Mega Trons Survivors news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateMar 5, 2026
- DeveloperCM Games
- PublisherChosen Masters Games
Genres: Action
Company pages: Developer: CM GamesPublisher: Chosen Masters Games
Mega Trons Survivors Steam news
Mega Trons Survivors news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Controller & Progression Update: Better Rumble, Navigation, and Tier Flow - 8 March 2026
This update includes a mix of controller improvements, UI/navigation fixes, clearer reward flow, and progression changes: Improved controller rumble support for PS5 and Xbox controllers, with more robust vibration compatibility and distinct rumble events for weapons, abilities, explosions, minibosses, and bosses. Added a Test Rumble option in Settings so players can verify controller vibration and see whether their controller is detected and supports rumble without starting a run. Cleaned up controller and D-pad navigation in the Profile Select and Pilot Select screens, including better focus flow for cards, buttons, and back/continue actions. Improved the temple and reward flow so important pickups and key moments are easier to read. The opal key is now more obvious, the temple unlock and door opening are more noticeable, temple lights now come on properly, and the exit doorway is easi…
- Day 2 Patch - 7 March 2026
* Improved default visual settings for first-time players * Fixed various minor bugs and stability issues * Fixed an issue where the Blueprint would sometimes not appear in the Temple * Improved Temple lighting * Added an **Opal Unlock Key** reward for completing the Wave Challenge (unlocks the Temple) * Improved end-of-stage portal behavior and objective tracking * Adjusted level tiers to better match the **Megabonk** tiered-stage progression
- Improved asset loading on game start & hero section animation - 6 March 2026
- Improved asset loading on game start with a second thread for loading assets in the background. - Improved our game start screen hero section with better logo resolution and animated background
- New & improved projectile enemy minions in Stages 2, 3 & 4 - 6 March 2026
Added some better and more varied projectile minions & projectile attack patterns.
- We’re in Steam Next Fest! Demo live now 🎮 - 13 February 2026
We’re in Steam Next Fest! Demo live now 🎮Hey! I’m a solo dev and Mega Trons Survivors is in Steam Next Fest.The demo is live right now, and I’m collecting feedback every day to make the launch version better.If you play, please tell me:Did the first run feel fun fast enough?What killed you that felt unfair?Any upgrades/weapons that feel too broken (or useless)?Is anything so overpowered that it ruins the fun?Should i wait for first mini boss kill to spawn objectives?If you want to support the project in 2 seconds: Wishlist helps a ton and tells Steam the game is worth showing.Thank you for playing ❤️
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 8 March 2026 | Controller & Progression Update: Better Rumble, Navigation, and Tier Flow | 1826362059928997 |
| 2 | 7 March 2026 | Day 2 Patch | 1826362059926129 |
| 3 | 6 March 2026 | Improved asset loading on game start & hero section animation | 1826362059925620 |
| 4 | 6 March 2026 | New & improved projectile enemy minions in Stages 2, 3 & 4 | 1826362059923097 |
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