SPSTEAMPULSELIVE ANALYTICS
Zero To Hero Idle

Zero To Hero Idle Steam news

AlexBR | Jul 15, 2026 | game

Released

0players observed Β· 25 September 2026 - 16:00:23 UTC

IndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive

Zero To Hero Idle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive
  • Total reviews7
  • Release dateJul 15, 2026
  • DeveloperAlexBR
  • PublisherF&S Labs

Genres: Indie, RPG

Company pages: Developer: AlexBRPublisher: F&S Labs

Top Steam chartsTop 100 gamesGame directorySteam Store page

Zero To Hero Idle Steam news

Zero To Hero Idle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • πŸ“’ Hotfix Released - Achievement Tracking Fix! - 23 July 2026

    Hey everyone! A quick patch is now live addressing the Steam achievement bug. If your 100% completion status got stuck due to legacy/removed achievements, updating and launching the game will now automatically clean up obsolete stats and restore your profile progress. Thank you for reporting this issue!

  • πŸ“’ Hotfix 1.0.6: "Unyielding Will" Achievement Fix - 21 July 2026

    ⏳ "Unyielding Will" Bug Fixed Fixed a bug where the Survivalist / Unyielding Will achievement progress would get stuck or reset to zero whenever you Prestiged. It now correctly accumulates your total time played across all runs, and it also properly accounts for your offline progression time! If your playtime achievement felt like it wasn't moving, this update will make sure every second of your active and offline time is properly tracked from now on. Thanks to everyone who reported this issue!

  • πŸ“’ Update 1.0.6: Ring Fixes & Achievement Rebalance! - 21 July 2026

    Hey everyone! A new update is rolling out right now with a focus on fixing equipment behavior and making the late-game achievements much more realistic. πŸ’ Ring Equipment Fixes Smart Equipping: Fixed an issue where equipping a new ring would constantly overwrite your first ring slot. Now, if your first slot is full and your second is empty, the ring will intelligently go to the second slot! Auto-Equip Improved: The "Auto Equip Best" algorithm now properly understands that you have two ring slots and will correctly pick the two best rings in your inventory for optimal stats. Auto-Sell Junk Fixed: The auto-sell system has been updated. It will no longer accidentally sell rings that could be an upgrade for your secondary slot. πŸ† Achievement Balancing We heard your feedback regarding the insane late-game grind for certain achievements. To make 100% completion realistically achievable witho…

  • Version 1.0.5 β€” Bug Fixes - 17 July 2026

    πŸ”§ Bug Fixes Magic Runes offline gains fixed β€” Runes earned while offline were being calculated correctly but not added to your total when you returned. This has been fixed, and all offline rune earnings will now be properly applied. Training Grounds max level fixed β€” The upgrade was incorrectly capped at level 9. The maximum level is now correctly set to 10 as intended.

  • Hotfix 1.0.4 - Playtime & Achievement Sync Fix - 17 July 2026

    Hi everyone, We have just released a quick hotfix (v1.0.4) to address a bug with playtime tracking and achievements: Unyielding Will (Survivalist) Achievement Fix: Resolved a critical bug where active player actions (such as purchasing upgrades, resetting, or making other changes) would accidentally reset the internal run timer back to zero. This was preventing the Unyielding Will achievement from correctly tracking and unlocking playtime milestones for active players. Thank you for reporting this issue so quickly! Update your game to version 1.0.4, and keep climbing the ranks!

