 100 gamesGame directorySteam Store page

First Sino-Japanese War Steam metadata

First Sino-Japanese War metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3996220/metadata
Steam Storehttps://store.steampowered.com/app/3996220/
Steam Communityhttps://steamcommunity.com/app/3996220
PCGamingWiki search
IGDB searchSearch IGDB for First Sino-Japanese War

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, PvP, LAN PvP, Co-op, LAN Co-op

Achievements

Not available

Platform releases
  • Steam 22 May 2026

Latest Steam announcements

  • Update 0.2.3 Battle of Tsushima - 12 August 2026

    Add Scenario: Battle of Tsushima (Historical scenario of Russo-Japanese War)Add Scenario: Six-Six Fleet vs Combined Pacific Fleets (Hypothetical scenario: the capital ships of the Japanese and Russian fleets engage each other head-on at full strength.)Fix some GUI bugs & resolution bugsImprove tutorial descriptionAn external analyzer (not included in game build, run it from source) to analyze trajectories and export acmi to see them in tacviewUsage:In source folder Tools\\NavalCombatReplayAnalyzer: dotnet run --project NavalCombatReplayAnalyzer.csprojI'm working on a new historical simulation game set in the Meiji era. Its main focus is on political and economic simulation, but it also includes a naval combat system. The naval system shares the same core system as this game, but has a new presentation. I know a lot of people don't like the current "editor-centric" interface, but there m…

  • 0.2.0+hotfix1 - 23 May 2026

    Fix parsing bug on systems where the regional decimal separator is a comma.

  • Update 0.2.0 & EA Release - 22 May 2026

    Game is now released in Early Access.Old changelogs can be found on GitHub Releases:https://github.com/yiyuezhuo/Late-Qing-Naval-Combat-Demo/releasesRecent major work has focused on streamlining the Custom Ship Class workflow. Some additional data, called “Meta Info,” has been added and can be used to generate game data. For example, McCoy-Okun parameters are used to generate SEEKRIEG-style penetration tables.In the Early Access version, the naval tactical mode still lacks few planned features, such as fog of war, but it is already mature enough to play. However, the campaign is still a work in progress and far from complete. For now, players can use Observer mode to watch how the AI behaves and resolve generated naval battles. Campaign controls are expected to undergo a major overhaul, so do not spend too much effort on them yet.

  • 0.1.8 Acc Update - Land Battle, Command Chain, Navy Transfer, Icon Mode and more - 1 December 2025

    Naval TransferNavy Transfer must be carried out through a naval mission. The Non-Fleet Strategic Groups to be transported via Navy Transfer and the Fleet Group providing the transportation need to be assigned to the mission. During the assembly phase, they will arrive at the assembly point (the first hex of the waypoint). The groups to be transported are generally divided into several parts and loaded onto individual; transport ships, with large formation gradually being emptied until they become small enough to be entirely loaded onto a single transport ship. Upon reaching the destination, the groups will, by default, automatically reorganize into their original formation. The navy transfer may require multiple rounds trips. Once the mission is completed, the transport fleet will remain stationed at the assembly point (it's a good start point for a persistent supply mission).RepairThe…

  • 0.1.4 demo-Deeper Localization for Naval tactical & Supply in Strategic game - 17 October 2025

    The UI for the Naval Tactical game is now almost fully localized from English into Japanese and Chinese. The English version has also received additional polish.:Dark theme:Supply System In Strategic Game (note strategic game is still under development and not playable)Land Supply use a ATG-like request/sent system.Transport ships in a group assigned supply mission would transfer supply from source depot to target depot.

Patch notes and updates

S.noRelease datePatch nameGID number
112 August 2026Update 0.2.3 Battle of Tsushima1840944183773518
223 May 20260.2.0+hotfix11833334318574241
31 December 20250.1.8 Acc Update - Land Battle, Command Chain, Navy Transfer, Icon Mode and more1817483467045852

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3996220
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateMay 2026
DeveloperJanuary Desk
PublisherJanuary Desk
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3996220/

Short description

Free and open source game for First Sino-Japanese War, featuring a tactical naval combat system combined with a turn based hex WEGO strategic layer.

About this game

First Sino-Japanese War is a free and open-source game covering naval tactical and strategic layers of the 1894–1895 war between China and Japan. The naval tactical combat system that uses a dynamic time step (e.g., 1 second per pulse) that can be played in turn (like 1 min turn) or real-time. Many of the core resolution mechanics are inspired by and digitally adapted from SEEKRIEG-style naval miniatures rules. Features: Historical battle scenarios like The Battle of Yalu River, one of most important yet underrepresented battle in the ironclad era. Some other historical or hypothetic scenarios in First Sino-Japanese War, Boxer Rebellion and Russo-Japanese are included as well. Adjustable automation levels -- from manually controlling each weapon mount and FCS, to delegating partial or full fleet command to the AI. It's also possible to control both sides by hand at the same time. A highly flexible editor that allows modification of ship classes (down to penetration and fire-control tables, armor, dynamic), detailed damage, environment and deployment. It should be easy to create custom battles beyond built-in scenarios. The editor is integrated into the same interface as the normal gameplay mode, exposing all parameters and status data, allowing modifications and scenario generation at any time. Quick battle in skirmish mode. In LAN multiplayer mode, players can be assigned to command different parts of the OOB. Open sourced game mechanism, no more black box and guesswork. No 3D models—just ship counters (historical or generated line drawings) moving across the globe. (Work-in-process) Campaign cover land combat resolution, supply, repairing, command chain and various action. The grand campaign scenario give a accurate description of the beginning of the war (25 July 1894) and model the followed dynamic.

Supported languages

English, Japanese, Simplified Chinese, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
47LAN PvP
9Co-op
48LAN Co-op
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: Free
  • Highest observed: Free

First Sino-Japanese War's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

First Sino-Japanese War's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records First Sino-Japanese War at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-06FreeFreeNo discountSteam Store

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