SPSTEAMPULSELIVE ANALYTICS
Supreme Commander 2

Supreme Commander 2 Steam metadata

Gas Powered Games | Mar 1, 2010 | game

Released

199players observed · 6 October 2026 - 20:45:03 UTC

StrategyRTSSci-fiMultiplayerBase-BuildingSteam Store

  • Latest observed players199 · 6 October 2026 - 20:45:03 UTC
  • SteamPulse tracked peak1,632
  • Units sold (VGI)1,842,033
  • Revenue (VGI)$14,996,932
  • Review score88% positive

Supreme Commander 2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players199 · 6 October 2026 - 20:45:03 UTC
  • SteamPulse tracked peak1,632
  • Units sold (VGI)1,842,033
  • Revenue (VGI)$14,996,932
  • Review score88% positive
  • Total reviews12,917
  • Release dateMar 1, 2010
  • DeveloperGas Powered Games
  • PublisherSquare Enix

Genres: Strategy

Company pages: Developer: Gas Powered GamesPublisher: Square Enix

Top Steam chartsTop 100 gamesGame directorySteam Store page

Supreme Commander 2 Steam metadata

Supreme Commander 2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/40100/metadata
Steam Storehttps://store.steampowered.com/app/40100/
Steam Communityhttps://steamcommunity.com/app/40100
PCGamingWiki search
IGDB searchSearch IGDB for Supreme Commander 2

Reviews, pricing, and metadata

Review summary

Very Positive

88% positive, 11,397 positive, 1,520 negative

Price and discount

$12.99

Platforms

Windows

Categories

Single-player, Multi-player, Steam Achievements, Steam Cloud, Stats, Steam Leaderboards

Achievements

47

Platform releases
  • Steam 2 March 2010
  • Xbox 16 March 2010

Latest Steam announcements

  • Steam Cloud Support - 19 May 2026

    As part of our ongoing efforts to celebrate and enhance the Square Enix back catalogue, we’re reviewing a number of classic titles to see where we can introduce modern quality of life improvements. One key focus has been retrofitting Steam Cloud support, allowing players to seamlessly carry their progress across multiple devices – including PC and Steam Deck.We recently rolled out Steam Cloud Support for Sleeping Dogs and Just Cause 3 with great success, and we’re pleased to share that this work has now been extended to the Supreme Commander series, which is available today with full Steam Cloud support functionality.While this update currently applies to a select number of titles, we’re continuing to explore opportunities to expand these enhancements across more of the Square Enix catalogue over time.If you experience any issues with this update, please let us know via the Steam Commun…

  • The best mech games on PC - 29 December 2017

    Whether you like hardcore simulation and strategy or the explosive thrill of mecha anime, games about big stompy robots have always had a home on PC. And with MechWarrior 5: Mercenaries and the turn-based BattleTech coming in 2018, it's never been a better time to be a fan of games about 100-ton death machines. While mech games span all kinds of genres, they are bound together by the simple truth that piloting suits of mechanized armor into combat is a fantasy that never gets old. It's an aesthetic that dates back decades to the very first MechWarrior in 1989 and now lives on in newer games like Titanfall 2 and Brigador. That's why we've rounded up a diverse selection of our favorite mech games spanning multiple genres—from the traditional hardcore sim to button-mashing character action. Whatever your preference, there's a mech game for you. Titanfall 2&#…

  • New Week Long Deals Available on Steam! - 5 August 2013

    Save up to 75% on new Week Long Deals on Steam, available now until August 12th at 10AM Pacific time!

  • Major new Supreme Commander 2 patch reworks economy (the game’s, not ours) - 17 March 2013

    Gas Powered Games have released a new patch for Supreme Commander 2, over two years since the last update hit. The list of changes and fixes is pretty sizable, as you can see here, but aside from a few balance and AI tweaks, the game's economy appears to be the main thing that's changed. Why now? Gas Powered Games' Steve Bauman has assured us that "there's nothing of any significance to the timing of the patch", but GPG were recently acquired by Wargaming.net, so I'm not ready to lower my eyebrow just yet. Also: it appears to be stuck. Send help. If you've not played the series that periodically resurfaces to devour our free time, the patch notes aren't likely to make much sense, but thankfully our resident SupCom2 expert Tom Francis was on hand to explain that this update offers a pretty major reworking of the game's economy. (And not for the first time either) The game should update a…

