SPSTEAMPULSELIVE ANALYTICS
白蛇之子 | The Son of White Snake: Roguelike Deckbuilder

白蛇之子 | The Son of White Snake: Roguelike Deckbuilder Steam metadata

Shanghai Watchman Network Technology Co., Ltd | Sep 16, 2026 | game

Released

2players observed · 23 September 2026 - 19:15:06 UTC

IndieRPGStrategyEarly AccessSteam Store

  • Latest observed players2 · 23 September 2026 - 19:15:06 UTC
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

白蛇之子 | The Son of White Snake: Roguelike Deckbuilder metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 23 September 2026 - 19:15:06 UTC
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateSep 16, 2026
  • DeveloperShanghai Watchman Network Technology Co., Ltd
  • PublisherShanghai Watchman Network Technology Co., Ltd

Genres: Indie, RPG, Strategy, Early Access

Company pages: Developer: Shanghai Watchman Network Technology Co., LtdPublisher: Shanghai Watchman Network Technology Co., Ltd

Top Steam chartsTop 100 gamesGame directorySteam Store page

白蛇之子 | The Son of White Snake: Roguelike Deckbuilder Steam metadata

白蛇之子 | The Son of White Snake: Roguelike Deckbuilder metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4462700/metadata
Steam Storehttps://store.steampowered.com/app/4462700/
Steam Communityhttps://steamcommunity.com/app/4462700
PCGamingWiki search
IGDB searchSearch IGDB for 白蛇之子 | The Son of White Snake: Roguelike Deckbuilder

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$7.49

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Custom Volume Controls

Achievements

47

Platform releases

No data available

Latest Steam announcements

  • Version 1.2.030: - 21 September 2026

    Cards now enter the discard pile or are exiled only after all effects and card selections resolve. Fixed Burning to Save Mother retrieving itself, and its card draw being skipped when no card could be retrieved or retrieval was skipped. Fixed cases where played cards remained visible or overlapped with cards drawn back into the hand during co-op battles. Fixed an issue where a joining player could lose the Incense Card received from the Opera Singer event. Co-op shops now correctly use each player’s own deck and relics to calculate card appearance chances when generating or refreshing their stock. Fixed items and level-up rewards allowing core attributes to exceed their individual limits during co-op play.

  • Update 1.2.028 - 21 September 2026

    This update improves the combat interface, adjusts Top Scholar card balance, and fixes several co-op issues. • Added separate collapse and expand buttons for the combat status and relic panels, giving you a clearer view of the battlefield. • Increased the relic limit from 50 to 100. Relic displays in combat, exploration, and shops now support four rows. • Fixed delayed updates to player status stacks, consumption, and removal in co-op, including the Top Scholar’s Seven Stars. • Fixed issues where a teammate’s card actions could cause the host’s cards to display incorrect highlights or costs, or overlap after being drawn. • Fixed an issue where non-host players could fail to draw Form Shift on their first turn despite its Destiny effect. • Fixed Taking Her Place’s free-card effect persisting into subsequent turns. It now expires correctly at the end of the current turn. • Reduced the app…

  • White Snake’s Son — v1.2.027 Patch Notes - 20 September 2026

    This update focuses on co-op rewards, spring interactions, and card handling, alongside improvements to defeat animations and the interface. - Reduced the defeat animation volume. Ending videos now respect the music volume setting. - Added manual skipping for the defeat animation and an “Auto-skip defeat animation” setting, disabled by default. Skipping preserves the final image and proceeds to the results screen. - In the scholar event, you can now hover over the replacement option to preview the base Noble Spirit card before exchanging Wield Pen. - Fixed an issue where Windowed and Fullscreen could both appear selected in Settings. - Fixed false failure messages when unsubscribing from Workshop mods and improved status handling while waiting for Steam to confirm. - Fixed copper rewards from the Gold-Wealth Turtle and Fortune-Beckoning Koi being assigned to the wrong player in co-op. -…

