SPSTEAMPULSELIVE ANALYTICS
BurgerJoint: Fast Food Simulator

BurgerJoint: Fast Food Simulator Steam metadata

FreeSpirit | Q4 2026 | game

Coming Soon

GameSteam Store content

CasualIndieSimulation

  • Steam app typegame
  • Steam App ID4222250
  • PriceNo longer available on Steam Store
  • Release dateQ4 2026
  • DeveloperFreeSpirit

BurgerJoint: Fast Food Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4222250
  • PriceNo longer available on Steam Store
  • Release dateQ4 2026
  • DeveloperFreeSpirit
  • PublisherFreeSpirit
  • Parent gameNot available

Genres: Casual, Indie, Simulation

Company pages: Developer: FreeSpiritPublisher: FreeSpirit

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

BurgerJoint: Fast Food Simulator Steam metadata

BurgerJoint: Fast Food Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4222250/metadata
Steam Communityhttps://steamcommunity.com/app/4222250
PCGamingWiki search
IGDB searchSearch IGDB for BurgerJoint: Fast Food Simulator

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Camera Comfort, Color Alternatives, Custom Volume Controls, Adjustable Difficulty, #category_playable_at_your_own_pace

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • A Question I Wanna Ask - 29 May 2026

    Hi, @everyone, I want to ask you all something honestly and get your real thoughts on it. Over time, I’ve realized that a lot of people find the physics-based interaction system awkward, frustrating, or simply difficult to play with. Looking back, I probably should’ve validated this idea much earlier in development instead of fully committing to it first. Since I didn’t, many of the criticisms people have now are completely understandable. Because of that, I’ve been seriously thinking about removing the physics-based interaction system entirely and transitioning to a more classic/static interaction system instead. There are a few more reasons for this: Some gameplay events become extremely difficult to make with full physics interactions. For example: imagine making pizza and trying to place tiny cheese pieces using physics. It quickly becomes frustrating instead of immersive.A static i…

  • The Demo is Live! & A Look at the Road to Full Release - 2 April 2026

    Hi @everyone,Finally, my game's demo is out! Big thanks to all the playtesters who tried it and shared their feedback, I couldn’t have done it without you, so thanks again. I’m really happy with the current state of the demo and feel there’s enough content for now, so I’ll be focusing on the full release from here on. The only things missing at the moment are the eating animation and customer feedback, which I’m aware of and plan to add later. Though I’m not sure exactly when that will be. If you’re curious about what’s changed since the first playtest version, take a look at the “Released” column on my roadmap. Here’s the link to roadmap. I’m currently refactoring my entire game code to support multiplayer in the future and improve maintainability. Since this is a big change, it’ll take some time before I can focus on other tasks. I know most gamers might not be too interested in this…

  • Progress Report: Bakery Items - 2 February 2026

    Hi @everyone,Here are the things that I made so far:Created racks, crates, and boxes for bakery items. Also, added plastic wrap models for burger buns for a bit of realism. From now on, all bakery items will use racks as a spawn point. You will be able to move and stack crates and boxes freely. Furthermore, you can now leave or store them anywhere, unlike the old system where you had to keep them inside the box. Also, I will remove the existing burger bun trays in favor of these new racks and crates. I will add the racks and crates to the demo in the next update.Created pizza dough press machine. Now, I will write its game logic and make animations. Other than that, I will add three different-sized pizza doughs as buyable items: small, medium, and large. I will also add an extra interaction button for scaling ingredients so that you can make your pizzas easily. Right now, the ingredient…

  • About The Game - 28 January 2026

    Hello Everyone, Don't worry, the game isn't dead. I’ll be sharing my ongoing work both here and on Discord, though mostly on Discord. I just need a little time to figure out what to do and how to approach it. You can also check out my Roadmap here. A public demo is coming soon as well! The demo is actually ready, but it needs some testing before going live. I’m currently working on that. If you’re interested in being a playtester, reach out to me on Discord for a game key. Otherwise, stay tuned for more updates! Don't forget to add the game to your Wishlist and visit our Discord for more details!

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4222250
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateQ4 2026
DeveloperFreeSpirit
PublisherFreeSpirit
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

A fast food simulator game focused on physics-based mechanics and satisfying cooking experience. Flip, stack, grill and assemble burgers however you like, manage your restaurant’s stock, take orders, and enjoy the running of your own virtual kitchen.

About this game

🍔 Physics-Based Assembly Forget " a few clicks to make a burger. " In this game, assembly is an interactive process. Experience a tactile approach to the kitchen where you manually grab, stack, and layer every ingredient using physics. Build it Your Way: Use physics to manually pick up buns, toppings, and patties to assemble your order. Total Freedom: You can stack ingredients with surgical precision or throw them together in a completely sloppy manner. 🍱 Master the Menu With over 15+ predefined burgers, various drinks and dipping sauces , there’s never a dull moment. The Grill Station: Grill your meat to perfection. You can grill from both the top and bottom sides for that even cook but keep a close eye on the grill. There's a fine line between "well-done" and "charcoal." Drinks & Dips: Complete the meal with the right beverages and side sauces to keep the orders moving. 💰 Front Desk & Cash Register Being a chef is only half the battle. You’ll need to manage the Cash Register Flow to keep the business running: Take Orders: Use the cash register UI to manually take down what the customer wants. Handle Payments: Calculate change for cash transactions or enter card details manually. 🔥 Keep the Kitchen Moving Stock Management: Keep an eye on your supplies so you don't run out of ingredients mid-rush. Tray Cleaning: Keep the workflow steady by putting dirty trays in the sink and running the faucet to clear them for the next customer. Customer Patience: If you take too long or get the orders wrong, customers will get angry and leave. Speed and accuracy are your best friends!

Supported languages

English, Turkish, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Ukrainian, Arabic, Bulgarian, Czech, Danish, Finnish, Greek, Hungarian, Indonesian, Norwegian, Portuguese - Portugal, Romanian, Spanish - Latin America, Thai, Traditional Chinese, Vietnamese

Steam categories

Category IDCategory
2Single-player
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
78Adjustable Difficulty
80#category_playable_at_your_own_pace
74Playable without Timed Input
69Stereo Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

BurgerJoint: Fast Food Simulator's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

BurgerJoint: Fast Food Simulator's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records BurgerJoint: Fast Food Simulator at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.