  • Patch 1.26 Pt.1 - 15 March 2013

    Fixes and Improvements: Mass Extractor Veterancy – Securing and protecting mass deposits is now vital to mid-term and long-term gameplay. Base unit cost and base Mass output has been reduced to half of the previous values. Mass Extractors will slowly increase in effectiveness as they accumulate veterancy until at 18 minutes they double their effectiveness. All units built at Land Factories have had their visual scale reduced by 25%. Players are now able to see the health value of enemy units. Fix for veterancy bar not displaying properly. Fix for Illuminate teleport ability overwriting the transport ability. Fix for Air units not receiving their LOS buff after being built. Fix for Pullinsmash ability remaining active when placed in a transport. Fix for some abilities to be activated more than once if activated very quickly. Fix for redirector not redirecting nukes if the launcher was pr…

  • Patch 1.26 Pt.1 - 15 March 2013

    Fixes and Improvements: Mass Extractor Veterancy – Securing and protecting mass deposits is now vital to mid-term and long-term gameplay. Base unit cost and base Mass output has been reduced to half of the previous values. Mass Extractors will slowly increase in effectiveness as they accumulate veterancy until at 18 minutes they double their effectiveness. All units built at Land Factories have had their visual scale reduced by 25%. Players are now able to see the health value of enemy units. Fix for veterancy bar not displaying properly. Fix for Illuminate teleport ability overwriting the transport ability. Fix for Air units not receiving their LOS buff after being built. Fix for Pullinsmash ability remaining active when placed in a transport. Fix for some abilities to be activated more than once if activated very quickly. Fix for redirector not redirecting nukes if the launcher was pr…

  • Patch 1.26 Pt.2 - 15 March 2013

    Balance Improvements: Factory experience value increased from 1000 to 1250. Gantry experience value increased from 1250 to 1750. Factory TML upgrade now prioritizes structures over mobile units. Cybran Executioner Class movement speed reduced from 5 to 4. Minimum range of 20 added. Magnetron cooldowns increased from 30 to 45 seconds. C-Rex health increased from 51300 to 60000. Intellitron health increased from 1500 to 2000. Cost decreased from 90m/300e to 80m/275e. Loyalist speed increased from 4 to 4.2. Weapon range increased from 17 to 18. Executioner Class RP cost increased from 6 to 7. Kraken RP cost decreased from 12 to 10. Sea Operations cost decreased from 8 to 7. Naval Vision boost increased from 75% to 100%. Structure Sonar RP cost increased from 1 to 2. Intellitron RP cost reduced from 5 to 4. Cobra RP cost reduced from 2 to 1. Power Detonate RP cost increased from 4 to 5. Lan…

  • Patch 1.26 Pt.2 - 15 March 2013

    Balance Improvements: Factory experience value increased from 1000 to 1250. Gantry experience value increased from 1250 to 1750. Factory TML upgrade now prioritizes structures over mobile units. Cybran Executioner Class movement speed reduced from 5 to 4. Minimum range of 20 added. Magnetron cooldowns increased from 30 to 45 seconds. C-Rex health increased from 51300 to 60000. Intellitron health increased from 1500 to 2000. Cost decreased from 90m/300e to 80m/275e. Loyalist speed increased from 4 to 4.2. Weapon range increased from 17 to 18. Executioner Class RP cost increased from 6 to 7. Kraken RP cost decreased from 12 to 10. Sea Operations cost decreased from 8 to 7. Naval Vision boost increased from 75% to 100%. Structure Sonar RP cost increased from 1 to 2. Intellitron RP cost reduced from 5 to 4. Cobra RP cost reduced from 2 to 1. Power Detonate RP cost increased from 4 to 5. Lan…

  • Supreme Commander 2 Update Released - 15 March 2013

    Fixes and Improvements: - Mass Extractor Veterancy – Securing and protecting mass deposits is now vital to mid-term and long-term gameplay. Base unit cost and base Mass output has been reduced to half of the previous values. Mass Extractors will slowly increase in effectiveness as they accumulate veterancy until at 18 minutes they double their effectiveness. - All units built at Land Factories have had their visual scale reduced by 25%. - Players are now able to see the health value of enemy units. - Fix for veterancy bar not displaying properly. - Fix for Illuminate teleport ability overwriting the transport ability. - Fix for Air units not receiving their LOS buff after being built. - Fix for Pullinsmash ability remaining active when placed in a transport. - Fix for some abilities to be activated more than once if activated very quickly. - Fix for redirector not redirecting nukes…

