SPSTEAMPULSELIVE ANALYTICS
The SoulKeeper VR

The SoulKeeper VR Steam metadata

HELM Systems | Aug 15, 2017 | game

Released

0players observed · 23 September 2026 - 07:43:14 UTC

ViolentGoreActionIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)3,875
  • Revenue (VGI)$96,228
  • Review score57% positive

The SoulKeeper VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)3,875
  • Revenue (VGI)$96,228
  • Review score57% positive
  • Total reviews80
  • Release dateAug 15, 2017
  • DeveloperHELM Systems
  • PublisherHELM Systems

Genres: Violent, Gore, Action, Indie, RPG

Company pages: Developer: HELM SystemsPublisher: HELM Systems

Top Steam chartsTop 100 gamesGame directorySteam Store page

The SoulKeeper VR Steam metadata

The SoulKeeper VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/442660/metadata
Steam Storehttps://store.steampowered.com/app/442660/
Steam Communityhttps://steamcommunity.com/app/442660
PCGamingWiki search
IGDB searchSearch IGDB for The SoulKeeper VR

Reviews, pricing, and metadata

Review summary

Mixed

57% positive, 46 positive, 34 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 16 August 2017

Latest Steam announcements

  • Weekly Discord-exclusive content starting from today. - 14 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26813514%2F6bf4f82a70cdf04baa28d81929a486d9825d4762.jpg As a token of gratitude to those of you who joined/will join our Discord channel, every Friday we will be posting exclusive content related to the game. Today we posted a short video demonstrating more of our upcoming EA2's melee combat. The link to our Discord once again is: https://discord.gg/jtcjaWd Hope we see you there, cheers! :) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26813514%2F472ac546f0e2e42946f7fa7e48aa9d3cca6c0d1e.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26813514%2F0542ce1cc9396f90c96bad7f29b419727f94a609.pngTwitter https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26813514%2Fc960c3b76eb380953754befbe1ab0b4e3103872c.pngFacebook https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fc%25E2%2580%25A6

  • Early Access 2.0 Reveal Trailer & new website - 13 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26813514%2F73ff0d5cbf0dd35c6d26d819783c2a57b6ddbd1b.jpg Plenty of goodies to share today...first things first though: Want to get a taste of what we have been working on all this time? Very well, we present to you our Early Access 2.0 Reveal trailer: https://www.youtube.com/watch?v=7Q5bDpHHYPs Now that we got that out of the way, some more news: We got a new website at www.thesoulkeeper.com We are accepting Beta Testing applications (visit official website to get more info on that) Join our Discord channel, every Friday (starting tomorrow) we will be posting exclusive content there, so if you want to be getting access to more content before release, that's a very good way to do just that. Dev Blogs will be posted on our official website from now on, as well as here. From January 2019 we will begin weekly Twitch streams, so…

  • Development Blog: November 28, 2018 - 28 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26813514%2F6ddf810c4585bbc842f9ee995474eb82066e804d.jpg Welcome to another Dev Blog update! We know, we know, it has been a while since July 12th... However there's a good reason for that. We know you've been craving some new screenshots, or even better, some new videos, and all these are coming very soon, but today's update is about bringing you up to speed with why we have been quiet since the last dev blog update. All these months since our last update here, our team has been working harder than ever, at insane speeds and quality. Sure it doesn't feel that way when looking in from outside, but worry not, before the year's out you will know what all this hard work was about. That was a fancy way of saying, you will find out more this December! ːsteamhappyː In the meantime, just to give you an idea of the amount of work o…

  • Development Blog: July 12 2018 - 12 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26813514%2F381cbb1058ed021e0ea4d43a91c915a4ebdbc902.jpg We know...you didn't expect this update to follow only a day after the last one ;) Well, here it is, and what an update we got for you today!! While we will be focusing on wearable helmets, if you go through the trouble of watching the vids posted later in this update, you will walk away with a much better understanding of the combat mechanics as well as more eye candy. But let us not stray too far from the topic at hand, the helmets. As we have been saying again and again, for us immersion is one of our top priorities. Sometimes we will throw features that have no practical application yet make the game more immersive, other times we will implement features that are both immersive as well as useful. In Early Access v.2.0 there will be plenty of ways to beef up your p…

  • Development Blog: July 11, 2018 - 11 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26813514%2Fea2e14671b02b462716889f783f2f7a6398e6c0a.jpg Hail virtual warriors and spellcasters and welcome to the fifth dev blog update! We have always felt that immersion is among our top priorities with our game. We believe in achieving it through many different ways. Realistic graphics and detailed environments, detailed interactions and mechanics, detailed sound design, believable characters that feel alive and so much more. In the above statement you probably noticed one word being repeated again and again...detailed. We feel that the secret to building an immersive world is within the details. Sometimes some of these details might be insignificant, or have no purpose other than to satisfy the need for eye-candy or other times to satisfy the need for having fun. Today we discuss one such "useless" yet -in our opinion…

