SPSTEAMPULSELIVE ANALYTICS
Heresy

Heresy Steam metadata

dark made games | Nov 19, 2015 | game

Released

0players observed · 23 September 2026 - 19:10:58 UTC

IndieRPGStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)180
  • Revenue (VGI)$2,880
  • Review score33% positive

Heresy metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)180
  • Revenue (VGI)$2,880
  • Review score33% positive
  • Total reviews3
  • Release dateNov 19, 2015
  • Developerdark made games
  • Publisherdark made games

Genres: Indie, RPG, Strategy, Early Access

Company pages: Developer: dark made gamesPublisher: dark made games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Heresy Steam metadata

Heresy metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/416160/metadata
Steam Storehttps://store.steampowered.com/app/416160/
Steam Communityhttps://steamcommunity.com/app/416160
PCGamingWiki search
IGDB searchSearch IGDB for Heresy

Reviews, pricing, and metadata

Review summary

3 user reviews

33% positive, 1 positive, 2 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 19 November 2015

Latest Steam announcements

  • Heresy 0.19 Update Notes - 20 January 2016

    - fixed the invisible units bug - reworked the ordering in the master combiner script to be more efficient - added crown, tainted crown and tiara to skinned meshes from static meshes - fog of war update error fixed

  • Heresy 0.19 Update Notes - 20 January 2016

    - fixed the invisible units bug - reworked the ordering in the master combiner script to be more efficient - added crown, tainted crown and tiara to skinned meshes from static meshes - fog of war update error fixed

  • Heresy 0.18 Update Notes - 17 January 2016

    0.18: A Major refactoring of past code has taken place to accommodate multiple enemy villages. I stopped keeping track of all the changes and bug fixes since they were pretty extensive. The onslaught menu has been reworked to allow for addition of these new AIs. There's a very dumb basic AI that I will expand upon later, but it is currently functional to build a small village and get started. If you're curious about that, the last youtube video I posted shows an earlier version. I'll put together another youtube video after I fix one critical bug, more on that below. It's important to note that if you run into any bugs, please let me know. I've done my best to continually test, but if anything strange happens, I'll look into it immediately and attempt to fix it. The critical unfixed bug: There's an issue with the inventory reskinning system that causes errors when a lot of units are try…

  • Heresy 0.18 Update Notes - 17 January 2016

    0.18: A Major refactoring of past code has taken place to accommodate multiple enemy villages. I stopped keeping track of all the changes and bug fixes since they were pretty extensive. The onslaught menu has been reworked to allow for addition of these new AIs. There's a very dumb basic AI that I will expand upon later, but it is currently functional to build a small village and get started. If you're curious about that, the last youtube video I posted shows an earlier version. I'll put together another youtube video after I fix one critical bug, more on that below. It's important to note that if you run into any bugs, please let me know. I've done my best to continually test, but if anything strange happens, I'll look into it immediately and attempt to fix it. The critical unfixed bug: There's an issue with the inventory reskinning system that causes errors when a lot of units are try…

  • Heresy 0.17 Update Notes - 2 January 2016

    0.17: - fixed looping build issue caused by buildings and inventories being too close together - don't remove first pathfinding spot if not close to unit - random direction if stuck for too long - invisible wall exit function added to start of pathfinding - zoom slider, lowest sensitivity settings reduced to 0.1 for more range - camp fire picture fix - stock pile, camp fire collider material fix - updated production costs, entered in some of the detail text - research rework and renames to reflect the changes with job control, put stone walls earlier in the tech tree 0.16: - tree list removal correction - stair collider optimizations - flight animation - reworked getting stuck pathfinding - improved smoother pathfinding function - sphere raycast pathfinding on initial test to avoid getting stuck - old code cleanup - all equipment able to be built (still needs detail text, values) - expa…

  • Heresy 0.17 Update Notes - 2 January 2016

    0.17: - fixed looping build issue caused by buildings and inventories being too close together - don't remove first pathfinding spot if not close to unit - random direction if stuck for too long - invisible wall exit function added to start of pathfinding - zoom slider, lowest sensitivity settings reduced to 0.1 for more range - camp fire picture fix - stock pile, camp fire collider material fix - updated production costs, entered in some of the detail text - research rework and renames to reflect the changes with job control, put stone walls earlier in the tech tree 0.16: - tree list removal correction - stair collider optimizations - flight animation - reworked getting stuck pathfinding - improved smoother pathfinding function - sphere raycast pathfinding on initial test to avoid getting stuck - old code cleanup - all equipment able to be built (still needs detail text, values) - expa…