  • Update 1.2.026 — Cards & Combat Fixes - 19 September 2026

    Hello everyone! Update 1.2.026 brings more opportunities to upgrade your deck, a round of card balance changes, and adjustments to Madness pacing. It also fixes several reported combat and card interaction issues. These notes include the previously unreleased changes from 1.2.025.Thank you for sending us reproduction steps, screenshots, and logs—they have helped us track these problems down.Exploration, Rewards & DifficultyMore upgrade opportunities: Added the Balefire Anvil on Floor 2 and the Relic Anvil on Floor 3's light route. Choose to upgrade one card for free, or spend coins to upgrade more cards.Card rewards: Improved the chances of finding some higher-rarity cards after normal and elite encounters on Floor 1, and adjusted the selection weights of several cards.Card availability and rarity: Mud Throw no longer appears in random card selections; existing cards and starting decks…

  • Version 1.2.024 Patch Notes - 18 September 2026

    Greetings! The Son of White Snake has been updated to v1.2.024. This patch focuses on combat-resolution and stability fixes — most of them reported by players through the in-game feedback tool, the Steam forums, and our QQ group. Thank you to everyone who wrote in. Combat Resolution Lethal-protection relics now always trigger — Fixed Nirvana Seal, Longevity Lock, and similar save-from-death relics being silently skipped when death came from poison, true damage, reflect damage, or HP costs. Every path to death now goes through lethal protection properly. Monster undying effects closed up — Monster undying effects now also apply against poison and true damage, and can no longer be bypassed by poison kills. Self-damage no longer triggers counters — Counterattack and Thorns effects no longer reflect extra damage back onto you from your own HP costs or confusion self-hits. "Noise" no longer…

  • Playtest v1.1.312 | Room-Code Co-op, Stability & Combat Feel - 30 August 2026

    Greetings! The White Snake's Son Playtest has been updated to v1.1.312. The headline feature is room-code co-op: players in EA and Playtest can now create or join a party with a room code. We have also continued polishing combat presentation and fixed a range of co-op sync, combat-rule, and exploration UI issues. Room-Code Co-op • Create or join a party with a room code. We recommend that all players in a session use the same game version. • Playtest includes the Youngling, Scholar, and Zhuangyuan identities and Floors 1–3. EA, Playtest, and Demo saves remain separate. • Cross-platform co-op remains planned for a future update and is not available in this release. Co-op Stability • Fixed cases where monster HP scaling could be applied more than once, and improved relic settlement and shared-pause handling. • Fixed Mirage three-choice selections overwriting one another, pending choices b…

  • Demo v1.1.312 | Combat Presentation & Flow Stability - 30 August 2026

    Greetings! The White Snake's Son Demo has been updated to v1.1.312. This release continues polishing the Scholar's single-player journey through Floor 1: Mirage Tower, with a focus on combat presentation, flow stability, and clearer interface feedback. Combat Presentation • Improved card-hover depth and glow, active-card flight, draw landing, and cascading discard trails at turn end. • Strengthened HP/MP bar feedback, enemy health-bar hit trails, and heavy-hit impact and aftershock. • Improved multi-hit feedback and lethal-damage handoff. • Refined the opening draw sequence and removed end-turn button flicker. Combat Rules & Card Feedback • Fixed all-MP effects so temporary MP is properly consumed and cleared. • Improved status and messaging when a card cannot be used. • Unified several resource-change notices to reduce inconsistent combat information. Exploration & Interface • Fixed th…

  • EA v1.1.312 | Room-Code Co-op, Combat Feel & Stability - 30 August 2026

    Greetings! White Snake's Son EA has been updated to v1.1.312. The headline feature is room-code co-op: players in EA and Playtest can now create or join a party with a room code. We have also continued polishing combat presentation and fixed a range of co-op sync, combat-rule, and exploration UI issues. Room-Code Co-op • Create or join a party with a room code. We recommend that all players in a session use the same game version. • EA still includes the Youngling, Scholar, and Zhuangyuan identities and Floors 1–3. EA, Playtest, and Demo saves remain separate. • Cross-platform co-op remains planned for a future update and is not available in this release. Co-op Stability • Fixed cases where monster HP scaling could be applied more than once, and improved relic settlement and shared-pause handling. • Fixed Mirage three-choice selections overwriting one another, pending choices being lost,…

