SPSTEAMPULSELIVE ANALYTICS
Pierhead Arcade

Pierhead Arcade Steam news

Mechabit Ltd | Sep 21, 2016 | game

Released

0players observed · 8 October 2026 - 11:44:47 UTC

CasualIndieSimulationVRSandboxSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive

Pierhead Arcade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews277
  • Release dateSep 21, 2016
  • DeveloperMechabit Ltd
  • PublisherMechabit Ltd

Genres: Casual, Indie, Simulation

Company pages: Developer: Mechabit LtdPublisher: Mechabit Ltd

Top Steam chartsTop 100 gamesGame directorySteam Store page

Pierhead Arcade Steam news

Pierhead Arcade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Journey Up Releasing Today - 5 March 2025

    We are proud to announce that our next game Journey Up will be releasing in the next couple hours! https://store.steampowered.com/app/3144110/Journey_Up/ Gain sentience and climb up out of the mines and beyond on your own or online with up to 4 players. Play with checkpoints or without for a more tense experience. Supports VR and desktop monitor mode. Can you reach the top? Check out the demo!

  • Our free game MechaLeague hit 1.0! - 23 September 2024

    Try our next game on Steam for free! MechaLeague is a VR and desktop multiplayer platformer. Play a selection of game modes including race, score attack and survival. https://store.steampowered.com/app/420760/MechaLeague/

  • Pierhead Arcade 2! - 22 June 2019

    Pierhead Arcade 2 store page https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F22269100%2F9ac480fd6e7e0090dcf45c1efb3761225443ebd9.jpg Hi everyone, So after many delays and starting a family we are proud to announce that we are releasing Pierhead Arcade 2 on Early Access next week! Please go and add it to your wish list (it helps us with the store algorithm) As a thank you to our loyal fans we'll also be releasing a bundle with a discount if you own Pierhead Arcade 1. Join us on Discord and get ready to spend some arcade tokens ːsteamhappyː

  • Toys fix - 16 February 2018

    Update to the toys: RC cars/tanks/drones work correctly in multiplayer. Throwing disk flies further and syncs correctly. Toy plane can do loops easier.

  • Toys fix - 16 February 2018

    Update to the toys: RC cars/tanks/drones work correctly in multiplayer. Throwing disk flies further and syncs correctly. Toy plane can do loops easier.

  • Beta Update - 15 February 2018

    Made some changes to the multiplayer: *Scores will sync at the end of a game. *Claw machine wins are synced when they drop in the chute. *Clients can now purchase things from the prize hut. Install the beta version to test it out and comment if you have any issues.

  • Beta Update - 15 February 2018

    Made some changes to the multiplayer: *Scores will sync at the end of a game. *Claw machine wins are synced when they drop in the chute. *Clients can now purchase things from the prize hut. Install the beta version to test it out and comment if you have any issues.

  • Network Update - 1 February 2018

    We've reduced the amount of bandwidth required for multiplayer by only syncing the pick up and throw events. This means that you can have more players in a game (4) but it also means differences in physics simulation will mean objects aren't guaranteed to be in the same position on all clients. In practice you probably wont notice. You should also only use join host on a local network. Otherwise use the quick match option.

  • Network Update - 1 February 2018

    We've reduced the amount of bandwidth required for multiplayer by only syncing the pick up and throw events. This means that you can have more players in a game (4) but it also means differences in physics simulation will mean objects aren't guaranteed to be in the same position on all clients. In practice you probably wont notice. You should also only use join host on a local network. Otherwise use the quick match option.