  • The Visual Evolution of Sci-Fi Real-Time Strategy Games - 11 March 2013

    StarCraft II 's expansion pack, Heart of the Swarm , is already out in some parts of the world , and it's launching tomorrow in North America. To celebrate, let's take the opportunity to examine more than 20 years' worth of real-time strategy history in today's Show Us gallery, and see how much the genre has evolved visually. Since the StarCraft games are set in Earth's 25th century, we're focusing only on RTS games in sci-fi settings. Herzog Zwei (1990) Dune 2: The Building of a Dynasty (1992) Command & Conquer (1995) KKnD (1997) Total Annihilation (1997) StarCraft: Brood War (1998) Machines (1999) Earth 2150 (2000) Dark Reign 2 (2000) Warhammer 40K: Dawn of War (2004) Star Wars: Empire at War (2006) Halo Wars (2009) Supreme Commander 2 (2010) StarCraft II: Heart of the Swarm (2013) Were there any real-time strategy games that blew your mind when they came out? Any great-looking unrele…

  • Gas Powered Games hit by layoffs - 18 January 2013

    Update: Chris Taylor offers a comment about the state of the company, and what will happen to the Kickstarter project he just launched. Gas Powered Games may have only just launched a Kickstarter for their next game, Wildman . However, it appears that Chris Taylor's studio may have been using the crowdfunding platform in an attempt to stave off its financial troubles. Taylor has confirmed to Kotaku that "we do have a layoff," but did not offer any further details, saying that "we'll be updating our Kickstarter as well with details very soon." According to the initial report, "almost everyone at the company has been laid off." In fact, one source alleges that "everyone except CEO Chris Taylor and one or two people." The last two games to come from the studio were Supreme Commander 2 and Age of Empires Online . "The studio is still operating, but we had to slim WAY down to conserve cash r…

  • Supreme Commander developers tease “Project W” with 25 day countdown timer - 20 December 2012

    Gas Powered Games are getting ready to talk about "something wild." This big countdown clock is ticking down to a proper reveal on January 14. The Total Annihilation, Dungeon Siege and Supreme Commander developers have been working on Age of Empires Online for the last few years. That interrupted work on their large-scale fantasy RTS, Kings and Castles. This doesn't look like that. The rocky background strikes a more naturalistic tone, and you can just about see the phases of the moon in the countdown orbs. Project W. Phases of the moon. Werewolves? Hmmm, what do you think?

  • Supreme Commander: watch PC Gamer’s epic battle against the robot menace - 15 September 2012

    This article originally appeared in issue 230 of PC Gamer UK. Ever since I got obsessed with the original Supreme Commander last year, I've been trying to set this up. All of us, in one game, against AI opponents so powerful they might obliterate us all. It’s 6v2: me, Graham, Rich, Tim, Toms Senior and Hatfield are the human team, and the two AIs we’re facing get double resources and build speed. That could get out of control fast: they can get to higher tech units faster than us. So we need a plan. The AI can make terrifying numbers of planes, so Graham and I take the front line positions and build masses of anti-air. All our bases are on the coast of one vast body of water, vulnerable to assault by sea, so Senior goes naval, churning out endless subs. His first attack on the red AI is wiped out by one torpedo turret, simply because it’s higher tech. So Tim and I join the naval assault…

  • Planetary Annihilation shatters Kickstarter target, sails on towards stretch goals - 30 August 2012

    Planetary Annihilation has sailed past its Kickstarter target with the speed and grace of an asteroid sliding into impact trajectory. The $900,000 goal has been met but there are 15 days left on the clock. Now the team are asking for more donations to meet their stretch goals, which will give them the money to add naval units and water planets at $1.1m, and gas giants at $1.3m. Uber have released a video update to express their delight. A coffee cup is thrown, shades are removed dramatically, a bright red hat is donned. They seem genuinely chuffed. Here, have a look. And here they are programming their party robot: Planetary Annihilation is being built by a seasoned team of former Supreme Commander and Total Annihilation developers. It warms my robot heart to see echoes of SupCom's commander units in Planetary Annihilation's cheery robots. Battles take place across a series of nearby pl…

  • Planetary Annihilation interview [Updated with Kickstarter link] - 15 August 2012

    Uber Entertainment’s Jon Mavor spoke with us for two hours about RTS games, his history with Total Annihilation and Supreme Commander, and his plans for Planetary Annihilation. We’ve edited that interview to highlight some of the most distinctive elements of Planetary Annihilation, and bore into greater detail about exactly how the game's ridiculous technology, scale, and design will work. Looking for the Kickstarter? Look no further! PCG: Why don't we start from the beginning? Where is Planetary Annihilation coming from? Jon Mavor, CTO and co-founder, Uber Entertainment: Backing up to 1997, when I was working on Total Annihilation, I didn't realize at the time how awesome that game was going to be. To me it was just another game. I really liked RTS games at the time, I was into Command & Conquer and stuff. I just worked on that project and it turned out to be a really great game. Of al…

