SPSTEAMPULSELIVE ANALYTICS
DreadHold

DreadHold Steam metadata

Sam Parton, Tecno | Dec 26, 2025 | game

Released

0players observed · 23 September 2026 - 14:33:54 UTC

ActionEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

DreadHold metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateDec 26, 2025
  • DeveloperSam Parton, Tecno
  • PublisheriDevelopThings

Genres: Action, Early Access

Company pages: Developer: Sam Parton, TecnoPublisher: iDevelopThings

Top Steam chartsTop 100 gamesGame directorySteam Store page

DreadHold Steam metadata

DreadHold metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4235260/metadata
Steam Storehttps://store.steampowered.com/app/4235260/
Steam Communityhttps://steamcommunity.com/app/4235260
PCGamingWiki search
IGDB searchSearch IGDB for DreadHold

Reviews, pricing, and metadata

Review summary

1 user reviews

100% positive, 1 positive, 0 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Custom Volume Controls, Adjustable Difficulty, Playable without Timed Input, Stereo Sound, Surround Sound

Achievements

Not available

Platform releases
  • Steam 26 December 2025

Latest Steam announcements

  • Update 01/01/25 - 1 January 2026

    Happy new year! Here's the latest:Map Changes:Extended the main map with a new upper areaRemoved the slow zones around the map edges. I don't see why you shouldn't be able to train zombies aroundReactivate Power Event:It always turned out to be quite difficult to hold down that small room in the tiny radius, especially on higher difficulties. So I swapped it out for a simpler approach, maybe I'll bring it back in the future. Now we just have to run over and re-activate the power switch, then turn the generator on. This whole change is also to help with the second map. Since there's multiple generators there. Weapon Changes:Added the Kriss Vector, it still needs some more polishing/anim work, but for the most part it's functional. It's good fun!Changed up the prices of the weapons to be a bit more balancedAdded an "Instant Grenade" which explodes on impactBug Fixes:Issue where infinite a…

  • Update 30/12/25 - 30 December 2025

    Addressed a few issues/balancing concerns:AI Changes:Point/Currency Reward 10 -> 15Damage 15 -> 10(should help on lower waves)Implemented a new system to deal with AI Spawning. We now have zones, and will select appropriate zones based on whether you're in them or not. This results in AI spawning in closer areas to where you currently are. Rather than swarming from all angles.Meta Upgrade/Formula Changes:Slightly tweaked the formula so it should reward a bit more currency per runSlightly reduced the prices of meta upgradesOther:When an item can't be stacked, when trying to pick it up, we'll show an error notification, so it doesn't seem like it just doesn't work.When successfully taking an item, we'll play a pickup animation to show you it worked.Ammo/Health drops spawned by AI now have a little bit of a light on them so they're more visibleUnless other concerns come up, I'll be working…

  • Update 29/12/25 - 29 December 2025

    Initial Classes SystemAttacker:+80% acceleration boost(helps with strafing/turning corners)+20% movement speed+12 Damage+200 rounds per minute-30% Shop Price on offense related items(ammo, weapons, nades)Healer:+25% Healing Multiplier from all healing items+200% Healing Item stack size-30% Shop Price on health related itemsReally need to figure some more here... have some suggestions?Defender:+35% Barricade HealthBarricades automatically regen health-50% Repair Cost+70% Base Health-30% Shop Price on defense related itemsWhen creating a game, you can select the class you wish to use below the abilities list. This should add some more variety to your runs :)If you wish to give any ideas or spot any bugs. Please do let us know over on our discord, we promise we won't spam you! https://discord.gg/eZJNuGQrpG

  • Update 28/12/25 - 28 December 2025

    A few changes in this one.Upgrade to unreal engine 5.7Added a simple tutorial that shows first time you play a specific modeSome fixes with prompt list menus/interaction logicUse a cleaner ring for medkit and defense eventA few other minor tweaks related to engine upgrade/features upcoming If you wish to give any ideas or spot any bugs. Please do let us know over on our discord, we promise we won't spam you! https://discord.gg/eZJNuGQrpG