  • Demo v1.1.256 | Combat Presentation & Flow Update - 24 August 2026

    Greetings! The White Snake's Son Demo has been updated to v1.1.256. Compared with v1.1.230, this release focuses on combat presentation, faster scene transitions, and a clearer feedback flow while continuing to polish the Scholar's complete Floor 1: Mirage Tower experience.Highlights• Upgraded combat presentation — Refined card transformations, auto-play, relic triggers, and particle return effects, with clearer combat callouts and floating status text.• Faster scene transitions — Reduced waiting and stutter between exploration and combat, and improved BGM and scene-resource loading.• Updated enemy animations — Added or refreshed combat animations and native skeletal resources for several enemies.• Bug reporting — Added a dedicated main-menu entry for submitting issues with version information attached.Scholar & Progression• Erudite Memory adjustment — Each point of Intelligence now gra…

  • EA v1.1.256 | Co-op Content, Identity Balance & Floor 3 Update - 24 August 2026

    Greetings! White Snake's Son EA has been updated to v1.1.256. Compared with v1.1.230, this release adds co-op cards and relics, rebalances the Youngling, Scholar, and Primus, and recalibrates combat and exploration across Floors 2 and 3.Co-op Content• Exclusive cards & relics — Added two sets of co-op-exclusive content, with Meta unlocks, collection markers, and text in all 10 supported languages.• Cross-platform room codes — Create or join teams with a room code; invitations, host auto-ready, room-state sync, and leave confirmations were also improved.• Co-op fixes — Fixed empty client shop shelves, identity mix-ups, temporary-stat contamination, post-battle return locks, and reconnect errors.• Save isolation — Strengthened the boundary between co-op and solo saves so co-op exploration state cannot contaminate a solo run.Identities, Floors & Enemies• Youngling — Reworked FIRECRACKER an…

  • Steam Next Fest — White Snake's Son Demo Now Available! - 15 June 2026

    Greetings, players! White Snake's Son is participating in Steam Next Fest — the free Demo is now available! About White Snake's Son White Snake's Son is a Chinese-Cthulhu deckbuilding roguelike set against the legend of the White Snake. Step into the mist-shrouded tower as the White Snake's child — collect cards, craft your deck, claim relics, and unravel the dark truth behind an ink-wash world of the eerie and unknown. What's in the Demo? · Full Floor 1 · Mirage Tower — Multiple exploration routes, hidden bosses Red Thread Lady and Exorcist Hunter, with branching endings based on your choices. · Memory Fragment collection — Piece together scattered fragments to uncover the hidden chapters of the White Snake legend. · Dozens of cards and relics — Freely experiment with different builds; every run is a fresh experience. · Immersive Chinese aesthetic — Ink-wash card art, porcelain-strike…

  • Version 1.41 Update Notes - 15 May 2026

    Display & AdaptationAuto-detect system resolution on first launch — The game now automatically matches your screen resolution on the first run. No more manual tweaking.Full support for non-16:9 screens — Fixed 6 UI layout issues. Ultrawide, 4:3, and other aspect ratios now display correctly.Fixed monster death animation offset — Resolved an issue where death animations would sometimes render in the wrong position.Combat ImprovementsCard impact overhaul — A new three-stage hit feedback system: screen shake + card bounce + brightness pulse. Every strike lands with satisfying weight.Discard trail upgrade — Discard trails now use a dual-layer ink-wash effect, matching the game's traditional Chinese ink-painting aesthetic.Fixed discard animation timing — Resolved an issue where discard animations would fire out of sequence.Bug FixesEvent clear path fix — Beating a floor via an event now prop…