  • Zero to Hero Idle - Update 1.0.3 Patch Notes - 16 July 2026

    Click Responsiveness: Fixed a race condition where fast clicking on Upgrades and Promotions (Squire, Knight, King) would sometimes fail or lag during active combat ticks. Clicks are now processed instantly and saved to the game state. Auto Rank Up: Refactored automatic prestige checks to prevent double-resets in a single tick. Ranks are now checked in decreasing order (King -> Knight -> Squire) to ensure Knight promotion triggers smoothly as soon as requirements are met. Auto Upgrades: Corrected the Squire auto-upgrade level requirement. It now unlocks and functions immediately at King Level 3 (matching the UI panel unlock), rather than being locked until King Level 5. Squire Achievement Rework: Changed the non-functional "+4% Max HP per tier" bonus of the Survivalist achievement to a balanced +1% Magic Runes per tier bonus, fully translated in all languages. Boss Balancing: Adjusted ea…

  • Zero to Hero Idle - Update 1.0.2 Patch Notes - 16 July 2026

    Audio Fixes: Resolved an issue where Music and SFX would turn themselves back on upon restarting the game when muted. Recycling Fix: Fixed a bug where materials from recycled items were not being properly added to your inventory. Combat & Progression: Fixed enemy respawn issues during combat and adjusted restrictive progression limits. Community: Updated our official Discord invite link to the new address (https://discord.gg/fGPcuJZRXE). Thank you for your feedback, and happy idling!

  • πŸ› οΈ Patch Notes – Bug Fixes (v1.0.1) - 16 July 2026

    What's Changed: Equipment Salvage & Materials Fix: Resolved an issue where salvaging/recycling equipment would not update the materials counter. Gained materials are now credited instantly and remain synchronized with the player's balance. Instant Zone Spawn: Adjusted zone transition behavior. When traveling to a new area, monsters will now spawn immediately, removing the respawn delay when switching zones. Auto Rank Up Fix: Fixed the automatic promotion system for Knight and King ranks. Redundant King Level restrictions have been removed, ensuring automations trigger promotions as soon as the prestige requirements are met.

  • Hotfix: Achievement Tracking & Sync Fix - 15 July 2026

    Fixed: An issue where the Recycler and Resourceful Scavenger achievements did not track progress when recycling items manually or via the "Auto-Sell" button. Fixed: An issue where progress for Unyielding Will (survivalist / time played) would reset visual progress and fail to unlock achievements due to auto-save conflicts. All achievements will now track, sync, and persist correctly on Steam and in-game.

  • Hotfix: Achievement Tracking Fixes - 15 July 2026

    Bug Fixes: Recycler & Resourceful Scavenger Achievements Fixed: An issue where recycling items manually did not track progress toward the Recycler and Resourceful Scavenger achievements. Fixed: An issue where bulk recycling items via the "Auto-Sell" button did not correctly count toward the Resourceful Scavenger achievement. Both achievements will now track and update correctly across all recycling methods (manual, bulk, and instant auto-sell).

  • Hotfix: Achievement Tracking Fixes - 15 July 2026

    Bug Fixes: Recycler & Resourceful Scavenger Achievements Fixed: An issue where recycling items manually did not track progress toward the Recycler and Resourceful Scavenger achievements. Fixed: An issue where bulk recycling items via the "Auto-Sell" button did not correctly count toward the Resourceful Scavenger achievement. Both achievements will now track and update correctly across all recycling methods (manual, bulk, and instant auto-sell).

Patch notes and updates

S.noRelease datePatch nameGID number
123 July 2026πŸ“’ Hotfix Released - Achievement Tracking Fix!1839041357026287
221 July 2026πŸ“’ Hotfix 1.0.6: "Unyielding Will" Achievement Fix1838407329269017
321 July 2026πŸ“’ Update 1.0.6: Ring Fixes & Achievement Rebalance!1838407329268999
417 July 2026Version 1.0.5 β€” Bug Fixes1838407329260174
517 July 2026Hotfix 1.0.4 - Playtime & Achievement Sync Fix1838407329259415
616 July 2026Zero to Hero Idle - Update 1.0.3 Patch Notes1838407329258080
716 July 2026Zero to Hero Idle - Update 1.0.2 Patch Notes1838407329256658
816 July 2026πŸ› οΈ Patch Notes – Bug Fixes (v1.0.1)1838407329256286
915 July 2026Hotfix: Achievement Tracking & Sync Fix1838407329255311
1015 July 2026Hotfix: Achievement Tracking Fixes1838407329255296
1115 July 2026Hotfix: Achievement Tracking Fixes1838407329255284

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