  • Heresy 0.16 Update Notes - 22 December 2015

    0.16: - stair collider optimizations - flight animation - reworked getting stuck pathfinding - improved smoother pathfinding function - sphere raycast pathfinding on initial test to avoid getting stuck - old code cleanup - all equipment able to be built (still needs detail text, values) - expanded outline colliders to avoid build AI stoppages - tree script timing causing some trees to not be counted in tree chop AI - set an exit location for job, research, and spawner control to have units go to when idle - new cancel button on job and research control 0.15: - terrain leveling over seams - job control complete - level 2 building functions complete - hut/wooden building collider optimize - family tree and enforcing number of children 0.14: - outline shader change - items being built detail text - inventory updates while working job - excluded job buildings from stock pile locations for h…

  • Heresy 0.16 Update Notes - 22 December 2015

    0.16: - stair collider optimizations - flight animation - reworked getting stuck pathfinding - improved smoother pathfinding function - sphere raycast pathfinding on initial test to avoid getting stuck - old code cleanup - all equipment able to be built (still needs detail text, values) - expanded outline colliders to avoid build AI stoppages - tree script timing causing some trees to not be counted in tree chop AI - set an exit location for job, research, and spawner control to have units go to when idle - new cancel button on job and research control 0.15: - terrain leveling over seams - job control complete - level 2 building functions complete - hut/wooden building collider optimize - family tree and enforcing number of children 0.14: - outline shader change - items being built detail text - inventory updates while working job - excluded job buildings from stock pile locations for h…

  • Heresy 0.15 Update Notes - 16 December 2015

    0.15: - terrain leveling over seams - job control complete - level 2 building functions complete - hut/wooden building collider optimize - family tree and enforcing number of children 0.14: - outline shader change - items being built detail text - inventory updates while working job - excluded job buildings from stock pile locations for harvesting AIs - collider fix on hut command and hut 3 - research menu - research AI - production right menu and tab - job AI - fixed icon bug where they sometimes wouldn't show up on the right menu - occupation menu - golden wings and black wings added - invisible wall addition to trees for pathfinding - consolidated tree remove process to increase performance/reliability - fixed threshold on command hut - layermask raycast fix to avoid units while calculating valid positions - stockpile and campfire leveling replaced with rotate to fit terrain - reduce…

  • Heresy 0.15 Update Notes - 16 December 2015

    0.15: - terrain leveling over seams - job control complete - level 2 building functions complete - hut/wooden building collider optimize - family tree and enforcing number of children 0.14: - outline shader change - items being built detail text - inventory updates while working job - excluded job buildings from stock pile locations for harvesting AIs - collider fix on hut command and hut 3 - research menu - research AI - production right menu and tab - job AI - fixed icon bug where they sometimes wouldn't show up on the right menu - occupation menu - golden wings and black wings added - invisible wall addition to trees for pathfinding - consolidated tree remove process to increase performance/reliability - fixed threshold on command hut - layermask raycast fix to avoid units while calculating valid positions - stockpile and campfire leveling replaced with rotate to fit terrain - reduce…

  • Heresy 0.14 Update Notes - 3 December 2015

    There are still some issues with the 0.14 build. To access it, it's available in the same place as the 32bit build. I'm going to hold off on making this the default build until I can fully work out the majority of bugs. 0.14: (unstable dev build) - stockpile and campfire leveling replaced with rotate to fit terrain - reduced palisade wall costs - added delays in tree chopping to increase frame rate on downed tree - changed inventory tree colliders to allow for better pathfinding - reworked action menu: banner image in center Formations: - Loose - Line - Double Line - Column - Spread - Wedge Aggression control: - Aggressive - Stay in Formation - Ignore Enemies - Flee from Danger Occupation panel: monitors current job and status (not done yet) - attack AI improvements - when units retreat, they will both avoid enemies and return to safety - fixed bug where unit would still be holding an a…

  • Heresy 0.14 Update Notes - 3 December 2015

    There are still some issues with the 0.14 build. To access it, it's available in the same place as the 32bit build. I'm going to hold off on making this the default build until I can fully work out the majority of bugs. 0.14: (unstable dev build) - stockpile and campfire leveling replaced with rotate to fit terrain - reduced palisade wall costs - added delays in tree chopping to increase frame rate on downed tree - changed inventory tree colliders to allow for better pathfinding - reworked action menu: banner image in center Formations: - Loose - Line - Double Line - Column - Spread - Wedge Aggression control: - Aggressive - Stay in Formation - Ignore Enemies - Flee from Danger Occupation panel: monitors current job and status (not done yet) - attack AI improvements - when units retreat, they will both avoid enemies and return to safety - fixed bug where unit would still be holding an a…