  • Demo 1.4 Patch Notes - 2 May 2026

    \ Demo 1.4 \ • Tutorial System: A gentle guide walks you through your first journey • Steam Achievements: 15 F01 achievements unlocked (Milestones / Boss / Challenge / Fun / Collection) • 10-Tier Ascension Difficulty: From "Gaze" to "No Return", 10 levels of escalating peril • Speed Toggle: 1x / 2x / 3x speed for exploration & battle • Pause Popup: Replaces instant quit, no more accidental run-ending clicks • Main menu Quit button + Difficulty saved per character • Boss Reward Chest: Choose one of three relics • HP / MP floating text in exploration scenes • Multiple new event NPCs and a "Random Gifts" event type \ • Major placeholder asset replacements: 5 folding-screen Spine animations, 4 dialogue backgrounds, merit tablet illustrations • Updated Spine resources for several characters: Black Hound, Red Thread Maiden, etc. \ • F01 normal / elite battle pools split; elites now have three…

  • Demo 1.2 Patch Notes - 15 March 2026

    Main Page New Feature: Added the function to call up the settings panel by pressing the ESC key, where you can adjust the game resolution for more convenient operation.Character Selection Interface Optimization: Added difficulty settings, including Normal, Hard, and Nightmare difficulties. Difficulty not only affects monster stats, but also correlates with memory unlock probability—Nightmare difficulty guarantees 100% memory unlock.Exploration Scene & Character Panel Optimization: Added a heartbeat indicator at the top-left corner of the exploration scene, and a detailed attribute tooltip in the character panel, helping players grasp game status more intuitively.Card-related Optimization: Added additional attribute descriptions in the reward preview of dialogue cards and the deck function, allowing players to clearly understand card effects.

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 2026Version 1.2.030:1844115010501118
221 September 2026Update 1.2.0281844115010500361
320 September 2026White Snake’s Son — v1.2.027 Patch Notes1844115010499689
419 September 2026Update 1.2.026 — Cards & Combat Fixes1844115010497842
518 September 2026Version 1.2.024 Patch Notes1844115010493708
630 August 2026Playtest v1.1.312 | Room-Code Co-op, Stability & Combat Feel1842212951307031
730 August 2026Demo v1.1.312 | Combat Presentation & Flow Stability1842212951307030
830 August 2026EA v1.1.312 | Room-Code Co-op, Combat Feel & Stability1842212951307029
924 August 2026Demo v1.1.256 | Combat Presentation & Flow Update1841579228674270
1024 August 2026EA v1.1.256 | Co-op Content, Identity Balance & Floor 3 Update1841579228674266
1115 June 2026Steam Next Fest — White Snake's Son Demo Now Available!1835236783569236
1215 May 2026Version 1.41 Update Notes1832700592791325
132 May 2026Demo 1.4 Patch Notes1831432155573491
1415 March 2026Demo 1.2 Patch Notes1826992588599403

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4462700
Live current players2
SteamPulse tracked peak7
Live count (today's peak floor)2
Price$7.49
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$7.49
Release dateSep 16, 2026
DeveloperShanghai Watchman Network Technology Co., Ltd
PublisherShanghai Watchman Network Technology Co., Ltd
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements47
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4462700/

Short description

The Son of White Snake is a dark roguelike deckbuilder twisting Chinese mythology. Explore the Leifeng Pagoda—actually the gullet of a primordial serpent—combining Ring of Pain exploration with Slay the Spire card combat. Inspired by the Legend of White Snake.