  • Development Blog: June 16, 2018 - 16 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26813514%2F8884c3fe37fd7f860ed92b9deaa20f107a0f81ed.jpg Hail virtual warriors and spellcasters and welcome to the fourth dev blog update! Today we are discussing some of the activities you can perform on the side, more specifically hunting. There are several aspects to hunting in the game, so we decided to split it into different parts and today we will take a closer look at the first one. From the start we wanted to offer a large, open world environment. It is not an easy goal to reach, not only because of all the technical challenges this presents -even moreso in VR- but also because of the design challenges it brings along. Sure, you would love to be in a highly detailed environment in which you can travel miles upon miles, admire the breathtaking views as the sun's rays cross through the leaves of the trees to cast a g…

  • Development Blog: June 6, 2018 - 6 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26813514%2Fc7e012dc05dc011c4b97425db96ade6955095d64.jpg Hail virtual warriors and spellcasters and welcome to the third dev blog update! We are taking a look at some of the navigation mechanics, more specifically the compass. It's probably safe to say, we all agree that navigation in an RPG is quite important. Especially when an RPG has a lot of activities to immerse yourself in, besides the main quest(s) that is! Traditionally we are used to on-screen radars, or compasses (in all forms and shapes) placed somewhere in a non intrusive corner on our screen, or sometimes near the edge, usually on the top side. These of course, are great and proven methods of providing players with quick, easy and useful in-game navigation, so they can find their way around the different objectives and activities that await them in the various…

  • Development Blog: May 25, 2018 - 25 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26813514%2F629067e5b6455c0e82899737bf38ceaa9d53e491.jpg Hail virtual warriors and spellcasters! Welcome to the second update blog in this series! Today we are briefly discussing a new feature we have added in, one that we feel is of great convenience to the player. Imagine yourselves in the middle of a quest, in a dark and hostile dungeon. You just managed to get yourself out of a difficult battle with two undead warriors. You won, but your health was depleted quite significantly. You have all the gold in the world, but you can't find any potions anywhere near, and you kinda need them right now. Do not despair! You have been equipped with a special ring, which once touched for several seconds, will open up a portal that will take you back to your safehouse, from where you can ensure you heal yourself or take care of any ot…

  • Development Blog: May 21, 2018 - 21 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26813514%2F7fcf7a42388a4b03d7ccc5332d93c6ace854f66c.jpg Hail virtual warriors and spellcasters! This is the first of many Dev Blog updates that will follow between now and the release, not only for Early Access v.2.0 but also for any following updates all the way to the full release. For several months now we have been working hard, restructuring the entire game, rendering it unrecognizable since the first version that was released in August 2017. After months of intensive development under the radar, we feel now it is a good time to start sharing more information with all of you who have been patient enough with us while we kept quiet. The first thing we would like to share with you today is some information on the significance in-game literature will play. As you freely roam through the highly detailed environments of ou…

  • The SoulKeeper VR - Update on Early Access v.2.0 - 5 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26813514%2Ffec82fdf66e690535395ae8c9fd536a4a56e2f0a.jpg Greetings! It has been a while since we shared any details on the latest progress of our game, and that has been for a good reason. We have been hard at work, putting apart all the old mechanics, even features and content, creating new while redesigning and replacing the old, all in an effort to bring a very different version, not only of our game, but also with ground breaking features and mechanics that have not made an appearance to any other VR RPG to date. The amount of new features as well as improvements done thus far, and still being done, is so vast, that we will need a couple of blog posts to fill you in on the details -something we intend to do between now and release of Early Access 2.0. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26%25E2%2580%25A6

  • Status Update , Q&A and small teaser of upcoming content - 17 December 2017

    As we approach the end of this year, we want to share a status update as well as an overview of what's coming next in the new year. As has been often stated in the discussion threads, we are actively and fully engaged in the development of the next update, which is not a patch, but a massive content update. We realize we have not been sharing too many details about it, as the team needs to stay focused on development, solely for the purpose of bringing you a top notch qualitative experience and continue working towards that end. So here is a brief Q&A we put together based on all the questions and feedback we have been receiving through all available avenues of communication. Q: What exactly is going on right now with the game? A: We are preparing a major update that will introduce an entire new campaign, with a new character, featuring new gameplay mechanics. Q: Can you tell us what ne…