  • Release is here! - 26 December 2025

    It's been a little while since the last update. So here's some updates on what's been worked on: A bunch of refactors to most of our systems. We've been in build/ship mode for a while, it all needed a bit of TLC.This also includes a bunch of mini optimizations that hopefully will contribute to even better framerates.Implemented a minigun. We'll be adding this in a future update, but the weapon is there and ready to be used. More info to come later :)Finally added some audio for the AI. The stronger zombie spawning at wave 5 will also have a signature screech so you know when he's coming.Improvements to our objective system to easily be able to build "quest" like sequences. A bunch of improvements to interaction handling. We now correctly prioritize interactions, and only one will execute at once, when there are two overlapping. Prioritization is based on distance.Changed the first aid k…

  • Update - 16/12 - 16 December 2025

    Today we have quite a few important changes! Barricade health increased, T1 350, T2 1000. Those pesky zombies shouldn't smash through it as fast now, giving you some chance to defend/move around.Finished the implementation for Poison AoE. It has a chance to spread on death to nearby ai also.VFX for lifesteal ability... still kind of placeholder but makes it a bit more clear.Added a laser to all weapons so you can see where you're aiming in the dark choas.Fix some issues with steam leaderboard handling, score runs by a custom calculated score.I hope you're enjoying the demo! A lot of the work on the game is done live on stream, so if you want to drop by and chill, or with some ideas/issues, I'd be very happy to listen!

  • Latest Update Notes - 15 December 2025

    A lot has been updated over the last 3 days, shipped quite a few updates, so here's a brief summary: Added more stats to the steam leaderboard resultsImproved difficulty selection with predefined optionsImplement a stronger AI which starts spawning at wave 5. He has 3k health, listen out for his heavy footsteps, it's scary in the dark!System for applying AoE/DoT effects to AIFire DoT with spreading to nearby AI.Base poison AoE also(still need to make this available as an augment)Many optimizations in relation to the aboveBug fixes for AI not breaking down your barricades alwaysBug fix for other doorways not always being attacked(they previously always targeted the top doorway... i didn't notice this until today)... and so many more internal code changes, these are just the important bits!I hope you're enjoying the demo! A lot of the work on the game is done live on stream, so if you wan…

Patch notes and updates

S.noRelease datePatch nameGID number
11 January 2026Update 01/01/251819386365116792
230 December 2025Update 30/12/251819386365113767
329 December 2025Update 29/12/251819386365112190
428 December 2025Update 28/12/251819386365111205
516 December 2025Update - 16/121818752592137305
615 December 2025Latest Update Notes1818752592134329

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4235260
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateDec 26, 2025
DeveloperSam Parton, Tecno
PublisheriDevelopThings
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type1 user reviews
Positive review percent100%
Positive reviews1
Negative reviews0
Total reviews1
Steam recommendationsNot available
AchievementsNot available
Average playtime forever354 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4235260/

Short description

DreadHold is a top-down roguelite horde shooter where you barricade a shadowy building against endless enemy waves, rack up kills for mid-run upgrades, and chase ever-higher scores with meta progression.

About this game

DreadHold is a relentless top-down roguelite horde shooter where survival is everything. Trapped in a shadowy building under siege by endless waves of enemies, your goal is simple: hold out as long as you can, barricading entrances and fighting back with whatever you've got. Dive into fast-paced runs where every session feels fresh thanks to semi-procedural level generation - doorways might be blocked off or wide open, keeping you on your toes while the core layout stays familiar. Rack up points by mowing down foes, then spend them on upgrades mid-run to turn the tide: unlock lifesteal for staying in the fight, explosive bullets that detonate on critical hits, and more. These stack up as you go, letting you build insane loadouts to push further. Between runs, invest in meta upgrades to beef up your starting stats, giving you that edge for the next attempt. Power-ups drop during the chaos too - grab double points, infinite ammo, or instant reloads to amp up the action. It's all single-player, set in perpetual night time for that tense, arcade vibe, drawing inspiration from classics like COD Zombies but with a top-down twist that makes every corner a potential kill zone. Key features: Intense horde defense with barricades and special events to shake things up. Roguelite progression: in-run upgrades and meta unlocks for endless replayability. Semi-procedural levels that mix familiarity with surprises. Power-up drops to fuel epic moments in the heat of battle. Whether you're grinding for high scores or just unleashing mayhem, DreadHold delivers non-stop adrenaline in a compact, addictive package.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
69Stereo Sound
70Surround Sound
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

DreadHold's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

DreadHold's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records DreadHold at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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