SPSTEAMPULSELIVE ANALYTICS
BLOOD MALL: RETAPED

BLOOD MALL: RETAPED Steam news

Ollie Hall | Apr 22, 2026 | game

Released

0players observed ยท 25 September 2026 - 14:44:28 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

BLOOD MALL: RETAPED news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews149
  • Release dateApr 22, 2026
  • DeveloperOllie Hall
  • PublisherDOSMan Publishing, NECRONOMISOFT

Genres: Action, Adventure, Indie

Company pages: Developer: Ollie HallPublisher: DOSMan Publishing, NECRONOMISOFT

Top Steam chartsTop 100 gamesGame directorySteam Store page

BLOOD MALL: RETAPED Steam news

BLOOD MALL: RETAPED news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • BLOOD MALL: RETAPED - Hotfix 1.11 - 5 July 2026

    New hotfix to address a soft lock with the Necronomicon! Patch notes Fixed bug where the Necronomicon cutscene doesn't reset after rewinding to the last checkpoint, causing the game to soft lock. Restored previous postprocessing profile for Necronomicon demon camera (patch 1.5 accidentally reverted it!)

  • Update 1.1 | The Settings Update - 28 June 2026

    Update 1.1 is out NOW!This will likely be the last major update for now, as I'm shifting focus to the sequel, BLOOD MALL: PART II.This patch contains multiple quality-of-life improvements, and improved playability for you achievement hunters and fans :)Patch notesAdded new settings (General, Visual, and Controls)Added credits screen in menuDialogue is now skippable on repeat playthroughsCutscenes are now skippable on repeat playthroughsAdded controller vibrationReduced ending chase speed by 8%Squashed roach

  • BLOOD MALL: RETAPED - Hotfix 1.0.5 - 2 May 2026

    New hotfix to address some raised issues and fix some minor bugs/QoL improvements! Patch notes: Fixed NPC appearances changing on checkpoint reload (Radio Zone Employee has an off-screen weight loss journey) Improved visuals of Necronomicon easter egg Improved stability of shotgun firing unlocking after hiding. Prevented ability to pause during checkpoint reload. Fixed interaction breaking when dialogue starts by preventing interaction once dialogue is queued. Shotgun now holsters properly in vent exit cutscene. Fixed rig constraints not setting properly on checkpoint reload Tweaked Big Munch Victim head aim to look at player properly Dialogue now aborts immediately if the Hastovenator grabs you Radios are now disabled if you kill the Radio Zone Employee Increased ending chase player speed by 2% Increased player sprint speed by 3.5% Minor QoL improvements

  • BLOOD MALL: RETAPED - Hotfix 1.0.4 - 26 April 2026

    Hotfix to fix a major crash issue and a bunch of small bugs reported by players. Patch notes: - Fixed a major crash bug when replaying the game after completion. - Fixed a rare bug where the Big Munch victim can be dragged as soon as starting the dialogue. - Potentially fixed some issues with shots failing to stun the Hastovenator. - Potentially fixed rare issue where gun stops working on checkpoint reload. - Improved lighting on hanging intestines in the final chase.

  • BLOOD MALL: RETAPED - Hotfix 1.0.3 - 25 April 2026

    Hotfix to hopefully fix the Serial Killer achievement once and for all! Patch notes: Fixed the Serial Killer achievement Fixed some collider issues on gore mounds and debris piles Fixed lighting issue on a victim corpse Added collision to TV in VHS Store Please let me know if the achievement still doesn't unlock!

  • BLOOD MALL: RETAPED - Hotfix 1.0.2 - 24 April 2026

    Hotfix to hopefully address bugged achievements and hopefully improve loading and pausing on lower-end hardware. Patch notes: Improved headbobbing when crouching Fixed the Serial Killer achievement Fixed the Mall Rat achievement Added dino footstep sounds to ending cutscene Fixed spear removal QTE persisting after being captured Player no longer is stuck crouching if they hold CTRL crouch and move under objects. Transcoded VHS Static videos used in level and pause screen transitions, to prevent crashes on lower-end hardware. Fixed some victims not appearing in-game due to occlusion culling items clipping into gore mounds

  • BLOOD MALL: RETAPED - Hotfix 1.0.1 - 22 April 2026

    This is a quick hotfix to address a major crash that can happen at the end of the game, along with some minor bug fixes. - Fixed a bug where the Fashionista continues running away after being shot - Potentially fixed a common crash when loading the ending cutscene - Slightly improved load times

Patch notes and updates

S.noRelease datePatch nameGID number
15 July 2026BLOOD MALL: RETAPED - Hotfix 1.111836506165573770
22 May 2026BLOOD MALL: RETAPED - Hotfix 1.0.51831432155574264
326 April 2026BLOOD MALL: RETAPED - Hotfix 1.0.41830797770240760
425 April 2026BLOOD MALL: RETAPED - Hotfix 1.0.31830797770238646
524 April 2026BLOOD MALL: RETAPED - Hotfix 1.0.21830797770236634
622 April 2026BLOOD MALL: RETAPED - Hotfix 1.0.11830797770231442

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