  • Status Update , Q&A and small teaser of upcoming content - 17 December 2017

    As we approach the end of this year, we want to share a status update as well as an overview of what's coming next in the new year. As has been often stated in the discussion threads, we are actively and fully engaged in the development of the next update, which is not a patch, but a massive content update. We realize we have not been sharing too many details about it, as the team needs to stay focused on development, solely for the purpose of bringing you a top notch qualitative experience and continue working towards that end. So here is a brief Q&A we put together based on all the questions and feedback we have been receiving through all available avenues of communication. Q: What exactly is going on right now with the game? A: We are preparing a major update that will introduce an entire new campaign, with a new character, featuring new gameplay mechanics. Q: Can you tell us what ne…

  • Latest Update: Early Access Patch Version 1.3 - 25 September 2017

    In this latest patch we bring you a massive overhaul of the audio system and user settings, while we also shortened some lengthy dialogue bits and added a lot more random interaction with scattered objects among other fixes and updates. More specifically: Patch 1.3 notes: Detailed graphics user settings (available in both main and in-game menus) Detailed audio user settings controlling music, sound FX, speech/dialogue, master/overall volumes separately (available in both main and in-game menus) Overhauled audio system that categorizes each type of sound into different categories each handled by the game separately Sound System automatically lowers music volume when there is a main dialogue taking place Customizable Vive controller trackpad-based locomotion (can now switch between touch to move and click to move) Shortened Grave Digger (level 2) dialogue sequence while maintaining the sa…

  • Latest Update: Early Access Patch Version 1.3 - 25 September 2017

    In this latest patch we bring you a massive overhaul of the audio system and user settings, while we also shortened some lengthy dialogue bits and added a lot more random interaction with scattered objects among other fixes and updates. More specifically: Patch 1.3 notes: Detailed graphics user settings (available in both main and in-game menus) Detailed audio user settings controlling music, sound FX, speech/dialogue, master/overall volumes separately (available in both main and in-game menus) Overhauled audio system that categorizes each type of sound into different categories each handled by the game separately Sound System automatically lowers music volume when there is a main dialogue taking place Customizable Vive controller trackpad-based locomotion (can now switch between touch to move and click to move) Shortened Grave Digger (level 2) dialogue sequence while maintaining the sa…

  • Back to working after Hurricane Irma - 13 September 2017

    We just wanted to share with all of you that we are all fine, and getting back to working on the game after Hurricane Irma passed through South Florida (where most of us are). We thank all of you who wished us well, and we hope those of you who were also on the storm's path, you didn't suffer any major damages and are getting back to normal as smoothly as possible. So, just as a reminder, here are the immediate updates we are currently working on and expect to be releasing soon: -Updated sound system that allows users to set the volumes for music, sfx, speech separately. -Updated sound system that avoids sound overlaps -Detailed and customizable graphics settings -Subtitles for additional languages Things we are working on but will be coming a bit later: -New playable character -New levels -New enemies -Refined melee combat system -New spells for Lavordian/Isoropos campaign -New runesto…

  • Back to working after Hurricane Irma - 13 September 2017

    We just wanted to share with all of you that we are all fine, and getting back to working on the game after Hurricane Irma passed through South Florida (where most of us are). We thank all of you who wished us well, and we hope those of you who were also on the storm's path, you didn't suffer any major damages and are getting back to normal as smoothly as possible. So, just as a reminder, here are the immediate updates we are currently working on and expect to be releasing soon: -Updated sound system that allows users to set the volumes for music, sfx, speech separately. -Updated sound system that avoids sound overlaps -Detailed and customizable graphics settings -Subtitles for additional languages Things we are working on but will be coming a bit later: -New playable character -New levels -New enemies -Refined melee combat system -New spells for Lavordian/Isoropos campaign -New runesto…

  • Preparing for Hurricane Irma - 7 September 2017

    Hello everyone! I wanted to let all of you know that we may go silent over the next coming days or week since our studio and team is largely around the South Florida area. We're busy battening down the hatches, re-supplying, sharpening our swords and preparing for any potential post-apocalyptic hurricane lifestyle. We're still going to be remotely working on the game until the power goes and as soon as it comes back but we're going to likely be more silent on communications to put that time towards disaster prep work. To those of you here with us along Hurricane Irma's path we also wish the best of luck to you and please be safe! We want to see everyone happy, healthy and ready for the VR adventures we are building. Talk with everyone again soon when the coming storm passes.

