BLOOD MALL: RETAPED - Hotfix 1.0.5 — BLOOD MALL: RETAPED Steam update #1181631

New hotfix to address some raised issues and fix some minor bugs/QoL improvements! Patch notes: Fixed NPC appearances changing on checkpoint reload...

Steam App
BLOOD MALL: RETAPED (4391590)
Event type
patch note
Published
2 May 2026 - 16:05:28 UTC
Source
steam_community_announcements
New hotfix to address some raised issues and fix some minor bugs/QoL improvements! Patch notes: Fixed NPC appearances changing on checkpoint reload (Radio Zone Employee has an off-screen weight loss journey) Improved visuals of Necronomicon easter egg Improved stability of shotgun firing unlocking after hiding. Prevented ability to pause during checkpoint reload. Fixed interaction breaking when dialogue starts by preventing interaction once dialogue is queued. Shotgun now holsters properly in vent exit cutscene. Fixed rig constraints not setting properly on checkpoint reload Tweaked Big Munch Victim head aim to look at player properly Dialogue now aborts immediately if the Hastovenator grabs you Radios are now disabled if you kill the Radio Zone Employee Increased ending chase player speed by 2% Increased player sprint speed by 3.5% Minor QoL improvements

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