  • Heresy 0.13 Update Notes - 29 November 2015

    0.13: - fixed tree chopping bug where trees would stay up after completion - added "heart beat" system that avoids not responding on load (may still have this pop up for a short time between menu and scene transition if you're clicking off the window/hitting alt tab) - fixed flag bug that would cause buildings to not load - fixed equipment bug showing tainted crown (lich) as massive - fixed script timing causing null errors after reusing units

  • Heresy 0.13 Update Notes - 29 November 2015

    0.13: - fixed tree chopping bug where trees would stay up after completion - added "heart beat" system that avoids not responding on load (may still have this pop up for a short time between menu and scene transition if you're clicking off the window/hitting alt tab) - fixed flag bug that would cause buildings to not load - fixed equipment bug showing tainted crown (lich) as massive - fixed script timing causing null errors after reusing units

  • Heresy 0.12 Update Notes - 24 November 2015

    Important Note: To access the 32 build, right click on Heresy in your library - Properties - Betas and select Heresy_32. If you are running a 64 Windows OS, this will be the default version that is installed. 0.12: - swapped the 64 build and 32 build within steam - added 15 Skin colors - added help reference guide for default controls (keyboard shortcuts, mouse functions) - fixed bug where newly born villagers would not be assigned to a team - added flag selection in profiles, shields will now display flags - created and added flag banner to profiles 0.11: - Texture scaler added to master_combiner script to reduce memory overhead - Unloading Unused Assets and Garbage Collection checks to reduce used memory

  • Heresy 0.12 Update Notes - 24 November 2015

    Important Note: To access the 32 build, right click on Heresy in your library - Properties - Betas and select Heresy_32. If you are running a 64 Windows OS, this will be the default version that is installed. 0.12: - swapped the 64 build and 32 build within steam - added 15 Skin colors - added help reference guide for default controls (keyboard shortcuts, mouse functions) - fixed bug where newly born villagers would not be assigned to a team - added flag selection in profiles, shields will now display flags - created and added flag banner to profiles 0.11: - Texture scaler added to master_combiner script to reduce memory overhead - Unloading Unused Assets and Garbage Collection checks to reduce used memory

  • Heresy is Live! - 19 November 2015

    I hope everyone enjoys it.

  • Heresy is Live! - 19 November 2015

    I hope everyone enjoys it.

Patch notes and updates

S.noRelease datePatch nameGID number
120 January 2016Heresy 0.19 Update Notes4249665521683346742
217 January 2016Heresy 0.18 Update Notes4249665521683346846
32 January 2016Heresy 0.17 Update Notes4249665521683346946
422 December 2015Heresy 0.16 Update Notes4249665521683347052
516 December 2015Heresy 0.15 Update Notes4249665521683347164
63 December 2015Heresy 0.14 Update Notes4249665521683347272
729 November 2015Heresy 0.13 Update Notes4249665521683347382
824 November 2015Heresy 0.12 Update Notes4249665521683347493

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID416160
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateNov 19, 2015
Developerdark made games
Publisherdark made games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type3 user reviews
Positive review percent33%
Positive reviews1
Negative reviews2
Total reviews3
Steam recommendationsNot available
AchievementsNot available
Average playtime forever159 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/416160/

Short description

You take the role of a god influencing the lives of your followers in a medieval setting. Build villages, castles and defend them from raiders. Possess your followers to take direct control over their actions. Advance your civilization for better technologies, buildings, abilities, and equipment.

About this game

You take the role of a god influencing the lives of your followers in a medieval setting. Build villages, castles and defend them from raiders. Possess your followers to take direct control over their actions. Advance your civilization for better technologies, buildings, abilities, and equipment. Features: Full RTS capabilities to construct, manage, and fight over your constructions. Automate the duties of your entire empire to focus on what you wish to accomplish. Take direct control of any of your followers in battle or exploration. Play Heresy as a pure real-time strategy game or examine the game from a 1st or 3rd person perspective. 3 Current game-modes including Siege, Free Build and Onslaught(Survival). Combat - melee and ranged fighting with varying damage statistics effecting each body part for a unit Fully Collapsible Buildings - Every building falls realistically given too much damage/fire Resource Gathering - automated and direct collection of wood and ore to create buildings and equipment Inventory - weapons, armor, shields, helmets, clothing and bows to customize each follower's gear Weapon/Armor Production - specialized buildings allow for your followers forge new weapons Research - unlocks new buildings, equipment, and abilities Family trees/Reproduction - tracks the generations of followers over time Royalty commands - manage your kingdom from the central command building/keep Squad Control - issue commands individually or as a squad This game is currently in Alpha and not indicative of the full final product. Please note that all listed features are fully functional in the current game, but are subject to changes and improvements.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Heresy's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Heresy's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Heresy at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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