  • Preparing for Hurricane Irma - 7 September 2017

    Hello everyone! I wanted to let all of you know that we may go silent over the next coming days or week since our studio and team is largely around the South Florida area. We're busy battening down the hatches, re-supplying, sharpening our swords and preparing for any potential post-apocalyptic hurricane lifestyle. We're still going to be remotely working on the game until the power goes and as soon as it comes back but we're going to likely be more silent on communications to put that time towards disaster prep work. To those of you here with us along Hurricane Irma's path we also wish the best of luck to you and please be safe! We want to see everyone happy, healthy and ready for the VR adventures we are building. Talk with everyone again soon when the coming storm passes.

  • Early Access Version 1.2 - Latest Patch - 27 August 2017

    After a marathon of optimizations, we bring you the latest patch. This patch focuses on performance and visual optimization. So for patch 1.2, more specifically: Brightness/Contrast balanced for both Vive and Rift Major performance optimizations that should allow higher end PCs to play the whole game in High & Ultra (for the highest range) settings. Lower end systems should be experiencing a much more comfortable framerate and performance as well (at lower settings). Decreased memory used by texture packages for each level, optimized to take up 1/4th -1/8th of the memory, should resolve memory related issues. Much faster loading times between maps Save file system changes related to old hand save data messing up new had scaling/positioning Vive specific optimizations Further light optimization for each level Foliage and terrain optimization for Mardunuma/Grave Digger (outdoor) level Thi…

  • Early Access Version 1.2 - Latest Patch - 27 August 2017

    After a marathon of optimizations, we bring you the latest patch. This patch focuses on performance and visual optimization. So for patch 1.2, more specifically: Brightness/Contrast balanced for both Vive and Rift Major performance optimizations that should allow higher end PCs to play the whole game in High & Ultra (for the highest range) settings. Lower end systems should be experiencing a much more comfortable framerate and performance as well (at lower settings). Decreased memory used by texture packages for each level, optimized to take up 1/4th -1/8th of the memory, should resolve memory related issues. Much faster loading times between maps Save file system changes related to old hand save data messing up new had scaling/positioning Vive specific optimizations Further light optimization for each level Foliage and terrain optimization for Mardunuma/Grave Digger (outdoor) level Thi…

Patch notes and updates

S.noRelease datePatch nameGID number
125 September 2017Latest Update: Early Access Patch Version 1.34249665521684207546
227 August 2017Early Access Version 1.2 - Latest Patch4249665521684207887

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID442660
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateAug 15, 2017
DeveloperHELM Systems
PublisherHELM Systems
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent57%
Positive reviews46
Negative reviews34
Total reviews80
Steam recommendationsNot available
AchievementsNot available
Average playtime forever201 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/442660/

Short description

Immerse yourself in the dark world of The SoulKeeper® universe and unravel the plots of different playable characters as you slash and cast through daunting challenges and towering enemies in an epic VR adventure. Requires VR Headset (HTC VIVE or Oculus Rift)

About this game

The SoulKeeper® VR is an episodic dark fantasy Virtual Reality Role Playing Game. Experience the immersive world of Gerindak, filled with lore and adventure, as you play through the intertwining stories of various characters. Start off as Isoropos, a warrior monk, member of the ancient monastic order of the Lavordians as you embark on a dangerous quest to investigate rumors surrounding the Mardonians, the hated rivals of the Lavordians. Engage in combat wielding your sword, casting ferocious spells, utilizing your staff, or shooting arrows, all while treading on a treacherous path brimming with daunting enemies, towering beasts and deadly traps. Requires VR Headset, HTC VIVE or Oculus Rift. Dark Fantasy themed action RPG for VR Different combat styles including melee combat, spell casting and ranged Multiple optional methods of locomotion, making VR more comfortable High quality visuals Story rich fictional world Highly interactive environments that also give you more insight to the lore Multiple game modes Additional features in progress, following after August 15th, 2017 Multiple optionally playable characters with intertwining stories and different gameplay mechanics Controllable mounts, including DRAGONS!!! Requires VR Headset (HTC VIVE or Oculus Rift)

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

The SoulKeeper VR's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The SoulKeeper VR's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The SoulKeeper VR at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2720,22023 September 2026 - 09:13:57 UTC1,818,368
2Once Human14,65323 September 2026 - 09:12:12 UTC231,343
3Brotato6,10623 September 2026 - 06:35:38 UTC23,754
4Wallpaper Engine69,76623 September 2026 - 08:59:39 UTC150,271
5Human Fall Flat1,47223 September 2026 - 07:11:46 UTC127,516
6Party Animals2,16423 September 2026 - 00:13:41 UTC57,806
7Dota 2448,59223 September 2026 - 09:13:58 UTC1,291,328
8Magicraft64623 September 2026 - 04:07:16 UTC9,991
9Battle Teams 21222 September 2026 - 23:11:31 UTC7,966