  • Planetary Annihilation preview—when strategy worlds collide (with moons) [Updated with Kickstarter link] - 15 August 2012

    To paraphrase George Carlin, Planetary Annihilation is proof that at some point, someone was playing an RTS and thought, “You know, I want to drop a planet on top of those guys over there, and this game just won’t let me do that.” If you’re having these sorts of thoughts, it helps if you’re Jon Mavor, co-founder and CTO of Uber Entertainment and a veteran developer who worked with Chris Taylor on both Total Annihilation and its spiritual successor, Supreme Commander. Today, Mavor launched a Kickstarter for Planetary Annihilation, a real-time strategy game that takes classic TA/SupCom gameplay and expands the battle across solar systems full of worlds, moons, and asteroids. Then you can strap a bunch of engines to them and fly them at one another to unleash extinction-level planetary destruction. Many worlds theory Mavor got the idea from playing Risk 2210, which is Risk with a wrinkle:…

  • Daily Deal - Supreme Commander 2, 66% off! - 30 April 2012

    Today's Deal: Save 66% off Supreme Commander 2 ! Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are

  • Now Available - Supreme Commander and Supreme Commander: Forged Alliance - 29 September 2011

    Supreme Commander and Supreme Commander: Forged Alliance are now available on Steam! Command factions to victory during the Infinite War, a devastating conflict that has taken its toll on a once-peaceful galaxy. Will your faction reign supreme? Will you be victorious and elevate your race to domination? Or will you lead them into the hell of defeat and ultimate extinction?

  • PC Gamer UK Podcast 56 – Chris Taylor and Danan Davis interview - 31 May 2011

    I chatted to Gas Powered Games' Chris Taylor and Microsoft Games' Danan Davis about their new free-to-play game Age of Empires Online. Chris also talks about making Total Annihilation and Supreme Commander, and Danan about making Rise of Nations and Rise of Legends. And everyone has a lot to say about the future of PC gaming. Download the MP3, subscribe, or find our other podcasts here.

  • Chris Taylor: “Total Annihilation was a game I designed for myself” - 28 May 2011

    Total Annihilation was one of the PC's most forward-thinking strategy games - it threw out all the arbitrary conventions of the genre and created something more like a simulation. The result was a game plenty of PC gamers still consider unsurpassed. More recently, its creator Chris Taylor took over development of Age of Empires Online, a free-to-play version of the old classic. When I got to chat to him recently, I asked about the unconventional economy model TA used, and why he didn't stick with it. PC Gamer: That structure was something you moved away from in SupCom 2, I wondered if you considered it a mistake, or just something you hadn't perfected yet. Chris Taylor: One of the things that at first I thought was kinda novel, and then wondered if that was the right approach, was designing a game for myself. So Total Annihilation was a game I designed for myself. It was like everything…

Patch notes and updates

S.noRelease datePatch nameGID number
115 March 2013Supreme Commander 2 Update Released1459437403376232982
29 December 2010Supreme Commander 2 Update Released1195902098912163489
39 December 2010Hotfix 1.253819571572127379654
49 December 2010Hotfix 1.251478591738298709524
516 November 2010Supreme Commander 2 Update Released1085561235962103831
67 October 2010Supreme Commander 2 Update Released1081054590927084691
722 September 2010Supreme Commander 2 Update Released1085556373054348819
816 September 2010Supreme Commander 2 Update Released1082178494263744075
931 August 2010Supreme Commander 2 Update Released650957541058701549
104 June 2010Supreme Commander 2 Update Released528226219973559223
116 May 2010Supreme Commander 2 Update Released529349679766163275
1226 April 2010Supreme Commander 2 Update Released522592928184240758
1321 April 2010Supreme Commander 2 Update Released522592928155662410
1416 April 2010Supreme Commander 2 Update Released524844087487518702
1515 April 2010Supreme Commander 2 Update Released524844087481961946
169 April 2010Supreme Commander 2 Update Released523717726373093127
1725 March 2010Supreme Commander 2 Update Released523716284647149883
1817 March 2010Supreme Commander 2 Update Released525967510374659287
1910 March 2010Supreme Commander 2 Update Released523715008171140482
205 March 2010Supreme Commander 2 Update Released525966367013417525

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID40100
Live current players199
SteamPulse tracked peak1,632
Live count (today's peak floor)199
Price$12.99
Free to playNo
Discount0%
Original price USD$12.99
Current price USD$12.99
Release dateMar 1, 2010
DeveloperGas Powered Games
PublisherSquare Enix
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeVery Positive
Positive review percent88%
Positive reviews11,397
Negative reviews1,520
Total reviews12,917
Steam recommendations8,362
Achievements47
Average playtime forever15,366 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/40100/

Short description

Includes 47 Steam achievements, leaderboards, and stats!

