- Welcome to Linux users! - 1 June 2016
That's right, ecotone is now available on Linux. Hope you will enjoy the game!
- Welcome to Linux users! - 1 June 2016
That's right, ecotone is now available on Linux. Hope you will enjoy the game!
- Sunday Update - 8 May 2016
Quick fix today for: - The air jump that wasn't working as intended - The bonus world that didn't unlocked correctly for a few people. Have a good game.
- Sunday Update - 8 May 2016
Quick fix today for: - The air jump that wasn't working as intended - The bonus world that didn't unlocked correctly for a few people. Have a good game.
- YaY! - 6 May 2016
After one month it's time to go out of early access. What this release can offer if you played the last available build? - The music of the first world is now longer - There is a new alternate "metal" music for the last level - Ending is now implemented - There is a short bonus world that tell you more about the story. - You can change the controls at will :) - You can do a air jump even if you didn't jump before - Various bug fix And now? We are already working on a first update! Hope you will enjoy the game!
- YaY! - 6 May 2016
After one month it's time to go out of early access. What this release can offer if you played the last available build? - The music of the first world is now longer - There is a new alternate "metal" music for the last level - Ending is now implemented - There is a short bonus world that tell you more about the story. - You can change the controls at will :) - You can do a air jump even if you didn't jump before - Various bug fix And now? We are already working on a first update! Hope you will enjoy the game!
- Friday Update! - 29 April 2016
Hello guys, This is the last update before the release at it's mainly a bug fix update! Issues fixed : - The avatar now move with platforms - The avatar don't get stuck anymore on the level 4 in certain cases - Several sound fx where missing in somes levels of the W3, not anymore - Several Animation issues fixed Improvement - Level where you can stop the time the end of the level has been improved - New Tutorial added on the first level. "Feature" - Credits added when you finish the game
- Friday Update! - 29 April 2016
Hello guys, This is the last update before the release at it's mainly a bug fix update! Issues fixed : - The avatar now move with platforms - The avatar don't get stuck anymore on the level 4 in certain cases - Several sound fx where missing in somes levels of the W3, not anymore - Several Animation issues fixed Improvement - Level where you can stop the time the end of the level has been improved - New Tutorial added on the first level. "Feature" - Credits added when you finish the game
- Mac version and Level Menu! - 25 April 2016
This week we give you a new update with improvements and new features Dear community, Here is the weekly changelist (sorry we are a bit late!): Major Improvements - Mac version is now available - Level menu is now available Bug fix: - Fixed a bug where the "mirror" player could collect an orb - Fixed several enemies that did not kill the avatar when they should Other Improvement: - Last level as been improved - Leve "I want to go..." as been improved - Level "Help" as been improved - Minor change on the level "I saved him from his dark thought" - New avatar's animation on the special "tribute level" Less bugs, mac support, and level selection! What we are working on Now: - We improve the bonus world you will get if you can find all the masks. - We are Finishing the ending - We work on the keybinding menu - Several graphics need to be improved as well. - New musics! - We also work on bug…
- Mac version and Level Menu! - 25 April 2016
This week we give you a new update with improvements and new features Dear community, Here is the weekly changelist (sorry we are a bit late!): Major Improvements - Mac version is now available - Level menu is now available Bug fix: - Fixed a bug where the "mirror" player could collect an orb - Fixed several enemies that did not kill the avatar when they should Other Improvement: - Last level as been improved - Leve "I want to go..." as been improved - Level "Help" as been improved - Minor change on the level "I saved him from his dark thought" - New avatar's animation on the special "tribute level" Less bugs, mac support, and level selection! What we are working on Now: - We improve the bonus world you will get if you can find all the masks. - We are Finishing the ending - We work on the keybinding menu - Several graphics need to be improved as well. - New musics! - We also work on bug…
- ecotone: First patch - 15 April 2016
Dear community, The first update of ecotone is online and contains a few things: BUG FIX - Pause menu not showing: FIXED - Avatar with no gravity : FIXED - Shader missing or misplaced: FIXED Other improvements - Several levels has been improved (bug fix, better flow etc...) - Several levels are now easier - New Jellyfish's controls - Ambiance sound has been added - New sound for firefly (will be improved) We are now working on others bugs, and improvements, and we plan to release a new build each week! Less bugs, More fun! Thank you!
- ecotone: First patch - 15 April 2016
Dear community, The first update of ecotone is online and contains a few things: BUG FIX - Pause menu not showing: FIXED - Avatar with no gravity : FIXED - Shader missing or misplaced: FIXED Other improvements - Several levels has been improved (bug fix, better flow etc...) - Several levels are now easier - New Jellyfish's controls - Ambiance sound has been added - New sound for firefly (will be improved) We are now working on others bugs, and improvements, and we plan to release a new build each week! Less bugs, More fun! Thank you!
- ecotone's story - 7 April 2016
Dear community, Today we are releasing ecotone in early access. If you dont know the game story, let me introduce a little background here. In 2011 I begun playing around with a software called stencyl, I was doing a platformer because it was easy to begin when you want to do a game, and it's almost instantly fun (yeah I can jump!). After just a few weeks, my friend and graphist Alexandre, helped me out with great graphics and we showed the game to a few people using my personal blog. They didn't liked the main character, so we decided to show them a variation of maybe 20 avatar. You guessed right, they picked up the one with the mask (by the way we implemented all the others avatar in the game in a particular level). Thanks to the blog Aleksi joined us and did a fantastic job on the music side. Seriously I was doing a crappy game alone and suddently two Insanely talented people was hel…
- ecotone's story - 7 April 2016
Dear community, Today we are releasing ecotone in early access. If you dont know the game story, let me introduce a little background here. In 2011 I begun playing around with a software called stencyl, I was doing a platformer because it was easy to begin when you want to do a game, and it's almost instantly fun (yeah I can jump!). After just a few weeks, my friend and graphist Alexandre, helped me out with great graphics and we showed the game to a few people using my personal blog. They didn't liked the main character, so we decided to show them a variation of maybe 20 avatar. You guessed right, they picked up the one with the mask (by the way we implemented all the others avatar in the game in a particular level). Thanks to the blog Aleksi joined us and did a fantastic job on the music side. Seriously I was doing a crappy game alone and suddently two Insanely talented people was hel…