Related Steam games by tag and genre

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero77,74923 September 2026 - 08:59:39 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Rust52,57223 September 2026 - 08:59:39 UTC259,6461,359,516Facepunch Studios
Palworld43,66323 September 2026 - 08:59:40 UTC2,101,535451,088Pocketpair
Warframe38,96523 September 2026 - 08:59:40 UTC181,509676,031Digital Extremes
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Monster Hunter Wilds30,29923 September 2026 - 08:59:41 UTC1,179,869317,835CAPCOM Co., Ltd.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
Project Zomboid28,98623 September 2026 - 08:59:41 UTC122,811467,999The Indie Stone

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2720,22023 September 2026 - 09:13:57 UTC1,818,3689,826,471Valve
Dota 2448,59223 September 2026 - 09:13:58 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS319,61623 September 2026 - 09:13:58 UTC3,236,0272,744,193PUBG Corporation
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Apex Legends™114,19923 September 2026 - 08:59:38 UTC624,4731,047,228Respawn
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Delta Force59,06723 September 2026 - 08:59:39 UTC246,418192,933Team Jade
Rust52,57223 September 2026 - 08:59:39 UTC259,6461,359,516Facepunch Studios
Team Fortress 250,37923 September 2026 - 08:59:40 UTC253,2251,230,475Valve
Palworld43,66323 September 2026 - 08:59:40 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth40,70523 September 2026 - 08:59:40 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
TBH: Task Bar Hero77,74923 September 2026 - 08:59:39 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Wallpaper Engine69,76623 September 2026 - 08:59:39 UTC150,2711,008,495Wallpaper Engine Team
Rust52,57223 September 2026 - 08:59:39 UTC259,6461,359,516Facepunch Studios
Slay the Spire 249,51623 September 2026 - 09:09:51 UTC574,638199,438Mega Crit
Palworld43,66323 September 2026 - 08:59:40 UTC2,101,535451,088Pocketpair
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid28,98623 September 2026 - 08:59:41 UTC122,811467,999The Indie Stone
Terraria23,26423 September 2026 - 08:59:42 UTC486,9181,521,492Re-Logic

Gore

GameLatest observed playersTracked peakReviewsDeveloper
Home Sweet Home Demo413 May 2026 - 15:21:02 UTC1414YGGDRAZIL GROUP CO.,LTD
Beast Battle Simulator423 September 2026 - 08:19:46 UTC81,289DOG HOGGLER
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
Welcome to the Game322 September 2026 - 16:30:15 UTC532,534Reflect Studios
Viscera Cleanup Detail: Santa's Rampage223 September 2026 - 05:50:08 UTC1265,913RuneStorm
Demon's Rise - Lords of Chaos223 September 2026 - 01:01:13 UTC2156Wave Light Games Inc.
Rage Wars123 September 2026 - 02:13:48 UTC2122,151Lemondo Games
Ino123 September 2026 - 06:55:31 UTC2150L Rod
Demon's Rise - War for the Deep123 September 2026 - 04:43:16 UTC3109Wave Light Games Inc.
Save the Ninja Clan023 September 2026 - 06:42:06 UTC4,911112Willz
SLG Remix022 September 2026 - 20:40:42 UTC419481812 Productions (PC Port)
Darkness Assault023 September 2026 - 06:09:32 UTC366674Black Lime Studio

Violent

GameLatest observed playersTracked peakReviewsDeveloper
Art of War: Red Tides2822 September 2026 - 14:53:04 UTC4,0146,954Game Science
Vampire: The Masquerade - Redemption623 September 2026 - 07:56:55 UTC20991Nihilistic Software
Beast Battle Simulator423 September 2026 - 08:19:46 UTC81,289DOG HOGGLER
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
X-Blades322 September 2026 - 20:34:23 UTC9,9813,202Gaijin Entertainment
Welcome to the Game322 September 2026 - 16:30:15 UTC532,534Reflect Studios
Demon's Rise - Lords of Chaos223 September 2026 - 01:01:13 UTC2156Wave Light Games Inc.
Rage Wars123 September 2026 - 02:13:48 UTC2122,151Lemondo Games
Nihilist Simulator122 September 2026 - 22:26:04 UTC137118hyperboreanGames
Office Battle122 September 2026 - 07:46:55 UTC97958Black Lime Studio
Ino123 September 2026 - 06:55:31 UTC2150L Rod
Giants: Citizen Kabuto122 September 2026 - 02:19:36 UTC4210Planet Moon Studios

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