About this game

The Son of White Snake is a deckbuilding roguelike that twists Chinese mythology into Chinese cosmic horror. Become Xu Shilin, build a new answer each run, and enter Leifeng Pagoda to find the mother imprisoned beneath it. THE PAGODA IS ALIVE This is no holy sanctuary. Leifeng Pagoda is the living gullet of a primordial serpent. Screens, statues, mirrors, and sutras can all conceal an obsession; every floor takes you closer to the truth—and deeper into the thing that wants to consume you. THREE LIVES. THREE WAYS TO BUILD. Youngling — Chase explosive turns through Combo and Madness, accelerating between innocence and loss of control. Scholar — Pivot between spells, order, and Exile, turning careful calculation into an unavoidable conclusion. Primus — Command the Seven Stars and switch forms to store and release power through a more demanding rhythm. READ THE ENEMY. BREAK THE QUEUE. Read enemy intent — Anticipate attacks, defenses, summons, and phase changes before they resolve. Control the order of battle — Sequence your cards and disrupt decisive actions before the enemy formation closes. Forge a working engine — Make attributes, status effects, relics, and your draw cycle serve the same plan. MADNESS OR OBSESSION—CHOOSE YOUR RISK Constitution, Intelligence, Madness, and Obsession shape every run. Greater risk can open stronger cards and routes, but it can also bring the tower’s punishment at the worst possible moment. A PAGODA THAT ANSWERS BACK Floor 1: Mirage Tower — Find your first way forward through mortal fixations and distorted illusions. Floor 2: Ancient Temple — Cross mirrors, corrupted icons, and twisted chants as events and enemies grow more intricate. Floor 3 · Light — Enter a deeper field of obsession, with harder battles and branching story encounters. CURRENT EARLY ACCESS CONTENT Three playable classes — Youngling, Scholar, and Primus, each with a distinct card pool and build logic. Three floors of content — Floors 1 and 2 plus Floor 3 · Light, including battles, bosses, events, and hidden routes. Online multiplayer for up to 4 players — Descend alone or invite up to three friends to face the living pagoda together. The complete co…

Supported languages

Simplified Chinese, English, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil, Vietnamese, Spanish - Spain, Russian

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $7.49
  • Highest observed: $7.49

白蛇之子 | The Son of White Snake: Roguelike Deckbuilder's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.49, the highest is $7.49, and the first visible tracked price is $7.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

白蛇之子 | The Son of White Snake: Roguelike Deckbuilder's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.49, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.49. The latest run records $7.49 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.49
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records 白蛇之子 | The Son of White Snake: Roguelike Deckbuilder at $7.49 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.49$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.49$7.49No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.49.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$7.49$9.99No discountSteam Store

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Project Zomboid52,77023 September 2026 - 18:35:22 UTC122,811467,999The Indie Stone
Palworld48,85223 September 2026 - 20:05:08 UTC2,101,535451,088Pocketpair
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Arena Breakout: Infinite36,75723 September 2026 - 19:28:38 UTC65,94478,112Morefun Studios
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2662,04123 September 2026 - 20:17:13 UTC1,291,3282,758,031Valve
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
Hearts of Iron IV37,81523 September 2026 - 19:52:20 UTC93,196377,014Paradox Development Studio
Football Manager 2637,31423 September 2026 - 18:33:14 UTC82,75035,608Sports Interactive
Arena Breakout: Infinite36,75723 September 2026 - 19:28:38 UTC65,94478,112Morefun Studios
RimWorld26,56923 September 2026 - 18:10:44 UTC95,851239,107Ludeon Studios
Age of Empires II: Definitive Edition24,45423 September 2026 - 19:58:51 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
7 Days to Die22,52423 September 2026 - 18:56:05 UTC124,449398,822The Fun Pimps
Black Desert21,39123 September 2026 - 19:22:38 UTC59,91792,632Pearl Abyss

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid52,77023 September 2026 - 18:35:22 UTC122,811467,999The Indie Stone
Palworld48,85223 September 2026 - 20:05:08 UTC2,101,535451,088Pocketpair
VRChat43,65023 September 2026 - 17:35:57 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds23,93223 September 2026 - 19:45:56 UTC39,10324,686Jagex Ltd
BeamNG.drive22,04223 September 2026 - 19:12:32 UTC44,232392,944BeamNG
R.E.P.O.20,30323 September 2026 - 18:02:19 UTC266,908420,693semiwork
The Isle18,98023 September 2026 - 19:04:47 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games

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