Medic Please! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak5
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score25% positive
- Total reviews4
- Release dateMay 2026
- DeveloperBasay
- PublisherBasay
Genres: Action, Adventure, Casual, Indie, Simulation
Company pages: Developer: BasayPublisher: Basay
Medic Please! Steam news
Medic Please! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 0.2.1a - Gameplay Improvements - 9 August 2026
Hey dear Medics!I hope you're having a good shift in Medic Please! I have great news to share with you:Most of the stuttering issues experienced while carrying items or moving around in the game have been resolved.You can now easily place patients on stretchers and beds; now you just need to get close enough to place them!The difficulty of some levels has been reduced.Item pricing has been updated.Patient recovery times have been shortened.Name tags have been added and will now appear above players.
- 0.1.2b - Minor Improvements and Fixes - 2 June 2026
Hey dear Medics!I hope you're having a good shift in Medic Please! Still working on the game to make it smoother:Repetitive lobby-creating bugs fixed; now you can leave the lobby and create again as many times as you want!I implemented a simple feature to show you the how-to-play screen the first time playing. You can still access this tutorial screen by interacting with the "how to?" paper that is placed on the computer table.The solo carrying debuff was decreased to improve the gameplay feeling, especially for patient carrying.A minor bug was fixed in character movement logic.
- 0.1.2a - Quick Fixes - 31 May 2026
Hey dear Medics!I hope you're having a good shift in Medic Please! I have some minor bug fixes to share with you: The bug that sometimes caused players to get stuck in mid-air at the start of a level has been fixed For some reason, players used to start the game by walking slowly, but the “walk slowly” feature has been removed—it wasn't really a necessary feature anyway, lol Voice chat activity has been split into speaking and hearing; still working on it to make it smoother
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 9 August 2026 | 0.2.1a - Gameplay Improvements | 1840310314349620 |
| 2 | 2 June 2026 | 0.1.2b - Minor Improvements and Fixes | 1833968530900975 |
| 3 | 31 May 2026 | 0.1.2a - Quick Fixes | 1833968530894702 |
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