Network Update — Pierhead Arcade Steam update #659821

We've reduced the amount of bandwidth required for multiplayer by only syncing the pick up and throw events. This means that you can have more players...

Steam App
Pierhead Arcade (435490)
Event type
patch note
Published
1 February 2018 - 15:45:37 UTC
Source
steam_community_announcements
We've reduced the amount of bandwidth required for multiplayer by only syncing the pick up and throw events. This means that you can have more players in a game (4) but it also means differences in physics simulation will mean objects aren't guaranteed to be in the same position on all clients. In practice you probably wont notice. You should also only use join host on a local network. Otherwise use the quick match option.

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