About this game

In Supreme Commander 2, players will experience brutal battles on a massive scale! Players will wage war by creating enormous customizable armies and experimental war machines that can change the balance of power at any given moment. Take the role of one of the three enigmatic commanders, each representing a unique faction with a rich story that brings a new level of emotional connection to the RTS genre, or fight the battle online. Where do your loyalties lie? A deep and powerful story - element adds a personal, human aspect to a storyline previously focused on warring factions and the politics that fuel them. The single player campaign features three character-driven storylines set 25 years after the events of Supreme Commander: Forged Alliance Command enormous armies made up of customizable land, air and naval units. Each of the three diverse factions – The United Earth Federation (UEF), the Cybran Nation and the Illuminate – have been completely redesigned from the original game, with many units. Experimental units - returning with new designs and greatly enhanced looks….and some new tricks that can be unlocked through research New Supreme Commander Gameplay Experience - players now have the ability to research new technologies and units and deploy them instantly on the battlefield, allowing them to upgrade a base-level tank to a high-powered, multi-barreled, AA-sporting monster by the end of a given game. Strategic Mode UI - the redesigned UI that is faster, takes up less screen real-estate and gives better player feedback New rendering technology that allows us to create visually spectacular environments

Supported languages

English, French, German, Italian, Spanish - Spain

Steam categories

Category IDCategory
2Single-player
1Multi-player
22Steam Achievements
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbe10Fantasy Violence
pegi7Violence that is not shown but is implied. This game allows the player to interact with other players ONLINE
usk12Not available
oflcmScience fiction violence

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $12.99
  • Highest observed: $12.99

Supreme Commander 2's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.99, the highest is $12.99, and the first visible tracked price is $12.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Supreme Commander 2's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $12.99. The latest run records $12.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.99
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Supreme Commander 2 at $12.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.99$12.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.99$12.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$12.99$12.99No discountSteam Store

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EA SPORTS FC™ 2772,4546 October 2026 - 17:07:02 UTC90,706842EA CANADA, EA Romania
VRChat39,8396 October 2026 - 21:02:34 UTC74,217269,026VRChat Inc.
Football Manager 2632,9186 October 2026 - 19:15:41 UTC82,75036,155Sports Interactive
EA SPORTS FC™ 2630,9216 October 2026 - 17:10:12 UTC159,35063,186EA Canada, EA Romania
Rocket League®29,6366 October 2026 - 19:48:20 UTC146,902580,272Psyonix LLC
eFootball™16,3606 October 2026 - 21:48:43 UTC33,925108,764KONAMI
Football Manager 202412,7536 October 2026 - 21:32:26 UTC88,89428,373Sports Interactive
Forza Horizon 612,2336 October 2026 - 20:47:12 UTC302,645100,307Playground Games
NBA 2K2611,9896 October 2026 - 15:30:12 UTC52,86321,330Visual Concepts
Russian Fishing 411,8256 October 2026 - 19:45:58 UTC27,90689,773FishSoft LLC
NBA 2K2710,9346 October 2026 - 17:58:15 UTC31,139Not availableVisual Concepts
REMATCH9,7086 October 2026 - 20:05:18 UTC57,36351,620Sloclap

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat167,2176 October 2026 - 18:27:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS143,0626 October 2026 - 21:43:19 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS133,0426 October 2026 - 21:51:02 UTC3,236,0272,744,193PUBG Corporation
Rust112,3716 October 2026 - 19:23:38 UTC259,6461,403,838Facepunch Studios
War Thunder55,1396 October 2026 - 19:47:49 UTC125,317781,076Gaijin Entertainment
VRChat39,8396 October 2026 - 21:02:34 UTC74,217269,026VRChat Inc.
Delta Force38,3406 October 2026 - 21:33:14 UTC246,418192,933Team Jade
DayZ37,4056 October 2026 - 20:54:09 UTC78,739460,377Bohemia Interactive
Path of Exile 228,0566 October 2026 - 18:56:58 UTC578,562209,717Grinding Gear Games
Arena Breakout: Infinite25,9716 October 2026 - 21:48:41 UTC65,94478,112Morefun Studios
Diablo® IV23,4326 October 2026 - 19:24:35 UTC64,51869,242Blizzard Entertainment, Inc.
Escape from Tarkov20,9216 October 2026 - 20:31:55 UTC46,24962,122Battlestate Games

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