  • New Game - 7 December 2017

    Hi all, We're finally ready to share some information on what we've been working on. The PSVR version of Pierhead Arcade is nearly done. It will launch single player only to ensure a smooth playing experience on the PS4. On the PC side of things we've pushed a couple bug fixes and optimisations that should improve frame rates for some. We're also working on native mixed reality support. (should work with steamvr currently) We're also releasing a standalone expansion of 10+ games and a new environment including the much requested coin pusher and target wall variant you can see above. We will have a short beta period before full release in the summer and there will be a discount if you already own Pierhead Arcade. Head over to twitter or the forum to suggest new games to add to the pack! Follow us on twitter for up to date information: https://twitter.com/mechabit

  • New Game - 7 December 2017

    Hi all, We're finally ready to share some information on what we've been working on. The PSVR version of Pierhead Arcade is nearly done. It will launch single player only to ensure a smooth playing experience on the PS4. On the PC side of things we've pushed a couple bug fixes and optimisations that should improve frame rates for some. We're also working on native mixed reality support. (should work with steamvr currently) We're also releasing a standalone expansion of 10+ games and a new environment including the much requested coin pusher and target wall variant you can see above. We will have a short beta period before full release in the summer and there will be a discount if you already own Pierhead Arcade. Head over to twitter or the forum to suggest new games to add to the pack! Follow us on twitter for up to date information: https://twitter.com/mechabit

  • Take your claw machine bears home! - 18 October 2017

    You can now find Pierhead Arcade bears in SteamVR Home. You'll start getting random drops after you've spend a total of 2 hours in SteamVR Home. http://steamcommunity.com/games/250820/announcements/detail/1449455963849716390

  • Take your claw machine bears home! - 18 October 2017

    You can now find Pierhead Arcade bears in SteamVR Home. You'll start getting random drops after you've spend a total of 2 hours in SteamVR Home. http://steamcommunity.com/games/250820/announcements/detail/1449455963849716390

  • Tokyo Game Show 2017 - 19 September 2017

    The team is off at Tokyo Game Show this week to unveil the PSVR version of Pierhead Arcade. If you're in Japan then drop by our stand in the indie section. We'll have more news about the PC version later so stay tuned for that. ːsteamhappyː

  • Tokyo Game Show 2017 - 19 September 2017

    The team is off at Tokyo Game Show this week to unveil the PSVR version of Pierhead Arcade. If you're in Japan then drop by our stand in the indie section. We'll have more news about the PC version later so stay tuned for that. ːsteamhappyː

  • Bug fix - 26 June 2017

    Fixed the online models flickering

  • Bug fix - 26 June 2017

    Fixed the online models flickering

  • Oculus Utilities Update - 23 June 2017

    If you've been experiencing jittery hands on Oculus Touch please try the beta build and see if that's an improvement over the main branch and comment here.

  • Oculus Utilities Update - 23 June 2017

    If you've been experiencing jittery hands on Oculus Touch please try the beta build and see if that's an improvement over the main branch and comment here.

  • Oculus Crash Fix - 29 April 2017

    The latest version of Unity and Oculus had some issue with taking the headset off. Should be fixed now.

Patch notes and updates

S.noRelease datePatch nameGID number
116 February 2018Toys fix4249665521684149815
215 February 2018Beta Update4249665521684149933
31 February 2018Network Update4249665521684150047
47 December 2017New Game4249665521684150172
526 June 2017Bug fix4249665521684150525
623 June 2017Oculus Utilities Update4249665521684150678
729 April 2017Oculus Crash Fix4249665521684150852
820 April 2017Network Changes Now Live4249665521684150992
918 April 2017Network and Voip Beta4249665521684151142
106 February 2017Quick Fix4249665521684151272
1117 January 2017Hot fix4249665521684151407
1216 January 2017Update4249665521684151556
1320 December 2016Winter Update4249665521684151684
1415 December 2016Oculus Touch Tweak4249665521684151827
1530 November 2016Quick Fix4249665521684151947
1628 November 2016Touch Ready4249665521684152083
178 November 2016Teleport and radio4249665521684152238
182 November 2016Quick fix4249665521684152361
191 November 2016Update4249665521684152488
2026 October 2016Spooky Update4249665521684152632

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